Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.10 @ 01:02:11 Player: zhawty Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (60) 300 Value Destroyed (1607) 1607 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2364) 2364 TOTAL SCORE: 10171 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 1307 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 531/540 System Corruption 0% Temperature Cool (14) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (5) ------ Compact Battery Improved Kinecellerator Makeshift Transmission Jammer Makeshift Transmission Jammer Thermal Shield > --- WEAPON (5) ------- High-powered Shock Rifle Plasma Rifle Plasma Rifle Mass Driver > --- INVENTORY (4) ---- Light Nuclear Core Tesla Rifle Plasma Rifle Dirty Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Compact Battery Improved Kinecellerator Makeshift Transmission Jammer Makeshift Transmission Jammer Thermal Shield > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Plasma Rifle Plasma Rifle Mass Driver > --- INVENTORY -------- Light Nuclear Core Tesla Rifle Plasma Rifle Dirty Datajack [Rating: 81] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Thermal Shield Device Thermal Shield Storage Compact Battery Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 2 . . 2 . . . 2 . . . . Power 2 | . . . . . 1 . . . 1 . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . 1 . . . . Utility 3 | . . . . . 2 1 . . . . . . . . . . . Weapon 3 | . . . . . 1 . . . 1 . . . 1 . . . . Parts Attached 122 | 6 2 6 . 3 16 4 15 1 1 . 22 6 17 11 3 9 . Power 18 | 1 . 1 . 1 2 . 1 . . . 6 . 2 4 . . . Engine 5 | 1 . 1 . . 2 . . . . . 1 . . . . . . Core 13 | . . . . 1 . . 1 . . . 5 . 2 4 . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 26 | 2 . 2 . . 3 3 4 . . . 3 . 4 1 2 2 . Treads 2 | . . . . . . . 2 . . . . . . . . . . Leg 16 | . . 2 . . 3 3 2 . . . 2 . . . 2 2 . Wheel 3 | 2 . . . . . . . . . . 1 . . . . . . Hover 4 | . . . . . . . . . . . . . 4 . . . . Flight 1 | . . . . . . . . . . . . . . 1 . . . Utility 36 | 1 2 . . . 5 . 2 . 1 . 6 2 8 6 . 3 . Device 19 | . 1 . . . . . . . 1 . 3 2 5 4 . 3 . Storage 5 | 1 1 . . . 2 . . . . . . . . 1 . . . Processor 8 | . . . . . 3 . 2 . . . 2 . 1 . . . . Hackware 1 | . . . . . . . . . . . . . 1 . . . . Protection 3 | . . . . . . . . . . . 1 . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 42 | 2 . 3 . 2 6 1 8 1 . . 7 4 3 . 1 4 . Energy Gun 18 | 1 . 1 . . 1 . 2 1 . . 4 2 2 . . 4 . Energy Cannon 5 | . . . . 1 1 . 1 . . . . 1 1 . . . . Ballistic Gun 7 | 1 . 1 . . 1 . 2 . . . 2 . . . . . . Ballistic Cannon 3 | . . . . . . . 1 . . . . 1 . . 1 . . Launcher 9 | . . 1 . 1 3 1 2 . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 64 | . . 7 . . 9 . 16 . 1 2 12 5 . 10 . . 2 Power 11 | . . 1 . . 2 . 2 . . . 4 . . 1 . . 1 Propulsion 17 | . . 2 . . 3 . 5 . . 1 2 . . 4 . . . Utility 8 | . . . . . . . 1 . . . 2 2 . 3 . . . Weapon 28 | . . 4 . . 4 . 8 . 1 1 4 3 . 2 . . 1 Highest Loss Streak 9 | . . 6 . . 3 . 9 . 1 2 7 4 . 6 . . 2 Average Slot Usage (%) 62 | . 95 74 85 99 82 59 47 38 35 12 65 31 37 42 43 85 98 Engine 2 | . 14 9 14 3 11 7 . . . . . . . . . . . Core 8 | . . . . 10 1 . 2 . . . 10 . 1 13 17 17 15 Leg 8 | . . 2 28 28 15 8 9 . . . 12 . . . 1 11 23 Device 9 | . 1 . . . . . . . 3 2 9 8 11 13 17 21 23 Storage 8 | . 22 28 28 28 20 15 9 . . . . . . 