Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 12:54:48 Player: Compilatron Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (85) 425 Value Destroyed (3290) 3290 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (406) 406 TOTAL SCORE: 8841 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 35 Entered DSFs 500 Friendly Fire -234 Cogmind --------- Core Integrity 0/1000 Matter 93/300 Energy 65/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Remote Datajack Molecular Deconstructor Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Targeting Computer Target Analyzer Advanced ECM Suite > --- WEAPON ----------- Coil Gun Mass Driver Enhanced Gauss Cannon Powered Hammer > --- INVENTORY -------- Fission Core Nuclear Pulse Array Improved Heat Sink Structural Scanner Targeting Computer Core Analyzer Kinecellerator Improved Kinecellerator Makeshift Transmission Jammer Improved Reaction Control System Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating Gauss Cannon Proton Missile Launcher Heavy Missile Launcher Remote Datajack Molecular Deconstructor [Rating: 77] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Armored Leg Treads Armored Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Makeshift Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . . . . . 1 Utility 4 | . . . . . . 2 . . 2 . . Weapon 2 | . . . . . 2 . . . . . . Parts Attached 96 | 3 4 13 2 4 8 26 10 . 8 1 17 Power 12 | 1 . 1 . 2 . 3 1 . 1 . 3 Engine 7 | 1 . . . 2 . 3 . . . . 1 Core 5 | . . 1 . . . . 1 . 1 . 2 Reactor . | . . . . . . . . . . . . Propulsion 26 | . . 9 . 1 4 4 1 . 4 . 3 Treads 4 | . . 2 . . . 1 1 . . . . Leg 17 | . . 5 . 1 4 2 . . 4 . 1 Wheel 3 | . . 2 . . . 1 . . . . . Hover 2 | . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . Utility 17 | . 1 2 1 . 1 6 1 . 2 1 2 Device 7 | . 1 . 1 . . 2 1 . . 1 1 Storage 3 | . . 2 . . . . . . . . 1 Processor 6 | . . . . . 1 3 . . 2 . . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 41 | 2 3 1 1 1 3 13 7 . 1 . 9 Energy Gun 10 | 2 1 1 . 1 1 3 . . . . 1 Energy Cannon 5 | . . . . . 1 3 . . . . 1 Ballistic Gun 9 | . . . 1 . 1 1 3 . 1 . 2 Ballistic Cannon 8 | . . . . . . 4 1 . . . 3 Launcher 5 | . 2 . . . . 1 . . . . 2 Special Weapon 2 | . . . . . . . 2 . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . 5 Parts Lost 31 | . . . . 3 . 12 2 . 1 1 12 Power 4 | . . . . 1 . 1 . . . . 2 Propulsion 9 | . . . . . . 3 . . . . 6 Utility 2 | . . . . . . 1 1 . . . . Weapon 16 | . . . . 2 . 7 1 . 1 1 4 Highest Loss Streak 6 | . . . . 2 . 3 1 . 1 1 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 100 100 93 94 85 82 92 94 98 83 Engine 4 | . 14 4 . 8 9 6 6 . . . . Core 4 | . . 9 14 4 . . . 7 6 6 7 Treads 3 | . . 9 . . . 2 10 15 7 . . Leg 16 | . 28 9 28 28 36 13 . . 10 26 20 Wheel 2 | . . 9 . . . 3 7 7 3 . . Device 7 | . 8 14 14 14 6 5 . 7 6 6 4 Storage 8 | . 14 14 14 14 9 7 7 7 6 6 4 Processor 11 | . . . . . 2 15 15 15 26 26 21 Energy Gun 4 | . 18 14 3 4 9 5 . . . . 1 Energy Cannon 3 | . . . . . 4 4 7 7 6 6 1 Ballistic Gun 8 | . . . 10 14 17 5 6 15 12 11 4 Ballistic Cannon 2 | . . . . . . 6 1 . . . 5 Launcher 3 | . 9 14 14 4 . 2 . . . . . Impact Weapon 2 | . . . . . . . 3 7 6 6 4 Piercing Weapon 1 | . . . . . . 3 3 . . . . Peak Build Rating 77 | 6 7 15 19 21 36 48 61 55 67 67 77 Average Rating 41 | 6 6 10 17 18 32 42 53 55 61 65 66 On Entrance 33 | 6 6 7 15 19 21 36 48 55 55 67 63 Naked Turns 39 | . . . . . . . . . . . 39 Heaviest Build 92 | 13 16 92 52 52 61 82 82 74 74 73 89 Greatest Support 64 | 20 20 27 27 30 55 57 28 28 64 64 64 Greatest Overweight (x) 9 | . . 