Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.22 @ 12:23:34 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (151) 755 Value Destroyed (5542) 5542 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 10668 Bonus ------- High Alert Combat Kills 357 Follower Combat Kills 154 Cogmind --------- Core Integrity 317/1000 Matter 255/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Treading (210) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Compact Wheel > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Thermal Shield > --- WEAPON (3) ------- Mini Assault Cannon Improved Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine High-capacity Storage Unit High-capacity Storage Unit Matter Compressor (250) Cloaking Device Hardened Light Armor Plating Improved Focal Shield Improved Thermal Shield Improved Shock Absorption System EM Shield Improved Field Recycling Unit (0) Tesla Rifle Improved Arc Projector Variable Charge Gun KE Penetrator Advanced Assault Cannon Mass Driver Power Sword Segregator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Medium Armor Plating Force Field Long-range Tractor Beam > --- WEAPON ----------- Force Rifle Flak Gun KE Penetrator > --- INVENTORY -------- Deuterium Engine Advanced Treads Advanced Treads Advanced Treads High-capacity Storage Unit Matter Compressor Cloaking Device Improved Medium Armor Plating Medium Reactive Plating Thermal Shield High-powered Shock Rifle Tesla Rifle Variable Charge Gun Variable Charge Gun Flak Cannon Gauss Cannon Gauss Cannon Mini Assault Cannon Improved Grenade Launcher Power Sword [Rating: 72] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Force Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 4 | . . 1 . 1 1 1 Utility 5 | . . 1 1 1 1 1 Weapon 1 | . . . 1 . . . Parts Attached 178 | 4 6 20 30 13 27 78 Power 11 | . 1 1 3 . 1 5 Engine 7 | . . 1 2 . . 4 Core 3 | . 1 . 1 . . 1 Reactor 1 | . . . . . 1 . Propulsion 40 | 2 . 6 6 2 3 21 Treads 23 | 1 . 4 5 2 3 8 Leg 5 | . . 1 . . . 4 Wheel 12 | 1 . 1 1 . . 9 Hover . | . . . . . . . Flight . | . . . . . . . Utility 75 | 1 3 8 14 5 16 28 Device 46 | . . 8 9 1 9 19 Storage 9 | 1 3 . . 4 . 1 Processor 2 | . . . 1 . . 1 Hackware . | . . . . . . . Protection 18 | . . . 4 . 7 7 Artifact . | . . . . . . . Weapon 52 | 1 2 5 7 6 7 24 Energy Gun 14 | . 2 1 2 1 3 5 Energy Cannon 3 | . . 1 1 1 . . Ballistic Gun 10 | 1 . 2 3 . . 4 Ballistic Cannon 11 | . . . . 2 2 7 Launcher 5 | . . 1 1 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 9 | . . . . 1 2 6 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 1 2 1 . Parts Lost 49 | . 1 1 . . 1 46 Power 6 | . . . . . . 6 Propulsion 19 | . . 1 . . . 18 Utility 13 | . . . . . 1 12 Weapon 11 | . 1 . . . . 10 Highest Loss Streak 15 | . 1 1 . . 1 15 Average Slot Usage (%) 92 | . 100 99 100 100 99 79 Engine 2 | . 8 1 8 . . 1 Core 3 | . 5 9 . 7 2 1 Reactor 1 | . . . . . 3 1 Treads 22 | . 14 22 18 24 33 19 Wheel 5 | . 14 10 9 5 . 2 Device 9 | . . 10 8 7 10 11 Storage 15 | . 28 22 18 15 13 11 Processor 3 | . . . . 7 6 4 Protection 5 | . . . 9 7 8 4 Energy Gun 3 | . 14 . 6 . 6 3 Energy Cannon 1 | . . 4 1 6 . . Ballistic Gun 7 | . 14 15 17 7 . 2 Ballistic Cannon 4 | . . . . 4 12 4 Naked Turns . | . . . . . . . Heaviest Build 125 | 15 39 45 62 94 117 125 Greatest Support 142 | 20 10 16 16 88 118 142 Greatest Overweight (x) 35 | 1 3 4 5 6 1 35 Average Overweight (x) 2 | . 