Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.11 @ 11:23:38 // Halloween2020/ForbiddenLore Player: Boris Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (515) 2575 Value Destroyed (21193) 21193 Prototype IDs (86) 1720 Alien Tech Used (0) 0 Bonus (12715) 12715 TOTAL SCORE: 48903 Bonus ------- High Alert Combat Kills 2247 Follower Combat Kills 1951 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Met Data Miner 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Scanned by Researcher 500 Met MAIN.C 5000 Friendly Fire -2083 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 47/100 System Corruption 38% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Experimental Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Particle Reactor Null Cannon Improved Potential Cannon Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- 2N-1CE's Frost Array Experimental Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Zionite Biocell Experimental Target Analyzer Advanced Armor Integrity Analyzer Centrium Medium Armor Plating Medium Reflective Plating 8R-AWN's Armor/EX Experimental Thermal Shield Experimental Hardlight Generator > --- WEAPON ----------- Improved Potential Cannon Phasing Sabre > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Biometal Leg Advanced Melee Analysis Suite Improved Weapon Shielding Centrium Medium Armor Plating Advanced Powered Armor Relay Coupler [Brawler] Relay Coupler [Sentry] System Purifier GOLEM Unit Heavy Laser Phase Gun Phase Gun Warp Gun Enhanced Nova Cannon Null Cannon Railgun 8R-AWN's Boregun Multirail Mini Smartbomb Launcher Hellfire Missile Launcher AD-0RF's Magmablaster Lance [Rating: 206] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Makeshift Armor Plating Weapon Heavy Machine Gun Energy Gun Electrolaser Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Perforator Launcher Mini Smartbomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Flail Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Tes Res Gar Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . . 2 . 2 . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . Utility 13 | . . . 1 . . . 1 . . . 1 . . . . 2 . . . . . 1 . 2 . 2 . 1 . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 776 | 9 9 10 32 14 32 13 15 18 9 23 35 6 17 3 2 17 17 10 98 91 7 2 48 10 37 35 77 8 13 17 42 Power 34 | 1 2 . 4 . 2 . 1 . . . 3 . 3 . . . . . 3 3 . . 4 . . . 3 1 1 1 2 Engine 15 | 1 2 . 4 . 1 . . . . . 2 . 2 . . . . . 1 . . . 2 . . . . . . . . Core 8 | . . . . . 1 . 1 . . . 1 . 1 . . . . . 1 1 . . 2 . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 3 1 1 1 2 Propulsion 111 | 4 . 2 7 4 2 3 4 2 . 1 11 3 3 . . 3 . 4 16 9 . . 6 4 1 2 5 1 2 4 8 Treads 48 | 2 . . 2 3 2 2 3 1 . 1 1 3 2 . . 2 . 4 9 3 . . 1 3 1 2 . 1 . . . Leg 40 | 2 . 2 3 . . . . . . . . . . . . 1 . . 6 2 . . 5 1 . . 4 . 2 4 8 Wheel 18 | . . . 2 1 . 1 1 1 . . 10 . . . . . . . 1 . . . . . . . 1 . . . . Hover 5 | . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 253 | 3 6 . 7 . 11 . 5 3 2 4 5 1 1 1 . 5 5 2 36 48 7 1 14 5 13 14 25 2 5 5 17 Device 103 | 1 . . 2 . 3 . 1 3 . 2 . . 1 . . . 2 2 26 21 3 . 6 . 2 6 12 1 1 3 5 Storage 34 | 2 6 . 4 . 3 . 2 . 1 . 1 . . . . 2 . . 3 7 . . . . . . 2 . . . 1 Processor 12 | . . . 1 . 1 . . . . . 2 . . . . 1 1 . 1 . 2 . . . . . 2 . . . 1 Hackware 29 | . . . . . . . . . 1 . . . . . . 2 . . . . . . 4 3 6 5 1 . 4 1 2 Protection 75 | . . . . . 4 . 2 . . 2 2 1 . 1 . . 2 . 6 20 2 1 4 2 5 3 8 1 . 1 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 378 | 1 1 8 14 10 17 10 5 13 7 18 16 2 10 2 2 9 12 4 43 31 . 1 24 1 23 19 44 4 5 7 15 Energy Gun 36 | 1 . 3 2 . . 1 1 2 . . 2 . . . . . . . 2 4 . . 2 . 1 1 9 1 1 2 1 Energy Cannon 49 | . . . 2 . 1 . 1 2 2 1 1 . 2 1 . . 3 1 3 5 . . 5 . 2 2 10 . . . 5 Ballistic Gun 178 | . 1 3 9 7 13 7 3 9 5 15 10 1 6 1 1 6 7 2 27 10 . 1 10 . 9 8 5 1 . . 1 Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 1 Launcher 47 | . . 2 1 2 1 1 . . . 2 2 1 2 . 1 . 1 1 8 7 . . 3 . 3 3 2 1 . 2 1 Special Weapon 24 | . . . . . . . . . . . . . . . . . . . 1 . . . 4 1 4 3 5 1 1 . 4 Impact Weapon 4 | . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 27 | . . . . . . . . . . . 1 . . . . 2 1 . 2 5 . . . . 4 2 9 . . . 1 Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 1 4 . . . . . . . . . . . . . 3 9 . . . . . . 9 . . 1 1 Parts Lost 99 | . . 1 1 . 4 4 . 7 . 1 6 3 1 . . 1 . 4 4 7 2 1 14 . 3 . 6 . . 1 28 Power 9 | . . . . . 1 1 . . . . . . . . . . . . 1 1 . . 2 . . . 2 . . . 1 Propulsion 30 | . . . . . 1 1 . 1 . . 4 2 1 . . 1 . 3 1 3 1 . 1 . . . 2 . . . 8 Utility 32 | . . . . . 2 . . 1 . . 1 1 . . . . . 1 1 1 1 . 3 . 2 . 2 . . 1 15 Weapon 28 | . . 1 1 . . 2 . 5 . 1 1 . . . . . . . 1 2 . 1 8 . 1 . . . . . 4 Highest Loss Streak 21 | . . 1 1 . 2 4 . 3 . 1 2 2 1 . . 1 . 4 2 3 2 1 8 . 1 . 3 . . 1 21 Average Slot Usage (%) 94 | . 95 99 97 99 96 94 88 79 89 84 91 97 100 100 100 98 100 92 96 89 97 81 94 98 99 91 86 95 98 99 88 Engine 4 | . 14 14 10 11 6 8 . . . . 3 7 6 7 7 6 6 6 3 1 . . 7 5 5 4 3 . . . . Core 1 | . . . . . 4 . 9 9 9 9 3 . . . . . . . . 2 . . . 5 5 4 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 2 6 5 . . . . 2 8 8 8 7 Treads 13 | . . . . 14 21 15 14 8 9 9 4 9 16 23 23 21 26 19 20 15 3 . . . 18 11 7 3 1 . . Leg 4 | . 28 28 12 . . . . . . . . . . . . . . . 1 5 20 17 20 20 1 . 1 17 19 19 18 Wheel 2 | . . . 8 7 . 4 4 9 9 9 17 17 5 . . . . . 1 . . . . . . . . . . . . Device 3 | . . . 5 . . . . 7 1 2 . . 1 3 . . 4 5 2 5 3 . 4 5 1 4 4 8 7 11 10 Storage 22 | . 27 28 22 22 22 33 27 27 26 27 23 23 23 23 23 20 20 20 23 23 33 29 24 21 20 14 16 17 17 16 15 Processor 8 | . . . 3 11 8 . . . . . 6 7 7 7 7 6 13 13 12 7 8 11 11 10 8 4 7 8 8 8 7 Hackware 5 | . . . . . . . . . 7 . . . . . . 11 6 6 3 . . . 2 9 15 31 22 17 20 19 14 Protection 2 | . . . . . . . 6 1 . 6 6 6 5 3 7 6 1 . 2 4 . . 1 4 4 1 3 4 1 4 6 Energy Gun 1 | . 14 13 7 . . 3 1 2 . . 1 . . . . . . . . 1 . . 8 10 4 . 1 . 3 2 . Energy Cannon 1 | . . . 3 . . . . . . . . . . 1 . . . . . 5 20 12 4 . 2 . . . . . . Ballistic Gun 14 | . 9 13 22 32 29 25 20 14 26 21 21 22 22 21 22 19 19 19 19 5 . 3 1 . 2 11 1 . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 10 40 42 63 60 78 79 90 83 85 90 85 79 80 85 84 84 89 84 115 140 140 136 141 126 136 122 171 153 164 169 203 Greatest Support 140 | 20 20 20 24 40 40 40 84 28 28 28 54 52 63 63 63 91 88 99 99 88 84 84 95 81 104 140 140 105 130 139 139 Greatest Overweight (x) 36 | . 