9 1 1 1 5 2 2 2 1 1 Average Overweight (x) 1 | . . 4 1 1 . 1 2 2 1 1 . Largest Inventory Capacity 25 | 8 8 25 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 8 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 8 11 19 20 20 20 20 18 20 19 20 Average Carried 16 | 6 7 8 14 18 19 17 18 18 17 17 17 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 11 19 20 19 20 18 18 18 19 5 Class Distribution -------------------- 32% | Mutant 19% | Gunner 17% | Skirmisher 14% | Scavenger-Skirmisher 6% | Tank 5% | Assassin 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Gunner | -6/Factory Gunner | -6/DSF Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Matter Collected 2030 | 200 11 44 . 207 250 614 276 35 . 139 254 Remotely . | . . . . . . . . . . . . Salvage Created 2635 | . 47 79 . 115 287 819 370 35 . 203 680 Parts 189 | . 11 6 . 18 12 65 28 3 . 12 34 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 25 3 . . . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 67 | . 3 5 . 9 6 13 7 1 . 3 20 Melee 12 | . . . . . . 9 . . . . 3 Guns 25 | . 1 1 . 7 6 1 3 1 . 2 3 Cannons 7 | . . . . . . 3 1 . . . 3 AOE 18 | . 2 4 . 2 . . . . . . 10 Classes Destroyed 12 | . 2 1 . 1 1 3 2 . . . 2 Worker 5 | . . . . . . 1 . . . . 4 Builder 5 | . . . . . . 3 . . . . 2 Recycler 1 | . . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . . . 2 Watcher 3 | . 1 . . . . 2 . . . . . Swarmer 28 | . 3 3 . 8 . . . . . . 14 Grunt 13 | . . 2 . 1 5 5 . . . . . Sentry 7 | . . . . . 1 4 . . . . 2 Demolisher 1 | . . . . 1 . . . . . . . Specialist 6 | . . . . . . . 3 . . 3 . Hunter 3 | . . . . . . . 3 . . . . Programmer 10 | . . . . . . 4 1 1 . . 4 Thug 1 | . . . . . 1 . . . . . . Best Kill Streak 14 | . 4 3 . 4 3 3 3 1 . 2 14 Combat Bots Only 6 | . 3 3 . 4 3 2 3 1 . 2 6 Max Kills in Single Turn 4 | . 3 2 . 3 2 1 1 1 . 1 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 2 . 2 . . . . . . 4 Melee 1 | . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Hostile Shots Fired 639 | . 3 10 . 19 43 205 77 10 . 8 264 Missed 167 | . . 2 . 2 8 67 18 . . . 70 Damage Taken 7583 | . 31 154 . 215 526 1663 868 144 45 189 3748 Core 1599 | . . 21 . 37 97 296 90 15 21 . 1022 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 427 | . . . . . . . . . . . 427 Core Remaining (%) 79 | 100 . . . 76 82 . . 42 . 97 . Volleys Fired 182 | . 2 10 . 12 25 71 22 5 . 3 32 Largest 4 | . 2 2 . 2 4 4 3 3 . 3 3 Hottest 277 | . 80 80 . 54 169 277 161 121 . 123 177 Shots Fired 353 | . 3 16 . 13 69 113 55 14 . 9 61 Gun 232 | . 2 9 . 12 65 68 30 9 . 6 31 Cannon 103 | . . . . . 4 45 22 5 . 3 24 Launcher 15 | . 1 7 . 1 . . . . . . 6 Special 3 | . . . . . . . 3 . . . . Kinetic 180 | . . . . 12 49 38 32 9 . 6 34 Thermal 119 | . 2 9 . . 20 39 20 5 . 3 21 Explosive 15 | . 1 7 . 1 . . . . . . 6 Electromagnetic 36 | . . . . . . 36 . . . . . Robot Hit Streak 8 | . 2 1 . 4 6 8 7 5 . 6 7 Robot Miss Streak 9 | . . 3 . 9 5 7 8 3 . 1 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 255 | . 2 5 . 9 46 91 41 7 . 7 47 Core Hits 151 | . 4 6 . 13 21 48 16 5 . 4 34 Critical Kills 4 | . . . . . . . . 1 . 1 2 Critical Parts Destroyed 6 | . . . . . . . 1 . . 1 4 Critical Strikes 22 | . . . . . . 8 1 1 . 2 10 Burn 3 | . . . . . . 1 . . . . 2 Destroy 2 | . . . . . . . . 1 . 1 . Blast 2 | . . . . . . . . . . . 2 Smash 8 | . . . . . . . 1 . . 1 6 Impale 7 | . . . . . . 7 . . . . . Melee Attacks 74 | . . . . . . 30 11 . . 2 31 Impact 38 | . . . . . . . 