Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.04 @ 21:38:47 Player: Sebsebeleb Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (95) 475 Value Destroyed (3076) 3076 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1603) 1603 TOTAL SCORE: 10154 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 275 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (1) Movement Flying (85) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads Impulse Thruster Array > --- UTILITY (9) ------ Advanced Heat Sink Machine Analyzer Terrain Scan Processor Makeshift Salvage Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Vortex Rail > --- INVENTORY (5) ---- Cesium-ion Thruster Phasing AFG Vortex Catalyst Activator (10) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Treads Armored Medium Treads Armored Medium Treads Antigrav System > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Improved Trap Scanner Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Makeshift Salvage Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Phase Cannon Power Sword > --- INVENTORY -------- Neutrino Core Improved Flight Unit Large Matter Pod Machine Analyzer Improved Recalibrator Mini Drone Bay Phasing AFG Force Rifle KE Penetrator Improved KE Penetrator [Rating: 78] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Signal Interpreter Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Layered Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Vortex Catalyst Activator Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 6 2 . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 2 . . . . Utility 7 | . . . 2 . . . 3 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 159 | 8 2 16 21 1 3 13 30 37 5 6 17 Power 23 | 2 . 2 3 . . 3 7 4 . 1 1 Engine 11 | 2 . 2 3 . . 2 . 1 . 1 . Core 7 | . . . . . . . 4 3 . . . Reactor 5 | . . . . . . 1 3 . . . 1 Propulsion 45 | 2 1 5 6 . 1 3 7 10 2 . 8 Treads 16 | . . 1 3 . 1 1 1 5 . . 4 Leg 11 | . . 3 2 . . 1 1 . 1 . 3 Wheel 3 | 2 1 . . . . . . . . . . Hover 8 | . . . . . . . 3 5 . . . Flight 7 | . . 1 1 . . 1 2 . 1 . 1 Utility 43 | 1 1 1 3 . 2 3 9 13 3 4 3 Device 23 | . . . 1 . 2 2 5 8 2 2 1 Storage 3 | 1 . . 1 . . . 1 . . . . Processor 11 | . 1 1 1 . . . 2 2 1 2 1 Hackware . | . . . . . . . . . . . . Protection 6 | . . . . . . 1 1 3 . . 1 Artifact . | . . . . . . . . . . . . Weapon 48 | 3 . 8 9 1 . 4 7 10 . 1 5 Energy Gun 22 | 3 . 4 5 1 . 2 1 2 . 1 3 Energy Cannon 7 | . . 1 2 . . . 1 3 . . . Ballistic Gun 6 | . . 2 1 . . 1 1 1 . . . Ballistic Cannon 3 | . . . . . . 1 2 . . . . Launcher 1 | . . . . . . . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 . . . 2 4 . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . 1 1 2 2 . 1 3 Corrupted Parts 1 | . . 1 . . . . . . . . . System Corruption 6 | . . 6 . . . . . . . . . Parts Lost 66 | . . 11 1 . . 7 5 18 10 5 9 Power 13 | . . 2 . . . 1 3 3 2 1 1 Propulsion 21 | . . 3 . . . 2 2 5 4 1 4 Utility 16 | . . . . . . 1 . 7 3 2 3 Weapon 16 | . . 6 1 . . 3 . 3 1 1 1 Highest Loss Streak 10 | . . 7 1 . . 6 3 6 10 2 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 90 99 100 100 82 90 88 79 54 56 Engine 6 | . 14 11 11 11 11 3 3 . 3 3 . Core 1 | . . . . . . . 3 4 3 . . Treads 9 | . . . 8 22 22 12 7 5 12 . 6 Leg 4 | . . 8 13 . . 1 7 . . 4 4 Wheel 1 | . 28 16 . . . . . . . . . Hover 2 | . . . . . . . 4 10 3 . . Device 11 | . . . 10 11 11 9 16 20 11 10 . Storage 7 | . 14 8 9 11 11 11 5 5 3 . . Processor 20 | . 12 19 23 22 22 22 20 16 17 21 29 Protection 1 | . . . . . . 1 2 4 7 . 3 Energy Gun 9 | . 28 12 8 22 22 11 4 . . . 