Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 19:00:01 Player: abnormality Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (979) 979 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2936 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/550 Matter 140/300 Energy 91/100 System Corruption 2% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Large Storage Unit Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Armor Plating Shield Generator > --- WEAPON ----------- EMP Blaster EMP Blaster > --- INVENTORY -------- Small Storage Unit Large Storage Unit Small Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon EMP Blaster Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 43 | 6 . 3 22 12 Power 4 | 1 . . 2 1 Engine 4 | 1 . . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . . 9 1 Treads 2 | . . . 2 . Leg 10 | 2 . . 7 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 . . 4 3 Device 2 | . . . 1 1 Storage 4 | 1 . . 1 2 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 19 | 2 . 3 7 7 Energy Gun 4 | 1 . . 2 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 1 2 3 Ballistic Cannon . | . . . . . Launcher 7 | . . 1 3 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . 1 6 14 Power 2 | . . . . 2 Propulsion 9 | . . 1 3 5 Utility 2 | . . . . 2 Weapon 8 | . . . 3 5 Highest Loss Streak 11 | . . 1 4 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 85 83 86 48 Engine 10 | . 14 14 11 4 Treads 1 | . . . 3 . Leg 26 | . 28 26 30 10 Device 2 | . . . 3 2 Storage 12 | . 14 14 11 16 Protection 3 | . . . 5 2 Energy Gun 5 | . 14 8 4 3 Ballistic Gun 6 | . 14 12 3 5 Launcher 9 | . . 5 12 5 Peak Build Rating 15 | 6 6 6 13 15 Average Rating 8 | 4 6 5 10 6 On Entrance 6 | . 6 6 5 13 Naked Turns . | . . . . . Heaviest Build 47 | 13 13 15 40 47 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 15 | 2 . 1 1 15 Average Overweight (x) . | . . . . 4 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 9 | 7 8 8 8 15 Most Carried 9 | 5 5 7 9 8 Average Carried 5 | 2 4 5 6 5 Final Capacity 15 | 8 8 8 15 15 Final Carried 9 | 4 5 7 9 4 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 650 | 240 . 77 304 29 Remotely . | . . . . . Salvage Created 851 | . . 166 537 148 Parts 58 | . . 9 41 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 30 | . . 9 16 5 Guns 19 | . . 6 13 . AOE 11 | . . 3 3 5 Classes Destroyed 3 | . . 2 1 . Worker 1 | . . . 1 . Swarmer 13 | . . 6 7 . Grunt 17 | . . 3 9 5 Best Kill Streak 6 | . . 3 6 5 Combat Bots Only 5 | . . 3 5 5 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . 1 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 247 | . . 54 99 94 Missed 64 | . . 10 30 24 Damage Taken 2790 | . . 492 916 1382 Core 806 | . . 120 135 551 Absorbed by Shields 52 | . . . . 52 Core Remaining (%) 72 | 100 . 52 66 . Volleys Fired 79 | . . 20 49 10 Largest 2 | . . 2 2 2 Hottest 66 | . . 60 66 66 Shots Fired 138 | . . 34 89 15 Gun 112 | . . 28 80 4 Cannon . | . . . . . Launcher 26 | . . 6 9 11 Special . | . . . . . Kinetic 53 | . . 14 35 4 Thermal 59 | . . 14 45 . Explosive 13 | . . 6 . 7 Electromagnetic 13 | . . . 9 4 Robot Hit Streak 9 | . . 8 9 4 Robot Miss Streak 6 | . . 3 6 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 83 | . . 25 50 8 Core Hits 59 | . . 13 30 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1693 | . . 424 697 572 Guns 759 | . . 251 499 9 Cannons . | . . . . . Explosions 933 | . . 172 198 563 Melee . | . . . . . Ramming 1 | . . 1 . . Kinetic 337 | . . 129 199 9 Thermal 450 | . . 122 300 28 Explosive 643 | . . 172 71 400 Electromagnetic 262 | . . . 127 135 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 1 2 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 3 1 Message Errors 1 | . . . 1 . Energy Discharges 1 | . . . . 1 Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 67 | . . . 31 36 Projectiles . | . . . . . Explosions 67 | . . . 