Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 10:03:27 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (27) 135 Value Destroyed (900) 900 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (652) 652 TOTAL SCORE: 6807 Bonus ------- Follower Combat Kills 52 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 193/850 Matter 295/300 Energy 18/100 System Corruption 10% Temperature Cool (0) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (9) ------ Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Transmission Jammer Cloak of Protection Layered Medium Armor Plating System Shield Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite System Shield System Restoration Module > --- WEAPON ----------- Remote Datajack Powered Hammer > --- INVENTORY -------- Seismic Detector Microactuators Transmission Jammer Cloak of Protection Shock Bomb Launcher [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Powered Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 7 | . . . . . 3 2 . 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 73 | 1 7 . 1 1 23 7 13 9 5 3 . 3 Power 7 | . . . 1 . 1 1 2 1 . 1 . . Engine 4 | . . . 1 . 1 . 1 1 . . . . Core 3 | . . . . . . 1 1 . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 21 | . 4 . . 1 7 . 5 1 1 . . 2 Treads . | . . . . . . . . . . . . . Leg 6 | . . . . . . . 2 1 1 . . 2 Wheel 4 | . 2 . . 1 1 . . . . . . . Hover 11 | . 2 . . . 6 . 3 . . . . . Flight . | . . . . . . . . . . . . . Utility 24 | . 1 . . . 3 5 5 7 2 1 . . Device 16 | . . . . . 2 4 3 5 2 . . . Storage . | . . . . . . . . . . . . . Processor 4 | . . . . . 1 1 . 1 . 1 . . Hackware 4 | . 1 . . . . . 2 1 . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 21 | 1 2 . . . 12 1 1 . 2 1 . 1 Energy Gun 4 | 1 . . . . 2 . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | . . . . . 3 . . . . . . . Ballistic Cannon 2 | . 1 . . . 1 . . . . . . . Launcher 3 | . . . . . . . . . 1 1 . 1 Special Weapon 5 | . 1 . . . 3 . 1 . . . . . Impact Weapon 3 | . . . . . 2 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . Corrupted Parts 3 | . . . . . . . 1 . . . . 2 System Corruption 7 | . . . . . . . 1 . . . . 6 Parts Lost 31 | . 1 . . . . . 11 2 9 3 . 5 Power 5 | . 1 . . . . . 2 . 1 . . 1 Propulsion 8 | . . . . . . . 4 2 . 1 . 1 Utility 12 | . . . . . . . 4 . 4 2 . 2 Weapon 6 | . . . . . . . 1 . 4 . . 1 Highest Loss Streak 6 | . 1 . . . . . 6 2 4 3 . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 88 85 91 100 95 96 79 83 70 46 46 42 Engine 5 | . 13 . 5 14 9 1 3 5 4 . . . Core 1 | . . . . . . 5 2 . . 3 6 4 Leg 4 | . 17 . . . . . 2 8 6 8 6 5 Wheel 4 | . 5 28 28 28 9 . . . . . . . Hover 7 | . 5 . . . 17 23 12 . . . . . Device 16 | . . . . . 15 26 17 24 21 15 13 11 Storage 5 | . 14 14 14 14 9 7 4 . . . . . Processor 7 | . . . . . 8 6 7 12 9 8 13 13 Hackware 11 | . 3 14 14 14 9 7 10 17 17 8 6 6 Energy Gun 2 | . 14 14 14 14 1 . . . . . . . Ballistic Gun 1 | . 9 . . . 6 . . . . . . . Ballistic Cannon 1 | . 2 14 14 14 1 . . . . . . . Special Weapon 2 | . 1 . . . 1 . 1 6 3 . . . Impact Weapon 3 | . . . . . 4 7 7 6 3 . . . Slashing Weapon 1 | . . . . . 1 7 4 . . . . . Peak Build Rating 52 | 7 9 8 10 11 36 50 50 51 52 36 29 33 Average Rating 30 | 6 6 8 8 10 21 45 35 44 42 28 29 27 On Entrance 23 | 6 6 8 8 10 11 36 50 29 51 32 29 29 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 30 | 11 13 10 13 13 26 30 30 24 22 6 6 14 Greatest Support 40 | 20 26 26 26 26 38 36 36 29 40 12 12 28 Greatest Overweight (x) 2 | . 1 . . . . . 2 1 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 8 8 7 8 8 8 8 8 5 5 5 5 5 Average Carried 6 | 5 6 7 7 7 7 7 6 4 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 7 7 7 8 8 8 5 5 5 5 5 5 Class Distribution -------------------- 33% | Mutant 21% | Hacker-Assassin 19% | Hacker-Mutant 11% | Scavenger-Mutant 7% | Gladiator 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Ninja | -7/Factory Hacker-Mutant | -7/Storage Hacker-Assassin | -6/Factory Hacker-Assassin | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Matter Collected 938 | 217 45 54 . 