Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.12 @ 14:54:31 Player: Minty Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (1906) 1906 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 5135 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 75 Friendly Fire -69 Cogmind --------- Core Integrity 89/700 Matter 286/300 Energy 100/100 System Corruption 5% Temperature Warning (322) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Heat Sink Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON ----------- Gatling Laser Gatling Laser Advanced Assault Cannon > --- INVENTORY -------- Titanium Leg Experimental Sensor Array Advanced Terrain Scan Processor Reaction Control System Heavy Rocket Launcher [Rating: 46] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Compact Battery Processor Advanced Terrain Scan Processor Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 . 2 1 . Weapon 1 | . . . . . 1 . Parts Attached 78 | . 6 21 2 17 22 10 Power 6 | . . 1 . 3 1 1 Engine 4 | . . 1 . 2 1 . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 23 | . 2 6 1 5 7 2 Treads . | . . . . . . . Leg 13 | . . . . 4 7 2 Wheel 7 | . . 5 1 1 . . Hover 2 | . 2 . . . . . Flight 1 | . . 1 . . . . Utility 22 | . 2 4 1 6 5 4 Device 12 | . 1 2 1 4 3 1 Storage 1 | . . . . . . 1 Processor 9 | . 1 2 . 2 2 2 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 27 | . 2 10 . 3 9 3 Energy Gun 11 | . 1 4 . . 6 . Energy Cannon . | . . . . . . . Ballistic Gun 10 | . 1 6 . 1 1 1 Ballistic Cannon 1 | . . . . . 1 . Launcher 3 | . . . . 1 1 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 3 1 . 2 . Parts Lost 19 | . 1 . . 7 1 10 Power 4 | . . . . 2 . 2 Propulsion 6 | . 1 . . 3 . 2 Utility 4 | . . . . 1 1 2 Weapon 5 | . . . . 1 . 4 Highest Loss Streak 5 | . 1 . . 5 1 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 94 99 100 89 99 94 Engine 6 | . 14 11 11 6 6 1 Leg 14 | . 6 . . 19 23 22 Wheel 9 | . . 32 33 6 . . Hover 1 | . 19 . . . . . Device 16 | . 11 11 11 16 27 15 Processor 21 | . 10 21 22 21 17 26 Energy Gun 7 | . 14 3 22 4 12 . Ballistic Gun 6 | . 14 18 . 3 . 5 Ballistic Cannon 2 | . . . . . . 6 Launcher 1 | . . . . 6 4 . Impact Weapon 2 | . . . . 3 3 5 Naked Turns 10 | . . . . . . 10 Heaviest Build 31 | 13 14 15 15 19 29 31 Greatest Support 54 | 20 20 36 36 51 54 54 Greatest Overweight (x) 4 | . 2 4 . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 5 Most Carried 8 | 6 8 5 5 5 5 5 Average Carried 3 | 6 5 4 3 3 4 2 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 5 1 Class Distribution -------------------- 53% | Mutant 25% | Assassin 16% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Assassin | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Min Mat Fac Low Matter Collected 1947 | 200 120 629 53 207 426 312 Remotely 212 | . . 212 . . . . Salvage Created 2571 | . 302 1004 114 385 461 305 Parts 160 | . 27 57 12 23 21 20 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed 6 | . 2 2 . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . . . . . 18 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 47 | . 8 14 . 9 5 11 Melee 1 | . . . . 1 . . Guns 33 | . 8 14 . 3 2 6 Cannons 5 | . . . . . 1 4 AOE 7 | . . . . 4 2 1 Classes Destroyed 13 | . 5 4 1 . 2 1 Worker 6 | . 1 4 . . 1 . Builder 3 | . . . 1 2 . . Tunneler 4 | . . 1 2 . 1 . Hauler 2 | . . 2 . . . . Recycler 8 | . 1 2 1 1 3 . Operator 1 | . . . . . 1 . Watcher 5 | . 1 2 . 1 1 . Swarmer 18 | . 5 2 . 2 . 9 Grunt 18 | . 3 7 . 5 2 1 Duelist 1 | . . 1 . . . . Sentry 7 | . . 4 . 2 1 . Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . 2 . Packrat 1 | . . . . . . 1 Best Kill Streak 9 | . 9 7 3 5 3 5 Combat Bots Only 8 | . 8 3 . 4 2 5 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 1 1 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Low Damage Taken 3798 | . 195 802 28 897 489 1387 Core 1009 | . 41 181 . 176 37 574 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 19 | . . 19 . . . . Core Remaining (%) 76 | 100 83 . 54 68 . . Volleys Fired 171 | . 25 70 7 21 25 23 Largest 3 | . 2 2 2 2 3 3 Hottest 208 | . 60 110 110 110 208 208 Shots Fired 346 | . 50 136 14 39 60 47 Gun 301 | . 50 136 14 30 49 22 Cannon 27 | . . . . . 4 23 Launcher 18 | . . . . 9 7 2 Special . | . . . . . . . Kinetic 195 | . 25 114 . 16 4 36 Thermal 80 | . 1 11 7 12 40 9 Explosive 18 | . . . . 9 7 2 Electromagnetic 53 | . 24 11 7 2 9 . Robot Hit Streak 11 | . 6 10 9 11 8 5 Robot Miss Streak 10 | . 5 7 4 7 5 10 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 2 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 220 | . 22 96 11 28 39 24 Core Hits 144 | . 13 46 8 32 26 19 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 4 | . 1 . . . . 3 Destroy 1 | . . . . . . 