Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 11:52:31 Player: shapeshifter Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (3734) 3734 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 9003 Bonus ------- High Alert Combat Kills 86 Friendly Fire -27 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 30% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Thermal Generator Transmission Jammer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Treaded FC-Impulse Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Thermal Generator Huge Storage Unit Active Sensor Suite Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Directed Penetrator Construct/G > --- INVENTORY -------- Advanced Heat Sink Large Storage Unit Launcher Guidance Computer Quantum Capacitor Transmission Jammer Jamming Amplifier ECM Suite Advanced ECM Suite Improved Proton Missile Launcher Force Lance [Rating: 108] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Constructs Treads Constructs Wheel Compact Wheel Hover Unit Linear Gravjet Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Constructs Energy Gun Constructs Ballistic Gun Constructs Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Slots Evolved 12 | . . 2 . . 4 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 4 | . . 1 . . 2 . 1 . Utility 7 | . . 1 . . 2 1 1 2 Weapon . | . . . . . . . . . Parts Attached 45 | 6 2 2 3 4 4 14 . 10 Power 4 | 1 . . . 1 . . . 2 Engine 2 | 1 . . . 1 . . . . Core 1 | . . . . . . . . 1 Reactor 1 | . . . . . . . . 1 Propulsion 6 | 2 . . 1 2 . . . 1 Treads 3 | 2 . . 1 . . . . . Leg . | . . . . . . . . . Wheel 2 | . . . . 2 . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 29 | 1 2 2 . 1 4 13 . 6 Device 11 | . 1 1 . 1 1 4 . 3 Storage 4 | 1 1 . . . . 2 . . Processor 3 | . . . . . . 3 . . Hackware 1 | . . 1 . . . . . . Protection 10 | . . . . . 3 4 . 3 Artifact . | . . . . . . . . . Weapon 6 | 2 . . 2 . . 1 . 1 Energy Gun 3 | 1 . . 1 . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 7 | . . . . . . . . 7 Parts Lost 32 | . . . . 3 6 2 . 21 Power 6 | . . . . 1 1 1 . 3 Propulsion 9 | . . . . 2 1 . . 6 Utility 12 | . . . . . 2 1 . 9 Weapon 5 | . . . . . 2 . . 3 Highest Loss Streak 11 | . . . . 3 3 1 . 11 To Critical Strikes 1 | . . . . . 1 . . . Average Backups 11 | 4 10 13 14 13 11 11 11 10 Power . | . 1 2 1 . . . . . Propulsion . | 1 2 2 2 . . . . . Utility 9 | . 4 5 6 9 10 10 10 8 Weapon 1 | 1 2 3 2 3 1 . 1 1 Tool/Special . | . . . . . . . . . Unused Backups 29 | . . . 4 2 2 15 . 6 Power 2 | . . . 1 . . . . 1 Propulsion . | . . . . . . . . . Utility 19 | . . . 1 1 . 13 . 4 Weapon 6 | . . . 2 . 2 1 . 1 Tool/Special 2 | . . . . 1 . 1 . . Average Slot Usage (%) 60 | . 94 88 90 76 59 50 41 36 Engine 6 | . 14 11 11 10 6 3 5 2 Treads 5 | . 28 22 23 9 . 1 . . Leg 1 | . . . . 3 1 1 5 1 Wheel 1 | . . . . 7 . . . . Hover 1 | . . . . . 4 . . 2 Flight 1 | . . . . . 1 2 . . Device 12 | . 9 17 11 11 13 13 11 11 Storage 7 | . 14 11 11 11 7 6 5 4 Protection 4 | . . . . . 7 5 5 5 Energy Gun 6 | . 14 11 11 12 8 3 . . Energy Cannon 1 | . . . . . . 2 5 2 Ballistic Gun 5 | . 14 11 11 8 5 3 . . Peak Build Rating 108 | 6 9 11 15 41 57 85 69 108 Average Rating 48 | 4 7 10 13 30 44 65 69 83 On Entrance 29 | . 6 9 11 15 41 43 69 69 Naked Turns 3 | . . . . . . . . 3 Heaviest Build 130 | 13 29 31 32 32 39 119 114 130 Greatest Support 147 | 40 40 40 60 73 72 147 147 147 Greatest Overweight (x) 10 | . . . 