20 202 . 242 70 55 21 . 12 Remotely . | . . . . . . . . . . . . . Salvage Created 1036 | 157 77 . . . 54 . 628 35 85 . . . Parts 46 | 10 5 . . . 5 . 17 5 4 . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 5 5 . 3 Prevented 2 | . . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 20 | . 3 . . . 1 . 11 2 3 . . . Melee 9 | . . . . . . . 7 2 . . . . Guns 3 | . 1 . . . 1 . . . 1 . . . Cannons 2 | . 2 . . . . . . . . . . . AOE 2 | . . . . . . . . . 2 . . . Classes Destroyed 7 | 2 3 . . . 1 . 1 . . . . . Tunneler 3 | 3 . . . . . . . . . . . . Recycler 2 | 1 . . . . . . 1 . . . . . Operator 2 | . 1 . . . 1 . . . . . . . Swarmer 6 | . 1 . . . . . . 2 3 . . . Grunt 8 | . 2 . . . . . 6 . . . . . Sentry 4 | . . . . . 1 . 3 . . . . . Hunter 2 | . . . . . . . 2 . . . . . Best Kill Streak 7 | 2 3 . . . 1 . 7 1 2 . . . Combat Bots Only 7 | . 3 . . . 1 . 7 1 2 . . . Max Kills in Single Turn 2 | 2 1 . . . 1 . 1 1 2 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . Melee 1 | . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Hostile Shots Fired 350 | . 48 1 . . 10 10 137 25 72 25 . 22 Missed 135 | . 15 1 . . 4 7 50 6 33 11 . 8 Damage Taken 3514 | . 343 29 . . 89 42 1343 281 803 221 . 363 Core 1113 | . 66 . . . . . 390 103 288 117 . 149 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 31 | . . . . . . . . 31 . . . . Core Remaining (%) 79 | 100 . . . 73 100 . 44 . . . . . Volleys Fired 58 | 7 13 . . . 16 . 3 . 16 1 . 2 Largest 2 | 2 2 . . . 2 . 1 . 1 1 . 1 Hottest 100 | 70 100 . . . 100 . 5 . 65 43 . 43 Shots Fired 81 | 14 23 . . . 22 . 3 . 16 1 . 2 Gun 51 | 14 13 . . . 10 . . . 14 . . . Cannon 14 | . 8 . . . 6 . . . . . . . Launcher 5 | . . . . . . . . . 2 1 . 2 Special 11 | . 2 . . . 6 . 3 . . . . . Kinetic 31 | 7 10 . . . 14 . . . . . . . Thermal 22 | 1 13 . . . 8 . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 25 | 6 . . . . . . . . 16 1 . 2 Robot Hit Streak 12 | 7 10 . . . 12 . 1 . 1 . . 1 Robot Miss Streak 5 | 4 2 . . . . . 2 . 5 1 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 73 | 9 13 . . . 11 . 30 5 4 . . 1 Core Hits 34 | 5 8 . . . 4 . 9 2 5 . . 1 Critical Kills 3 | . . . . . . . 2 1 . . . . Critical Parts Destroyed 5 | . . . . . . . 4 1 . . . . Critical Strikes 9 | . 1 . . . . . 6 2 . . . . Burn 1 | . 1 . . . . . . . . . . . Smash 8 | . . . . . . . 6 2 . . . . Melee Attacks 84 | . . . . . 18 5 44 17 . . . . Impact 77 | . . . . . 17 4 39 17 . . . . Slashing 7 | . . . . . 1 1 5 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . 3 . . . . . Damage Inflicted 1856 | 124 186 . . . 122 . 1122 156 126 . . 20 Guns 326 | 124 97 . . . 60 . . . 45 . . . Cannons 151 | . 89 . . . 62 . . . . . . . Explosions 101 | . . . . . . . . . 81 . . 20 Melee 1276 | . . . . . . . 1120 156 . . . . Ramming 2 | . . . . . . . 2 . . . . . Kinetic 249 | 42 97 . . . 110 . . . . . . . Thermal 113 | 12 89 . . . 12 . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 216 | 70 . . . . . . . . 126 . . 20 Impact 1225 | . . . . . . . 1069 156 . . . . Slashing 51 | . . . . . . . 51 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 11 1 . 1 1 10 Average Corruption 4 | . . . . . . . 10 1 . 1 1 1 Corruption Purged 1 | . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 23 | . . . . . . . 18 1 . 1 . 3 Message Errors 3 | . . . . . . . 2 . . . . 1 Matter Fused 5 | . . . . . . . 5 . . . . . Heat Flow Errors 3 | . . . . . . . 3 . . . . . Energy Discharges 5 | . . . . . . . 2 1 . . . 2 Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . 3 . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 291 | . . . . . . . 256 35 . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 291 | . . . . . . . 