Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 02:11:53 Player: Zonalar Result: Destroyed by G-50 Soldier with Backup Laser III Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (137) 685 Value Destroyed (4211) 4211 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8276 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 142/150 System Corruption 5% Temperature Cool (9) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (9) ------ Medium Storage Unit Improved Signal Interpreter IFF Parser Improved Terrain Scanner (fused) Terrain Scan Processor Target Analyzer Recalibrator > --- WEAPON (2) ------- Heavy Plasma Cannon Power Sword > --- INVENTORY (10) --- Micro Nuclear Core Carbon-fiber Leg Structural Scanner Improved Trap Scanner Advanced Signal Interpreter System Shield Plasma Rifle Thermic Laser Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Medium Storage Unit Improved Signal Interpreter IFF Parser Improved Terrain Scanner Terrain Scan Processor Target Analyzer Hacking Suite Recalibrator > --- WEAPON ----------- Heavy Plasma Cannon Power Sword > --- INVENTORY -------- Light Deuterium Engine Flexi-carbon Leg Structural Scanner Improved Trap Scanner Advanced Signal Interpreter Plasma Rifle Thermic Laser Improved Datajack Remote Datajack [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 7 | . . . 4 1 2 Weapon . | . . . . . . Parts Attached 157 | 8 7 6 64 22 50 Power 27 | 2 2 1 11 5 6 Engine 19 | 2 1 1 7 3 5 Core 8 | . 1 . 4 2 1 Reactor . | . . . . . . Propulsion 42 | 2 2 2 15 2 19 Treads . | . . . . . . Leg 23 | 2 . . 9 2 10 Wheel 14 | . 2 2 4 . 6 Hover 1 | . . . 1 . . Flight 4 | . . . 1 . 3 Utility 52 | 2 1 . 22 9 18 Device 24 | 1 . . 7 4 12 Storage 7 | 1 1 . 3 . 2 Processor 4 | . . . 1 1 2 Hackware 3 | . . . 3 . . Protection 14 | . . . 8 4 2 Artifact . | . . . . . . Weapon 36 | 2 2 3 16 6 7 Energy Gun 15 | . 2 1 12 . . Energy Cannon 7 | . . . 1 3 3 Ballistic Gun 5 | 2 . . 1 1 1 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . 1 1 . Special Weapon 2 | . . 1 . . 1 Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . 1 . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 7 | . 1 . 6 . . Corrupted Parts 1 | . . . . 1 . System Corruption 15 | . . . . 15 . Parts Lost 57 | . . 3 19 13 22 Power 12 | . . 1 6 3 2 Propulsion 10 | . . . 2 3 5 Utility 23 | . . 1 5 6 11 Weapon 12 | . . 1 6 1 4 Highest Loss Streak 8 | . . 3 8 8 8 To Critical Strikes . | . . . . . . Average Backups 8 | 3 8 9 9 8 8 Power 1 | 1 2 1 1 . 1 Propulsion 1 | . 2 3 2 . 1 Utility 2 | . 1 1 2 3 1 Weapon 2 | 1 2 3 1 2 2 Tool/Special . | . . . . . . Unused Backups 28 | . 3 1 11 6 7 Power 5 | . 1 . 3 . 1 Propulsion 5 | . 1 . 3 . 1 Utility 9 | . . 1 3 3 2 Weapon 8 | . 1 . 1 3 3 Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 93 | . 98 97 95 95 89 Engine 4 | . 7 1 4 4 4 Core 3 | . 7 11 3 1 1 Leg 14 | . 20 . 13 22 12 Wheel 4 | . 7 28 3 . 3 Device 14 | . 14 12 12 7 24 Storage 8 | . 14 14 9 7 7 Processor 7 | . . . 3 9 14 Hackware 12 | . . . 17 15 5 Protection 5 | . . . 8 7 . Energy Gun 9 | . 10 20 14 6 . Energy Cannon 1 | . . . . 4 3 Ballistic Gun 1 | . 15 . . . 1 Impact Weapon 1 | . . . . 1 3 Piercing Weapon 1 | . . 3 2 . . Peak Build Rating 58 | 7 12 16 40 48 58 Average Rating 35 | 6 9 13 32 43 45 On Entrance 16 | . 7 12 15 35 28 Avg Prop Armor Cover (%) 5 | . . . 6 . 3 Naked Turns . | . . . . . . Heaviest Build 50 | 15 22 23 50 41 45 Greatest Support 58 | 20 20 40 40 58 50 Greatest Overweight (x) 10 | . 1 1 8 1 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 10 10 Average Capacity 10 | 7 8 10 10 10 10 Most Carried 15 | 8 10 10 15 10 10 Average Carried 9 | 3 8 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 8 10 8 10 9 9 Class Distribution -------------------- 40% | Hacker-Mutant 23% | Mutant 16% | Scavenger-Mutant 12% | Scavenger-Assassin 5% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Assassin | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 2859 | 346 86 30 1030 378 989 Remotely . | . . . . . . Salvage Created 5891 | 217 138 32 2325 805 2374 Parts 319 | 14 7 1 155 37 105 Haulers Intercepted 4 | . 