3 5 5 5 Processor 4 | . . . . . 15 15 13 7 6 2 7 12 4 1 . . . Energy Gun 6 | . 14 7 . . 1 . . 7 4 . 8 7 4 1 . 20 23 Energy Cannon 1 | . . . . 13 5 . . . . . . 1 4 . . . . Ballistic Gun 2 | . 14 8 . . 3 7 5 7 6 2 7 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 5 5 Launcher 2 | . . 3 14 14 7 4 . . . . 4 . . . . . . Naked Turns 281 | . . . . . . . 93 . . 73 7 11 15 82 . . . Heaviest Build 61 | 11 15 15 12 21 38 27 31 6 7 4 53 18 36 37 34 61 61 Greatest Support 65 | 20 20 20 20 20 25 45 45 40 40 40 37 3 64 64 30 65 65 Greatest Overweight (x) 11 | 1 . 3 . 1 2 1 10 . . . 2 5 8 8 11 2 . Average Overweight (x) 1 | . . . . . . . . . . . . 1 3 2 6 1 . Largest Inventory Capacity 10 | 6 8 8 8 8 10 10 10 4 4 4 4 4 4 4 4 4 4 Average Capacity 5 | 5 7 8 8 8 8 10 7 4 4 4 4 4 4 4 4 4 4 Most Carried 10 | 6 7 8 8 8 9 10 10 3 4 4 4 3 4 4 1 4 4 Average Carried 3 | 3 6 7 7 7 6 8 5 3 3 4 3 . 2 1 . 3 4 Final Capacity 10 | 6 8 8 8 8 10 10 4 4 4 4 4 4 4 4 4 4 4 Final Carried 10 | 6 7 6 8 8 9 10 4 3 4 4 3 1 3 . 1 4 4 Class Distribution -------------------- 40% | Mutant 16% | Scavenger-Gunner 16% | Generator-Mutant 13% | Scavenger-Mutant 4% | Bomber 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Bomber | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Bomber | -6/Factory Mutant | -6/Lower Caves Mutant | -5/Factory Generator-Mutant | -5/Upper Caves Generator-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Fac Upp Upp War Pro Matter Collected 2269 | 219 . 217 . 86 413 29 283 7 . . 234 141 191 328 31 90 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1707 | . . 200 . 208 912 29 111 . . . 217 . 30 . . . . Parts 115 | . . 6 . 21 64 2 4 . . . 17 . 1 . . . . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . 5 . . . . . . 30 3 62 . Prevented 8 | . . . . . . . 3 . . . . 1 . . . 4 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Fac Upp Upp War Pro Combat Hostiles Destroyed 37 | . . 3 . 10 17 . 5 . . . 2 . . . . . . Guns 10 | . . 3 . . 1 . 5 . . . 1 . . . . . . Cannons 11 | . . . . 6 5 . . . . . . . . . . . . AOE 16 | . . . . 4 11 . . . . . 1 . . . . . . Classes Destroyed 10 | . . 4 . . 6 . . . . . . . . . . . . Worker 3 | . . 1 . 1 . . . . . . . . 1 . . . . Builder 9 | . . . . . 5 . . . . . 4 . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . Recycler 5 | . . 1 . . 3 . . . . . 1 . . . . . . Watcher 5 | . . . . . 4 1 . . . . . . . . . . . Swarmer 14 | . . 2 . 7 . . 5 . . . . . . . . . . Grunt 14 | . . 1 . 3 10 . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . . . . . . Hunter 4 | . . . . . 2 . . . . . 2 . . . . . . Best Kill Streak 14 | . . 2 . 5 14 1 3 . . . 5 . 1 . . . . Combat Bots Only 6 | . . 2 . 4 6 . 3 . . . 1 . . . . . . Max Kills in Single Turn 9 | . . 1 . 3 9 1 2 . . . 2 . 1 . . . . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . Exploded 5 | . . . . 2 5 . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Fac Upp Upp War Pro Damage Taken 7752 | . 10 596 . 179 814 30 1528 . 88 98 1540 721 334 1421 43 . 350 Core 2487 | . . 128 . 35 132 9 365 . 23 98 322 350 230 747 . . 48 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 52 | 100 . . . 34 76 . . 46 . . . 6 . . . . . Volleys Fired 143 | . . 24 . 14 43 3 32 . . . 16 4 2 5 . . . Largest 4 | . . 2 . 2 3 2 3 . . . 4 2 2 1 . . . Hottest 161 | . . 60 . 89 155 53 102 . . . 