10 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 Average Capacity 16 | 7 14 15 15 15 15 18 25 20 Most Carried 18 | 7 14 14 15 15 14 18 14 15 Average Carried 12 | 5 10 13 14 14 12 13 13 10 Final Capacity 25 | 8 15 15 15 15 15 25 25 5 Final Carried 15 | 7 14 14 15 15 13 13 14 4 Scrap Engine Consumption 210 | . . . . 33 50 111 . 16 Constructs Created 8 | . . . . 4 1 3 . . Constructs Modified 78 | . . . . 6 21 43 . 8 Class Distribution -------------------- 72% | Construct 20% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -5/Factory Construct | -4/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Matter Collected 2403 | 263 65 50 128 167 383 1176 . 171 Remotely . | . . . . . . . . . Salvage Created 4873 | 20 201 50 84 342 829 2725 217 405 Parts 249 | 6 11 4 4 22 54 125 5 18 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 15 | . . . . 1 2 12 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Combat Hostiles Destroyed 67 | . 4 1 2 6 14 32 3 5 Guns 43 | . 4 1 2 6 12 18 . . Cannons 17 | . . . . . . 10 2 5 AOE 3 | . . . . . . 3 . . Classes Destroyed 13 | 1 2 . 1 1 4 4 . . Worker 2 | . . . . . . 2 . . Builder 2 | . . . . . . 2 . . Tunneler 1 | 1 . . . . . . . . Recycler 7 | . . . . . 1 6 . . Operator 1 | . 1 . . . . . . . Watcher 2 | . . . . . 1 1 . . Swarmer 3 | . . . . . . 3 . . Grunt 27 | . 4 1 . . 5 11 2 4 Sentry 19 | . . . 2 3 3 9 1 1 Hunter 5 | . . . . . 3 2 . . Programmer 9 | . . . . . 3 6 . . Heavy 1 | . . . . . . 1 . . Scrapper 3 | . . . . 3 . . . . Best Kill Streak 7 | 1 2 1 1 2 2 7 3 1 Combat Bots Only 3 | . 2 1 1 2 2 3 3 1 Max Kills in Single Turn 6 | 1 1 1 1 1 1 6 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Hostile Shots Fired 1331 | . 20 2 10 28 231 477 17 546 Missed 487 | . 5 . 3 4 94 176 10 195 Hits 844 | . 15 2 7 24 137 301 7 351 Melee 1 | . . . . . . . . 1 Projectile 843 | . 15 2 7 24 137 301 7 350 AOE 4 | . . . . . . 1 . 3 Critical Strikes 43 | . 2 . . 5 7 9 1 19 Actively Blocked 1 | . . . . . 1 . . . Part Disruptions 1 | . . . . . . . . 1 Damage Taken 14795 | . 268 21 125 502 1996 4905 136 6842 Core 1924 | . 30 . 28 126 208 381 . 1151 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 24 | . . . . . 24 . . . Regen/Repaired (Parts) 4179 | . . . . 58 620 2731 . 770 Core Remaining (%) 79 | 100 88 . . 61 70 55 100 . Volleys Fired 333 | 1 17 3 5 19 76 178 4 30 Largest 2 | 2 2 2 2 2 2 2 1 1 Hottest 139 | 60 60 60 88 88 84 139 111 136 Shots Fired 534 | 2 34 6 10 37 145 266 4 30 Gun 407 | 2 34 6 10 37 144 174 . . Cannon 127 | . . . . . 1 92 4 30 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 132 | 1 17 3 5 19 25 62 . . Thermal 218 | 1 17 3 5 18 38 112 . 24 Explosive . | . . . . . . . . . Electromagnetic 184 | . . . . . 82 92 4 6 Robot Hit Streak 18 | 1 11 3 11 15 8 18 7 4 Robot Miss Streak 6 | 1 1 2 2 4 4 6 1 3 Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 3 | . . . . 1 . 2 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . Shots Hit Robots 366 | 1 26 4 9 28 91 188 3 16 Core Hits 204 | 1 9 2 8 32 36 108 2 6 Critical Kills 2 | . . . . . 1 1 . . Critical Parts Destroyed 4 | . . . . . . 3 . 1 Critical Strikes 6 | . . . . . 1 4 . 1 Destroy 6 | . . . . . 1 4 . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10057 | 10 306 52 130 464 1534 6233 248 1080 Guns 5403 | 10 306 52 130 464 1512 2929 . . Cannons 3603 | . . . . . 16 2374 248 965 Explosions 893 | . . . . . . 893 . . Melee . | . . . . . . . . . Ramming 158 | . . . . . 6 37 . 