1 2 3 4 . 2 Largest Inventory Capacity 28 | 8 16 16 16 20 20 28 Average Capacity 18 | 6 11 16 16 16 20 20 Most Carried 20 | 8 12 16 16 19 20 20 Average Carried 17 | 6 9 15 15 16 19 18 Final Capacity 20 | 8 16 16 16 20 20 20 Final Carried 20 | 8 12 16 16 19 20 19 Class Distribution -------------------- 28% | Mutant 24% | Hauler-Tank 20% | Hauler-Mutant 17% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Hauler-Tank | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 4640 | 243 86 554 571 236 947 2003 Remotely 1478 | . . 383 259 . 122 714 Salvage Created 5770 | 126 296 558 963 160 819 2848 Parts 329 | 6 17 35 82 14 35 140 Haulers Intercepted 5 | . . 2 3 . . . Recyclers Shooed 8 | . . 1 . . 3 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 111 | . 6 17 23 6 15 44 Melee 2 | . . . . . . 2 Guns 46 | . 6 3 16 . 7 14 Cannons 29 | . . 5 . 2 7 15 AOE 34 | . . 9 7 4 1 13 Classes Destroyed 14 | 2 2 4 2 1 1 2 Worker 8 | . . 3 1 . . 4 Builder 12 | . . . 6 . 1 5 Tunneler 2 | 1 . . 1 . . . Hauler 5 | . . 2 3 . . . Recycler 9 | 1 . . . . 2 6 Watcher 4 | . 2 1 . . . 1 Swarmer 20 | . . 8 7 4 1 . Saboteur 1 | . . . . . . 1 Grunt 47 | . 6 7 10 . 7 17 Brawler 3 | . . . 1 . 1 1 Duelist 2 | . . . . . . 2 Sentry 10 | . . 2 5 1 1 1 Hunter 12 | . . . . . 1 11 Programmer 16 | . . . . 1 4 11 Best Kill Streak 21 | 2 5 6 21 4 4 7 Combat Bots Only 8 | . 2 4 8 4 3 4 Max Kills in Single Turn 8 | 1 1 4 8 4 2 3 Gunslinging 1 | . . . 1 . . 1 Exploded 4 | . . 3 2 4 1 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 9744 | . 277 585 802 341 1204 6535 Core 1036 | . 26 47 53 109 118 683 Absorbed by Shields 258 | . . . . . . 258 Core Remaining (%) 89 | 100 89 88 90 84 86 . Volleys Fired 316 | 3 27 41 45 6 40 154 Largest 3 | 2 2 2 3 3 3 3 Hottest 176 | 60 60 88 109 176 172 170 Shots Fired 690 | 6 54 71 114 15 114 316 Gun 408 | 6 54 34 105 4 40 165 Cannon 239 | . . 27 . 10 74 128 Launcher 43 | . . 10 9 1 . 23 Special . | . . . . . . . Kinetic 412 | 3 27 34 69 10 74 195 Thermal 198 | 3 27 27 36 4 40 61 Explosive 43 | . . 10 9 1 . 23 Electromagnetic 37 | . . . . . . 37 Robot Hit Streak 19 | 2 10 19 14 4 18 19 Robot Miss Streak 6 | 1 3 4 4 2 6 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 6 | . 1 . 3 . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 483 | 4 35 47 79 9 87 222 Core Hits 350 | 3 21 34 54 8 71 159 Critical Hits 12 | . . 3 . . 2 7 Critical Kills 5 | . . 1 . . . 4 Critical Parts Destroyed 6 | . . 2 . . 1 3 Melee Attacks 41 | . . . . 11 4 26 Impact . | . . . . . . . Slashing 41 | . . . . 11 4 26 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14889 | 50 370 1741 2803 437 2576 6912 Guns 5462 | 50 370 198 1317 42 860 2625 Cannons 3727 | . . 409 . 190 1006 2122 Explosions 5633 | . . 1134 1486 205 710 2098 Melee . | . . . . . . . Ramming 67 | . . . . . . 67 Kinetic 5506 | 17 143 198 737 180 1006 3225 Thermal 4216 | 33 227 409 580 52 1570 1345 Explosive 4572 | . . 1134 1486 205 . 1747 Electromagnetic 528 | . . . . . . 528 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . 1 1 4 8 Average Corruption 3 | . . . 1 1 2 5 Corruption Purged . | . . . . . . . Effects 92 | . . . 4 3 4 81 Message Errors 22 | . . . 1 2 2 17 Matter Fused 9 | . . . . . . 9 Heat Flow Errors 5 | . . . . . 1 4 Energy Discharges 9 | . . . . . 1 8 Parts Rejected 4 | . . . . . . 