161 108 145 65 . . . Shots Fired 233 | . . 44 . 19 74 5 41 . . . 36 5 4 5 . . . Gun 126 | . . 42 . . 22 3 26 . . . 28 1 2 2 . . . Cannon 45 | . . . . 13 21 . 2 . . . . 4 2 3 . . . Launcher 62 | . . 2 . 6 31 2 13 . . . 8 . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 95 | . . 22 . . 14 3 27 . . . 25 4 . . . . . Thermal 43 | . . 20 . . 15 . 1 . . . . . 4 3 . . . Explosive 62 | . . 2 . 6 31 2 13 . . . 8 . . . . . . Electromagnetic 33 | . . . . 13 14 . . . . . 3 1 . 2 . . . Robot Hit Streak 13 | . . 4 . 6 8 4 13 . . . 8 4 1 1 . . . Robot Miss Streak 6 | . . 4 . 2 3 1 6 . . . 1 1 3 4 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . . . . . . Shots Hit Robots 143 | . . 28 . 10 42 4 26 . . . 25 4 2 2 . . . Core Hits 120 | . 1 12 . 13 59 3 13 . . . 13 1 3 2 . . . Critical Hits 2 | . . 1 . . 1 . . . . . . . . . . . . Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5670 | . 21 360 . 421 2727 180 773 . . . 979 85 85 39 . . . Guns 1310 | . . 269 . . 287 32 239 . . . 409 26 42 6 . . . Cannons 629 | . . . . 221 295 . . . . . . 59 27 27 . . . Explosions 3644 | . . 89 . 199 2137 135 534 . . . 550 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 87 | . 21 2 . 1 8 13 . . . . 20 . 16 6 . . . Kinetic 967 | . . 128 . . 147 32 239 . . . 362 59 . . . . . Thermal 437 | . . 141 . . 200 . . . . . . . 69 27 . . . Explosive 3644 | . . 89 . 199 2137 135 534 . . . 550 . . . . . . Electromagnetic 535 | . . . . 221 235 . . . . . 47 26 . 6 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 1 . . . . 14 17 17 . . . . . Average Corruption 12 | . . . . . 1 . . . . 9 14 17 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 68 | . . . . . . . . . . 2 48 18 . . . . . Message Errors 12 | . . . . . . . . . . . 10 2 . . . . . Matter Fused 13 | . . . . . . . . . . . 8 5 . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . Energy Discharges 6 | . . . . . . . . . . . 4 2 . . . . . Parts Rejected 3 | . . . . . . . . . . . 1 2 . . . . . Data Loss (minor) 7 | . . . . . . . . . . 1 5 1 . . . . . Data Loss (major) 6 | . . . . . . . . . . . 5 1 . . . . . Misfires 2 | . . . . . . . . . . . 2 . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . Misdirections 9 | . . . . . . . . . . 1 4 4 . . . . . Targeting Errors 7 | . . . . . . . . . . . 6 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 150 | . . . . . 66 . . . . . 84 . . . . . . Projectiles 19 | . . . . . 19 . . . . . . . . . . . . Explosions 131 | . . . . . 47 . . . . . 84 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 268 | . 10 1 . 66 41 32 . . . . 108 . 8 2 . . . Shots 7 | . . . . 2 2 1 . . . . 2 . . . . . . Rammed 14 | . 2 1 . 1 3 1 . . . . 1 . 1 4 . . . Targets Rammed 16 | . 2 1 . 1 3 2 . . . . 2 . 1 4 . . . Kicked 2 | . . . . . . 1 . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 729 | . . 123 . 140 350 . 27 . . . 332 . 729 454 . . . Average Temperature 171 | . . 50 . 55 117 . 13 . . . 172 . 314 243 . . . Received Heat Transfer 828 | . . 63 . 30 306 . 192 . 12 . 129 . 9 24 . . 63 Effects 30 | . . . . . 3 . . . . . 2 . 14 11 . . . Shutdowns 9 | . . . . . . . . . . . 1 . 3 5 . . . Energy Bleed 5 | . . . . . 2 . . . . . 1 . 1 1 . . . Interference 4 | . . . . . 1 . . . . . . . 1 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 2 . . . Damage (major) 7 | . . . . . . . . . . . . . 7 . . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . 1 . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . . . . . . . . Heat Transferred 795 | . . 325 . . 296 . . . . . . . 137 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Fac Upp Upp War Pro Peak Influence 538 | . . 155 . 250 538 297 . . . 30 55 . 300 . . . . Initial 244 | . . . . . 19 244 . . . . 21 . 21 . . . . Average 134 | . . 97 . 121 370 266 . . . 15 24 . 58 . . . . Maximum Alert Level 2 | . . . . 1 2 1 . . . . . . 1 . . . . Low Security (%) 71 | 100 100 100 . 81 17 . . . 100 100 100 . 86 . . . . Level 1 17 | . . . . 18 27 100 . . . . . . 13 . . . . Level 2 11 | . . . . . 55 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . . . 3 . . . . . 3 . 6 . . . . Investigation 1 | . . . . . . . . . . . 1 . . . . . . Extermination 2 | . . . . . . . . . . . 1 . 1 . . . . Reinforcement 4 | . . . . . 2 . . . . . 1 . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . 1 . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Fac Upp Upp War Pro Distress Signals 3 | . . . . . 2 . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 121 | . . 16 . 11 23 2 9 . 1 5 7 3 11 19 3 8 3 Peak Tracking Total 12 | . . 12 . 4 9 1 4 . 1 6 5 2 4 8 4 2 3 Tactical Retreats 13 | . . 4 . 1 1 . 3 . . . . 1 . 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Fac Upp Upp War Pro Traps Triggered 9 | . . . . . 3 . . . 1 . 5 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . 1 . . . . 2 . . . 10 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Fac Upp Upp War Pro Machines Disabled 8 | . . . . . 4 . . . . . 2 . 2 . . . . Max in Single Turn 2 | . . . . . 2 . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Fac Upp Upp War Pro Machines Accessed 2 | . 1 . . . . 1 . . . . . . . . . . . Terminals 2 | . 1 . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 4 | . 3 . . . . 1 . . . . . . . . . . . Successful 3 | . 3 . . . . . . . . . . . . . . . . Failed 1 | . . . . . . 1 . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 4 | . 3 . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 3 | . 3 . . . . . . . . . . . . . . . . Record 3 | . 3 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 2 | . 1 . . . . 1 . . . . . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Fac Upp Upp War Pro Total Allies 1 | . . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . . 1 1 1 1 1 . Highest-Rated Group 163 | . . . . . . . . . . . . 163 163 162 162 162 . Highest-Rated Ally 163 | . . . . . . . . . . . . 163 163 162 162 162 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 66 | . . . . . . . . . . . . 1 17 27 8 13 . Total Damage 5139 | . . . . . . . . . . . . 34 1646 1697 567 1195 . Kills 45 | . . . . . . . . . . . . 1 12 20 6 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 1 . . . . 1 . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Fac Upp Upp War Pro Turns Passed 8542 | 62 126 292 164 461 735 262 842 64 82 118 844 291 638 982 990 1458 131 Spaces Moved 5159 | 61 150 197 136 326 405 160 644 40 48 172 549 222 261 560 260 858 110 Core 1311 | 14 . 63 . . . . 207 . . 143 23 222 172 274 193 . . Treads 246 | . . . . . . . 129 40 48 29 . . . . . . . Legs 2917 | . . 21 136 326 405 160 308 . . . 526 . . . 67 858 110 Wheels 310 | 47 150 113 . . . . . . . . . . . . . . . Hover 366 | . . . . . . . . . . . . . 89 277 . . . Flight 9 | . . . . . . . . . . . . . . 