7 Energy Cannon 2 | . . 4 6 . . . 1 2 3 . . Ballistic Gun 2 | . . 1 5 . . 8 . 1 . . . Ballistic Cannon 1 | . . . . . . 1 2 4 . . . Slashing Weapon 1 | . . . 1 . . . 3 1 5 4 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 14 14 14 25 25 25 44 52 58 59 23 38 Greatest Support 77 | 26 26 26 40 40 40 40 62 77 77 15 48 Greatest Overweight (x) 3 | 1 . 1 1 . . 1 3 1 1 3 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 5 Average Capacity 8 | 6 8 6 9 10 10 10 9 10 8 5 5 Most Carried 10 | 6 8 8 10 10 10 10 10 10 10 5 5 Average Carried 8 | 3 7 6 9 10 9 9 9 9 8 4 4 Final Capacity 10 | 8 8 5 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 8 5 10 10 10 10 9 9 5 5 4 Class Distribution -------------------- 57% | Scavenger-Mutant 13% | Mutant 12% | Scavenger-Skirmisher 12% | Scavenger-Assassin 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Assassin | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Matter Collected 2685 | 223 67 137 344 . 21 204 475 647 283 83 201 Remotely . | . . . . . . . . . . . . Salvage Created 3521 | . 192 367 1252 62 . 124 589 935 . . . Parts 215 | . 20 18 93 5 . 6 31 42 . . . Haulers Intercepted 8 | . 1 . 5 . . . 1 1 . . . Recyclers Shooed 2 | . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 117 | . . . . . . 11 . . 6 3 97 Prevented 23 | . . . . . . . . . 2 6 15 Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 72 | . 4 11 22 4 . 3 12 16 . . . Melee 2 | . . . . . . . 1 1 . . . Guns 41 | . 4 6 18 4 . 3 3 3 . . . Cannons 24 | . . 3 4 . . . 7 10 . . . AOE 3 | . . 1 . . . . . 2 . . . Classes Destroyed 12 | . 6 . 5 . . . 1 . . . . Worker 2 | . . . 2 . . . . . . . . Builder 4 | . 1 . 2 . . . . 1 . . . Tunneler 1 | . . . 1 . . . . . . . . Hauler 8 | . 1 . 5 . . . 1 1 . . . Recycler 2 | . . . 1 . . . . 1 . . . Mechanic 1 | . 1 . . . . . . . . . . Watcher 5 | . 1 . 3 . . . 1 . . . . Swarmer 22 | . 3 3 6 4 . . 4 2 . . . Grunt 26 | . 1 8 8 . . 3 3 3 . . . Duelist 2 | . . . 1 . . . . 1 . . . Sentry 14 | . . . 7 . . . 3 4 . . . Programmer 8 | . . . . . . . 2 6 . . . Best Kill Streak 5 | . 5 4 5 4 . 3 3 5 . . . Combat Bots Only 4 | . 3 4 3 4 . 3 3 3 . . . Max Kills in Single Turn 4 | . 2 1 2 2 . 1 1 4 . . . Gunslinging 1 | . 1 . . 1 . . . . . . . Exploded 2 | . . 1 . . . . . 2 . . . Melee 1 | . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Damage Taken 10712 | . 91 847 1246 81 . 970 1569 2396 1335 601 1576 Core 1970 | . 12 231 212 9 . 170 326 177 268 200 365 Absorbed by Shields 201 | . . . . . . . . 201 . . . Regen/Repaired (Parts) 232 | . . . . . . . 232 . . . . Core Remaining (%) 41 | 100 . 2 . . . 2 61 . . . . Volleys Fired 307 | . 10 58 82 4 . 23 58 71 . . 1 Largest 2 | . 2 2 2 2 . 2 2 2 . . 1 Hottest 166 | . 90 140 126 108 . 108 160 166 . . 45 Shots Fired 502 | . 20 72 156 8 . 34 90 121 . . 1 Gun 335 | . 20 56 124 8 . 34 46 46 . . 1 Cannon 160 | . . 9 32 . . . 44 75 . . . Launcher . | . . . . . . . . . . . . Special 7 | . . 7 . . . . . . . . . Kinetic 139 | . . 8 23 . . 18 33 57 . . . Thermal 285 | . 10 38 101 4 . 11 57 64 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 77 | . 10 26 32 4 . 5 . . . . . Entropic 1 | . . . . . . . . . . . 1 Robot Hit Streak 13 | . 6 12 13 6 . 8 11 12 . . . Robot Miss Streak 6 | . 2 3 6 2 . 4 6 4 . . 1 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 3 | . 1 . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . Shots Hit Robots 333 | . 13 50 98 6 . 29 53 84 . . . Core Hits 151 | . 11 19 44 4 . 14 22 37 . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . Critical Strikes 11 | . . 1 2 1 . . 1 6 . . . Burn 5 | . . 