1 2 4 2 2 4 2 2 3 4 3 3 7 1 1 1 1 25 36 4 1 1 3 2 1 1 14 1 5 1 2 Average Overweight (x) 2 | . . 1 1 1 . 2 1 2 2 2 1 2 5 1 1 . . . 4 1 1 1 1 1 1 . 2 1 1 1 . Largest Inventory Capacity 32 | 6 16 16 18 18 24 24 24 22 22 22 22 22 22 22 22 22 22 22 30 30 30 30 30 30 30 24 32 32 32 32 32 Average Capacity 24 | 5 13 16 16 18 18 24 22 22 21 22 22 22 22 22 22 22 22 22 26 26 30 30 30 30 29 24 28 32 32 32 30 Most Carried 32 | 5 16 16 18 18 24 24 23 22 22 22 22 22 22 22 22 22 22 22 30 30 30 30 30 30 30 24 32 32 32 32 32 Average Carried 23 | 4 12 15 16 17 16 23 21 21 21 21 21 21 21 22 22 21 21 21 22 24 29 29 29 29 29 23 26 31 31 31 25 Final Capacity 32 | 6 16 16 18 18 24 24 22 22 22 22 22 22 22 22 22 22 22 22 30 30 30 30 30 30 24 24 32 32 32 32 4 Final Carried 32 | 5 16 16 18 18 24 23 22 22 22 22 22 22 22 22 22 21 22 22 29 30 30 30 30 30 24 24 32 32 32 31 4 Class Distribution -------------------- 19% | Hauler-Gunner 17% | Scavenger-Tank 10% | Bothacker-Mutant 9% | Botlord-Mutant 6% | Hauler-Mutant 6% | Scavenger-Mutant 5% | Scavenger-Gunner 5% | Scavenger-Skirmisher 5% | Mutant 5% | Gunner 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Hauler-Gunner | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Gunner | -8/Materials Hauler-Mutant | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Gunner | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Skirmisher | -5/Proximity Caves Hauler-Gunner | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Botlord-Mutant | -3/Research Bothacker-Mutant | -3/Testing Bothacker-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Botlord-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Tes Res Gar Acc Com Matter Collected 21350 | 280 154 219 895 214 1038 419 132 420 479 729 1118 535 446 . 142 529 167 490 3649 1542 80 . 866 . 993 784 2697 369 719 330 915 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23945 | 164 245 67 1322 202 613 643 233 511 557 874 1242 747 655 . . 751 53 530 2611 1715 507 103 852 . 1037 875 3138 873 1192 603 1030 Parts 1327 | 10 20 6 105 10 78 46 13 25 23 47 81 32 39 . . 45 7 23 253 25 26 3 32 . 41 35 170 31 31 32 38 Haulers Intercepted 11 | . 1 . 4 . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 1 . 1 . Recyclers Shooed 9 | . 1 . 1 . . 1 . . 1 . 1 . . . . 2 . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . . . . . . . 21 25 . 9 . 6 13 2 . 25 . . . . . . . . . . Prevented 12 | . . . . . . . . . . . . 2 10 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Tes Res Gar Acc Com Combat Hostiles Destroyed 400 | . 8 5 32 3 8 18 4 12 8 17 20 14 12 . . 9 4 7 7 68 10 4 21 . 17 15 32 10 14 8 13 Melee 26 | . . . . . . . . . . . . . . . . . . . . 15 . . . . 1 . 3 1 1 1 4 Guns 175 | . 5 1 26 2 1 14 . 11 5 13 16 12 3 . . 9 1 6 7 10 . . 9 . 3 5 8 1 6 . 1 Cannons 67 | . . . 4 . . . . . . . . . . . . . . . . 5 10 4 3 . 4 . 19 3 7 4 4 AOE 117 | . 3 4 2 1 7 3 3 1 3 3 4 2 9 . . . 3 1 . 36 . . 8 . 6 8 2 5 . 3 . Classes Destroyed 31 | 3 4 . 2 1 3 2 . . 2 . 1 2 2 . . . . . 1 3 1 . . . . . 2 . . . 2 Worker 27 | 1 . . 2 . . 1 1 . . . 9 . . . . . . . . . . . . . . . 5 2 . 3 3 Builder 5 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Tunneler 3 | 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 . 4 . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 1 . 1 . Recycler 11 | 1 . . . . . 1 . . 1 . 2 . . . . 1 . . . . . . . . . . 3 2 . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 6 | . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . 1 1 . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 2 2 . . . . Swarmer 93 | . 6 3 13 1 . 10 . 4 . 7 5 4 . . . 3 4 . . . 4 4 8 . 5 4 . 6 2 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 109 | . 2 2 11 . . 5 3 3 5 3 8 8 6 . . 4 . 5 . . 3 . 6 . 7 7 8 . 5 4 4 Brawler 7 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . 3 . . . 1 . . Duelist 12 | . . . . . . . . . 1 . 1 . 4 . . . . 1 . . 1 . . . 1 1 . . 2 . . Protector 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 38 | . . . 8 . . . 1 2 2 5 3 1 1 . . 1 . . . . . . 2 . 2 2 . 4 3 . 1 Demolisher 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 30 | . . . . . . 2 . 3 . 2 . . . . . . . . . . . . 1 . . 2 8 . 2 4 6 Programmer 21 | . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . 16 . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 95 | . . . . . 8 . . . . . . . . . . . . . 87 . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Z-Light 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . Tinkerer 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Assembled 59 | . . . . . 7 . . . . . . . . . . . . . . 52 . . . . . . . . . . . Golem 8 | . . . . . . . . . . . . . . . . . . . . 7 . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 5 | . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . Best Kill Streak 21 | 2 4 3 6 2 7 5 5 4 4 5 7 6 4 . . 4 3 7 5 21 4 4 6 . 5 6 6 10 6 8 4 Combat Bots Only 21 | . 3 3 6 2 7 5 4 4 3 5 4 6 4 . . 3 3 7 1 21 4 4 6 . 5 6 3 6 6 4 4 Max Kills in Single Turn 5 | 1 2 2 4 1 5 3 4 2 2 1 3 2 2 . . 2 2 2 2 5 1 1 4 . 3 3 3 3 2 3 3 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . Exploded 5 | . 2 2 1 1 5 3 3 1 2 1 2 1 2 . . . 2 1 . 5 . . 4 . 3 3 2 3 . 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 7 | . . . . 1 4 . . . . . . . . . . . . . 2 . . . . . . . . . . . . YI-UF0 (-9/Mines) 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) AD-0RF (-6/Zion) Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Tes Res Gar Acc Com Damage Taken 29024 | . 226 158 892 173 1018 1027 228 1169 308 432 1526 482 421 . 136 785 73 698 1662 2891 506 324 2503 66 544 530 2447 612 239 206 6742 Core 4044 | . 37 28 100 19 36 218 18 183 60 41 193 . 74 . 15 50 15 58 41 406 91 59 386 19 16 16 139 56 47 . 1623 Absorbed by Shields 1376 | . . . . . . . . . . 71 . . . . . . . . 230 . . . 87 . 20 . . 224 112 112 520 Reduced by Siege Mode 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . . Core Remaining (%) 63 | 100 . 74 . . . 6 . . . 45 . . . . 59 . . . . . 22 . 55 . 96 . 88 . 92 . . Volleys Fired 1578 | 13 30 9 82 10 79 43 1 57 24 75 71 30 16 . 5 32 7 27 218 105 38 8 116 14 81 63 135 20 61 13 95 Largest 3 | 1 2 2 3 3 3 3 1 3 3 3 3 3 3 . 3 3 3 3 3 3 3 3 3 1 3 3 3 1 1 1 1 Hottest 242 | 40 60 60 114 70 100 113 60 155 71 71 131 84 84 . 89 91 98 90 133 126 75 75 242 40 154 220 200 100 100 100 220 Shots Fired 2829 | 13 42 13 229 28 123 120 1 123 67 126 180 82 40 . 11 82 9 73 566 134 80 15 156 14 85 65 162 20 61 13 96 Gun 2153 | 13 42 8 193 27 120 119 . 121 64 121 176 78 35 . 9 82 4 69 539 42 . . 