1 . 2 . 1 Recyclers Shooed 9 | . . . 2 . 7 Parts Field Recycled 14 | . . . . . 14 Retrieved Matter 78 | . . . . . 78 Parts Self-Destructed 5 | . . 5 . . . Prevented . | . . . . . . Parts Restored 1 | . . . . . 1 Broken 1 | . . . . . 1 Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 80 | . 2 1 36 13 28 Melee 27 | . . 1 8 5 13 Guns 30 | . 2 . 23 3 2 Cannons 11 | . . . . 1 10 AOE 5 | . . . 4 1 . Classes Destroyed 18 | 3 2 1 10 1 1 Worker 7 | 1 . . 2 1 3 Builder 13 | . . . 5 2 6 Tunneler 7 | 5 . . 1 . 1 Hauler 4 | . 1 . 2 . 1 Recycler 11 | 1 . . 3 1 6 Mechanic 2 | . . . 1 . 1 Operator 6 | . . . 4 2 . Watcher 7 | . . . 4 1 2 Swarmer 16 | . . . 6 3 7 Grunt 39 | . 2 . 16 6 15 Brawler 1 | . . . . . 1 Duelist 2 | . . . 1 1 . Sentry 12 | . . . 9 1 2 Specialist 2 | . . . 2 . . Hunter 1 | . . . 1 . . Programmer 5 | . . . . 2 3 Heavy 1 | . . . 1 . . Subdweller 1 | . . 1 . . . Best Kill Streak 10 | 3 3 1 6 4 10 Combat Bots Only 6 | . 2 1 5 4 6 Max Kills in Single Turn 2 | 1 2 1 2 2 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . 2 1 . Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 789 | . . 16 296 198 279 Missed 252 | . . 3 105 68 76 Hits 537 | . . 13 191 130 203 Melee 25 | . . . 3 22 . Projectile 512 | . . 13 188 108 203 Critical Strikes 22 | . . 1 7 10 4 Damage Taken 9050 | . . 351 3015 2249 3435 Core 1833 | . . 102 518 361 852 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 275 | . . . 136 53 86 Core Remaining (%) 53 | 100 . 59 5 48 . Volleys Fired 248 | 11 3 2 119 36 77 Largest 2 | 2 2 1 2 2 2 Hottest 150 | 40 112 100 125 150 150 Shots Fired 461 | 22 6 2 225 66 140 Gun 337 | 22 6 . 216 32 61 Cannon 112 | . . . 3 31 78 Launcher 9 | . . . 6 3 . Special 3 | . . 2 . . 1 Kinetic 113 | 22 2 . 5 8 76 Thermal 247 | . 4 2 157 21 63 Explosive 6 | . . . 6 . . Electromagnetic 94 | . . . 57 37 . Robot Hit Streak 18 | 8 1 . 13 13 18 Robot Miss Streak 14 | 2 1 . 5 3 14 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . . . 4 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 416 | 14 3 8 169 57 165 Core Hits 206 | 8 3 1 92 30 72 Critical Kills 4 | . . . . 1 3 Critical Parts Destroyed 9 | . . . . 3 6 Critical Strikes 36 | . . 1 9 5 21 Burn 9 | . . . 8 1 . Destroy 1 | . . . . 1 . Smash 12 | . . . . 3 9 Sever 12 | . . . . . 12 Impale 2 | . . 1 1 . . Melee Attacks 182 | . . 15 44 25 98 Impact 53 | . . . . 25 28 Slashing 70 | . . . . . 70 Piercing 59 | . . 15 44 . . Sneak Attacks 11 | . . . 2 . 9 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks 10 | . . . . . 10 Damage Inflicted 12265 | 196 70 214 3868 1991 5926 Guns 4285 | 196 70 . 2712 367 940 Cannons 2241 | . . . 25 769 1447 Explosions 828 | . . . 545 283 . Melee 4911 | . . 214 586 572 3539 Ramming . | . . . . . . Kinetic 1528 | 196 28 . 76 28 1200 Thermal 3678 | . 42 . 1972 477 1187 Explosive 421 | . . . 421 . . Electromagnetic 1727 | . . . 813 914 . Impact 1626 | . . . . 572 1054 Slashing 2485 | . . . . . 2485 Piercing 800 | . . 214 586 . . Highest Corruption 17 | . . . 1 17 5 Average Corruption 6 | . . . 1 16 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . . . 3 23 11 Message Errors 8 | . . . 1 3 4 Matter Fused 7 | . . . . 6 1 Heat Flow Errors 6 | . . . 1 4 1 Energy Discharges 4 | . . . . 4 . Parts Fused 1 | . . . . . 1 Data Loss (minor) 5 | . . . 1 1 3 Misfires 1 | . . . . . 1 Alerts 2 | . . . . 2 . Weapon Failures 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 919 | . . . 52 140 727 Projectiles 53 | . . . . 13 40 Explosions 8 | . . . 