5 . . 2 31 Slashing . | . . . . . . . . . . . . Piercing 36 | . . . . . . 30 6 . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8491 | . 100 224 . 266 697 1996 782 177 . 185 4064 Guns 2196 | . 26 24 . 175 647 531 216 112 . 80 385 Cannons 1357 | . . . . . 50 654 285 65 . 55 248 Explosions 2917 | . 74 200 . 91 . 36 . . . . 2516 Melee 2017 | . . . . . . 775 281 . . 50 911 Ramming 4 | . . . . . . . . . . . 4 Kinetic 1937 | . . . . 175 479 573 216 112 . 80 302 Thermal 2185 | . 26 67 . . 218 544 285 65 . 55 925 Explosive 2244 | . 74 157 . 91 . . . . . . 1922 Electromagnetic 104 | . . . . . . 104 . . . . . Impact 1142 | . . . . . . . 181 . . 50 911 Slashing . | . . . . . . . . . . . . Piercing 875 | . . . . . . 775 100 . . . . Highest Corruption 14 | . . . . . . 7 9 10 . . 14 Average Corruption 6 | . . . . . . 4 7 9 . . 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 124 | . . . . . . 41 23 36 . . 24 Message Errors 25 | . . . . . . 7 5 11 . . 2 Matter Fused 27 | . . . . . . 11 5 4 . . 7 Heat Flow Errors 14 | . . . . . . 2 3 8 . . 1 Energy Discharges 14 | . . . . . . 5 3 1 . . 5 Parts Rejected 3 | . . . . . . 3 . . . . . Parts Fused 2 | . . . . . . 1 . 1 . . . Data Loss (minor) 14 | . . . . . . 6 2 3 . . 3 Data Loss (major) 5 | . . . . . . . 3 . . . 2 Misfires 6 | . . . . . . 2 . 2 . . 2 Alerts 6 | . . . . . . 3 . 3 . . . Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 6 | . . . . . . 1 2 3 . . . Overload Shots 2 | . . . . . . 2 . . . . . Effects 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Overflow Damage 615 | . . 12 . . . 49 51 . . 50 453 Projectiles 25 | . . . . . . 15 . . . . 10 Explosions 247 | . . 12 . . . . . . . . 235 Melee 343 | . . . . . . 34 51 . . 50 208 Knockbacks 9 | . . . . . . 2 3 . . . 4 Impact 6 | . . . . . . . 3 . . . 3 Kinetic 2 | . . . . . . 2 . . . . . Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 164 | . . 47 . 9 . 21 . . . . 87 Shots 6 | . . 2 . 1 . 1 . . . . 2 Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 507 | . 28 174 . . 354 390 234 263 . . 507 Average Temperature 120 | . 15 70 . . 189 100 64 86 . . 186 Received Heat Transfer 1146 | . 9 72 . . 306 345 18 . . . 396 Effects 13 | . . . . . 3 3 . . . . 7 Shutdowns 3 | . . . . . 1 . . . . . 2 Energy Bleed 3 | . . . . . . 1 . . . . 2 Interference 3 | . . . . . . 2 . . . . 1 Matter Decay 3 | . . . . . 1 . . . . . 2 Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . 1 1 Combat Hostiles 3 | . . . . . . . 1 . . 1 1 Parts Fried 5 | . . . . . . . 2 . . 2 1 Impact Corruptions 14 | . . . . . . . 3 . . 1 10 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . . . . . 1 . . . . 6 Heat Transferred 3092 | . 74 174 . . 444 890 370 74 . 74 992 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Peak Influence 899 | . 100 283 . 206 170 256 . . . 73 899 Initial 74 | . . 39 . . 74 32 . . . 3 32 Average 134 | . 66 216 . 177 82 86 . . . 48 244 Maximum Alert Level 3 | . . 1 . 1 . 1 . . . . 3 Low Security (%) 79 | 100 100 44 . 66 100 89 . . 100 100 62 Level 1 16 | . . 55 . 33 . 10 . . . . 21 Level 2 . | . . . . . . . . . . . 1 Level 3 3 | . . . . . . . . . . . 14 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . . 1 . . 1 6 . . . 1 4 Investigation 2 | . . 1 . . . 1 . . . . . Extermination 5 | . . . . . . 3 . . . . 2 Reinforcement 4 | . . . . . 1 2 . . . 1 . Assault 1 | . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Distress Signals 4 | . 1 . . . 1 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 105 | . 5 2 . 6 9 26 8 1 . 