9 . . . Fastest Speed 48 | 50 80 80 120 120 120 120 50 160 160 50 50 50 48 48 150 120 120 Average Speed 151 | 73 80 108 120 129 145 147 115 160 160 68 138 121 222 165 374 160 120 Slowest Speed 600 | 100 80 200 120 150 180 150 550 160 160 160 155 300 450 600 600 180 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 37 39 53 68 47 8 74 11 2 86 19 21 7 50 60 80 17 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . . . . . . . . . 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 . Scrap Searched 7 | . . . . 1 . . 3 . . . . 1 . . 1 . 1 Spaces Dug 19 | . . . . 19 . . . . . . . . . . . . . Terrain Destroyed 377 | . . 18 . 54 209 18 10 . . . 66 1 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 9 | . . . . . 5 . . . . . 2 1 1 . . . . AOE 368 | . . 18 . 54 204 18 10 . . . 64 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Fac Upp Upp War Pro Total 5664 | 77 155 233 137 347 484 178 702 40 54 171 602 238 312 615 276 933 110 Wait 129 | . . 1 . . 1 7 . . 4 . . 3 15 28 10 60 . Move 5144 | 60 149 196 135 325 404 159 643 39 48 171 549 221 260 559 259 857 110 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 85 | 11 1 4 2 1 9 3 8 . 1 . 12 4 15 5 4 5 . Fast Attach 35 | 1 2 1 . 2 4 1 2 . 1 . 9 . 3 2 . 7 . Attach 80 | 5 . 5 . . 10 2 13 1 . . 12 6 13 8 3 2 . Detach 4 | . . . . . 3 . 1 . . . . . . . . . . Swap 7 | . . . . 1 2 1 . . . . 1 . 1 1 . . . Drop 21 | . 1 . . 3 5 . 3 . . . 2 . 2 3 . 2 . Fire 143 | . . 24 . 14 43 3 32 . . . 16 4 2 5 . . . Melee . | . . . . . . . . . . . . . . . . . . Ram 8 | . 2 1 . . . . . . . . . . 1 4 . . . Kick 7 | . . . . 1 3 2 . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 1 | . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 5) 134 | -10/Materials | Discovered new exit (range 11) 177 | -10/Materials | Discovered new exit (range 9) 189 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 322 | -10/Mines | Learned Materials terminal intel 324 | -10/Mines | Assembled infested the area 358 | -10/Mines | Met 8R-AWN 371 | -10/Mines | Lost 6 parts (1p2n3w) 377 | -10/Mines | Core integrity fell below 50% 477 | -10/Mines | Discovered new exit (range 5) 481 | -10/Mines | Entered Exiles 513 | -10/Exiles | Welcomed by 8R-AWN 534 | -10/Exiles | Met EX-HEX 579 | -10/Exiles | Met EX-DEC 632 | -10/Exiles | Discovered new exit (range 14) 645 | -10/Exiles | Entered Mines 928 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1093 | -9/Mines | Discovered new exit (range 8) 1106 | -9/Mines | Entered Materials 1106 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1107 | -8/Materials | Loaded intel: 12 terminal locations 1258 | -8/Materials | Lost 3 parts (1p2w) 1543 | -8/Materials | Garrison activated, responded to threat 1700 | -8/Materials | Build established: Scavenger-Bomber 1801 | -8/Materials | Discovered new exit (range 3) 1841 | -8/Materials | Entered Factory 1841 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2005 | -7/Factory | Build established: Scavenger-Mutant 2029 | -7/Factory | Discovered new exit (range 12) 2103 | -7/Factory | Entered Lower Caves 2355 | -7/Lower Caves | Learned Factory garrison access intel 2460 | -7/Lower Caves | Build established: Mutant 2503 | -7/Lower Caves | Spotted B-75 Beast 2579 | -7/Lower Caves | Lost 9 parts (1p3n1u4w) 2638 | -7/Lower Caves | Core integrity fell