7 1 . Melee 858 | . . . 45 126 687 Knockbacks 8 | . . . . 4 4 Impact 8 | . . . . 4 4 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 184 | . . . 107 77 . Shots 6 | . . . 3 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 452 | . 114 240 288 372 452 Average Temperature 73 | . 60 123 66 75 87 Received Heat Transfer 2319 | . . 387 657 633 642 Effects 3 | . . . 2 . 1 Energy Bleed 2 | . . . 2 . . Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 7 | . . . 1 3 3 Combat Hostiles 6 | . . . 1 3 2 Parts Fried 18 | . . . 7 6 5 Impact Corruptions 18 | . . . . 5 13 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 15 | . 3 . 9 1 2 Heat Transferred 7306 | . 111 . 4677 753 1765 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 3 1 . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 80 | 100 100 . 77 77 82 Level 1 19 | . . . 22 22 17 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 340 | 10 47 . 340 247 305 Initial 147 | . . . . 147 80 Average 135 | 1 11 . 143 125 155 Influence Increases 3007 | 35 47 . 1312 612 1001 Destroy 0b10 Robot/C 1580 | . 40 . 720 260 560 Destroy 0b10 Robot/NC 285 | 35 5 . 110 35 100 Destroy Leader 402 | . 2 . 202 62 136 Trap Triggered on 0b10 30 | . . . 30 . . Successful Hack 101 | . . . 7 20 74 Disable Machine 270 | . . . 120 135 15 Destroy Structure 84 | . . . 63 10 11 Lose Combat Pursuer 255 | . . . 60 90 105 Influence Decreases 2702 | 35 30 17 988 771 861 Entered New Map 271 | . . 9 . 177 85 Time Decay 1741 | 35 30 8 648 464 556 Lost Part 540 | . . . 190 130 220 Purge Threat 150 | . . . 150 . . Squads Dispatched 20 | . 2 . 6 6 6 Investigation 6 | . 1 . 2 1 2 Extermination 4 | . . . . 2 2 Reinforcement 9 | . 1 . 4 2 2 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 5 | . 1 . 1 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 142 | . 4 2 59 27 50 Peak Tracking Total 6 | . 2 2 5 4 6 Tactical Retreats 16 | . . . 4 5 7 Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 5 | . . . 1 3 1 Indirectly 2 | . . . . 2 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . 4 . . Reused 3 | . . . 3 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . 3 . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 18 | . . . 8 9 1 Max in Single Turn 4 | . . . 2 4 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 31 | . . . 17 7 7 Terminals 19 | . . . 11 4 4 Fabricators 1 | . . . . . 1 Repair Stations 4 | . . . 1 2 1 Recycling Units 2 | . . . 2 . . Scanalyzers 4 | . . . 2 1 1 Garrison Access 1 | . . . 1 . . Total Hacks 86 | . . . 57 16 13 Successful 60 | . . . 39 12 9 Failed 25 | . . . 17 4 4 Catastrophic 1 | . . . . 1 . Database Lockouts 1 | . . . 1 . . Manual 27 | . . . 20 4 3 Terminals 59 | . . . 41 10 8 Fabricators 2 | . . . . . 2 Repair Stations 8 | . . . 2 4 2 Recycling Units 5 | . . . 5 . . Scanalyzers 10 | . . . 7 2 1 Garrison Access 2 | . . . 2 . . Terminal Hacks 25 | . . . 18 5 2 Record 6 | . . . 3 3 . Robot Schematic 1 | . . . . . 1 Robot Analysis 2 | . . . 1 . 1 Prototype ID Bank 7 | . . . 6 1 . Scanalyzer Index 1 | . . . 1 . . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . 1 . . Locate Traps 2 | . . . 2 . . Reprogram Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 6 | . . . 2 2 2 Scan Component 3 | . . . 1 1 1 Repair 3 | . . . 1 1 1 Recycling Unit Hacks 4 | . . . 4 . . Report Inventory 2 | . . . 2 . . Retrieve Components 2 | . . . 2 . . Scanalyzer 8 | . . . 5 2 1 Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Retrieve Study 5 | . . . 2 2 1 Garrison Access Hacks 2 | . . . 2 . . Seal Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks 13 | . . . 8 3 2 Terminals 13 | . . . 8 3 2 Botnet 13 | . . . 8 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . . . 2 1 . Used 2 | . . . 2 . . Hacking Detections 27 | . . . 14 7 6 Full Trace Events 5 | . . . 