4 Data Loss (minor) 11 | . . . 1 . . 10 Data Loss (major) 4 | . . . . . . 4 Misfires 2 | . . . . . . 2 Targeting Errors 21 | . . . 2 . . 19 Weapon Failures 5 | . . . . 1 . 4 Overload Shots 1 | . . . . . . 1 Overflow Damage 536 | . . 90 66 . 243 137 Projectiles 30 | . . . . . . 30 Explosions 506 | . . 90 66 . 243 107 Melee . | . . . . . . . Knockbacks 47 | . . . . . 22 25 Impact 2 | . . . . . . 2 Kinetic 39 | . . . . . 20 19 Secondary 6 | . . . . . 2 4 Self-Inflicted Damage 346 | . . 43 . . 108 195 Shots 8 | . . 2 . . 2 4 Rammed 3 | . . . . . . 3 Targets Rammed 6 | . . . . . . 6 Kicked . | . . . . . . . Crushed 3 | . . . . . . 3 Highest Temperature 547 | 20 117 221 193 111 199 547 Average Temperature 105 | 15 44 68 68 46 108 146 Received Heat Transfer 2252 | . 153 171 261 54 294 1319 Effects 18 | . . . . . . 18 Shutdowns 4 | . . . . . . 4 Energy Bleed 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Short Circuit 3 | . . . . . . 3 Damage (minor) 6 | . . . . . . 6 Damage (major) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . . . 5 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 1 . . 1 Heat Transferred 5817 | 75 525 740 1184 87 1463 1743 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 573 | 10 235 336 573 156 380 553 Average Influence 203 | 7 140 111 287 84 134 310 Maximum Alert Level 2 | . 1 1 2 . 1 2 Low Security (%) 62 | 100 67 94 34 100 78 34 Level 1 20 | . 32 5 33 . 21 27 Level 2 17 | . . . 31 . . 38 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 34 | . 2 3 1 4 4 20 Investigation 5 | . . 1 . 1 . 3 Extermination 10 | . . . . 2 3 5 Reinforcement 15 | . 2 2 1 1 1 8 Assault 1 | . . . . . . 1 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Construction Impeded 5 | . . 1 1 1 . 2 Haulers Reinforced 2 | . . . . . . 2 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 7 | . 1 2 . . 1 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 179 | . 10 34 27 8 27 73 Peak Tracking Total 8 | . 3 7 8 4 5 6 Tactical Retreats 11 | . . 2 3 . 1 5 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 18 | . . 1 2 . 4 11 Max in Single Turn 6 | . . 1 1 . 4 6 Garrison Access 2 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 35 | . 4 11 6 2 8 4 Terminals 24 | . 2 9 5 1 4 3 Fabricators 2 | . . . . . 1 1 Repair Stations . | . . . . . . . Recycling Units 7 | . 2 2 . 1 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 105 | . 16 31 18 5 18 17 Successful 54 | . 10 17 12 . 7 8 Failed 50 | . 6 13 6 5 11 9 Catastrophic 10 | . . 2 3 1 2 2 Database Lockouts 1 | . . 1 . . . . Manual 61 | . 8 22 10 3 10 8 Terminals 87 | . 14 28 17 3 11 14 Fabricators 4 | . . . . . 1 3 Repair Stations . | . . . . . . . Recycling Units 12 | . 2 3 . 2 5 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 21 | . 4 6 6 . 1 4 Part Schematic 4 | . 2 2 . . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . . . 1 . . . Unreport Threat 5 | . 1 . 2 . . 2 Locate Traps 6 | . . 2 3 . 1 . Recall Investigation 2 | . . 1 . . . 1 Recall Reinforcements 1 | . . 1 . . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . 2 3 . . . . Retrieve Matter 1 | . . 1 . . . . Retrieve Components 4 | . 2 2 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Seal Access 2 | . . . 1 . 1 . Unauthorized Hacks 58 | . 9 19 11 3 11 5 Terminals 24 | . 4 8 5 . 5 2 Track 14 | . 2 6 3 . 3 . Botnet 10 | . 2 2 2 . 