4 44 Peak Tracking Total 12 | . 4 1 . 4 3 7 2 1 . 2 12 Tactical Retreats 11 | . . . . . . 6 . . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Traps Triggered 5 | . . . . . . 1 . . 2 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Machines Disabled 30 | . . 5 . 1 . 4 1 . . . 19 Max in Single Turn 6 | . . 3 . 1 . 2 1 . . . 6 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Machines Accessed 20 | . 2 1 3 . 3 5 1 . 1 . 4 Terminals 10 | . 1 . . . 2 3 . . 1 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 Recycling Units 2 | . 1 . . . 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 63 | . 5 1 26 . 9 9 1 . 1 . 11 Successful 45 | . 4 1 26 . 3 3 1 . 1 . 6 Failed 18 | . 1 . . . 6 6 . . . . 5 Catastrophic 2 | . . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 9 | . 1 . . . 5 2 1 . . . . Terminals 23 | . 1 . . . 7 5 . . 1 . 9 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . . . . 2 Recycling Units 6 | . 4 . . . 2 . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 38 | . 1 1 26 . 3 1 1 . 1 . 4 Record 28 | . . . 26 . . . . . . . 2 Open Door 2 | . . 1 . . . . 1 . . . . Open DSF 2 | . . . . . . 1 . . 1 . . Locate Traps 3 | . . . . . 1 . . . . . 2 Hauler Manifests 1 | . . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . . . . . 3 4 . . . . 3 Full Trace Events 2 | . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 Time 26 | . . . . . . . . . . . 26 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Total Allies 5 | . . . 2 3 . . . . . . . Largest Group 3 | . . . 2 3 2 . . . . . . Highest-Rated Group 53 | . . . 16 53 45 . . . . . . Highest-Rated Ally 31 | . . . 8 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . . 1 18 . . . . . . Total Damage 231 | . . . . . 231 . . . . . . Kills 1 | . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Turns Passed 7838 | 19 246 488 1048 325 614 1906 776 843 261 112 1200 Spaces Moved 3746 | 1 190 242 524 153 291 951 479 50 159 50 656 Core 78 | . . . . . . . . . . . 78 Treads . | . . . . . . . . . . . . Legs 2215 | 1 190 87 524 153 291 416 . . 56 50 447 Wheels 1322 | . . 155 . . . 535 479 50 103 . . Hover 131 | . . . . . . . . . . . 131 Flight . | . . . . . . . . . . . . Fastest Speed 40 | 120 120 120 185 185 120 130 130 130 130 190 40 Average Speed 157 | 120 120 177 185 186 171 157 130 130 151 190 144 Slowest Speed 470 | 120 120 215 185 190 190 470 130 130 190 190 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 2 35 41 92 43 24 30 63 10 6 52 17 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 1 . . 1 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 195 | . 5 43 . 4 2 6 4 1 . . 130 Melee . | . . . . . . . . . . . . Projectile 23 | . . . . . 2 6 4 1 . . 10 AOE 172 | . 5 43 . 4 . . . . . . 120 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Total 5301 | 17 206 281 602 179 360 1219 577 817 182 57 804 Wait 1023 | 14 . 6 32 8 25 108 30 763 . . 37 Move 3735 | . 189 241 523 152 290 950 478 49 158 49 656 Hop . | . . . . . . . . . . . . Pick Up 100 | . 6 6 7 3 7 25 12 . 10 2 22 Fast Attach 10 | . 1 . . . 1 . . . . . 8 Attach 43 | . 1 . . 2 4 18 9 . 5 . 4 Detach 5 | . 1 . . . . 1 2 . . . 1 Swap 43 | 3 2 13 2 2 3 8 1 . 3 1 5 Drop 45 | . 4 4 . . 5 8 12 . 6 . 6 Fire 182 | . 2 10 . 12 25 71 22 5 . 3 32 Melee 74 | . . . . . . 30 11 . . 2 31 Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 39 | . . 