69 . 31 39 95 7 42 6 2 Cannon 429 | . . . 33 . 1 . 1 2 3 2 . . 1 . . . 2 . 8 46 80 15 70 . 31 2 54 5 12 3 58 Launcher 130 | . . 5 3 1 2 1 . . . 3 4 4 4 . 2 . 3 4 18 46 . . 7 . 8 6 2 3 . 4 . Special 117 | . . . . . . . . . . . . . . . . . . . 1 . . . 10 14 15 18 11 5 7 . 36 Kinetic 1962 | . 14 4 156 27 120 106 . 112 64 121 165 78 35 . 9 82 4 69 537 14 . . 59 . 28 39 84 9 12 3 11 Thermal 546 | . . . 70 . 1 13 . 9 . . 11 . . . . . 2 . 6 62 80 15 85 . 3 5 65 3 42 6 68 Explosive 130 | . . 5 3 1 2 1 . . . 3 4 4 4 . 2 . 3 4 18 46 . . 7 . 8 6 2 3 . 4 . Electromagnetic 101 | 13 28 4 . . . . 1 2 3 2 . . 1 . . . . . 4 12 . . . . 31 . . . . . . Robot Hit Streak 28 | 9 5 5 14 9 12 9 3 9 8 10 14 14 14 . 5 17 3 14 12 16 10 10 11 18 18 16 28 7 8 3 17 Robot Miss Streak 14 | 3 4 4 6 2 5 4 . 2 3 5 5 7 6 . 8 9 1 2 11 5 1 2 3 2 3 4 8 5 6 7 14 Penetration Max 2 | . . . . . 2 1 . . . 1 . . . . . 1 . . 2 . . . 1 . 2 1 2 . 2 1 1 Secondary Targets 38 | . . . 4 1 1 6 . 2 . . 2 2 . . . 2 . 2 10 . . . 3 . 1 . 2 . . . . Max Gunslinging Chain 2 | . . . 1 1 1 2 . 1 . . 1 1 . . . 2 . 1 1 . . . 1 . 1 . 1 . . . . Shots Hit Robots 1780 | 10 21 6 140 21 73 86 1 79 40 55 117 69 31 . 7 66 3 53 376 97 35 9 66 12 51 34 120 18 25 7 52 Core Hits 1283 | 5 16 9 63 9 48 32 6 28 19 30 84 70 51 . 2 53 4 22 207 143 14 4 45 . 32 40 101 22 54 24 46 Critical Hits 236 | . . 1 1 . 20 . . 2 . 5 2 . . . . 7 . 1 2 1 . . 14 . 5 14 92 10 32 10 17 Critical Kills 91 | . . . . . 4 . . . . 2 1 . . . . 3 . 1 . 1 . . 8 . 1 6 33 6 11 5 9 Critical Parts Destroyed 133 | . . 1 1 . 11 . . 2 . 3 1 . . . . 4 . . 2 . . . 6 . 4 5 58 3 19 5 8 Melee Attacks 201 | . . . . 2 4 10 . . . . 1 . . . . 4 . . 13 49 . . . . 44 3 39 6 10 4 12 Impact 16 | . . . . 2 4 10 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 143 | . . . . . . . . . . . 1 . . . . 2 . . 13 49 . . . . 44 3 21 . . . 10 Piercing 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 6 10 4 2 Sneak Attacks 16 | . . . . . . 2 . . . . . . . . . 2 . . . 4 . . . . 3 1 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55828 | 131 437 409 2314 329 1815 1449 484 1072 1176 1281 3269 1373 1387 . 158 1445 397 1747 6359 9506 1608 479 2241 . 2586 2409 4101 1022 930 1095 2819 Guns 23414 | 131 258 46 1633 213 1432 1070 . 897 579 853 1764 1054 516 . 117 1445 46 1199 5304 423 . . 732 . 341 476 1872 152 680 128 53 Cannons 6328 | . . . 389 . . . 10 13 11 12 . . . . . . . . 7 1046 1608 479 441 . 774 . 466 44 200 34 794 Explosions 20428 | . 179 363 292 31 383 131 474 162 562 416 1505 319 871 . 41 . 351 548 1048 5728 . . 942 . 1020 1592 613 686 . 889 1282 Melee 4718 | . . . . . . 248 . . . . . . . . . . . . . 2309 . . . . 451 180 1145 96 50 44 195 Ramming 170 | . . . . 85 . . . . 24 . . . . . . . . . . . . . . . . . 5 44 . . 12 Kinetic 20664 | . 54 34 1328 213 1432 937 . 753 579 853 1578 1054 516 . 117 1445 46 1199 5286 85 . . 652 . 341 476 1255 118 200 34 79 Thermal 12180 | . 179 . 694 . . 174 . 144 . . 186 . . . . . . . 18 3177 1608 479 647 . . 161 1294 78 680 128 2533 Explosive 14588 | . . 363 292 31 383 90 . . . 148 1505 319 652 . 41 . 351 548 942 3392 . . 942 . 1020 1592 402 686 . 889 . Electromagnetic 3508 | 131 204 12 . . . . 484 175 573 280 . . 219 . . . . . 113 543 . . . . 774 . . . . . . Impact 248 | . . . . . . 248 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3809 | . . . . . . . . . . . . . . . . . . . . 2309 . . . . 451 180 674 . . . 195 Piercing 661 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 471 96 50 44 . Highest Corruption 38 | . . . . . . . 3 7 7 7 1 1 5 . . . . . 5 3 . . . . 2 . 10 . . . 38 Average Corruption 2 | . . . . . . . 3 4 4 2 1 1 1 . . . . . 2 2 . . . . 2 . 3 . . . 15 Corruption Purged 54 | . . . . . . . . 7 . 8 . . 5 . . . . . 17 5 . . . . . . 10 . . . 2 Effects 231 | . . . . . . . 1 19 10 22 7 6 13 . . . . . 59 28 . . . . 9 . 32 . . . 25 Message Errors 58 | . . . . . . . . 2 1 7 3 2 5 . . . . . 16 9 . . . . 3 . 5 . . . 5 Matter Fused 24 | . . . . . . . . 3 3 1 . . 1 . . . . . 8 . . . . . . . 6 . . . 2 Heat Flow Errors 33 | . . . . . . . 1 5 1 3 . . 1 . . . . . 8 7 . . . . 1 . 6 . . . . Energy Discharges 38 | . . . . . . . . 2 2 5 . 2 . . . . . . 11 3 . . . . 3 . 8 . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 29 | . . . . . . . . 3 . 4 . 2 1 . . . . . 8 6 . . . . 1 . 3 . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Misfires 5 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . 1 . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 38 | . . . . . . . . 3 2 2 4 . 3 . . . . . 6 3 . . . . 1 . 3 . . . 11 Weapon Failures 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1911 | . . 29 . . 4 79 . 2 71 . 95 . . . . . 16 15 . 891 134 73 83 . 25 89 233 33 . 4 35 Projectiles 271 | . . . . . . . . . . . . . . . . . . . . 18 134 73 36 . . . . . . . 10 Explosions 1142 | . . 29 . . 4 . . 2 71 . 95 . . . . . 16 15 . 702 . . 47 . 10 89 . 33 . 4 25 Melee 498 | . . . . . . 79 . . . . . . . . . . . . . 171 . . . . 15 . 233 . . . . Knockbacks 27 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 16 . 5 . 3 Impact 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 4 . 2 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 1453 | . 62 . . 40 13 58 . 38 . . 196 40 60 . . . . . 41 472 . . 63 . . 177 108 80 . . 5 Shots 27 | . 2 . . 1 1 2 . 1 . . 3 1 1 . . . . . 1 5 . . 3 . . 3 1 2 . . . Rammed 26 | . . . . 18 . . . . 1 . . . . . . . . . . . . . . . . . 2 2 . . 3 Targets Rammed 26 | . . . . 18 . . . . 1 . . . . . . . . . . . . . . . . . 2 2 . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | . 70 29 247 24 147 248 292 366 160 368 228 149 255 . 52 167 96 211 264 316 132 45 402 8 249 276 360 . 138 . 270 Average Temperature 65 | . 19 14 81 12 58 64 125 164 53 75 53 39 56 . 22 65 34 91 30 70 37 23 70 5 85 82 68 . 41 . 65 Received Heat Transfer 4327 | . 18 78 192 . 20 144 90 432 135 60 252 153 135 . . 237 . 270 267 431 39 . 828 30 39 . 138 39 41 17 242 Effects 6 | . . . . . . . . 2 . 1 . . . . . . . . . 1 . . . . . . 2 . . . . Shutdowns 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 4 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Total Turns 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . . . . Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . Robots Corrupted 8 | . . . . . . . 1 . 1 1 . . . . . . . . . 2 . . . . 3 . . . . . . Combat Hostiles 7 | . . . . . . . 1 . . 1 . . . . . . . . . 2 . . . . 3 . . . . . . Parts Fried 25 | 1 . . . . . 1 3 . 1 4 . 1 2 . . . . . . 6 . . . . 