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 29 | . 2 9 5 2 7 4 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 2 2 . . . . Parts Built 2 | . . . . . . 2 Matter 124 | . . . . . . 124 Time 31 | . . . . . . 31 Total Part Build Rating 4 | . . . . . . 4 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . 2 2 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Programmers 3 | . . . . . 3 . Robots Rewired 1 | . . . . 1 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 21 | . . . . 21 21 . Highest-Rated Ally 21 | . . . . 21 21 . Total Orders 2 | . . . . . 2 . GOTO 1 | . . . . . 1 . FOLLOW 1 | . . . . . 1 . Ally Attacks 21 | . . . . 8 13 . Total Damage 499 | . . . . 171 328 . Kills 6 | . . . . 2 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 7463 | 39 379 1037 881 1099 1403 2625 Spaces Moved 4036 | 19 263 713 475 682 764 1120 Core 21 | . . . . . . 21 Treads 1583 | 6 . . . 96 764 717 Legs 60 | 4 . . . . . 56 Wheels 2372 | 9 263 713 475 586 . 326 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 90 90 110 130 130 148 110 Average Speed 142 | 118 96 119 130 138 148 173 Slowest Speed 1800 | 160 110 120 140 165 168 1800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 47 62 51 17 26 40 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 48 | . . . . 11 4 33 Terrain Destroyed 358 | . . 59 38 24 49 188 Melee 41 | . . . . 11 4 26 Projectile 39 | . . . . 1 9 29 AOE 278 | . . 59 38 12 36 133 Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 5073 | 29 343 840 652 805 937 1467 Wait 305 | . 30 28 58 67 76 46 Move 4030 | 18 262 712 474 681 763 1120 Hop . | . . . . . . . Pick Up 93 | 2 9 18 16 13 12 23 Fast Attach 58 | 2 1 5 10 3 6 31 Attach 37 | . 1 3 4 3 4 22 Detach 7 | 1 . 1 . . . 5 Swap 83 | 2 4 12 16 7 17 25 Drop 94 | 1 9 20 29 12 15 8 Fire 316 | 3 27 41 45 6 40 154 Melee 41 | . . . . 11 4 26 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 5 | . . . . . . 5 Escape Stasis . | . . . . . . . Rewire 3 | . . . . 2 . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 40 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 15) 341 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 3) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1169 | -9/Materials | Central database locked down 1433 | -9/Materials | Discovered new exit (range 15) 1456 | -9/Materials | Entered another Materials area 1456 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1541 | -8/Materials | Discovered new exit (range 2) 1671 | -8/Materials | Identified exit to Storage 1842 | -8/Materials | Build established: Tank 1971 | -8/Materials | Destroyed 8 combat bots 2282 | -8/Materials | Discovered new exit (range 16) 2337 | -8/Materials | Entered Factory 2337 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3158 | -7/Factory | Build established: Mutant 3310 | -7/Factory | Discovered new exit (range 19) 3436 | -7/Factory | Entered another Factory area 3436 | -6/Factory | Accompanied by 1 ally 3436 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3712 | -6/Factory | Build established: Hauler-Tank 4204 | -6/Factory | P-60 Hacker assimilated allied Commando 4a 4801 | -6/Factory | Discovered new exit (range 17) 4839 | -6/Factory | Entered another Factory area 4839 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5115 | -5/Factory | Spotted B-75 Beast 5214 | -5/Factory | Fabricated