1 38 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 0) 20 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 16) 266 | -10/Materials | Entered Mines 332 | -10/Mines | Build established: Mutant 623 | -10/Mines | Met a Derelict shopkeep closing up shop 747 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 747 | -10/Mines | Discovered new exit (range 5) 754 | -10/Mines | Entered Exiles 754 | -10/Exiles | Found Exiles lab destroyed 1076 | -10/Exiles | Learned location of Zion (-7) 1780 | -10/Exiles | Discovered new exit (range 14) 1802 | -10/Exiles | Entered Mines 1802 | -9/Mines | Accompanied by 2 allies 1934 | -9/Mines | Assembled infested the area 2087 | -9/Mines | Learned Materials trap positions 2094 | -9/Mines | Discovered new exit (range 4) 2117 | -9/Mines | Received a Mining Laser from a helpful Derelict 2127 | -9/Mines | Entered Materials 2127 | -8/Materials | Accompanied by 2 allies 2127 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2128 | -8/Materials | Loaded intel: 18 trap records 2554 | -8/Materials | Discovered new exit (range 5) 2741 | -8/Materials | Entered Factory 2741 | -7/Factory | Evolved 2 slots: Utility x2 3121 | -7/Factory | Build established: Skirmisher 4014 | -7/Factory | Build established: Assassin 4162 | -7/Factory | Lost 3 parts (1u2w) 4516 | -7/Factory | Discovered new exit (range 19) 4647 | -7/Factory | Entered Lower Caves 4658 | -7/Lower Caves | Learned Factory security intel 4710 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4721 | -7/Lower Caves | Found Prototype Special Weapon 4723 | -7/Lower Caves | Identified Molecular Deconstructor 5057 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5063 | -7/Lower Caves | Build established: Tank 5087 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5132 | -7/Lower Caves | Core integrity fell below 50% 5404 | -7/Lower Caves | Discovered new exit (range 12) 5423 | -7/Lower Caves | Entered another Lower Caves area 5433 | -7/Lower Caves | System corruption reached 10% 5444 | -7/Lower Caves | Discovered new exit (range 12) 5699 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6266 | -7/Lower Caves | Entered Factory 6266 | -6/Factory | Evolved 2 slots: Utility x2 6527 | -6/Factory | Identified exit to DSF 6527 | -6/Factory | Entered DSF 6568 | -6/DSF | Additional patrols routed to DSF 6603 | -6/DSF | Discovered new exit (range 19) 6639 | -6/DSF | Entered Factory 6639 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6941 | -5/Factory | Build established: Gunner 7547 | -5/Factory | Repaired Hcp. Storage Unit 7640 | -5/Factory | Garrison activated, responded to threat 7717 | -5/Factory | System corruption reached 10% 7731 | -5/Factory | Released all parts (9) 7733 | -5/Factory | Core integrity fell below 50% 7761 | -5/Factory | Lost 6 parts (4n2w) 7809 | -5/Factory | Core integrity fell below 20% 7839 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07818_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 07820_ P-70 Sage resets L-41 Fighter, system corruption cleaned. 07825_ K-01 Serf cleans the Power Conduit. 07832_ U-05 Engineer lays Concrete. 07833_ System corrupted: Energy discharge (-27). 07833_ K-01 Serf collects debris. 07833_ U-05 Engineer lays Concrete. 07834_ C-30 ARC bursts open, deploying its payload. 07834_ G-67 Veteran unfolds itself. 07834_ L-41 Fighter unfolds itself. 07834_ G-50 Soldier unfolds itself. 07834_ E-15 Imp unfolds itself. 07835_ U-05 Engineer lays Concrete. 07838_ Acquired 15 matter. 07838_ Acquired 13 matter. 07838_ E-15 Imp destroyed. 07839_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | """ !! 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