1 2 1 . . . 1 . . . Destroy 4 | . . . . . . . . 4 . . . Blast 2 | . . . . . . . 1 1 . . . Melee Attacks 16 | . . . 3 . . . 10 3 . . . Impact . | . . . . . . . . . . . . Slashing 16 | . . . 3 . . . 10 3 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8004 | . 175 691 1757 127 . 526 1462 3266 . . . Guns 4121 | . 175 520 1303 88 . 526 595 914 . . . Cannons 2986 | . . 140 404 . . . 748 1694 . . . Explosions 677 | . . 28 . 39 . . . 610 . . . Melee 217 | . . . 50 . . . 119 48 . . . Ramming 3 | . . 3 . . . . . . . . . Kinetic 2210 | . . 49 173 . . 371 562 1055 . . . Thermal 4820 | . 112 448 1117 91 . 108 781 2163 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 754 | . 63 191 417 36 . 47 . . . . . Impact . | . . . . . . . . . . . . Slashing 217 | . . . 50 . . . 119 48 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 25 | . . 6 . . . . . 25 25 25 25 Average Corruption 17 | . . 6 . . . . . 15 25 25 20 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 99 | . . 10 . . . . . 49 14 25 1 Message Errors 21 | . . 3 . . . . . 12 . 5 1 Matter Fused 25 | . . 2 . . . . . 10 7 6 . Heat Flow Errors 10 | . . 1 . . . . . 5 1 3 . Energy Discharges 12 | . . 2 . . . . . 5 2 3 . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . . 8 1 2 . Data Loss (major) 4 | . . . . . . . . 3 . 1 . Misfires 1 | . . . . . . . . 1 . . . Alerts 3 | . . 1 . . . . . 1 . 1 . Misdirections 6 | . . . . . . . . . 3 3 . Weapon Failures 5 | . . 1 . . . . . 4 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 209 | . . . 10 8 . . 44 147 . . . Projectiles 46 | . . . . . . . 44 2 . . . Explosions 153 | . . . . 8 . . . 145 . . . Melee 10 | . . . 10 . . . . . . . . Knockbacks 7 | . . . . . . . 4 3 . . . Impact . | . . . . . . . . . . . . Kinetic 7 | . . . . . . . 4 3 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 308 | . . 1 . 27 . . . 280 . . . Shots 4 | . . . . 1 . . . 3 . . . Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 496 | . 120 229 496 180 . 231 285 380 185 260 . Average Temperature 90 | . 47 77 88 90 . 107 107 94 81 104 . Received Heat Transfer 2225 | . 24 414 345 . . 409 249 220 297 81 186 Effects 7 | . . 3 2 . . . 1 1 . . . Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . . Interference 3 | . . 3 . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . 1 . . . . Combat Hostiles 2 | . . 1 . . . . 1 . . . . Parts Melted 18 | . 1 2 7 . . . 4 4 . . . Heat Transferred 8353 | . 333 1149 2568 235 . 222 1496 2350 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Peak Influence 466 | . 172 192 235 214 . . 466 276 . . . Initial 196 | . . 66 46 91 . . 23 196 . . . Average 164 | . 116 130 108 212 . . 250 150 . . . Maximum Alert Level 2 | . . . 1 1 . . 2 1 . . . Low Security (%) 65 | 100 100 100 83 2 . . 28 75 . . . Level 1 31 | . . . 16 97 . . 59 24 . . . Level 2 3 | . . . . . . . 11 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 1 . . . 5 4 . . . Investigation 2 | . . . . . . . 1 1 . . . Extermination 5 | . . . . . . . 3 2 . . . Reinforcement 4 | . 1 . 1 . . . 1 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Distress Signals 2 | . 1 . 1 . . . . . . . . Communications Jammed 7 | . . . . . . . 7 . . . . Distress Signals 7 | . . . . . . . 7 . . . . Times Spotted 181 | . 10 13 39 3 . 6 33 17 11 8 41 Peak Tracking Total 15 | . 5 3 9 3 . 3 5 3 11 6 15 Tactical Retreats 12 | . . 1 1 . . 1 4 . 2 2 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Traps Triggered 7 | . . . . . . . . 7 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . 2 10 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Machines Disabled 12 | . . . . . . . 5 7 . . . Max in Single Turn 4 | . . . . . . . . 4 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Machines Accessed 32 | . 2 . 13 . . . 6 9 . . 2 Terminals 19 | . 2 . 9 . . . 2 6 . . . Fabricators 3 | . . . . . . . 1 2 . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 3 | . . . 2 . . . . 1 . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 79 | . 7 . 37 . . . 16 16 . . 3 Successful 42 | . 3 . 22 . . . 9 5 . . 3 Failed 37 | . 4 . 15 . . . 7 11 . . . Catastrophic 6 | . 1 . 1 . . . 2 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 55 | . 6 . 28 . . 5 8 8 . . . Terminals 52 | . 7 . 28 . . . 5 12 . . . Fabricators 4 | . . . . . . . 1 3 . . . Repair Stations 3 | . . . . . . . 3 . . . . Recycling Units 5 | . . . 4 . . . . 1 . . . Scanalyzers 9 | . . . 5 . . . 4 . . . . Garrison Access 3 | . . . . . . . 3 . . . . Terminal Hacks 14 | . 2 . 6 . . . 1 2 . . 3 Record 2 | . . . . . . . . . . . 2 Robot Analysis 1 | . . . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 3 | . . . 3 . . . . . . . . Unreport Threat 3 | . . . 2 . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 2 | . . . . . . . . 2 . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Scanalyzer 8 | . . . 5 . . . 3 . . . . Insert Component 5 | . . . 3 . . . 2 . . . . Analyze 3 | . . . 2 . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 14 | . 1 . 10 . . . 3 . . . . Terminals 9 | . 1 . 8 . . . . . . . . Track 5 | . . . 5 . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . Report 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . Reject 2 | . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . Reprogram 1 | . . . . . . . 1 . . . . Watchers 1 | . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 2 . 12 . . 1 5 9 . . . Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 186 | . . . . . . . . 186 . . . Total Part Build Rating 18 | . . . . . . . . 18 . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 13 | . . . . . . . 13 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 2 . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Total Allies 4 | . . . 1 . . 2 1 . . . . Largest Group 2 | . . . 1 . . 2 1 . . . . Highest-Rated Group 192 | . . . 10 . . 192 96 . . . . Highest-Rated Ally 96 | . . . 10 . . 96 96 . . . . Total Orders 1 | . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . 1 . . . Ally Attacks 40 | . . . . . . 9 31 . . . . Total Damage 1311 | . . . . . . 204 1107 . . . . Kills 8 | . . . . . . 1 7 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 6 | . . 1 . 1 2 1 . . 1 . . Drone Launches 1 | . . . . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Turns Passed 10038 | 70 247 661 1653 334 1290 1038 1681 1524 266 548 726 Spaces Moved 6209 | 61 211 435 762 175 755 533 949 848 255 440 785 Core 11 | 7 . 3 . . . . . . . 1 . Treads 2356 | . . 1 260 175 755 471 118 246 115 . 215 Legs 1518 | . . 110 502 . . 62 575 . . 195 74 Wheels 468 | 54 211 203 . . . . . . . . . Hover 858 | . . . . . . . 256 602 . . . Flight 998 | . . 118 . . . . . . 140 244 496 Fastest Speed 40 | 50 90 40 120 170 170 120 52 108 40 40 40 Average Speed 129 | 89 90 86 152 170 170 179 134 126 99 108 84 Slowest Speed 250 | 100 90 160 190 170 170 250 240 250 250 200 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . 1 . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 4 42 66 65 50 83 68 22 24 48 62 85 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 1 1 . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 9 | . . 1 . . 1 2 . . 3 2 . Spaces Dug 10 | . . . 