1 Blast 1 | . . . . . . 1 Corrupt 1 | . 1 . . . . . Smash 1 | . . . . . . 1 Melee Attacks 10 | . . . . 8 1 1 Impact 10 | . . . . 8 1 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 2 1 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5003 | . 324 1497 179 1086 1211 706 Guns 3198 | . 301 1475 155 267 733 267 Cannons 316 | . . . . . 51 265 Explosions 1090 | . 23 22 24 581 327 113 Melee 399 | . . . . 238 100 61 Ramming . | . . . . . . . Kinetic 1933 | . 126 1261 . 116 51 379 Thermal 1439 | . 23 117 83 358 705 153 Explosive 712 | . . . . 340 259 113 Electromagnetic 520 | . 175 119 96 34 96 . Impact 399 | . . . . 238 100 61 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 5 Average Corruption 4 | . . . . . 4 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . . . . . 6 30 Message Errors 9 | . . . . . 1 8 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 5 | . . . . . 1 4 Energy Discharges 4 | . . . . . . 4 Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . 1 3 Data Loss (major) 2 | . . . . . . 2 Misfires 3 | . . . . . 1 2 Alerts 1 | . . . . . 1 . Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 218 | . . . . 76 70 72 Projectiles 11 | . . . . . . 11 Explosions 72 | . . . . 72 . . Melee 135 | . . . . 4 70 61 Knockbacks 5 | . . . . 1 . 4 Impact 2 | . . . . 1 . 1 Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 367 | . . 27 28 151 120 41 Shots 11 | . . 1 1 4 4 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 331 | . 56 331 126 11 242 313 Average Temperature 62 | . 17 49 61 5 89 93 Received Heat Transfer 1272 | . 36 294 . 333 69 540 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions 6 | . . . . 1 2 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . 1 . . 4 2 Heat Transferred 2437 | . 50 175 125 290 1447 350 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 1 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Low Peak Influence 498 | . 261 406 183 498 391 . Initial 162 | . . 109 157 70 162 . Average 215 | . 69 231 165 312 221 . Maximum Alert Level 2 | . 1 2 . 2 1 . Low Security (%) 58 | 100 82 39 100 32 58 . Level 1 32 | . 17 60 . 18 41 . Level 2 8 | . . . . 49 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 3 . 4 5 . Investigation 5 | . 1 2 . 1 1 . Extermination 2 | . . . . . 2 . Reinforcement 3 | . . 1 . . 2 . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Low Distress Signals 4 | . 1 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 11 26 . 18 13 25 Peak Tracking Total 9 | . 4 6 . 8 4 9 Tactical Retreats 7 | . 2 1 . 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Low Traps Triggered 5 | . . 1 . . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . . . . . 3 . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered . | . . . . . . . Most Traps Carried 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Min Mat Fac Low Machines Disabled 8 | . 1 . . 4 3 . Max in Single Turn 2 | . 1 . . 2 2 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Low Machines Accessed 14 | . 1 3 . 4 6 . Terminals 7 | . 1 1 . 2 3 . Fabricators 2 | . . . . . 2 . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . . 1 . 1 . . Scanalyzers 2 | . . . . 1 1 . Garrison Access . | . . . . . . . Total Hacks 46 | . 3 11 . 15 17 . Successful 23 | . 1 5 . 8 9 . Failed 23 | . 2 6 . 7 8 . Catastrophic 4 | . . 2 . . 2 . Database Lockouts . | . . . . . . . Manual 20 | . 3 4 . 5 8 . Terminals 22 | . 3 4 . 7 8 . Fabricators 5 | . . . . . 5 . Repair Stations 5 | . . 5 . . . . Recycling Units 8 | . . 2 . 6 . . Scanalyzers 6 | . . . . 2 4 . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . . 1 2 . Branch Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . 1 . . Reprogram Traps 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Repair Station Hacks 3 | . . 3 . . . . Scan Component 2 | . . 2 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 5 | . . 1 . 4 . . Process 1 | . . . . 1 . . Report Inventory 3 | . . 1 . 2 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 5 | . . . . 2 3 . Insert Component 2 | . . . . 1 1 . Analyze 3 | . . . . 1 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 1 1 . 1 3 . Terminals 5 | . 1 1 . 1 2 . Botnet 5 | . 1 1 . 1 2 . Fabricators 1 | . . . . . 1 . Liberate 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 1 3 . 3 6 . Full Trace Events 4 | . 1 1 . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter 63 | . . . . 63 . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . . . . 8 . . Parts Scanalyzed 2 | . . . . 1 1 . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged 2 | . . . . 1 1 . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Low Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 64 | . . . . . 64 . Highest-Rated Ally 32 | . . . . . 