2 1 2 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . . 1 Robots Built 2 | . . . . . 2 Authchips . | . . . . . . Time 76 | . . . . . 76 Total Robot Build Rating 10 | . . . . . 10 Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . . 2 2 1 Parts Repaired 3 | . . . 1 1 1 Time 79 | . . . 38 22 19 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . . . 19 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies 2 | . . . . . 2 Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks 2 | . . . . . 2 Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Active Infowar (turns) 5527 | 119 172 211 2540 1169 1316 Sensors 2072 | . . . 1441 443 188 IFF 428 | . . . . . 428 Terrain 1165 | . . . 609 . 556 Structural 1493 | . . . 805 . 688 Traps 540 | . . . . . 540 Seismic 812 | 119 172 211 . . 310 Machine Analysis 2235 | . . . 1074 1161 . Jamming 170 | . . . . 170 . Robot Analysis Total 2 | . . . 1 . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 6167 | 176 172 246 2768 1169 1636 Spaces Moved 3299 | 103 124 183 1496 733 660 Core 18 | 12 . . 1 . 5 Treads . | . . . . . . Legs 2570 | 91 71 . 1122 733 553 Wheels 706 | . 53 183 373 . 97 Hover . | . . . . . . Flight 5 | . . . . . 5 Fastest Speed 50 | 50 95 95 95 103 93 Average Speed 120 | 111 109 101 125 111 128 Slowest Speed 550 | 120 120 110 450 200 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 29 21 97 19 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 23 | . . 1 13 3 6 Terrain Destroyed 75 | . . 1 56 8 10 Melee 23 | . . 1 13 3 6 Projectile 6 | . . . 2 . 4 AOE 46 | . . . 41 5 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 4776 | 141 154 222 2119 964 1176 Wait 549 | 5 6 11 226 96 205 Move 3294 | 102 123 182 1495 732 660 Hop . | . . . . . . Pick Up 165 | 15 6 2 64 26 52 Fast Attach 36 | . 3 . 27 2 4 Attach 81 | 7 . 2 31 16 25 Detach 6 | . . . 3 3 . Swap 101 | 1 5 4 42 14 35 Drop 127 | . 8 4 68 14 33 Fire 248 | 11 3 2 119 36 77 Melee 169 | . . 15 44 25 85 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [Scr]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Met a group of wandering Federalists 310 | -10/Materials | Lost 3 allies 311 | -10/Materials | Discovered new exit (range 3) 346 | -10/Materials | Discovered new exit (range 5) 349 | -10/Materials | Entered Subcaves 350 | -10/Subcaves | Continued accompanying wandering Federalists (1) 350 | -10/Subcaves | Approached by a straggling Scientist 436 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 452 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 454 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 458 | -10/Subcaves | Learned Materials terminal intel 470 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 486 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 578 | -10/Subcaves | Discovered new exit (range 6) 595 | -10/Subcaves | Entered Materials 595 | -8/Materials | Evolved 4 slots: Utility x4 596 | -8/Materials | Loaded intel: 12 terminal locations 606 | -8/Materials | Lost 3 parts (1p1u1w) 840 | -8/Materials | Build established: Mutant 1306 | -8/Materials | Discovered new exit (range 11) 1772 | -8/Materials | Build established: Hacker-Mutant 1896 | -8/Materials | Repaired Imp. Light Armor Plating 1925 | -8/Materials | Central database locked down 2183 | -8/Materials | Core integrity fell below 50% 2230 | -8/Materials | Core integrity fell below 20% 2296 | -8/Materials | Lost 8 parts (1p1n4u2w) 2583 | -8/Materials | Discovered new exit (range 2) 3075 | -8/Materials | Discovered new exit (range 14) 3363 | -8/Materials | Entered Factory 3363 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3629 | -7/Factory | Repaired Imp. Titanium Leg 3805 | -7/Factory | Discovered new exit (range 11) 4020 | -7/Factory | Lost 8 parts (1p2n4u1w) 4040 | -7/Factory | System corruption reached 10% 4463 | -7/Factory | Discovered new exit (range 15) 4493 | -7/Factory | Build established: Skirmisher 4522 | -7/Factory | Garrison activated, responded to threat 4527 | -7/Factory | Core integrity fell below 50% 4530 | -7/Factory | Identified exit to Factory 4532 | -7/Factory | Entered another Factory area 4532 | -6/Factory | Evolved 2 slots: Utility x2 4555 | -6/Factory | Lost 3 parts (1n2u) 4817 | -6/Factory | Build established: Mutant 4858 | -6/Factory | Lost 8 parts (1p1n4u2w) 5098 | -6/Factory | Core integrity fell below 50% 5114 | -6/Factory | Lost 3 parts (2n1w) 5249 | -6/Factory | Build established: Scavenger-Mutant 5662 | -6/Factory | Repaired Carbon-fiber Leg 5704 | -6/Factory | Build established: Scavenger-Assassin 5901 | -6/Factory | Core integrity fell below 20% 6072 | -6/Factory | Fabricated E-15 Imp? 6168 | -6/Factory | Destroyed by G-50 Soldier with Backup Laser III Last Messages --------------- 06093_ R-10 Processor collects Adv. Heat Sink. 06094_ Destroyed Com. Wheel. 06096_ U-05 Engineer builds a Wall. 06098_ Dropped Carbon-fiber Leg. 06098_ U-05 Engineer builds a Wall. 06102_ K-01 Serf collects debris. 06104_ Acquired 35 matter. 06105_ K-01 Serf collects debris. 06106_ Dropped Lgt. Deuterium Engine. 06107_ K-01 Serf Lgt. Ion Engine severed. 06114_ Imp. Cryofiber Web destroyed. 06116_ P-60 Hacker Remote Datajack severed. 06124_ Flexi-carbon Leg destroyed. 06125_ P-60 Hacker destroyed. 06131_ Dropped Lgt. Angular Momentum Engine. 06132_ Sneak attack on G-50 Soldier. 06132_ Destroyed Backup Laser III. 06136_ Acquired 49 matter. 06138_ Acquired Mic. Nuclear Core. 06142_ K-01 Serf collects debris. 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""" ## """""" | | ???????????#?#????#?####?####### """ """ ## """""" | | ????????????"? ?? ########## ## | | ?????????? ??"?? ? ########?############ | | ?????????????" ? ? ?? ##?###?############## | | ?????????????? ?????####??##################### | | ?????????#???????? ? ?#?##??######?###?########### | | ????????????"?? ? ??? ?###??#####???#?#??####??### | | ??????????????"??? ???####??#?########???#?#???## | | ????????????????? ?? ?????####???###????######?### | | ???????????????????? ??#?#?#######??##?####?###### | | ?????????????????"?????#?????????###??#????####### | | ??????????????????????????????????????????#??##?## | | ????????????????????????????????????????#???????## | | ???????????????????????????????#?????????##?????## | | ????????????????????????????????????????????????## | | ??????????????????????????????????????????????#?## | | ?????????????????????????????????????????????#?#?# | | ??????????????????????????????????????????????#??? | | ??????????????????????????????????????????#??##??? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 290 Matter Stores 433 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 750 Resistance: TH 10 Resistance: EM 25 Utility Shielding 66 Evasion (%) 55 Target Analysis 5 Energy Filtering 30 Offensive Hacking 30 Item Schematics ----------------- Imp. Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ E-15 Imp | -6/Factory | Hacked Fabricated ------------ E-15 Imp | x2 | -6/Factory Repaired ---------- Imp. Light Armor Plating | 24% | -8/Materials Imp. Titanium Leg | 67% | -7/Factory Carbon-fiber Leg | 21% | -6/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Imp. Titanium Leg | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Hvy. Particle Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Strength In Numbers Challenges ------------ None Game ------ Seed ModifiedScanBeam Manual? 0 Play Time 02:50:01 Cumulative 61.7 hours Start 2025.12.05 @ 22:36:51 End 2025.12.06 @ 02:11:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 226d3187-1cf0-43f1-98fa-a2bc9a255165