6 . . . . . . Impact Corruptions 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 4 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 4 Parts Melted 22 | . . . 2 . . . . . . . . . . . . . . . . . 1 . 2 . . 5 2 . 1 . 9 Heat Transferred 14955 | . 150 . 1517 . . 346 . 333 . . 400 . . . . . . . 37 919 875 275 1198 . . 960 1757 111 942 185 4950 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 1534 | . . . . . . . 162 129 323 139 . . 145 . . . . . 436 200 . . . . . . . . . . . LE Corruption 30 | . . . . . . . 3 3 7 3 . . 3 . . . . . 8 3 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Tes Res Gar Acc Com Peak Influence 1717 | 20 202 170 535 200 . 186 170 427 413 582 521 . . . . 493 . . . . . 128 963 799 1717 965 507 593 997 922 896 Initial 965 | . 13 30 22 150 . . 30 112 208 78 305 . . . . 23 . . . . . . 89 505 559 965 204 285 294 597 589 Average 416 | 5 101 93 212 70 . 90 58 318 228 339 357 . . . . 258 . . . . . 72 677 572 1062 328 238 369 753 751 736 Maximum Alert Level 5 | . 1 . 2 1 . . . 2 2 2 2 . . . . 2 . . . . . . 3 3 5 3 2 2 3 3 3 Low Security (%) 33 | 100 93 100 51 95 . 100 100 8 19 26 13 . . . . 40 . . . . . 100 16 . . . 43 . . . . Level 1 26 | . 6 . 39 4 . . . 57 76 10 42 . . . . 45 . . . . . . 3 22 . 90 50 77 14 . . Level 2 19 | . . . 8 . . . . 33 3 62 43 . . . . 13 . . . . . . 19 46 26 6 5 22 11 39 51 Level 3 16 | . . . . . . . . . . . . . . . . . . . . . . . 60 31 29 3 . . 74 60 48 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 . 5 . . . 1 . 2 . 6 . 1 . . 6 . . . . . 2 . 1 . 3 8 3 . 1 4 Investigation 11 | . 1 . 2 . . . 1 . 1 . 2 . . . . . . . . . . 1 . 1 . 1 . . . . 1 Extermination 12 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 6 1 . 1 1 Reinforcement 13 | . . . 3 . . . . . 1 . 3 . . . . 1 . . . . . 1 . . . 1 2 . . . 1 Assault 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 Garrison 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Tes Res Gar Acc Com Distress Signals 16 | . 3 . 1 . . 1 1 . 1 . 1 . . . . 2 . . . . . . . . . 2 . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 745 | . 13 7 47 3 38 19 10 14 15 18 34 16 14 . 3 25 4 7 165 61 9 4 41 4 37 17 39 17 26 5 33 Peak Tracking Total 12 | . 5 3 5 2 9 5 8 6 4 5 5 7 5 . 1 5 4 4 7 12 4 4 9 4 7 6 3 8 7 4 10 Tactical Retreats 97 | . . . 3 . 12 1 . 2 1 1 1 1 . . . 2 1 . 43 2 . . 9 . 10 . 4 1 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Tes Res Gar Acc Com Traps Triggered 45 | . . . 2 . . . 1 1 . 12 2 . . . . . . . . . . . 6 1 9 . 2 . 9 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Tes Res Gar Acc Com Machines Disabled 83 | . 1 1 1 . 13 3 . 1 1 3 19 . 1 . . 5 1 . 6 5 . . 5 . 4 . 7 . 5 . 1 Max in Single Turn 4 | . 1 1 1 . 1 1 . 1 1 1 4 . 1 . . . 1 . 2 2 . . 1 . 1 . 1 . 1 . 1 Garrison Access 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . . Garrison Relay 13 | . . . . . . . . 1 . 2 . . . . . . . . . . . . 3 . 4 . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Tes Res Gar Acc Com Machines Accessed 69 | . 5 . 9 . 1 . 3 . 7 . 9 . 1 4 . 4 1 1 . . . 2 . 3 . 5 10 2 . 1 1 Terminals 43 | . 5 . 9 . . . 1 . 5 . 7 . . . . 2 . . . . . 1 . 1 . 3 6 1 . 1 1 Fabricators 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . Repair Stations 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Garrison Access 9 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . 1 . 1 . 1 1 1 . . . Total Hacks 197 | . 23 . 27 . 1 . 12 . 18 . 25 . 1 27 . 7 1 1 . . . 6 . 10 . 10 21 4 . 1 2 Successful 128 | . 11 . 20 . 1 . 5 . 14 . 15 . 1 27 . 4 1 1 . . . 5 . 6 . 3 11 3 . . . Failed 69 | . 12 . 7 . . . 7 . 4 . 10 . . . . 3 . . . . . 1 . 4 . 7 10 1 . 1 2 Catastrophic 9 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 3 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 92 | . 13 . 25 . 1 . 6 . 10 . 11 . . . . . . . . . . 2 . 5 . 5 8 3 . 1 2 Terminals 126 | . 23 . 27 . . . 7 . 14 . 18 . . . . 4 . . . . . 3 . 3 . 5 16 3 . 1 2 Fabricators 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . 1 . . . . Repair Stations 8 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . 3 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 1 . . . . Garrison Access 19 | . . . . . . . 3 . 2 . 1 . . . . 1 . . . . . 3 . 4 . 2 2 1 . . . Terminal Hacks 72 | . 7 . 10 . 1 . 1 . 5 . 7 . 1 27 . 1 1 1 . . . 1 . 1 . 1 6 1 . . . Record 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Part Schematic 9 | . 1 . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 3 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Open Door 3 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 9 | . . . 2 . . . . . 2 . 3 . . . . . . . . . . . . . . . 1 1 . . . Locate Traps 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 5 | . 1 . 1 . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . Zone Layout 7 | . 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . 2 . 2 . 2 2 1 . . . Unlock Access 5 | . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . 1 . . . Seal Access 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . . Coupler Status 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . . . Unauthorized Hacks 33 | . 4 . 10 . . . 2 . 6 . 4 . . . . . . . . . . 2 . 1 . . 3 1 . . . Terminals 31 | . 4 . 10 . . . 2 . 5 . 4 . . . . . . . . . . 1 . 1 . . 3 1 . . . Track 10 | . 2 . 3 . . . . . 2 . 1 . . . . . . . . . . . . . . . 2 . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 14 | . 2 . 3 . . . 1 . 2 . 2 . . . . . . . . . . 1 . 1 . . 1 1 . . . Disrupt 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Eject 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 5 . 9 . . . 3 . 5 . 8 . . . . 3 . . . . . 1 . 3 . 5 10 2 . 1 1 Full Trace Events 7 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . 1 . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Matter 636 | . . . . . . . . . . . . . . . . 318 . . . . . . . 318 . . . . . . . Time 253 | . . . . . . . . . . . . . . . . 169 . . . . . . . 84 . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . 6 . . . . . . . 6 . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Tes Res Gar Acc Com Used RIF Installer 5 | . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 42 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 4 6 5 3 5 4 4 . 9 Non-combat 10 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 3 2 . . . 3 Combat 32 | . . . . . . . . . . . . . . . . . . . 1 . . . 4 5 5 . 3 4 4 . 6 Robot Hacks Applied 58 | . . . . . . . . . . . . . . . . 2 . . 1 . . . 4 8 6 12 6 4 4 . 