Imp. Treads (x2) 5750 | -5/Factory | Lost 5 parts (2n1u2w) 6065 | -5/Factory | Garrison activated, responded to threat 6073 | -5/Factory | Build established: Hauler-Mutant 6259 | -5/Factory | Lost 5 parts (4n1w) 6639 | -5/Factory | First assault squad dispatched 6782 | -5/Factory | Lost 15 parts (2p6n4u3w) 7093 | -5/Factory | Core integrity fell below 50% 7147 | -5/Factory | Lost 8 parts (1p2n3u2w) 7464 | -5/Factory | Build established: Scavenger-Mutant 7464 | -5/Factory | Self-destructed Last Messages --------------- 07401_ The unstable cave ceiling collapses. 07402_ System corrupted: Component data lost. 07415_ Acquired 41 matter. 07423_ System corrupted: Component data lost. 07423_ ALERT: Rogue bot located, Programmers report to Factory Zone 8E. 07424_ Acquired Unknown Treads. 07424_ Identified Arm. Medium Treads. 07435_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07437_ Acquired Hcp. Storage Unit. 07446_ System corrupted: Broken Imp. Medium Treads rejected. 07447_ G-50 Soldier destroyed. 07447_ Destroyed Unknown Energy Gun. 07449_ System corrupted: Imp. Grenade Launcher targeting data glitched. 07449_ G-50 Soldier destroyed. 07451_ Destroyed Unknown Energy Gun. 07457_ Acquired 20 matter. 07460_ Acquired 18 matter. 07461_ Lgt. Angular Momentum Engine destroyed. 07464_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ######## " " #] # ???? #???????? | | + "R" # """ """ #" ??? #???????? | | ### #### """ # """ """ #" """ #???????? | | ??# #??######+###### """ """ #" """ #???????? | | ??#+#####???# + #T """ #???????? | | ???? ????# ###### """ """ #" "" ! #???????? | | ??? ????# #????# """ """ #" "" #???????? | | ???"""""????# #????# """ """ #" = #???????? | | ?? """""????# #????# #?? #####???? | | ## """""????# #????###########+#### ###?? | | + """""????# ? #?? | | ## # ? [ ##? | | ?? """"""" + ? %! ### | | ???""""""" ?? !?? ! ! | | ???"""""????? ?? | | ????"""?????? ???############## [ | | ???? ??????? ???# #?# | | ##??? ??????? ???# #?# # | | #??????????? ???# #?# | | #??????????#o ???# #?#" | | #??????????? % ??# ###" | | #????????????? p # = ## | | #????????? %!?? # " | | #???????? [ # ; # " [% | | #??????????# p "T """ | | #??????????# @* % """ """ #### | | #???????!!! "" % "" """ #??? | | #??????? "" !%[ g #??? | | #???????? ? "" =]%[ g #??? | | #????????? ]%=% =[[%=% #### #??? | | #########+## %! !! #??# #??? | | = #??# ?? | | #### #??# | | #??# #??# | | #??# #??# | | #??# #??# | | ##+### """ """ """ """ ####%###??#+#????##+##### | | ??????? """???" ?"" """ #??#+#??????????????????? | | ????????""????????" ??" ????????????????????????? | | ?????????"????????????" ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 65 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 Cloak Strength 2 Armor Coverage 450 Resistance: KI 30 Resistance: TH 25 Resistance: EM 25 Propulsion Shielding 33 Evasion (%) 42 Recoil Reduction 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hcp. Matter Pod | -10/Materials | Hacked Imp. Treads | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldLinearGenerator Manual? 0 Play Time 02:31:53 Cumulative 635.5 hours Start 2020.01.21 @ 18:48:00 End 2020.01.22 @ 12:23:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 25 Types 18/1/3/3/0/0/0 Lore% 65 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a4936bd8-cb4f-4901-b228-7cd9170600ea