Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 10:19:39 Player: IceBox Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (39) 195 Value Destroyed (1017) 1017 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2112 Bonus ------- None Cogmind --------- Core Integrity 329/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (200) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (4) ------ Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (24) --- Ion Engine Ion Engine Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Wheel Signal Interpreter Medium Armor Plating Hacking Suite Beam Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Improved Treads Improved Treads Wheel Signal Interpreter Targeting Computer Targeting Computer Medium Armor Plating Hacking Suite EM Pulse Gun Light Assault Rifle Heavy Assault Rifle EMP Blaster [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 27 | 2 8 17 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 6 | 2 1 3 Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 5 | . 3 2 Device . | . . . Storage 5 | . 3 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | . 2 11 Energy Gun 7 | . 1 6 Energy Cannon . | . . . Ballistic Gun 4 | . . 4 Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . 3 12 Power 3 | . 1 2 Propulsion 3 | . . 3 Utility . | . . . Weapon 9 | . 2 7 Highest Loss Streak 4 | . 2 4 Average Slot Usage (%) 99 | . 99 99 Engine 12 | . 13 11 Treads 17 | . 14 20 Wheel 7 | . 13 1 Storage 34 | . 27 44 Energy Gun 12 | . 14 10 Ballistic Gun 8 | . 7 9 Ballistic Cannon 4 | . 6 1 Naked Turns . | . . . Heaviest Build 59 | 10 41 59 Greatest Support 46 | 40 40 46 Greatest Overweight (x) 5 | . 4 5 Average Overweight (x) 2 | . 3 1 Largest Inventory Capacity 24 | 6 16 24 Average Capacity 18 | 6 14 23 Most Carried 24 | 6 16 24 Average Carried 16 | 6 14 20 Final Capacity 24 | 6 16 24 Final Carried 24 | 6 16 24 Class Distribution -------------------- 56% | Mutant 43% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 881 | 200 400 281 Remotely . | . . . Salvage Created 1237 | . 601 636 Parts 77 | . 27 50 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 32 | . 13 19 Guns 23 | . 6 17 Cannons 7 | . 7 . AOE 2 | . . 2 Classes Destroyed 8 | . 3 5 Worker 2 | . . 2 Recycler 1 | . 1 . Operator 1 | . . 1 Watcher 3 | . 1 2 Swarmer 10 | . . 10 Grunt 19 | . 13 6 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 6 | . 6 6 Combat Bots Only 6 | . 6 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1693 | . 614 1079 Core 162 | . 91 71 Absorbed by Shields . | . . . Core Remaining (%) 81 | 100 63 . Volleys Fired 107 | . 46 61 Largest 2 | . 2 2 Hottest 130 | . 75 130 Shots Fired 211 | . 92 119 Gun 182 | . 69 113 Cannon 26 | . 23 3 Launcher 3 | . . 3 Special . | . . . Kinetic 121 | . 46 75 Thermal 64 | . 31 33 Explosive . | . . . Electromagnetic 26 | . 15 11 Robot Hit Streak 17 | . 13 17 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 159 | . 67 92 Core Hits 72 | . 29 43 Critical Hits 2 | . 1 1 Critical Kills . | . . . Critical Parts Destroyed 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2220 | . 971 1249 Guns 1626 | . 543 1083 Cannons 393 | . 338 55 Explosions 194 | . 90 104 Melee . | . . . Ramming 7 | . . 7 Kinetic 1098 | . 466 632 Thermal 756 | . 362 394 Explosive . | . . . Electromagnetic 359 | . 143 216 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 46 | . 30 16 Projectiles . | . . . Explosions 46 | . 30 16 Melee . | . . . Knockbacks 8 | . 8 . Impact . | . . . Kinetic 5 | . 5 . Secondary 3 | . 3 . Self-Inflicted Damage 90 | . 34 56 Shots 4 | . 1 3 Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 313 | . 274 313 Average Temperature 75 | . 74 75 Received Heat Transfer 552 | . 327 225 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1554 | . 675 879 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 295 | . 175 295 Initial 2 | . . 2 Average 63 | . 50 81 Maximum Alert Level 1 | . . 1 Low Security (%) 94 | 100 100 87 Level 1 5 | . . 12 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 53 | . 21 32 Peak Tracking Total 6 | . 6 6 Tactical Retreats 6 | . 3 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 7 2 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 20 4 Successful 9 | . 7 2 Failed 15 | . 13 2 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 20 | . 18 2 Fabricators . | . . . Repair Stations 4 | . 2 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 6 1 Part Schematic 2 | . 2 . Robot Analysis 2 | . 2 . Branch Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 1 | . . 1 Refit 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 7 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1783 | 13 986 784 Spaces Moved 981 | 9 669 303 Core . | . . . Treads 284 | 1 33 250 Legs 8 | 8 . . Wheels 689 | . 636 53 Hover . | . . . Flight . | . . . Fastest Speed 90 | 120 90 130 Average Speed 131 | 124 113 171 Slowest Speed 180 | 160 160 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 2 91 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1279 | 10 811 458 Wait 88 | . 49 39 Move 979 | 8 668 303 Hop . | . . . Pick Up 52 | . 26 26 Fast Attach 3 | . 2 1 Attach 13 | . 3 10 Detach . | . . . Swap 11 | 2 3 6 Drop 24 | . 14 10 Fire 107 | . 46 61 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . . 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: [*Mat] / [Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 14 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 5) 650 | -10/Materials | Discovered new exit (range 8) 683 | -10/Materials | Identified exit to Mines 891 | -10/Materials | Discovered new exit (range 4) 1000 | -10/Materials | Entered another Materials area 1000 | -9/Materials | Evolved 2 slots: Utility x2 1326 | -9/Materials | Build established: Hauler-Mutant 1393 | -9/Materials | Lost 3 parts (1n2w) 1440 | -9/Materials | Discovered new exit (range 10) 1608 | -9/Materials | Discovered new exit (range 17) 1784 | -9/Materials | Self-destructed Last Messages --------------- 01746_ W-16 Scout destroyed. 01748_ Acquired 26 matter. 01750_ Connecting with Terminal... 01752_ Acquired 2 matter. 01770_ K-01 Serf cleans the Electrolysis Chamber. 01771_ C-30 ARC bursts open, deploying its payload. 01771_ G-34 Mercenary unfolds itself. 01773_ Acquired 20 matter. 01773_ K-01 Serf collects debris. 01775_ Electrolysis Chamber disabled. 01775_ K-01 Serf destroyed. 01775_ Door malfunctions. 01776_ Acquired 4 matter. 01778_ G-34 Mercenary destroyed. 01781_ Ion Engine destroyed. 01781_ Destroyed Ion Engine. 01781_ Imp. Treads destroyed. 01781_ Destroyed Imp. Treads. 01784_ EM Pulse Gun destroyed. 01784_ EMP Blaster destroyed. 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Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityMiniProjector Manual? 0 Play Time 00:22:42 Cumulative 75.9 hours Start 2020.09.23 @ 20:49:27 End 2020.09.24 @ 10:19:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 47 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68bf6ff9-21d5-4f2b-8362-4ff18d12d9b3