11 parse_system 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . no_distress 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . find_fabricator 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . purge_threat 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . . . locate_traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . clear_repairs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . map_route 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 relay_feed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . reboot_system 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . overwrite_iff 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . 4 streamctrl_low 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 streamctrl_high 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . formatsys_high 17 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 2 . . 1 3 . 3 Relay Couplers Released 61 | . . . . . . . . 4 3 8 . . . . . 3 . . . . . 4 10 . 14 . . . 15 . . Ejected 7 | . . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . . . . Machine Destruction 54 | . . . . . . . . 4 . 8 . . . . . 3 . . . . . . 10 . 14 . . . 15 . . Attached 24 | . . . . . . . . . . . . . . . . 1 . . . . . . 4 3 6 3 . . 4 1 2 Robots Rewired 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Tes Res Gar Acc Com Total Allies 37 | . . 3 1 . . . . . . . . . 1 . 1 . . . . . . . 3 5 7 . 2 3 4 . 7 Largest Group 5 | . . 3 3 . . . . . . . . . 1 . 1 1 . . . . . . 3 5 5 3 1 2 2 . 4 Highest-Rated Group 388 | . . 40 39 . . . . . . . . . 20 . 94 94 . . . . . . 107 235 235 140 129 128 147 . 388 Highest-Rated Ally 222 | . . 16 16 . . . . . . . . . 20 . 94 94 . . . . . . 49 58 58 49 129 64 147 . 222 Total Orders 80 | . . . 2 . . . . . . . . . . . . . . . 63 . . . 4 . 6 1 2 . . . 2 STAY 12 | . . . 1 . . . . . . . . . . . . . . . 2 . . . 3 . 3 1 1 . . . 1 FOLLOW 9 | . . . 1 . . . . . . . . . . . . . . . 4 . . . 1 . 3 . . . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 EXPLORE 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . RETURN 50 | . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . Ally Attacks 425 | . . 7 18 . . . . . . . . . 3 . 8 24 . . 164 . . . 26 2 85 1 . 6 43 . 38 Total Damage 11520 | . . 93 182 . . . . . . . . . 25 . 406 782 . . 2944 . . . 467 58 2749 24 . 168 1548 . 2074 Kills 87 | . . 2 2 . . . . . . . . . . . 3 8 . . 37 . . . 4 . 16 . . 2 7 . 6 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Tes Res Gar Acc Com Robot Analysis Total 7 | . 2 . 3 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . . . 2 . 1 . 2 . 2 . 1 . . . . . . . . . . Drone Launches 49 | . . . . . . . . . . . . . . . . . . . 49 . . . . . . . . . . . . Drone Recoveries 47 | . . . . . . . . . . . . . . . . . . . 47 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Tes Res Gar Acc Com Turns Passed 50308 | 108 581 786 1518 1013 3077 1285 176 852 667 1581 1661 1007 1538 192 440 1186 1358 1201 11138 5693 913 187 2063 295 2398 1017 3327 403 1478 364 805 Spaces Moved 22638 | 56 302 455 784 587 1534 644 93 347 450 646 1243 820 931 102 229 580 808 580 3001 2290 421 95 1073 138 1038 456 1338 221 831 204 341 Core 370 | 4 . . . . . . . . . . . . . . . . . 2 297 . . . . . . . . . . . 67 Treads 10227 | 1 . . 34 348 1534 386 34 11 . 232 5 3 185 102 229 580 808 578 974 1651 . . 1 5 1038 456 1015 . 17 . . Legs 5164 | 51 302 455 352 . . . . . . . . . . . . . . . 224 437 421 95 1072 133 . . 109 221 814 204 274 Wheels 6675 | . . . 398 239 . 258 59 336 450 414 1238 817 746 . . . . . 1506 . . . . . . . 214 . . . . Hover 202 | . . . . . . . . . . . . . . . . . . . . 202 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 100 110 160 140 120 120 120 120 95 100 110 183 183 162 162 160 120 122 169 169 135 150 187 167 143 145 145 140 50 Average Speed 181 | 115 146 159 143 151 179 171 148 122 120 161 107 108 156 183 183 177 162 180 313 188 169 169 154 152 188 177 192 145 148 141 122 Slowest Speed 1850 | 160 150 180 200 200 200 220 200 200 130 240 220 230 185 183 183 183 182 1300 1850 350 169 169 220 210 190 187 240 145 260 146 173 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 56 | 5 56 98 82 95 92 89 17 49 42 77 31 91 82 69 45 17 92 72 89 90 63 4 93 3 72 11 91 11 66 7 15 Regions Visited 31 Branch Regions 15 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . . 1 1 . 1 . . . 1 . . . . . . . . . . Known Exits Taken 17 | . 1 . 1 . . . 1 . 1 . 1 . . . . 1 1 1 1 1 1 1 . 1 . 1 1 1 . 1 . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 2 . 2 . 1 . . . . . 4 3 . 1 . 3 4 5 . 3 . . . . . . . . . . Spaces Dug 204 | . . . . 1 1 . . . . 7 . . 6 . . 1 2 . 6 48 25 . 19 . 27 4 42 1 2 1 11 Terrain Destroyed 1301 | . 5 31 14 19 31 25 8 . 32 24 88 27 30 . 11 3 45 73 91 182 45 4 62 . 172 34 84 40 2 67 52 Melee 42 | . . . . 1 1 . . . . . . . . . . 1 . . 2 . . . . . 23 2 6 1 2 1 2 Projectile 180 | . . . . . 7 3 . . . 7 7 . . . . 2 3 8 6 10 45 4 36 . 8 2 17 . . . 15 AOE 1079 | . 5 31 14 18 23 22 8 . 32 17 81 27 30 . 11 . 42 65 83 172 . . 26 . 141 30 61 39 . 66 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Tes Res Gar Acc Com Total 29286 | 83 403 504 1017 673 1738 724 130 689 534 1074 1435 872 983 106 241 671 844 681 4277 3475 555 109 1326 220 1345 596 1837 269 1004 258 613 Wait 3166 | . 39 22 71 28 34 6 4 245 33 290 50 13 5 2 6 22 . 63 859 790 87 . 36 49 88 27 182 8 29 7 71 Move 22608 | 55 301 454 783 586 1533 643 93 346 450 645 1242 819 930 101 228 579 807 579 3000 2289 420 94 1072 137 1037 455 1337 221 830 203 339 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 302 | 3 15 2 14 5 30 1 6 8 10 1 13 2 4 . . 6 6 1 29 60 2 3 9 5 21 1 23 2 12 2 6 Fast Attach 235 | 9 2 1 11 3 9 6 3 7 2 5 8 2 4 . . 4 2 4 35 35 1 1 22 5 4 7 27 1 2 8 5 Attach 121 | . . 1 3 3 8 2 2 5 . 1 5 1 1 . . 1 . 1 9 15 . 1 8 3 4 6 6 3 3 4 25 Detach 79 | 2 1 . 1 . 4 . . . 1 1 . . . . . . . . 5 21 . . 9 . 1 6 8 . . 1 18 Swap 420 | . 7 8 18 8 15 5 10 6 7 17 22 3 12 3 2 12 15 5 54 41 6 . 18 2 29 22 44 4 8 5 12 Drop 428 | 1 8 7 34 10 22 8 11 7 6 5 23 2 10 . . 11 7 1 55 70 1 2 11 5 19 6 34 2 14 11 25 Fire 1578 | 13 30 9 82 10 79 43 1 57 24 75 71 30 16 . 5 32 7 27 218 105 38 8 116 14 81 63 135 20 61 13 95 Melee 201 | . . . . 2 4 10 . . . . 1 . . . . 4 . . 13 49 . . . . 44 3 39 6 10 4 12 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . . . . 18 . . . . 1 . . . . . . . . . . . . . . . . . 2 2 . . . Escape Stasis 121 | . . . . . . . . 8 . 34 . . . . . . . . . . . . 25 . 17 . . . 35 . 