256 35 . . . . Knockbacks 3 | . 1 . . . . . 2 . . . . . Impact 2 | . . . . . . . 2 . . . . . Kinetic 1 | . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 33 | . . . . . . . . . 8 16 . 9 Shots 3 | . . . . . . . . . 1 1 . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . Kicked 1 | . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 175 | 40 123 . . . 29 . 175 . 60 . . . Average Temperature 35 | 19 37 . . . 11 . 77 . 25 . . . Received Heat Transfer 657 | . 120 . . . 45 . 420 . 60 . . 12 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 . . . . . Combat Hostiles 4 | . . . . . . . 4 . . . . . Parts Fried 4 | . . . . . . . 4 . . . . . Impact Corruptions 7 | . . . . . . . 6 1 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 407 | 37 333 . . . 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Peak Influence 292 | 20 220 81 . . 65 100 292 115 . . . . Initial 98 | . 13 81 . . . . 45 98 . . . . Average 63 | 10 59 81 . . 19 18 177 81 . . . . Maximum Alert Level 1 | . 1 . . . . . 1 . . . . . Low Security (%) 91 | 100 91 100 . 100 100 100 56 100 . . . . Level 1 8 | . 8 . . . . . 43 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 4 | . 2 . . . . . 1 1 . . . . Investigation 2 | . 1 . . . . . 1 . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 1 | . 1 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Distress Signals 10 | . 2 . . . . 1 7 . . . . . Communications Jammed 11 | . . . . . . . . 11 . . . . Distress Signals 11 | . . . . . . . . 11 . . . . Times Spotted 63 | . 12 1 . . 3 3 28 6 4 4 . 2 Peak Tracking Total 8 | . 8 . . . 1 5 7 5 4 3 . 2 Tactical Retreats 13 | . 2 . . . 1 1 6 1 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Traps Triggered 1 | . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . Reused 1 | . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 5 | . . . . . 1 . . . . . . 4 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Machines Disabled 2 | . 1 . . . . . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Machines Accessed 26 | . 4 . 1 . 5 4 2 4 1 1 4 . Terminals 16 | . 3 . . . 5 3 2 3 . . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 77 | . 12 . 1 . 14 7 5 10 1 1 26 . Successful 53 | . 5 . 1 . 8 3 1 7 1 1 26 . Failed 24 | . 7 . . . 6 4 4 3 . . . . Catastrophic 2 | . 1 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 27 | . 9 . 1 . 10 1 2 4 . . . . Terminals 40 | . 9 . . . 14 6 5 6 . . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 4 | . . . . . . . . 4 . . . . Recycling Units 3 | . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 39 | . 2 . 1 . 3 1 1 3 1 1 26 . Record 12 | . . . . . . . . . . 1 11 . Part Schematic 8 | . . . . . . . . . . . 8 . Robot Schematic 4 | . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . 1 . . 3 . Open Door 1 | . . . . . . . . . 1 . . . Branch Access Points 3 | . 1 . . . . 1 . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . . 2 . . . . Repair 2 | . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . 5 1 . . . . . . Terminals 8 | . 2 . . . 5 1 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . Botnet 7 | . 2 . . . 4 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 4 . . . 5 4 1 3 . . . . Full Trace Events 2 | . 1 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 8 . Parts Built 2 | . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . Time 42 | . . . . . . 42 . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . Time 88 | . . . . . . . . 88 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . . 13 Total Damage 285 | . . . . . . . . . . . . 285 Kills 1 | . . . . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Turns Passed 5324 | 67 292 74 194 191 1233 310 605 770 881 450 45 212 Spaces Moved 4977 | 31 232 61 214 201 1008 414 418 519 843 592 90 354 Core 1655 | . . . . . . . 4 208 409 592 90 352 Treads . | . . . . . . . . . . . . . Legs 1005 | 31 136 . . . . . 