below 50% 2640 | -7/Lower Caves | Released all parts (3) 2670 | -7/Lower Caves | Lost 4 parts (1n3w) 2911 | -7/Lower Caves | Discovered new exit (range 15) 2945 | -7/Lower Caves | Entered another Lower Caves area 2972 | -7/Lower Caves | Discovered new exit (range 14) 3009 | -7/Lower Caves | Entered Factory 3009 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3010 | -6/Factory | Loaded intel: 3 garrison access locations 3074 | -6/Factory | Spotted B-75 Beast 3091 | -6/Factory | Sucked down chute 3091 | -6/Factory | Entered Waste 3106 | -6/Waste | EMP discharged 3117 | -6/Waste | Spotted C-40 Crusher 3130 | -6/Waste | Spotted C-40 Crusher 3130 | -6/Waste | Spotted C-40 Crusher 3133 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3136 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3139 | -6/Waste | Spotted C-40 Crusher 3152 | -6/Waste | Spotted C-40 Crusher 3153 | -6/Waste | Spotted C-40 Crusher 3184 | -6/Waste | Discovered new exit (range 11) 3206 | -6/Waste | EMP discharged 3206 | -6/Waste | System corruption reached 10% 3209 | -6/Waste | Entered Factory 3585 | -6/Factory | Build established: Bomber 3970 | -6/Factory | Lost 7 parts (3p1u3w) 4019 | -6/Factory | Discovered new exit (range 22) 4051 | -6/Factory | Core integrity fell below 50% 4053 | -6/Factory | Entered Lower Caves 4081 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 4130 | -6/Lower Caves | Learned Factory security intel 4329 | -6/Lower Caves | Core integrity fell below 20% 4332 | -6/Lower Caves | P1-3CE showed up to help 4333 | -6/Lower Caves | Released all parts (3) 4338 | -6/Lower Caves | P1-3CE revealed a hidden path 4344 | -6/Lower Caves | Entered Factory 4344 | -5/Factory | Accompanied by 1 ally (P1-3CE) 4344 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4363 | -5/Factory | Lost 4 parts (1u3w) 4421 | -5/Factory | Build established: Mutant 4941 | -5/Factory | Discovered new exit (range 15) 4972 | -5/Factory | Garrison activated, responded to threat 4982 | -5/Factory | Entered Upper Caves 4982 | -5/Upper Caves | Accompanied by 1 ally (P1-3CE) 5105 | -5/Upper Caves | Spotted B-75 Beast 5155 | -5/Upper Caves | Lost 3 parts (1n2w) 5202 | -5/Upper Caves | Build established: Scavenger-Mutant 5213 | -5/Upper Caves | Released all parts (4) 5214 | -5/Upper Caves | Core integrity fell below 50% 5229 | -5/Upper Caves | Identified exit to Upper Caves 5235 | -5/Upper Caves | Core integrity fell below 20% 5241 | -5/Upper Caves | Lost 6 parts (1p2n3u) 5719 | -5/Upper Caves | Build established: Generator-Mutant 5964 | -5/Upper Caves | Entered another Upper Caves area 5964 | -5/Upper Caves | Accompanied by 1 ally (P1-3CE) 5965 | -5/Upper Caves | Encountered a Warlord checkpoint 5991 | -5/Upper Caves | Learned location of Armory (-4) 6356 | -5/Upper Caves | Learned Factory security intel 6829 | -5/Upper Caves | Ambushed by wild Derelicts 6945 | -5/Upper Caves | Discovered new exit (range 7) 6954 | -5/Upper Caves | Entered Warlord 6954 | -5/Warlord | Accompanied by 1 ally (P1-3CE) 7408 | -5/Warlord | Build established: Scavenger-Gunner 7974 | -5/Warlord | Discovered new exit (range 8) 8094 | -5/Warlord | Warlord's base attacked by MAIN.C 8133 | -5/Warlord | Met Warlord 8295 | -5/Warlord | Warlord forces counterattacked 8412 | -5/Warlord | Entered Proximity Caves 8458 | -4/Proximity Caves | Attracted the attention of an 0b10 base 8543 | -4/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 08384_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 08394_ ANNOUNCEMENT: Detected 1 Behemoth squad, 1 Melee squad, 2 Grunt squads, with prototype support. 