Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.27 @ 17:51:13 Player: MiNathan Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1809) 1809 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4434 Bonus ------- None Cogmind --------- Core Integrity 672/700 Matter 264/300 Energy 8/125 System Corruption 1% Temperature Cool (12) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Visual Processing Unit Visual Processing Unit Signal Interpreter Shield Generator System Shield > --- WEAPON (3) ------- Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Visual Processing Unit Visual Processing Unit Signal Interpreter Shield Generator System Shield > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- (None) [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware System Shield Protection Reactive Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 4 | . . 2 1 1 Weapon 1 | . . . . 1 Parts Attached 71 | 6 11 27 17 10 Power 15 | 1 2 3 3 6 Engine 12 | 1 2 3 3 3 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 15 | 2 1 8 3 1 Treads 5 | . 1 4 . . Leg 5 | . . 3 2 . Wheel 5 | 2 . 1 1 1 Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 4 6 4 2 Device 7 | . 1 3 2 1 Storage 5 | 1 2 2 . . Processor 3 | . 1 1 1 . Hackware 1 | . . . . 1 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 24 | 2 4 10 7 1 Energy Gun 11 | 2 4 2 3 . Energy Cannon 2 | . . . 1 1 Ballistic Gun 11 | . . 8 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 17 | . 3 2 10 2 Power 5 | . . 1 2 2 Propulsion 3 | . 1 . 2 . Utility 6 | . 2 1 3 . Weapon 3 | . . . 3 . Highest Loss Streak 8 | . 3 1 8 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 86 94 76 61 Engine 11 | . 14 10 11 7 Treads 6 | . 7 8 4 . Leg 4 | . . 9 6 . Wheel 4 | . 10 1 1 4 Device 6 | . 1 9 10 1 Storage 11 | . 11 17 . . Processor 15 | . 10 15 19 23 Protection 1 | . 1 . 6 . Energy Gun 11 | . 28 7 2 . Energy Cannon 2 | . . . 1 13 Ballistic Gun 8 | . . 14 13 7 Naked Turns . | . . . . . Heaviest Build 95 | 12 49 95 33 32 Greatest Support 40 | 32 32 40 40 28 Greatest Overweight (x) 17 | . 2 17 5 8 Average Overweight (x) 1 | . . 4 1 4 Largest Inventory Capacity 25 | 8 20 25 25 5 Average Capacity 13 | 6 7 23 5 5 Most Carried 7 | 5 6 7 5 3 Average Carried 2 | 2 2 4 . . Final Capacity 25 | 8 20 25 5 5 Final Carried 6 | 1 6 3 . . Class Distribution -------------------- 58% | Mutant 31% | Scavenger-Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1747 | 230 329 626 265 297 Remotely . | . . . . . Salvage Created 2208 | . 445 879 673 211 Parts 115 | . 18 47 39 11 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 41 | . 9 15 14 3 Guns 38 | . 8 15 14 1 Cannons 2 | . . . . 2 Classes Destroyed 10 | . 4 3 2 1 Worker 3 | . . 3 . . Builder 2 | . . 2 . . Recycler 2 | . 1 1 . . Operator 1 | . . . . 1 Watcher 8 | . 3 3 1 1 Swarmer 5 | . 2 . 3 . Grunt 24 | . 7 9 5 3 Duelist 1 | . . . 1 . Sentry 9 | . . 6 3 . Hunter 2 | . . . 2 . Best Kill Streak 6 | . 4 6 5 2 Combat Bots Only 6 | . 4 6 5 2 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 381 | . 71 86 161 63 Missed 94 | . 15 23 40 16 Damage Taken 2921 | . 505 609 1332 475 Core 600 | . 139 52 381 28 Absorbed by Shields 121 | . . . . 121 Ignored by Resistances 1032 | . 160 186 516 170 Regen/Repaired (Parts) 36 | . . 36 . . Core Remaining (%) 65 | 100 44 87 30 . Volleys Fired 186 | . 46 64 60 16 Largest 3 | . 2 2 2 3 Hottest 158 | . 130 130 125 158 Shots Fired 362 | . 84 128 109 41 Gun 334 | . 84 128 107 15 Cannon 28 | . . . 2 26 Launcher . | . . . . . Special . | . . . . . Kinetic 205 | . . 96 94 15 Thermal 157 | . 84 32 15 26 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 16 20 19 12 Robot Miss Streak 5 | . 5 4 3 2 Penetration Max 1 | . . . 1 . Secondary Targets 9 | . 1 4 4 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 279 | . 65 98 85 31 Core Hits 120 | . 27 54 31 8 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 10 | . 7 3 . . Burn 9 | . 7 2 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4567 | . 885 1577 1344 761 Guns 3949 | . 873 1571 1302 203 Cannons 571 | . . . 28 543 Explosions . | . . . . . Melee . | . . . . . Ramming 47 | . 12 6 14 15 Kinetic 2552 | . . 1200 1149 203 Thermal 1968 | . 873 371 181 543 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 1 . 4 1 Average Corruption 2 | . 1 . 4 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . 3 . 8 . Message Errors 1 | . . . 1 . Matter Fused 3 | . 1 . 2 . Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 2 | . 1 . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 59 | . . . . 59 Projectiles 59 | . . . . 59 Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 17 | . 