91 311 434 . . 2 Wheels 758 | . 34 61 214 201 248 . . . . . . . Hover 1559 | . 62 . . . 760 414 323 . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 56 90 90 85 52 52 50 100 50 50 50 50 Average Speed 78 | 120 100 90 90 85 61 52 84 113 92 73 50 51 Slowest Speed 190 | 120 130 90 90 90 90 52 190 190 140 100 50 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . Exploration Rate (%) 42 | 3 44 16 61 43 45 12 40 19 85 64 75 42 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . . . 1 . 1 . Known Exits Taken 4 | . 1 . . . 1 1 . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . 1 . 1 1 1 . Scrap Searched 6 | . . 1 . 2 . . . . 1 2 . . Spaces Dug 39 | . 2 . . . 23 2 5 7 . . . . Terrain Destroyed 39 | . 2 . . . 23 2 5 7 . . . . Melee 31 | . . . . . 17 2 5 7 . . . . Projectile 8 | . 2 . . . 6 . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Total 6160 | 49 260 79 215 219 1567 504 596 669 925 607 89 381 Wait 918 | 5 6 19 . 17 479 68 118 118 57 11 . 20 Move 4965 | 30 231 60 213 200 1007 413 417 518 842 591 89 354 Hop . | . . . . . . . . . . . . . Pick Up 36 | 3 2 . 1 1 11 6 3 3 4 . . 2 Fast Attach 22 | . . . . . 2 1 7 8 1 2 . 1 Attach 25 | . 2 . 1 . 6 4 6 . 3 1 . 2 Detach 4 | . 1 . . . 1 . 1 . . 1 . . Swap 26 | 1 5 . . 1 15 2 . 1 1 . . . Drop 28 | 3 . . . . 13 6 1 4 1 . . . Fire 58 | 7 13 . . . 16 . 3 . 16 1 . 2 Melee 77 | . . . . . 17 4 39 17 . . . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 68 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Identified exit to Mines 331 | -10/Materials | Build established: Mutant 360 | -10/Materials | Entered Mines 378 | -10/Mines | Met a Derelict bent on vengeance 407 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 407 | -10/Mines | Discovered new exit (range 5) 434 | -10/Mines | Entered Exiles 457 | -10/Exiles | Met 8R-AWN 474 | -10/Exiles | Met EX-HEX 504 | -10/Exiles | Met EX-BIN 515 | -10/Exiles | Aligned with FarCom system 516 | -10/Exiles | Given EX-Vault access code 536 | -10/Exiles | Opened EX-Vault 543 | -10/Exiles | Found Cloak of Protection 563 | -10/Exiles | Warned to stay clear of 0b10 Research branches 588 | -10/Exiles | Met EX-DEC 620 | -10/Exiles | Discovered new exit (range 10) 628 | -10/Exiles | Left Exiles lab with Cloak of Protection 628 | -10/Exiles | Entered Mines 710 | -9/Mines | Learned Materials stockpile data 804 | -9/Mines | Learned 2 Materials zone layouts 807 | -9/Mines | Discovered new exit (range 8) 808 | -9/Mines | Learned location of Storage (-7) 819 | -9/Mines | Entered Materials 819 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 820 | -8/Materials | Identified exit to Factory 1541 | -8/Materials | Build established: Scavenger-Mutant 2052 | -8/Materials | Entered Factory 2052 | -7/Factory | Evolved 2 slots: Utility x2 2104 | -7/Factory | Fabricated Mic. Nuclear Core (x2) 2307 | -7/Factory | Identified exit to Storage 2307 | -7/Factory | Identified exit to Lower Caves 2362 | -7/Factory | Entered Storage 2398 | -7/Storage | Crushed by falling debris 2398 | -7/Storage | System corruption reached 10% 2429 | -7/Storage | Lost 3 parts (1p1n1u) 2834 | -7/Storage | Destroyed 7 combat bots 2836 | -7/Storage | Lost 6 parts (1p2n2u1w) 2857 | -7/Storage | Build established: Hacker-Mutant 2925 | -7/Storage | Core integrity fell below 50% 2941 | -7/Storage | Discovered new exit (range 15) 2967 | -7/Storage | Entered Factory 2967 | -6/Factory | Evolved 2 slots: Utility x2 3081 | -6/Factory | Identified exit to Lower Caves 3369 | -6/Factory | Repaired Adv. Sensor Array 3374 | -6/Factory | Build established: Hacker-Assassin 3408 | -6/Factory | Repaired Adv. Weight Redist. System 3737 | -6/Factory | Entered Lower Caves 4100 | -6/Lower Caves | Encountered a Warlord checkpoint 4177 | -6/Lower Caves | Spotted B-75 Beast 4329 | -6/Lower Caves | Lost 3 