Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.25 @ 14:50:53 Player: DDRAGON Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (97) 485 Value Destroyed (3732) 3732 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (684) 684 TOTAL SCORE: 11121 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -38 Cogmind --------- Core Integrity 0/1150 Matter 234/300 Energy 700/700 System Corruption 11% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Heavy Treads > --- UTILITY (8) ------ Compact Battery Compact Battery Compact Battery Makeshift Salvage Targeting Computer EM Disruption Field Point Defense Array Advanced Trap Extractor (0/8) > --- WEAPON (4) ------- Makeshift Axe > --- INVENTORY (5) ---- Advanced Particle Charger Advanced Transmission Jammer HERF Cannon Makeshift Shrapnel Gun Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Improved Fusion Compressor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Energy Well Advanced Terrain Scan Processor Advanced Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved Heavy Laser Heavy Plasma Cannon Matter Neutralizer > --- INVENTORY -------- Improved Heavy Treads Improved Heavy Treads Advanced Heat Sink Advanced Particle Charger Advanced Reaction Control System Hardened Medium Armor Plating Hardened Medium Armor Plating Mini Grenade Launcher [Rating: 103] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Enhanced Armored Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Hardened Medium Armor Plating Device Point Defense Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Gar Fac Upp Upp Slots Evolved 12 | . . . 2 2 2 . . 2 . 2 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . 1 . . . . 1 . . . . . Utility 6 | . . . . 2 1 . . 1 . 1 1 . . . . Weapon 2 | . . . 1 . . . . 1 . . . . . . . Parts Attached 176 | 6 9 1 22 4 8 . 24 3 6 39 15 . 23 16 . Power 17 | 1 1 1 2 1 1 . 2 . . 3 3 . 2 . . Engine 6 | 1 1 . 1 . . . 1 . . 2 . . . . . Core 9 | . . 1 1 1 1 . 1 . . 1 1 . 2 . . Reactor 2 | . . . . . . . . . . . 2 . . . . Propulsion 46 | 2 2 . 7 1 3 . 2 1 6 9 4 . 4 5 . Treads 6 | . . . . . . . . . . . . . 3 3 . Leg 8 | . . . . . . . . . . 6 2 . . . . Wheel 15 | 2 2 . 7 1 3 . . . . . . . . . . Hover 12 | . . . . . . . 2 1 2 2 2 . 1 2 . Flight 5 | . . . . . . . . . 4 1 . . . . . Utility 62 | 1 2 . 4 2 3 . 11 1 . 14 2 . 14 8 . Device 24 | . . . 1 1 3 . 3 . . 6 2 . 5 3 . Storage 11 | 1 1 . . . . . 1 . . 3 . . 1 4 . Processor 5 | . . . . . . . 2 . . 2 . . . 1 . Hackware . | . . . . . . . . . . . . . . . . Protection 22 | . 1 . 3 1 . . 5 1 . 3 . . 8 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 51 | 2 4 . 9 . 1 . 9 1 . 13 6 . 3 3 . Energy Gun 15 | 2 . . 2 . 1 . 3 . . 4 3 . . . . Energy Cannon 5 | . . . . . . . . . . 1 2 . 1 1 . Ballistic Gun 13 | . 3 . 6 . . . . . . 2 1 . . 1 . Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . Launcher 9 | . 1 . 1 . . . 4 . . 1 . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 3 . . . 1 . Piercing Weapon 3 | . . . . . . . . 1 . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . . . . 1 1 . 3 1 . . . . Parts Lost 83 | . 1 . 9 . 3 6 9 1 3 14 23 . 12 1 1 Power 10 | . . . 2 . . 1 . . . 1 4 . 