1 . . . 5 4 . . . Terrain Destroyed 119 | . . 7 1 6 . . 22 80 . . 3 Melee 8 | . . . 1 . . . 5 2 . . . Projectile 41 | . . 1 . . . . 17 20 . . 3 AOE 70 | . . 6 . 6 . . . 58 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Total 7629 | 72 249 631 1099 205 763 582 1249 1165 267 509 838 Wait 783 | . 15 117 186 23 . 4 175 184 3 61 15 Move 6189 | 60 210 432 761 174 754 532 948 847 254 439 778 Hop 4 | . . 1 . . . . . . . . 3 Pick Up 77 | 4 7 2 21 1 3 4 12 14 1 2 6 Fast Attach 78 | 6 1 8 6 . . 6 13 20 3 4 11 Attach 42 | . . 5 5 . 2 5 7 10 1 2 5 Detach 11 | . . 1 2 . . 2 5 . . . 1 Swap 40 | 2 1 3 10 1 1 2 10 8 1 . 1 Drop 72 | . 5 3 23 2 3 4 11 8 4 1 8 Fire 307 | . 10 58 82 4 . 23 58 71 . . 1 Melee 16 | . . . 3 . . . 10 3 . . . Ram 1 | . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . . 9 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Identified exit to Mines 196 | -10/Materials | Discovered new exit (range 5) 198 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Entered Mines 330 | -10/Mines | Build established: Mutant 370 | -10/Mines | Learned Materials terminal intel 459 | -10/Mines | Excavation squad dispatched 459 | -10/Mines | A large section of the Mines collapsed 677 | -10/Mines | Core integrity fell below 50% 708 | -10/Mines | Core integrity fell below 20% 709 | -10/Mines | Excavation squad dispatched 738 | -10/Mines | Lost 7 parts (1p2n4w) 907 | -10/Mines | Discovered exit to Materials (range 15) 924 | -10/Mines | Discovered exit to Materials (range 7) 979 | -10/Mines | Entered Materials 979 | -9/Materials | Evolved 2 slots: Utility x2 980 | -9/Materials | Loaded intel: 12 terminal locations 1152 | -9/Materials | Build established: Scavenger-Mutant 2015 | -9/Materials | Discovered new exit (range 14) 2487 | -9/Materials | Discovered new exit (range 4) 2491 | -9/Materials | Identified exit to Materials 2617 | -9/Materials | Discovered new exit (range 10) 2621 | -9/Materials | Core integrity fell below 50% 2630 | -9/Materials | Identified exit to Mines 2632 | -9/Materials | Entered Mines 2651 | -9/Mines | Met a Derelict bent on vengeance 2678 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2712 | -9/Mines | Discovered exit to Materials (range 9) 2949 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2965 | -9/Mines | Identified exit to Zion 2966 | -9/Mines | Entered Zion 3028 | -7/Zion | Discovered new exit (range 15) 3038 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3261 | -7/Zion | Learned Factory recycling unit intel 3431 | -7/Zion | Given A8's code to call for help 3470 | -7/Zion | Learned location of Data Miner (-6) 3564 | -7/Zion | Found Prototype Device 3565 | -7/Zion | Identified Phasing AFG 4255 | -7/Zion | Identified exit to Proximity Caves 4256 | -7/Zion | Entered Proximity Caves 4406 | -6/Proximity Caves | Core integrity fell below 20% 4430 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 4667 | -6/Proximity Caves | Enhanced Grunt warped into view, answering call for help 4668 | -6/Proximity Caves | Enhanced Grunt warped into view, answering call for help 5130 | -6/Proximity Caves | Spotted B-75 Beast 5266 | -6/Proximity Caves | Discovered new exit (range 16) 5292 | -6/Proximity Caves | Identified exit to Factory 5294 | -6/Proximity Caves | Entered Factory 5294 | -6/Factory | Accompanied by 1 ally 5294 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 5295 | -6/Factory | Loaded intel: 6 recycling unit locations 5597 | -6/Factory | Build established: Scavenger-Assassin 5897 | -6/Factory | Discovered new exit (range 16) 5945 | -6/Factory | Identified exit to Factory 6426 | -6/Factory | Build established: Scavenger-Skirmisher 6529 | -6/Factory | Lost 3 parts (1p2n) 6691 | -6/Factory | Repaired Med. Storage Unit 6859 | -6/Factory | Build established: Scavenger-Mutant 6906 | -6/Factory | Spotted B-75 Beast 6975 | -6/Factory | Entered another Factory area 6975 | -5/Factory | Evolved 2 slots: Utility x2 6976 | -5/Factory | Identified exit to Upper Caves 7289 | -5/Factory | Build established: Scavenger-Skirmisher 7340 | -5/Factory | Fabricated Quantum Reactor? 