115 Kinetic 1566 | . 152 40 55 208 369 742 . . Thermal 5250 | 10 154 12 75 256 481 3411 . 851 Explosive 703 | . . . . . . 703 . . Electromagnetic 2380 | . . . . . 678 1340 248 114 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 30 | . . . 1 1 8 9 . 30 Average Corruption 4 | . . . 1 1 6 4 . 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 108 | . . . 2 7 30 35 . 34 Message Errors 31 | . . . . 3 7 16 . 5 Matter Fused 22 | . . . 1 . 5 7 . 9 Heat Flow Errors 10 | . . . 1 . 3 3 . 3 Energy Discharges 10 | . . . . 2 2 1 . 5 Parts Rejected 4 | . . . . . 1 . . 3 Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 12 | . . . . 1 4 4 . 3 Data Loss (major) 7 | . . . . . 4 1 . 2 Alerts 2 | . . . . . 1 1 . . Misdirections 4 | . . . . . . . . 4 Weapon Failures 5 | . . . . 1 2 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 155 | . . . . . . 77 . 78 Projectiles 140 | . . . . . . 63 . 77 Explosions 14 | . . . . . . 14 . . Melee 1 | . . . . . . . . 1 Knockbacks 1 | . . . . . . 1 . . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 436 | . 11 . . . 2 382 . 41 Shots 5 | . 1 . . . . 4 . . Rammed 19 | . . . . . 2 1 . 16 Targets Rammed 23 | . . . . . 2 2 . 19 Kicked 4 | . . . . . . 1 . 3 Crushed . | . . . . . . . . . Highest Temperature 449 | . 150 3 260 139 272 439 42 449 Average Temperature 109 | . 71 3 74 50 46 118 21 161 Received Heat Transfer 2672 | . 162 12 27 349 306 912 30 874 Effects 11 | . . . . . . 7 . 4 Shutdowns 3 | . . . . . . 1 . 2 Energy Bleed 2 | . . . . . . 2 . . Interference 5 | . . . . . . 4 . 1 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . 2 1 1 . Combat Hostiles 4 | . . . . . 2 1 1 . Parts Fried 19 | . . . . . 3 12 4 . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 1 . . 1 . 2 . . Heat Transferred 2551 | 25 350 25 95 140 100 1335 . 481 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Maximum Alert Level 3 | . . . . . 1 3 1 1 Low Security (%) 82 | 100 100 100 100 100 81 69 . 82 Level 1 11 | . . . . . 18 11 100 17 Level 2 6 | . . . . . . 18 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 701 | 5 68 44 58 36 271 701 384 224 Initial 342 | . . 5 14 14 250 16 342 187 Average 111 | . 18 14 11 2 92 199 343 160 Influence Increases 2842 | 5 128 44 97 78 693 1237 72 488 Destroy 0b10 Robot/C 1280 | . 80 20 40 60 280 640 60 100 Destroy 0b10 Robot/NC 75 | 5 5 . . . 10 55 . . Destroy Leader 404 | . 20 10 20 . 102 222 10 20 Successful Hack 133 | . 5 14 37 18 14 31 . 14 Disable Machine 150 | . 15 . . . 30 105 . . Destroy Structure 120 | . 3 . . . 7 94 2 14 Advance Influence 250 | . . . . . 250 . . . Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 315 | . . . . . . 75 . 240 Active Sensor Use 100 | . . . . . . . . 100 Influence Decreases 2719 | 5 114 24 93 116 658 573 387 749 Entered New Map 626 | . . 9 20 24 . 19 357 197 Time Decay 1803 | 5 114 15 73 92 598 534 30 342 Lost Part 290 | . . . . . 60 20 . 210 Squads Dispatched 29 | . 1 1 1 . 5 16 . 5 Investigation 5 | . . 1 1 . 1 1 . 1 Extermination 10 | . . . . . 3 4 . 3 Reinforcement 8 | . 1 . . . 1 5 . 1 Assault . | . . . . . . . . . Garrison 6 | . . . . . . 6 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses 1 | . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Distress Signals 4 | . 1 . . . . 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | . 8 1 2 5 18 61 6 43 Peak Tracking Total 16 | . 3 . 1 4 4 5 6 16 Tactical Retreats 14 | . . . . . . 7 . 