2 . . Propulsion 19 | . . . 2 . . 2 2 . 2 3 6 . 1 . 1 Utility 25 | . . . 1 . 2 1 3 . 1 5 5 . 7 . . Weapon 29 | . 1 . 4 . 1 2 4 1 . 5 8 . 2 1 . Highest Loss Streak 23 | . 1 . 6 . 3 6 6 1 2 9 23 . 9 1 1 To Critical Strikes 2 | . . . . . . 1 . . . . 1 . . . . Average Slot Usage (%) 62 | . 96 100 90 90 90 50 48 20 22 75 56 36 67 38 57 Engine 1 | . 14 8 2 6 . . 1 . . . . . . . . Core 2 | . . 5 8 3 7 4 . . . 2 3 . 2 . . Treads 3 | . . . . . . . . . . . . . 9 8 5 Leg 2 | . . . . . . . . . . 21 11 . . . . Wheel 7 | . 28 28 31 27 30 20 . . . . . . . . . Hover 2 | . . . . . . . 1 4 5 1 2 10 4 5 10 Device 7 | . . . . 8 14 4 3 . . 6 5 . 7 15 15 Storage 6 | . 14 14 11 9 7 4 1 . . 5 9 5 8 3 15 Processor 2 | . . . . . . . 1 6 6 6 10 10 5 . 5 Protection 8 | . 11 14 7 9 6 . 18 3 2 6 1 . 15 . . Energy Gun 3 | . 3 . 8 . . 4 4 . . 5 3 5 4 . . Energy Cannon 1 | . . . . . . . . . . . 1 5 7 1 . Ballistic Gun 6 | . 23 28 20 27 22 10 . . . 2 . . . 2 . Ballistic Cannon 1 | . . . . . . . 6 . . . . . . . . Launcher 1 | . 1 . . . . . 6 . . . . . . . . Naked Turns 67 | . . . . . . 25 23 . . . . . 19 . . Heaviest Build 120 | 14 36 36 39 50 51 35 72 10 10 87 77 19 120 22 14 Greatest Support 150 | 26 26 20 36 36 46 40 18 9 20 95 95 20 150 75 22 Greatest Overweight (x) 23 | . 1 1 1 1 1 2 23 1 3 2 21 . 1 2 4 Average Overweight (x) . | . . 1 . 1 . . 5 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 5 5 20 20 5 20 5 5 Average Capacity 9 | 7 13 15 15 15 15 10 7 5 5 8 17 5 14 5 5 Most Carried 15 | 1 13 15 15 15 15 14 5 5 5 9 8 2 11 5 5 Average Carried 5 | . 8 14 13 14 14 10 2 3 4 4 5 2 7 1 5 Final Capacity 20 | 8 15 15 15 15 15 5 5 5 5 20 5 5 5 5 5 Final Carried 15 | 1 13 15 15 15 14 5 5 4 5 9 2 2 5 5 5 Class Distribution -------------------- 62% | Mutant 13% | Tank 12% | Scavenger-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Garrison Tank | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Gar Fac Upp Upp Matter Collected 3234 | 180 169 141 486 467 226 . 196 124 . 630 134 . 203 278 . Remotely 644 | . . . . 467 177 . . . . . . . . . . Salvage Created 3727 | . 309 193 795 629 274 . 252 . . 699 306 . 197 73 . Parts 209 | . 28 16 48 32 12 . 14 . . 33 14 . 11 1 . Haulers Intercepted 7 | . 1 . 3 2 . . . . . 1 . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . 3 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Gar Fac Upp Upp Combat Hostiles Destroyed 70 | . 8 4 14 9 5 . 5 . . 13 8 . 3 1 . Melee 9 | . . . . . . . . . . 5 4 . . . . Guns 43 | . 6 4 14 9 5 . 1 . . 3 . . 1 . . Cannons 6 | . . . . . . . 4 . . . 1 . . 1 . AOE 11 | . 2 . . . . . . . . 5 3 . 1 . . Classes Destroyed 15 | . 5 . 3 3 . . 2 . . 1 . . . 1 . Worker 8 | . 2 1 1 . 1 . 1 . . 1 . . 1 . . Builder 5 | . 1 . 3 1 . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . Hauler 7 | . 1 . 3 2 . . . . . 1 . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . Operator 2 | . . . . 1 . . 1 . . . . . . . . Watcher 3 | . . . 2 1 . . . . . . . . . . . Swarmer 12 | . 3 . 4 . . . . . . . 4 . . 1 . Grunt 37 | . 5 4 5 7 5 . 3 . . 4 4 . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . Sentry 4 | . . . 3 1 . . . . . . . . . . . Hunter 7 | . . . . . . . . . . 5 . . 