parts (3w) 4379 | -6/Lower Caves | Learned location of Extension (-5) 4382 | -6/Lower Caves | Lost 4 parts (1p2u1w) 4496 | -6/Lower Caves | Discovered new exit (range 15) 4528 | -6/Lower Caves | Build established: Hacker-Mutant 4618 | -6/Lower Caves | Entered another Lower Caves area 4640 | -6/Lower Caves | Discovered new exit (range 12) 4666 | -6/Lower Caves | Encountered a Warlord checkpoint 4762 | -6/Lower Caves | Core integrity fell below 50% 4810 | -6/Lower Caves | Lost 3 parts (1n2u) 4932 | -6/Lower Caves | Learned 8 Factory zone layouts 4989 | -6/Lower Caves | Discovered new exit (range 7) 5063 | -6/Lower Caves | Build established: Mutant 5068 | -6/Lower Caves | Entered Data Miner 5068 | -6/Data Miner | Discovered new exit (range 6) 5078 | -6/Data Miner | Met Data Miner 5093 | -6/Data Miner | Learned location of Section 7 (-3) 5093 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5102 | -6/Data Miner | Received God Mode back door access code from Data Miner 5113 | -6/Data Miner | Entered Proximity Caves 5293 | -5/Proximity Caves | Escorted by Enhanced Grunt 5320 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 5324 | -5/Proximity Caves | System corruption reached 10% 5325 | -5/Proximity Caves | Self-destructed Last Messages --------------- 05313_ Imp. Heat Sink fries itself beyond repair. 05315_ Unknown Hover Unit fries itself beyond repair. 05316_ Enhanced Grunt system terminally corrupted. 05316_ Acquired 2 matter. 05317_ Acquired Corrupted Enh. Flexi-carbon Leg. 05318_ Imp. Remote Datajack fries itself beyond repair. 05319_ Acquired Corrupted Enh. Flexi-carbon Leg. 05319_ Integrated Corrupted Enh. Flexi-carbon Leg (+4). 05319_ Complication: Energy sink damages Corrupted Enh. Flexi-carbon Leg (-60). 05320_ Acquired 10 matter. 05323_ Integrated Corrupted Enh. Flexi-carbon Leg (+2). 05324_ Acquired Lyr. Medium Armor Plating. 05324_ Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####?????#????????????? | | ??????????????????????????## ##??? #????????????? | | ????????????????????# ???## #?? #??????? ????? | | ????????????????????# ## ### #### ?????? | | ?????????????????????# ?????????? | | ????????????????????????? ?????????????? | | ????????????????????????????# #????????????????? | | ???????????????????????????## ##???????????????? | | ??????????????????????????## ;#???????????????? | | ????####################### ;###?????????????? | | ##### p #;##;#????????? | | % ;#????????? | | ### ####?????? | | ###### ## #?# @% #?????? | | #????##### ##?#; " # #?????? | | #????????#### ###??#;; """"" ## ##?????? | | ????????????# ##????##; " " ######??????? | | ????????????# ##??????## """ """ #???????#???? | | ????????????# #????????# #""" """ ##?????# ??? | | ????????????# #????????# ###""" """ #????? ? | | ????????????# #?###????###?# #???## ?? | | ???????????## ### ##???????# #???# ?? | | ??????????## ## ##??????##### #??? #?? | | ??????????# ##??????### #??? ??? | | ????##???## ##?????# ##?? ??? | | ??## ???## #????## ##?# ???? | | ??# ??## ### #????# #?# #??## | | ### #??# #### ###??# #?# #?""" | | #??# #?## ##?## ##?# #? | | #### ##??# #??## ####### # | | ## ## ### ##??## ####### #### ## # | | ## ### #??## #??# ### + | | ###### #### # | | #??# #### # | | ## # #??#### #? | | ###################### #?????# #?""" | | #????????????????????# #????# #??## | | ## #???????????????????# #???# ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Cloak Strength 5 Additional Mass Support 9 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Mic. Nuclear Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeMediumShearcannon Manual? 0 Play Time 00:52:58 Cumulative 91.0 hours Start 2024.09.13 @ 05:34:40 End 2024.09.13 @ 10:03:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 141 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 146af560-dd07-4fed-b2a2-6cfeba5396f4