7591 | -5/Factory | Discovered new exit (range 12) 7604 | -5/Factory | Identified exit to Factory 7694 | -5/Factory | Lost 3 parts (1n2w) 7851 | -5/Factory | System corruption reached 10% 7897 | -5/Factory | Lost 3 parts (1p1n1u) 8057 | -5/Factory | Lost 6 parts (1n4u1w) 8302 | -5/Factory | Build established: Scavenger-Mutant 8382 | -5/Factory | Lost 3 parts (1p2u) 8499 | -5/Factory | Entered Upper Caves 8646 | -5/Upper Caves | Attracted the attention of an 0b10 base 8715 | -5/Upper Caves | Learned Factory terminal intel 8733 | -5/Upper Caves | Lost 10 parts (2p4n3u1w) 8746 | -5/Upper Caves | Encountered a Warlord checkpoint 8747 | -5/Upper Caves | Discovered new exit (range 16) 8765 | -5/Upper Caves | Identified exit to Upper Caves 8765 | -5/Upper Caves | Entered another Upper Caves area 8863 | -5/Upper Caves | Spotted B-75 Beast 9054 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9245 | -5/Upper Caves | Core integrity fell below 50% 9289 | -5/Upper Caves | Ambushed by wild Derelicts 9310 | -5/Upper Caves | Discovered new exit (range 9) 9313 | -5/Upper Caves | Identified exit to Warlord 9313 | -5/Upper Caves | Entered Warlord 9327 | -5/Warlord | System corruption cleaned by Quarantine Array 9356 | -5/Warlord | Met Warlord 9381 | -5/Warlord | Warlord's base attacked by MAIN.C 9451 | -5/Warlord | Found Prototype Energy Gun 9451 | -5/Warlord | Identified Vortex Rail 9455 | -5/Warlord | Found Prototype Piercing Weapon 9455 | -5/Warlord | Identified Vortex Lance 9458 | -5/Warlord | Found Prototype Launcher 9458 | -5/Warlord | Identified Vortex Catalyst Activator 9468 | -5/Warlord | Found Vortex Rail 9552 | -5/Warlord | Build established: Mutant 9652 | -5/Warlord | Core integrity fell below 20% 9731 | -5/Warlord | Warlord forces counterattacked 9913 | -5/Warlord | Spotted Executioner 9930 | -5/Warlord | Build established: Scavenger-Mutant 9978 | -5/Warlord | Lost 7 parts (1p4n1u1w) 10006 | -5/Warlord | Spotted Executioner 10026 | -5/Warlord | Spotted Executioner 10028 | -5/Warlord | Spotted Executioner 10032 | -5/Warlord | Spotted Striker 10039 | -5/Warlord | Discovered new exit (range 15) 10039 | -5/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10012_ I-47 Archangel Imp. Remote Force Field blasted off. 10012_ I-47 Archangel knocked back. 10012_ Acquired 10 matter. 10012_ I-47 Archangel destroyed. 10015_ Carbon-fiber Leg fries itself beyond repair. 10015_ Executioner destroyed. 10016_ Hvy. Laser fries itself beyond repair. 10016_ Com. Wheel fries itself beyond repair. 10017_ G-67 Veteran destroyed. 10023_ Energy Well fries itself beyond repair. 10032_ Penetrated by Slug. 10033_ Slug penetrates B-74 Champion. 10033_ Slug penetrates Earth. 10034_ Armor Integrity Analyzer destroyed. 10034_ Imp. Signal Interpreter destroyed. 10034_ System corrupted by crushing effect (+5). 10034_ System corrupted by crushing effect (+2). 10035_ USFPXL&>8RFT5 10039_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????? ????????????????????? | | ???????????????? ??????????? ?