2 . . Programmer 7 | . . . . . . . 2 . . 4 . . 1 . . Samaritan 2 | . . . . . . . . . . . . . . 2 . Best Kill Streak 9 | . 4 3 8 9 3 . 3 . . 5 3 . 2 1 . Combat Bots Only 6 | . 4 2 4 6 3 . 3 . . 5 3 . 2 1 . Max Kills in Single Turn 3 | . 2 1 2 2 1 . 2 . . 2 3 . 1 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . . . . 2 3 . 1 . . Melee 1 | . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Gar Fac Upp Upp Damage Taken 14517 | 8 274 132 981 413 247 210 1497 . 1001 2880 2247 144 3524 820 139 Core 2847 | . 56 16 172 . 13 85 361 . 560 427 428 47 483 160 39 Absorbed by Shields 66 | . . . . . . . . . 66 . . . . . . Redirected to Shielding 37 | . . . . . . . 37 . . . . . . . . Core Remaining (%) 64 | 100 . 71 57 100 . . 34 . 34 57 . . . . . Volleys Fired 252 | . 18 13 60 37 15 . 30 . . 42 11 1 7 18 . Largest 3 | . 2 2 3 3 3 . 3 . . 3 2 2 3 1 . Hottest 260 | . 90 46 119 73 73 . 154 . . 228 165 155 260 88 . Shots Fired 530 | . 36 26 146 111 42 . 55 . . 50 16 2 21 25 . Gun 452 | . 33 26 142 111 42 . 24 . . 44 5 1 7 17 . Cannon 62 | . . . . . . . 27 . . 1 11 1 14 8 . Launcher 16 | . 3 . 4 . . . 4 . . 5 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 383 | . 26 26 93 111 42 . 27 . . 39 2 . . 17 . Thermal 105 | . 5 . 46 . . . 12 . . 6 13 2 21 . . Explosive 11 | . 3 . . . . . 3 . . 5 . . . . . Electromagnetic 31 | . 2 . 7 . . . 13 . . . 1 . . 8 . Robot Hit Streak 16 | . 6 5 16 13 9 . 8 . . 9 13 . 3 5 . Robot Miss Streak 6 | . 3 3 4 3 3 . 6 . . 3 1 . 4 3 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . 1 1 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . Shots Hit Robots 384 | . 21 15 98 66 26 . 44 . . 64 27 . 9 14 . Core Hits 201 | . 20 8 36 26 12 . 36 . . 32 11 . 6 14 . Critical Kills 2 | . . . 1 . . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . 1 . . . . . . 1 . . . . . Critical Strikes 17 | . . . 7 . . . . . . 5 4 . 1 . . Burn 5 | . . . 5 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . Destroy 3 | . . . 2 . . . . . . 1 . . . . . Sever 3 | . . . . . . . . . . 3 . . . . . Impale 5 | . . . . . . . . . . 1 4 . . . . Melee Attacks 54 | . . . . . . . . . . 39 15 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . 22 1 . . . . Piercing 31 | . . . . . . . . . . 17 14 . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . 5 1 . . . . Damage Inflicted 9397 | 17 452 233 1769 1104 398 . 1013 . . 2249 1277 . 560 325 . Guns 4619 | . 295 223 1465 1104 363 . 199 . . 563 115 . 32 260 . Cannons 1123 | . . . . . . . 388 . . . 349 . 321 65 . Explosions 1949 | . 123 . 303 . . . 417 . . 593 384 . 129 . . Melee 1522 | . . . . . . . . . . 1093 429 . . . . Ramming 184 | 17 34 10 1 . 35 . 9 . . . . . 78 . . Kinetic 4132 | . 295 223 963 1104 363 . 388 . . 489 47 . . 260 . Thermal 1956 | . . . 465 . . . 157 . . 74 778 . 482 . . Explosive 1275 | . 123 . 182 . . . 377 . . 593 . . . . . Electromagnetic 328 | . . . 158 . . . 82 . . . 23 . . 65 . Impact . | . . . . . . . . . . . . . . . . Slashing 560 | . . . . . . . . . . 528 32 . . . . Piercing 962 | . . . . . . . . . . 565 397 . . . . Highest Corruption 12 | . 5 5 3 . . . 3 . . 12 1 1 8 8 10 Average Corruption 5 | . 4 5 2 . . . 2 . . 