4 . 6 7 Shots . | . . . . . Rammed 7 | . 3 . 3 1 Targets Rammed 8 | . 3 1 3 1 Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 398 | . 398 159 220 304 Average Temperature 92 | . 153 38 51 124 Received Heat Transfer 1304 | . 231 384 513 176 Effects 6 | . 5 . . 1 Shutdowns 1 | . 1 . . . Energy Bleed 2 | . 1 . . 1 Interference 2 | . 2 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 15 | . 10 3 1 1 Heat Transferred 4818 | . 2905 766 407 740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 344 | . 213 208 344 135 Initial 54 | . . 17 2 54 Average 72 | . 73 50 172 58 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 87 | 100 86 92 57 100 Level 1 12 | . 13 7 42 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 4 3 3 Investigation 8 | . 2 3 1 2 Extermination . | . . . . . Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 3 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 15 20 21 8 Peak Tracking Total 4 | . 3 4 4 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . . 1 3 Max in Single Turn 2 | . . . 1 2 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 8 4 1 2 Terminals 10 | . 6 2 . 2 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 68 | . 36 21 3 8 Successful 47 | . 26 15 2 4 Failed 21 | . 10 6 1 4 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 49 | . 29 12 . 8 Fabricators . | . . . . . Repair Stations 6 | . 1 5 . . Recycling Units 10 | . 6 4 . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 33 | . 21 8 . 4 Record 25 | . 15 6 . 4 Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 1 3 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Refit 2 | . 1 1 . . Recycling Unit Hacks 8 | . 4 4 . . Recycle Component 2 | . . 2 . . Process 2 | . 1 1 . . Report Inventory 2 | . 2 . . . Retrieve Matter 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 6 4 . 2 Full Trace Events 9 | . 4 3 . 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled 2 | . . 2 . . Recycled Matter 644 | . 199 445 . . Retrieved Matter 644 | . 199 445 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3941 | 48 1152 1666 466 609 Spaces Moved 1510 | 49 711 403 152 195 Core 198 | 25 . 24 42 107 Treads 444 | . 264 134 46 . Legs 220 | . . 165 55 . Wheels 648 | 24 447 80 9 88 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 200 100 100 Average Speed 209 | 74 134 339 172 273 Slowest Speed 900 | 100 320 900 300 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 88 36 17 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1968 | 60 822 595 253 238 Wait 85 | . 26 52 . 7 Move 1506 | 48 710 402 151 195 Hop . | . . . . . Pick Up 68 | 6 16 26 13 7 Fast Attach 3 | 1 1 . 1 . Attach 31 | 5 3 9 8 6 Detach . | . . . . . Swap 37 | . 7 18 8 4 Drop 44 | . 10 23 9 2 Fire 186 | . 46 64 60 16 Melee . | . . . . . Ram 6 | . 2 . 3 1 Kick 1 | . . 1 . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 308 | -10/Materials | Lost 3 parts (1n2u) 520 | -10/Materials | Identified exit to Mines 651 | -10/Materials | Discovered new exit (range 8) 683 | -10/Materials | Core integrity fell below 50% 705 | -10/Materials | Identified exit to Materials 1105 | -10/Materials | Discovered exit to Materials (range 12) 1201 | -10/Materials | Entered another Materials area 1201 | -9/Materials | Evolved 2 slots: Utility x2 1328 | -9/Materials | Repaired Spread Laser 1859 | -9/Materials | Discovered new exit (range 15) 1915 | -9/Materials | Identified exit to Materials 2507 | -9/Materials | Build established: Scavenger-Skirmisher 2867 | -9/Materials | Entered another Materials area 2867 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3008 | -8/Materials | Identified exit to Garrison 3210 | -8/Materials | Core integrity fell below 50% 3261 | -8/Materials | Lost 8 parts (2p1n2u3w) 3300 | -8/Materials | Discovered new exit (range 8) 3330 | -8/Materials | Identified exit to Factory 3333 | -8/Materials | Entered Factory 3333 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3942 | -7/Factory | Self-destructed Last Messages --------------- Lgt. Deuterium Engine destroyed. Acquired Lgt. Ion Engine. Slug penetrates Terminal. Penetrated by Slug. K-01 Serf collects debris. Critical hit (Burn: +25). U-05 Engineer builds a Door. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. Terminal disabled. K-01 Serf collects debris. Penetrated by Slug. R-06 Scavenger collects Imp. Heat Sink. Lgt. Nuclear Core destroyed. Penetrated by Slug. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Nuclear Core. Slug penetrates Wall. Penetrated by Slug. K-01 Serf destroyed. 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