08403_ P1-3CE destroyed. [Achievement: Charge!!!] [Achievement: Explorer] LOCATION=UNKNOWN GOAL=ESCAPE 08423_ Searching scrap... 08423_ Found Matter Filter. 08423_ Found Antigrav System. 08423_ Found Point Defense Array. 08423_ Found Armor Integrity Analyzer. 08423_ Found 20 Matter. 08519_ Lgt. Fission Core destroyed. 08531_ Penetrated by Slug. 08543_ Hpw. Shock Rifle destroyed. 08543_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##?????###?????????????????????? | | ????????????????###"##???# #?????????????????????? | | ???????????????## ##??# ##????????????????????? | | ??????????????## #### ##???????????????????? | | ?????????????## #""" #???????????????????? | | ??????????#### #???????????????????? | | ?????????## ##??????????????????? | | ????## ## ##???####??????#???? | | ????# #" #??## ##### ## | | ????# #### #### | | ????# #??## | | ????# #???## # | | ????# ##???######## ## ## | | ????# ## Y #??????????## ##??? #? | | ????###" ### ##??????????#####?????? ##? | | ??????###### #?# !###?????????????????????#?? | | ??????????## #?# % #???????????????????????? | | ??????????# #?## =!!#???????????????????????? | | ??????????# #??## #######?????????????????? | | ??????????### #### @ #?????????????????? | | ?????????#??## #?????????????????? | | ????????## ??# #### #?????????????????? | | ???????## ?## ##??# #?????????????????? | | ???????# ?## ##???# #?????????????????? | | ????????# ?## ##????# #?????????????????? | | ????????# #?## ##?????# #?????????????????? | | ?????????# #?# ######### #####?????????????? | | ???????### ## ## ##????????????? | | ????# ## #????????????? | | ????# ## #### ##????????????? | | ???????########### #### ##?????????????? | | ???????#""" """?# #??????????????? | | ???????# "T""# ???????? | | ???????# # ### ## ###?????????? | | ???????# + ##?## ##?#####???????????? | | ???????# "# #???## ##??????????????????? | | ???????+ "# ###????###???????????????????? | | ???????#""" ?# #????????????????????????????? | | ??????????" ?# #????????????????????????????? | | ??????????" ??# #????????????????????????????? | | ??????????#####??# #????????????????????????????? | | ????????????????? #????????????????????????????? | | ????????????????? #????????????????????????????? | | ????????????????#####????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 44 Energy Capacity 600 Matter Stores 400 Matter Capacity 400 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 375 Resistance: TH 20 Thermal Conversion 60 Evasion (%) 54 Targeting Accuracy 8 Launcher Accuracy 20 Core Analysis 8 Recoil Reduction 2 Kinecelleration 40 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A Powerful Ally? Charge!!! Close Call Explorer Leap Before You Look Maybe Next Time I'll Detach My Launcher Quick And Dirty Streaker Universal Adapter Challenges ------------ None Game ------ Seed SmallXenonFirepult Manual? 0 Play Time 01:04:06 Cumulative 9.7 hours Start 2022.01.09 @ 23:28:22 End 2022.01.10 @ 01:02:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff718977-3b91-45b7-a4d5-828c9becc46a