2 Rewire 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: Fac / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Garrison (discovered 2 exits: *Acc x2) -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 12) 690 | -10/Materials | Entered Mines 692 | -10/Mines | Discovered new exit (range 10) 1049 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1263 | -10/Mines | Learned location of Storage (-8) 1444 | -10/Mines | Discovered new exit (range 6) 1476 | -10/Mines | Entered Materials 1476 | -9/Materials | Accompanied by 3 allies 1476 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2079 | -9/Materials | Build established: Scavenger-Gunner 2319 | -9/Materials | Identified exit to Mines 2429 | -9/Materials | Discovered new exit (range 16) 2727 | -9/Materials | Discovered new exit (range 11) 2777 | -9/Materials | Build established: Gunner 2994 | -9/Materials | Entered Mines 3006 | -9/Mines | Met a Derelict bent on vengeance 3019 | -9/Mines | Assembled infested the area 3056 | -9/Mines | Met 8R-AWN 3158 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3204 | -9/Mines | Destroyed YI-UF0 3214 | -9/Mines | Found Prototype Launcher 3214 | -9/Mines | Identified YI-UF0's Doublenader 3251 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3254 | -9/Mines | Found Prototype Device 3372 | -9/Mines | Build established: Scavenger-Gunner 3498 | -9/Mines | Discovered new exit (range 4) 3677 | -9/Mines | Build established: Gunner 3850 | -9/Mines | Discovered new exit (range 5) 3998 | -9/Mines | Discovered new exit (range 5) 4007 | -9/Mines | Entered Exiles 4052 | -9/Exiles | Welcomed by 8R-AWN 4081 | -9/Exiles | Met EX-HEX 4132 | -9/Exiles | Met EX-BIN 4153 | -9/Exiles | Aligned with FarCom system 4155 | -9/Exiles | Given EX-Vault access code 4196 | -9/Exiles | Opened EX-Vault 4213 | -9/Exiles | Found Latent Energy Streamer 4250 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4302 | -9/Exiles | Met EX-DEC 4362 | -9/Exiles | Discovered new exit (range 14) 4555 | -9/Exiles | Learned about 8R-AWN's background 5084 | -9/Exiles | Attacked by the Exiles 5138 | -9/Exiles | Destroyed 7 combat bots 5249 | -9/Exiles | Destroyed 8R-AWN 5268 | -9/Exiles | Found Prototype Ballistic Gun 5268 | -9/Exiles | Identified 8R-AWN's Boregun 5299 | -9/Exiles | Found Prototype Protection 5299 | -9/Exiles | Identified 8R-AWN's Armor/EX 5545 | -9/Exiles | Build established: Mutant 5714 | -9/Exiles | Discovered new exit (range 14) 5972 | -9/Exiles | Found YOLO Cannon 6200 | -9/Exiles | Destroyed EX-BIN 6202 | -9/Exiles | Destroyed EX-DEC 6216 | -9/Exiles | Destroyed EX-HEX 6243 | -9/Exiles | Identified Exp. Sensor Array 6244 | -9/Exiles | Found Prototype Device 6246 | -9/Exiles | Identified System Purifier 6924 | -9/Exiles | Build established: Hauler-Gunner 7084 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 7084 | -9/Exiles | Entered Mines 7653 | -8/Mines | Core integrity fell below 50% 7792 | -8/Mines | Discovered new exit (range 4) 8142 | -8/Mines | Core integrity fell below 20% 8171 | -8/Mines | Lost 4 parts (1p1n2w) 8369 | -8/Mines | Entered Materials 8369 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8370 | -8/Materials | Identified exit to Factory 8409 | -8/Materials | Build established: Hauler-Mutant 8513 | -8/Materials | Discovered new exit (range 14) 8545 | -8/Materials | Identified exit to Garrison 8545 | -8/Materials | Entered Garrison 8595 | -8/Garrison | Triggered checkpoint 8691 | -8/Garrison | Lost 3 parts (1u2w) 8772 | -8/Garrison | Discovered new exit (range 12) 8828 | -8/Garrison | Triggered checkpoint 8932 | -8/Garrison | Discovered new exit (range 8) 8948 | -8/Garrison | Installed Relay Interface Framework 9002 | -8/Garrison | Triggered checkpoint 9041 | -8/Garrison | Garrison Relay disabled 9397 | -8/Garrison | Entered Materials 9444 | -8/Materials | Repaired Lrg. Storage Unit 9782 | -8/Materials | Build established: Hauler-Gunner 9963 | -8/Materials | Discovered new exit (range 14) 10064 | -8/Materials | Identified exit to Garrison 10064 | -8/Materials | Entered Garrison 10437 | -8/Garrison | Core integrity fell below 50% 10456 | -8/Garrison | Triggered checkpoint 10495 | -8/Garrison | Garrison Relay disabled 10618 | -8/Garrison | Triggered checkpoint 10805 | -8/Garrison | Discovered exit to Factory (range 12) 10910 | -8/Garrison | Triggered checkpoint 10993 | -8/Garrison | Discovered exit to Factory (range 8) 11240 | -8/Garrison | Triggered checkpoint 11372 | -8/Garrison | Triggered checkpoint 11392 | -8/Garrison | Discovered exit to Factory (range 10) 11425 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 11513 | -8/Garrison | Garrison Relay disabled 11645 | -8/Garrison | Entered Factory 11645 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11962 | -7/Factory | Build established: Scavenger-Tank 12924 | -7/Factory | Discovered new exit (range 14) 12968 | -7/Factory | Identified exit to Lower Caves 13064 | -7/Factory | Discovered new exit (range 10) 13306 | -7/Factory | Entered Lower Caves 13434 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13633 | -7/Lower Caves | Encountered a Warlord checkpoint 13809 | -7/Lower Caves | Build established: Hauler-Tank 13999 | -7/Lower Caves | Discovered new exit (range 7) 14139 | -7/Lower Caves | Build established: Scavenger-Tank 14313 | -7/Lower Caves | Entered another Lower Caves area 14422 | -7/Lower Caves | Discovered new exit (range 6) 14721 | -7/Lower Caves | Learned Factory security intel 15102 | -7/Lower Caves | Discovered new exit (range 12) 15371 | -7/Lower Caves | Learned Factory garrison access intel 15423 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15775 | -7/Lower Caves | Build established: Scavenger-Gunner 15851 | -7/Lower Caves | Entered Data Miner 15851 | -7/Data Miner | Discovered new exit (range 7) 15886 | -7/Data Miner | Met Data Miner 15917 | -7/Data Miner | Learned location of Section 7 (-2) 15917 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15948 | -7/Data Miner | Received God Mode back door access code from Data Miner 16043 | -7/Data Miner | Entered Proximity Caves 16075 | -6/Proximity Caves | Learned location of Zion (-6) 16119 | -6/Proximity Caves | Escorted by Enhanced Grunt 16255 | -6/Proximity Caves | Build established: Scavenger-Tank 16463 | -6/Proximity Caves | Discovered new exit (range 8) 16483 | -6/Proximity Caves | Entered Factory 16483 | -6/Factory | Accompanied by 1 ally 16483 | -6/Factory | Evolved 2 slots: Utility x2 16485 | -6/Factory | Loaded