8 1 1 2 8 8 Corruption Purged 3 | . . . . . . . 3 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 93 | . 6 3 4 . . . 3 . . 13 3 . 6 54 1 Message Errors 17 | . 1 2 2 . . . 1 . . 2 . . 1 8 . Matter Fused 21 | . 2 . 1 . . . . . . 4 1 . 2 11 . Heat Flow Errors 13 | . . 1 . . . . . . . . . . 1 11 . Energy Discharges 13 | . 1 . . . . . 1 . . 4 1 . 1 5 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . 2 . . . . . 1 . . 1 1 . 1 6 . Data Loss (major) 3 | . . . . . . . . . . 1 . . . 2 . Misfires 7 | . . . . . . . . . . . . . . 7 . Alerts 5 | . . . 1 . . . . . . . . . . 4 . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 222 | . . . 3 . . . 6 . . 55 121 . 18 19 . Projectiles 60 | . . . . . . . . . . . 26 . 15 19 . Explosions 111 | . . . 3 . . . 6 . . 7 95 . . . . Melee 51 | . . . . . . . . . . 48 . . 3 . . Knockbacks 21 | 1 . . . . . . 20 . . . . . . . . Impact 1 | 1 . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . 20 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 583 | 8 16 4 40 . 17 . 285 . . 43 113 . 57 . . Shots 10 | . . . 2 . . . 5 . . 1 1 . 1 . . Rammed 23 | 2 4 2 1 . 1 . 3 . . . 1 . 9 . . Targets Rammed 23 | 2 4 2 1 . 1 . 3 . . . 1 . 9 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 684 | . 80 207 482 365 150 . 444 . . 222 156 49 684 229 . Average Temperature 121 | . 27 49 141 135 58 . 140 . . 75 55 29 246 83 . Received Heat Transfer 3170 | . 93 69 279 234 153 . 531 . . 567 577 . 567 100 . Effects 19 | . . . 9 1 . . 1 . . . . . 8 . . Shutdowns 4 | . . . 1 1 . . . . . . . . 2 . . Energy Bleed 6 | . . . 5 . . . . . . . . . 1 . . Interference 3 | . . . 2 . . . . . . . . . 1 . . Short Circuit 5 | . . . 1 . . . 1 . . . . . 3 . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Melted 5 | . . . 1 . . . . . . 1 1 . 2 . . Heat Transferred 3329 | . . . 1554 . . . 359 . . 148 720 . 548 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Gar Fac Upp Upp Peak Influence 545 | . 255 108 545 289 225 78 192 73 61 193 279 260 218 . . Initial 195 | . . 3 41 166 130 78 12 83 51 26 74 195 136 . . Average 110 | . 122 35 304 170 151 51 24 73 43 90 163 208 117 . . Maximum Alert Level 2 | . 1 . 2 1 1 . . . . . 1 1 1 . . Low Security (%) 85 | 100 93 100 25 73 78 100 100 100 100 100 50 77 95 . . Level 1 11 | . 6 . 51 26 21 . . . . . 49 22 4 . . Level 2 2 | . . . 22 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 4 . . 2 2 . 3 . 1 5 2 . 5 . . Investigation 9 | . 1 . . 2 2 . . . . 1 2 . 1 . . Extermination 5 | . . . . . . . 2 . . 2 . . 1 . . Reinforcement 9 | . 3 . . . . . 1 . 1 2 . . 2 . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Gar Fac Upp Upp Distress Signals 8 | . 3 . 2 2 . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 148 | . 18 4 21 13 5 6 10 . 7 17 16 4 19 6 2 Peak Tracking Total 11 | . 6 2 6 7 2 6 4 . 6 4 8 4 11 5 2 Tactical Retreats 14 | . 2 . 2 . . . 1 . 2 1 4 . 1 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Gar Fac Upp Upp Traps Triggered 11 | . 3 . 3 . 1 . . . 3 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Gar Fac Upp Upp Machines Disabled 21 | . 1 . 2 . . . 6 . . 3 3 1 5 . . Max in Single Turn 5 | . 1 . 1 . . . 5 . . 2 3 1 5 . . Garrison Relay 1 | . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Gar Fac Upp Upp Machines Accessed 21 | . 4 . 2 3 2 . 1 1 . 2 3 . 1 2 . Terminals 13 | . 3 . 2 3 1 . 1 1 . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . Total Hacks 61 | . 14 . 4 13 7 . 2 2 . 2 6 . 3 8 . Successful 31 | . 6 . 1 9 . . 1 1 . 2 1 . 2 8 . Failed 30 | . 8 . 3 4 7 . 1 1 . . 5 . 1 . . Catastrophic 2 | . . . 1 . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 40 | . 11 . 4 13 4 . 2 2 . 1 . . 3 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . . . . Recycling Units 6 | . 3 . . . . . . . . 1 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 4 . . . . Terminal Hacks 28 | . 5 . 1 9 . . 1 1 . 1 . . 2 8 . Record 14 | . . . . 6 . . . . . . . . 1 7 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . Open DSF 3 | . . . . . . . 1 1 . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . 1 . . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . Hacking Detections 14 | . 2 . 2 2 2 . 1 . . 1 3 . 1 . . Full Trace Events 8 | . 1 . . 2 2 . . . . . 2 . 1 . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 6 | . 3 . . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Gar Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Gar Fac Upp Upp Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Gar Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . 1 . Drone Launches 13 | . . . . . . . . . . 11 2 . . . . Drone Recoveries 11 | . . . . . . . . . . 9 2 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Gar Fac Upp Upp Turns Passed 7118 | 50 450 227 601 295 223 61 1491 42 114 738 242 141 827 1565 51 Spaces Moved 4110 | 44 374 188 341 174 166 95 364 38 114 470 141 258 332 963 48 Core 369 | 2 . . . . . 51 199 12 73 . 2 . 29 . 1 Treads 361 | . . . . . . . . . . . . . 288 73 . Legs 352 | . . . . . . . . . . 291 61 . . . . Wheels 1329 | 42 374 188 341 174 166 44 . . . . . . . . . Hover 1512 | . . . . . . . 165 26 33 . 78 258 15 890 47 Flight 187 | . . . . . . . . . 8 179 . . . . . Fastest Speed 34 | 50 90 95 86 101 80 50 50 50 34 34 51 51 50 100 101 Average Speed 130 | 87 96 95 96 101 97 64 364 94 66 87 108 51 149 140 107 Slowest Speed 1200 | 90 105 95 115 101 100 110 1200 120 200 220 1100 51 240 240 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 83 47 29 19 3 72 9 1 75 11 6 42 10 87 10 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . . 1 . . 1 1 . Scrap Searched 3 | . . 1 . . . . . . . . . . . 2 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 166 | . 5 . 15 . . . 71 . . 13 35 . 27 . . Melee . | . . . . . . . . . . . . . . . . Projectile 13 | . . . . . . . . . . 9 . . 4 . . AOE 153 | . 5 . 15 . . . 71 . . 4 35 . 23 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Gar Fac Upp Upp Total 5333 | 52 425 211 491 227 202 94 472 43 149 682 184 262 639 1152 48 Wait 586 | . 6 . 52 2 3 . 36 . 12 76 2 . 252 145 . Move 4097 | 44 373 187 340 173 166 94 363 37 113 469 140 257 331 962 48 Hop . | . . . . . . . . . . . . . . . . Pick Up 61 | 1 11 4 8 5 4 . 7 2 2 7 . . 8 2 . Fast Attach 107 | 6 3 1 8 1 1 . 15 1 6 28 5 4 16 12 . Attach 49 | . . . 8 1 3 . 6 3 . 10 9 . 5 4 . Detach 29 | . 1 1 2 1 . . 4 . . 9 1 . 4 6 . Swap 25 | . 