32 . Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . 11 . Total Damage 315 | . . . . . 315 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Min Mat Fac Low Turns Passed 3545 | 4 250 608 379 432 760 1112 Spaces Moved 2283 | 3 199 408 390 240 452 591 Core 18 | . . 1 . . . 17 Treads . | . . . . . . . Legs 1219 | 3 47 . . 143 452 574 Wheels 890 | . . 403 390 97 . . Hover 156 | . 152 4 . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 56 90 90 90 126 50 Average Speed 109 | 120 77 91 90 113 128 127 Slowest Speed 250 | 120 180 250 90 130 200 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 2 36 34 90 26 13 78 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 4 | . . . 2 . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 192 | . 2 2 6 81 78 23 Melee . | . . . . . . . Projectile 7 | . . . . . 1 6 AOE 185 | . 2 2 6 81 77 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Low Total 3006 | 3 247 530 405 346 572 903 Wait 372 | 1 4 2 . 47 48 270 Move 2277 | 2 198 407 389 239 451 591 Hop . | . . . . . . . Pick Up 37 | . 6 12 3 5 7 4 Fast Attach 35 | . 4 7 1 8 13 2 Attach 23 | . 2 5 . 5 4 7 Detach 10 | . 1 1 . 4 2 2 Swap 20 | . . 9 1 4 5 1 Drop 48 | . 7 17 4 5 14 1 Fire 171 | . 25 70 7 21 25 23 Melee 10 | . . . . 8 1 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . 2 . Rewire . | . . . . . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 5 | -11/Junkyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 14) 241 | -10/Materials | Discovered new exit (range 13) 253 | -10/Materials | Identified exit to Materials 255 | -10/Materials | Destroyed 8 combat bots 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 500 | -9/Materials | Repaired Sensor Array 524 | -9/Materials | Build established: Mutant 856 | -9/Materials | Discovered new exit (range 7) 862 | -9/Materials | Identified exit to Mines 863 | -9/Materials | Entered Mines 879 | -9/Mines | Learned Materials terminal intel 914 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 916 | -9/Mines | Found Prototype Device 916 | -9/Mines | Identified Exp. Sensor Array 1194 | -9/Mines | Discovered new exit (range 10) 1201 | -9/Mines | Identified exit to Materials 1237 | -9/Mines | Discovered exit to Materials (range 6) 1242 | -9/Mines | Entered Materials 1242 | -8/Materials | Evolved 2 slots: Utility x2 1243 | -8/Materials | Loaded intel: 12 terminal locations 1319 | -8/Materials | Garrison activated, responded to threat 1364 | -8/Materials | Lost 5 parts (1p3n1w) 1419 | -8/Materials | Discovered new exit (range 14) 1671 | -8/Materials | Identified exit to Factory 1674 | -8/Materials | Entered Factory 1674 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1962 | -7/Factory | Build established: Assassin 2077 | -7/Factory | Identified exit to Storage 2077 | -7/Factory | Identified exit to Lower Caves 2266 | -7/Factory | P-60 Hacker assimilated allied Y-54 Guardian 2356 | -7/Factory | Build established: Skirmisher 2434 | -7/Factory | Entered Lower Caves 2631 | -7/Lower Caves | Lost 5 parts (1p2u2w) 2717 | -7/Lower Caves | Learned Factory security intel 2845 | -7/Lower Caves | Spotted B-75 Beast 2882 | -7/Lower Caves | Build established: Assassin 3003 | -7/Lower Caves | Learned Factory emergency access door positions 3441 | -7/Lower Caves | Build established: Mutant 3524 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3536 | -7/Lower Caves | Released all parts (10) 3537 | -7/Lower Caves | Core integrity fell below 50% 3546 | -7/Lower Caves | Self-destructed Last Messages --------------- 03536_ Released Autogun. 03536_ Released Reaction Control System. 03536_ Released Adv. Terrain Scan Processor. 03536_ Released Imp. Terrain Scanner. 03536_ Released Adv. Terrain Scan Processor. 03536_ Released Titanium Leg. 03536_ Released Hvy. Hammer. 03536_ Released Imp. Targeting Computer. 03536_ Released Titanium Leg. 03540_ Slug penetrates B-48 Gladiator. 03540_ B-48 Gladiator suffers critical hit (Destroy). 03540_ S-27 Virus destroyed. 03541_ VTOL Module fries itself beyond repair. 03542_ Lgt. Nuclear Core fries itself beyond repair. 03544_ Slug penetrates G-47 Trooper. 03544_ Dropped Fire Trap. 03545_ Installed Fire Trap. 03546_ System corrupted: Component data lost. 03546_ Triggered Fire Trap. 03546_ Burning plasma bursts from the floor. 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Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstMolecularLaser Manual? 0 Play Time 00:24:35 Cumulative 439.7 hours Start 2023.07.12 @ 14:33:48 End 2023.07.12 @ 14:54:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 116 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 66 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 944a5f5c-3ac7-4b3b-8f1e-1034fc48bfaf