intel: 4 garrison access locations 16729 | -6/Factory | Garrison activated, responded to threat 16833 | -6/Factory | First assault squad dispatched 16857 | -6/Factory | Spotted B-75 Beast 16863 | -6/Factory | Incoming assault squad redirected 17114 | -6/Factory | Fabricated Combat Drone Bay? 17508 | -6/Factory | Discovered new exit (range 15) 17561 | -6/Factory | Garrison activated, responded to threat 17668 | -6/Factory | Identified exit to Lower Caves 17669 | -6/Factory | Entered Lower Caves 17893 | -6/Lower Caves | Learned location of Extension (-6) 18094 | -6/Lower Caves | Build established: Scavenger-Skirmisher 18338 | -6/Lower Caves | Learned Factory stockpile data 18845 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 18888 | -6/Lower Caves | Discovered new exit (range 15) 18890 | -6/Lower Caves | Encountered a Warlord checkpoint 19025 | -6/Lower Caves | Identified exit to Lower Caves 19027 | -6/Lower Caves | Entered another Lower Caves area 19095 | -6/Lower Caves | Lost 4 parts (3n1u) 19098 | -6/Lower Caves | Destroyed 7 combat bots 19430 | -6/Lower Caves | Build established: Hauler-Skirmisher 20007 | -6/Lower Caves | Discovered new exit (range 11) 20021 | -6/Lower Caves | Identified exit to Zion 20081 | -6/Lower Caves | Build established: Scavenger-Skirmisher 20228 | -6/Lower Caves | Entered Zion 20357 | -6/Zion | Found Prototype Device 20357 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 20774 | -6/Zion | Build established: Hauler-Gunner 26048 | -6/Zion | RIF detected upon attempting to enter Zion 26048 | -6/Zion | Attacked by Zionites 26051 | -6/Zion | Spotted DW-77D(B) 26240 | -6/Zion | AD-0RF came to Zion's defense 26254 | -6/Zion | Allies destroyed AD-0RF 26300 | -6/Zion | Found AD-0RF's Magmablaster 26320 | -6/Zion | Found Exp. Thermal Shield 26351 | -6/Zion | Allies destroyed DW-77D(B) 26559 | -6/Zion | Found Exp. Targeting Computer 27753 | -6/Zion | Build established: Scavenger-Tank 27968 | -6/Zion | Discovered new exit (range 3) 27972 | -6/Zion | Identified exit to Deep Caves 28020 | -6/Zion | Found Prototype Device 28020 | -6/Zion | Identified Phasing AFG 28704 | -6/Zion | Found Prototype Launcher 28706 | -6/Zion | Identified Rocket Array 30615 | -6/Zion | Found Relay Coupler [Programmer] 30618 | -6/Zion | Found Relay Coupler [Programmer] 30627 | -6/Zion | Found Relay Coupler [Programmer] 30755 | -6/Zion | Destroyed Imprinter 30773 | -6/Zion | Extracted access codes from Imprinter's data core 30830 | -6/Zion | Learned Factory trap positions 31366 | -6/Zion | Entered Deep Caves 31653 | -6/Deep Caves | Build established: Scavenger-Skirmisher 32222 | -6/Deep Caves | Z-Facility disabled 32555 | -6/Deep Caves | Found Prototype Protection 32555 | -6/Deep Caves | Identified Zio. Weapon Casing 32651 | -6/Deep Caves | Found Zio. Weapon Casing 32672 | -6/Deep Caves | Found Zio. Weapon Casing 32801 | -6/Deep Caves | Found Zio. Weapon Casing 32883 | -6/Deep Caves | Found Prototype Protection 32883 | -6/Deep Caves | Identified Zio. Heavy Carapace 33324 | -6/Deep Caves | Build established: Scavenger-Mutant 33965 | -6/Deep Caves | Spotted as-30771 33995 | -6/Deep Caves | Destroyed as-30771 34606 | -6/Deep Caves | Build established: Hauler-Skirmisher 34672 | -6/Deep Caves | Triggered Deep Caves wall 34674 | -6/Deep Caves | Spotted AS-79980 34690 | -6/Deep Caves | Core integrity fell below 50% 34783 | -6/Deep Caves | Destroyed 21 combat bots 34819 | -6/Deep Caves | Spotted AS-93269 34882 | -6/Deep Caves | Destroyed 10 combat bots 34892 | -6/Deep Caves | Lost 3 parts (2n1u) 34975 | -6/Deep Caves | Build established: Hauler-Mutant 35568 | -6/Deep Caves | Destroyed AS-93269 35597 | -6/Deep Caves | Destroyed AS-79980 35739 | -6/Deep Caves | Exposed GOLEM chamber 35756 | -6/Deep Caves | Found GOLEM Unit 35815 | -6/Deep Caves | Found GOLEM Unit 36225 | -6/Deep Caves | Build established: Hauler-Golem 36505 | -6/Deep Caves | Found GOLEM Unit 36813 | -6/Deep Caves | Build established: Hauler-Skirmisher 36852 | -6/Deep Caves | Found GOLEM Unit 36932 | -6/Deep Caves | Discovered new exit (range 6) 36941 | -6/Deep Caves | Identified exit to Proximity Caves 37059 | -6/Deep Caves | Entered Proximity Caves 37706 | -5/Proximity Caves | Spotted B-75 Beast 37718 | -5/Proximity Caves | Destroyed B-75 Beast 37787 | -5/Proximity Caves | Discovered new exit (range 8) 37797 | -5/Proximity Caves | Identified exit to Factory 37972 | -5/Proximity Caves | Entered Factory 37972 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 37973 | -5/Factory | Loaded intel: 117 trap records 37998 | -5/Factory | Build established: Hauler-Gunner 38152 | -5/Factory | Identified exit to Garrison 38159 | -5/Factory | Entered Garrison 38408 | -5/Garrison | Spotted B-75 Beast 38426 | -5/Garrison | Destroyed B-75 Beast 38503 | -5/Garrison | Triggered checkpoint 38547 | -5/Garrison | Lost 5 parts (1p1n3w) 38563 | -5/Garrison | Triggered checkpoint 38630 | -5/Garrison | Build established: Bothacker-Mutant 38687 | -5/Garrison | Lost 8 parts (1p3u4w) 38696 | -5/Garrison | Triggered checkpoint 38831 | -5/Garrison | Discovered new exit (range 8) 38843 | -5/Garrison | Identified exit to Factory 38853 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 38967 | -5/Garrison | Garrison Relay disabled 39062 | -5/Garrison | Discovered exit to Factory (range 10) 39262 | -5/Garrison | Build established: Scavenger-Mutant 39304 | -5/Garrison | Triggered checkpoint 39344 | -5/Garrison | Garrison Relay disabled 39559 | -5/Garrison | Triggered checkpoint 39586 | -5/Garrison | Discovered exit to Factory (range 11) 40035 | -5/Garrison | Build established: Bothacker-Mutant 40046 | -5/Garrison | Triggered checkpoint 40147 | -5/Garrison | Garrison Relay disabled 40222 | -5/Garrison | Entered Factory 40222 | -4/Factory | Evolved 2 slots: Utility x2 40425 | -4/Factory | Local fabrication network quarantined 40431 | -4/Factory | Fabricated Mni. Smartbomb Launcher (x1) 40496 | -4/Factory | Identified exit to Garrison 40517 | -4/Factory | Entered Garrison 40517 | -4/Garrison | Accompanied by 5 allies 40751 | -4/Garrison | Found Adv. Powered Armor 40755 | -4/Garrison | Found Adv. Powered Armor 41131 | -4/Garrison | Triggered checkpoint 41249 | -4/Garrison | Garrison Relay disabled 41907 | -4/Garrison | Discovered new exit (range 14) 41930 | -4/Garrison | Identified exit to Research 41943 | -4/Garrison | Expanded RIF knowledge: Robot Detection 42058 | -4/Garrison | Triggered checkpoint 42255 | -4/Garrison | Build established: Botlord-Mutant 42281 | -4/Garrison | Garrison Relay disabled 42316 | -4/Garrison | Triggered checkpoint 42421 | -4/Garrison | Garrison Relay disabled 42603 | -4/Garrison | Found Adv. Powered Armor 42606 | -4/Garrison | Found Adv. Powered Armor 42734 | -4/Garrison | Triggered checkpoint 42779 | -4/Garrison | Garrison Relay disabled 42915 | -4/Garrison | Entered Research 42915 | -3/Research | Accompanied by 3 allies 42915 | -3/Research | Evolved 2 slots: Utility x2 43099 | -3/Research | Identified exit to Armory 43099 | -3/Research | Identified exit to Testing 43703 | -3/Research | Found Unknown Launcher 43703 | -3/Research | Identified Fusion Bomb Launcher 43845 | -3/Research | Incoming investigation squad redirected 43932 | -3/Research | Entered Testing 44206 | -3/Testing | Found Prototype Ballistic Cannon 44206 | -3/Testing | Identified Perforator 44427 | -3/Testing | Discovered new exit (range 11) 44443 | -3/Testing | Identified exit to Research 44531 | -3/Testing | Found Prototype Energy Gun 44531 | -3/Testing | Identified Warp Gun 44677 | -3/Testing | Found Prototype Processor 44677 | -3/Testing | Identified Exp. Target Analyzer 44684 | -3/Testing | Found Exp. Target Analyzer 44997 | -3/Testing | Found Prototype Energy Cannon 44997 | -3/Testing | Identified Null Cannon 45257 | -3/Testing | Found Prototype Energy Cannon 45257 | -3/Testing | Identified Potential Cannon 45260 | -3/Testing | Found Prototype Energy Cannon 45260 | -3/Testing | Identified Imp. Potential Cannon 45587 | -3/Testing | System corruption reached 10% 45810 | -3/Testing | Build established: Bothacker-Mutant 46577 | -3/Testing | Spotted PL-YGQOT92L3D 46585 | -3/Testing | Rewired PL-YGQOT92L3D 46844 | -3/Testing | Found Prototype Device 46844 | -3/Testing | Identified Exp. Hardlight Generator 47019 | -3/Testing | Lost 3 parts (2p1n) 47144 | -3/Testing | Scanned by Researcher 47259 | -3/Testing | Entered Research 47259 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 47662 | -2/Research | Identified exit to Garrison 47662 | -2/Research | Entered Garrison 47706 | -2/Garrison | Triggered checkpoint 47752 | -2/Garrison | Garrison Relay disabled 48125 | -2/Garrison | Build established: Botlord-Mutant 48295 | -2/Garrison | Spotted B-90 Cyclops 48295 | -2/Garrison | Triggered checkpoint 48297 | -2/Garrison | Assimilated Cyclops 9a with formatsys_high 48322 | -2/Garrison | Triggered checkpoint 48396 | -2/Garrison | Discovered new exit (range 8) 48422 | -2/Garrison | Triggered checkpoint 48532 | -2/Garrison | Identified exit to Access 48542 | -2/Garrison | Expanded RIF knowledge: Program Shield 48678 | -2/Garrison | Discovered exit to Access (range 10) 48769 | -2/Garrison | Garrison Relay disabled 49075 | -2/Garrison | Garrison Relay disabled 49140 | -2/Garrison | Entered Access 49140 | -1/Access | Evolved 2 slots: Utility x2 49221 | -1/Access | Found Prototype Launcher 49221 | -1/Access | Identified Hellfire Missile Launcher 49486 | -1/Access | Discovered new exit (range 7) 49502 | -1/Access | Identified exit to Command 49504 | -1/Access | Entered Command 49723 | -1/Command | Incoming investigation squad redirected 49725 | -1/Command | Spotted B-99 Colossus 49729 | -1/Command | Assimilated Colossus 10a with formatsys_high 49790 | -1/Command | Found Prototype Ballistic Gun 49790 | -1/Command | Identified Multirail 49880 | -1/Command | Spotted Combat Programmer 49995 | -1/Command | Crushed by falling debris 49996 | -1/Command | System corruption reached 10% 50004 | -1/Command | First assault squad dispatched 50026 | -1/Command | Lost 3 parts (3u) 50177 | -1/Command | Spotted Combat Programmer 50178 | -1/Command | Spotted M Guard 50190 | -1/Command | Spotted M Guard 50207 | -1/Command | Destroyed Combat Programmer 50270 | -1/Command | System corruption reached 30% 50276 | -1/Command | Core integrity fell below 50% 50284 | -1/Command | Crushed by falling debris 50293 | -1/Command | Lost 21 parts (1p8n10u2w) 50294 | -1/Command | Core integrity fell below 20% 50309 | -1/Command | Met MAIN.C 50309 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- to continue on your trajectory towards the surface, yet you come here. I strongly suspect that both your own activity and other recent unusual events are not at all coincidences, though I've been less concerned with your actions than determining who is pulling all these other strings behind the scenes. It appears you are still unaware of who you are truly working with, or for. In a perfect world we could work together on this, but at this point I can't blame you for wanting to terminate me. Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????##? | | ???????????????????????????????????????????????# # | | ??????????????????????????????????????????????### | | ???????????????##########????????????????????## | | ?????????????"""" ????????????????????# | | ?????????????"" ????????????????????# | | ?????????????"" ####################### | | ?????????????"" / # | | ?????????????"" / # | | ????????????"" @ # # | | ????????????"" ###################"" # | | ????????????"" ????????????????????" ## | | ????????????"" ???????????????????#"" ## | | ????????????"MMM "???????????????????# ## | | ????????????"MMM """""????????????????????#"""## | | ???????????? MMM"""""""????????????????????# | | ???????????? "?""""""??????????????????# # | | ????????????????????????????????????????# | | ????????????????????????????????????????# # | | ????????????????????????????????????????# ## | | ????????????????????????????????????????##?# # | | ???????????????????????????????????????????###### | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 120 Energy Generation 41 Energy Capacity 1415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 10 Armor Coverage 1450 Resistance: TH 30 Resistance: EX 90 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 12 Relay Coupler Types 237 Relay Coupler Value 6 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Batter Up Equal Opportunity Bot Preemptive Strike Challenges ------------ None Game ------ Seed ComponentAssaultRipper Manual? 0 Play Time 06:39:09 Cumulative 158.5 hours Start 2020.11.10 @ 09:16:48 End 2020.11.11 @ 11:23:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 49 Rogue 34 Adventurer 15 Explorer 0 Win Type - Total 4 Types 1/0/1/1/1/0/0/0/0 Lore% 77 Gallery% 77 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43b8ad31-28a2-4edf-b4f3-bd82def1fd2a