31 36 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 546 | . . 53 170 323 Shots 16 | . . 2 4 10 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 42 | . . 10 42 22 Average Temperature 10 | . . 5 12 8 Received Heat Transfer 882 | . . 129 315 438 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1000 | . . 275 675 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 408 | . . 290 408 394 Initial 165 | . . . 113 165 Average 246 | . . 112 310 340 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 40 | 100 100 92 20 14 Level 1 54 | . . 7 71 85 Level 2 4 | . . . 8 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 1 3 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . . 13 20 16 Peak Tracking Total 9 | . . 4 6 9 Tactical Retreats 6 | . . 2 3 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . . . 4 2 Max in Single Turn 3 | . . . 3 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . . . 3 1 Terminals 4 | . . . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . . . 11 2 Successful 4 | . . . 4 . Failed 9 | . . . 7 2 Catastrophic 4 | . . . 2 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . . . 11 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 4 . Record 3 | . . . 3 . Robot Analysis 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 3 1 Full Trace Events 4 | . . . 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1311 | 67 64 248 755 177 Spaces Moved 639 | 44 53 110 395 37 Core 35 | 18 . . . 17 Treads 11 | . . . 11 . Legs 593 | 26 53 110 384 20 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 147 | 118 120 123 142 347 Slowest Speed 800 | 150 120 190 190 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 13 | 4 11 19 28 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 129 | . . 48 37 44 Melee . | . . . . . Projectile . | . . . . . AOE 129 | . . 48 37 44 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 875 | 59 53 187 505 71 Wait 72 | . . 52 12 8 Move 635 | 43 52 109 394 37 Hop . | . . . . . Pick Up 37 | 10 1 2 21 3 Fast Attach . | . . . . . Attach 30 | 6 . . 16 8 Detach . | . . . . . Swap 14 | . . 3 6 5 Drop 7 | . . . 7 . Fire 79 | . . 20 49 10 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 14) 132 | -10/Materials | Entered Mines 225 | -10/Mines | Learned location of Storage (-8) 312 | -10/Mines | Build established: Mutant 355 | -10/Mines | Discovered new exit (range 7) 380 | -10/Mines | Entered Materials 380 | -9/Materials | Evolved 2 slots: Propulsion x2 516 | -9/Materials | Lost 4 parts (1n3w) 849 | -9/Materials | Build established: Scavenger-Mutant 999 | -9/Materials | Discovered new exit (range 3) 1135 | -9/Materials | Entered another Materials area 1135 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1188 | -8/Materials | Crushed by falling debris 1226 | -8/Materials | Lost 11 parts (2p4n2u3w) 1298 | -8/Materials | Core integrity fell below 50% 1308 | -8/Materials | Core integrity fell below 20% 1312 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01277_ U-05 Engineer lays Concrete. 01278_ U-05 Engineer builds a Wall. 01281_ Atomic Centrifuge disabled. 01281_ K-01 Serf sends out distress signal. 01284_ U-05 Engineer builds a Wall. 01286_ U-05 Engineer lays Concrete. 01287_ C-30 ARC bursts open, deploying its payload. 01287_ G-47 Trooper unfolds itself. 01287_ I-25 Savior unfolds itself. 01287_ U-05 Engineer lays Concrete. 01289_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01289_ U-05 Engineer sends out distress signal. 01293_ EMP Blaster destroyed. 01293_ Critical hit (Burn: +37). 01295_ System corrupted: Energy discharge (-4). 01297_ Lgt. Assault Rifle destroyed. 01298_ S-10 Pest destroyed. 01305_ Aluminum Leg destroyed. 01309_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????##???????????????????????????????? | | ?????? ???????????????????????????????? | | ?????? ???????????????????????????????? | | ?????? 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