6 . 6 2 4 . 3 . . 1 1 . 2 . . Drop 43 | . 3 3 6 5 5 . 5 . 2 6 . . 5 3 . Fire 252 | . 18 13 60 37 15 . 30 . . 42 11 1 7 18 . Melee 48 | . . . . . . . . . . 34 14 . . . . Ram 17 | 1 4 2 1 . 1 . 3 . . . 1 . 4 . . Kick . | . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . 5 . . Escape Stasis 14 | . . . . . . . . . 14 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Garrison -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 3) 451 | -10/Materials | Discovered new exit (range 16) 487 | -10/Materials | Discovered new exit (range 12) 501 | -10/Materials | Entered Mines 696 | -10/Mines | Discovered new exit (range 10) 728 | -10/Mines | Entered Materials 728 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 733 | -9/Materials | Discovered new exit (range 14) 1216 | -9/Materials | Lost 6 parts (1p2n3w) 1313 | -9/Materials | Discovered new exit (range 8) 1329 | -9/Materials | Entered another Materials area 1329 | -8/Materials | Evolved 2 slots: Utility x2 1575 | -8/Materials | Discovered new exit (range 11) 1583 | -8/Materials | Build established: Scavenger-Tank 1624 | -8/Materials | Entered Factory 1624 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1847 | -7/Factory | Sucked down chute 1847 | -7/Factory | Entered Waste 1855 | -7/Waste | Spotted C-40 Crusher 1857 | -7/Waste | Spotted C-40 Crusher 1859 | -7/Waste | Spotted C-40 Crusher 1862 | -7/Waste | Lost 3 parts (2u1w) 1870 | -7/Waste | Spotted C-40 Crusher 1877 | -7/Waste | Spotted C-40 Crusher 1880 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1880 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1883 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1883 | -7/Waste | Crushed by Compactor (1 part destroyed) 1902 | -7/Waste | Discovered new exit (range 12) 1902 | -7/Waste | Spotted C-40 Crusher 1908 | -7/Waste | Entered Factory 1914 | -7/Factory | Lost 6 parts (1p2n1u2w) 2464 | -7/Factory | Build established: Mutant 3366 | -7/Factory | Core integrity fell below 50% 3366 | -7/Factory | Released all parts (6) 3380 | -7/Factory | Discovered new exit (range 15) 3393 | -7/Factory | Lost 6 parts (2n1u3w) 3399 | -7/Factory | Entered another Factory area 3399 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3441 | -6/Factory | Identified exit to DSF 3441 | -6/Factory | Entered DSF 3460 | -6/DSF | Additional patrols routed to DSF 3532 | -6/DSF | Core integrity fell below 50% 3533 | -6/DSF | Discovered new exit (range 15) 3555 | -6/DSF | Entered Factory 3555 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3863 | -5/Factory | Lost 9 parts (1p3n2u3w) 4195 | -5/Factory | System corruption reached 10% 4270 | -5/Factory | Discovered new exit (range 4) 4293 | -5/Factory | Entered another Factory area 4293 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4520 | -4/Factory | Lost 23 parts (4p6n5u8w) 4532 | -4/Factory | Identified exit to Garrison 4535 | -4/Factory | Entered Garrison 4571 | -4/Garrison | Spotted B-86 Titan 4644 | -4/Garrison | Garrison Relay disabled 4660 | -4/Garrison | Triggered checkpoint 4669 | -4/Garrison | Discovered new exit (range 12) 4676 | -4/Garrison | Entered Factory 5093 | -4/Factory | Build established: Tank 5305 | -4/Factory | Garrison activated, responded to threat 5318 | -4/Factory | Core integrity fell below 50% 5477 | -4/Factory | Released all parts (5) 5490 | -4/Factory | Core integrity fell below 20% 5493 | -4/Factory | Discovered new exit (range 5) 5503 | -4/Factory | Entered Upper Caves 5508 | -4/Upper Caves | Lost 9 parts (2p1n6u) 5621 | -4/Upper Caves | Build established: Mutant 6199 | -4/Upper Caves | Encountered a Warlord checkpoint 6301 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7016 | -4/Upper Caves | Learned Armory trap positions 7016 | -4/Upper Caves | Learned Extension emergency access door positions 7016 | -4/Upper Caves | Learned Research garrison access intel 7057 | -4/Upper Caves | Discovered new exit (range 12) 7065 | -4/Upper Caves | Learned 8 Research zone layouts 7068 | -4/Upper Caves | Entered another Upper Caves area 7117 | -4/Upper Caves | System corruption reached 10% 7119 | -4/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- prototypes towards the Deep. >>Record "Event 006372196788" Scouting mission reported back with intel. Data stored: Armory trap records. >>Record "Event 009382843226" Scouting mission reported back with intel. Data stored: Extension emergency access points. >>Record "Event 006322978572" Scouting mission reported back with intel. Data stored: Research garrison access intel. 07035_ System corrupted: Heat flow error (+266). 07052_ System corrupted: IFF burst signal emitted. 07057_ EXIT=FOUND 07059_ Critical hit (Burn: +50). 07065_ Acquired derelict log, extracted data. Data stored: Research zone layouts (x8). LOCATION=UNKNOWN GOAL=ESCAPE 07114_ System corrupted: Imp. Gravmag System rejected. 07116_ Mak. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????####???????????? | | ??????????????????????????????##### ####????????? | | ?????????????????????????????## ## ##???????? | | ????????????????????????????## ##??????? | | ???????????## ??????????#### #??????? | | ??????????# ?????## #??????? | | ?????????? ## ### #????### | | ?????????? p @ = ### #???## # | | ?????????? p ## #??## | | ?????????? ##?## | | ??????????? ##?## | | ??????????? #### | | ???????????? | | ???????????? ##### # | | ??????????????????# # ### " | | ?????????????????# ### ## ## """" | | ?????????????????# ### ##?##### """" | | ?????????????????## #??#####??????### | | ??????????????????####????????????????# " " | | ??????????????????????????????????????# """""" | | ??????????????????????????????????????# " "" | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????############ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 28 Energy Capacity 715 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 1125 Resistance: KI 20 Resistance: EM 25 Utility Shielding 66 Point Defense Rating 160 Evasion (%) 63 Target Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed FortressXenonSubcomponent Manual? 0 Play Time 01:10:10 Cumulative 24.2 hours Start 2022.05.25 @ 13:34:01 End 2022.05.25 @ 14:50:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 38 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cfeaa27-eafc-4055-b274-a8a0b624bd13