7 Traps | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Traps Triggered 11 | . 1 . 2 . 2 5 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Machines Disabled 10 | . 1 . . . 2 7 . . Max in Single Turn 3 | . 1 . . . 1 3 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Machines Accessed 29 | . 2 1 4 9 3 9 . 1 Terminals 19 | . 1 1 4 5 1 6 . 1 Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 1 . . 3 . 2 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 85 | . 7 4 10 26 12 24 . 2 Successful 41 | . 3 3 6 13 5 10 . 1 Failed 44 | . 4 1 4 13 7 14 . 1 Catastrophic 10 | . 1 . 1 2 2 3 . 1 Database Lockouts . | . . . . . . . . . Manual 44 | . 5 3 10 9 3 12 . 2 Terminals 64 | . 5 4 10 18 7 18 . 2 Fabricators 5 | . . . . . 5 . . . Repair Stations . | . . . . . . . . . Recycling Units 13 | . 2 . . 6 . 5 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Terminal Hacks 21 | . 2 2 3 6 3 5 . . Record 3 | . . . . . 2 1 . . Part Schematic 2 | . . . . 2 . . . . Robot Schematic 1 | . . . . . 1 . . . Prototype ID Bank 1 | . . . . 1 . . . . Open Door 1 | . . . 1 . . . . . Level Access Points 1 | . . 1 . . . . . . Branch Access Points 4 | . 1 1 1 . . 1 . . Terminal Index 1 | . . . . . . 1 . . Alert Level 1 | . . . . . . 1 . . Registered Components 1 | . . . 1 . . . . . Zone Layout 3 | . 1 . . 1 . 1 . . Release Object 2 | . . . . 2 . . . . Fabricator Hacks 2 | . . . . . 2 . . . Load Schematic 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . . . 3 . 1 . . Report Inventory 4 | . . . . 3 . 1 . . Scanalyzer 1 | . . . . . . 1 . . Insert Component 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . 1 1 3 4 . 3 . 1 Terminals 13 | . 1 1 3 4 . 3 . 1 Botnet 13 | . 1 1 3 4 . 3 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 2 1 2 7 3 8 . 1 Full Trace Events 10 | . . 1 2 5 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 40 | . . . . . 40 . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Active Infowar (turns) 4715 | . 295 69 379 235 1644 1723 . 370 A.S.S. 364 | . . . . . . . . 364 Terrain 388 | . . . . . . 388 . . Seismic 2622 | . 295 69 379 235 1644 . . . ECM 1438 | . . 42 . . 1 1387 . 8 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Turns Passed 7666 | 119 445 69 379 1333 1918 2561 69 773 Spaces Moved 4915 | 69 236 36 210 688 1040 2091 59 486 Core 104 | 11 . . 3 . . . . 90 Treads 1273 | 58 236 36 207 118 29 574 . 15 Legs 942 | . . . . 197 162 364 59 160 Wheels 472 | . . . . 373 . 99 . . Hover 862 | . . . . . 533 108 . 221 Flight 1262 | . . . . . 316 946 . . Fastest Speed 50 | 50 160 160 160 105 78 52 102 50 Average Speed 111 | 142 160 160 165 123 148 80 102 93 Slowest Speed 550 | 160 160 160 550 240 225 156 102 166 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . . 5 . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 5 37 4 36 99 23 45 2 11 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . . Unknown Exits Taken 6 | 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . . . . 2 . 1 Terrain Destroyed 124 | . . . . . 5 111 1 7 Melee . | . . . . . . . . . Projectile 46 | . . . . . 5 33 1 7 AOE 78 | . . . . . . 78 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Total 6579 | 88 270 41 234 1142 1271 2693 63 777 Wait 1131 | . 6 . . 418 139 361 . 207 Move 4897 | 68 235 35 209 687 1039 2080 58 486 Hop 5 | . . . . . . 5 . . Pick Up 78 | 13 9 1 8 4 5 27 1 10 Fast Attach 1 | . . . 1 . . . . . Attach 44 | 6 1 1 3 4 6 8 . 15 Detach 6 | . . . . 1 1 1 . 3 Swap 16 | . 1 1 1 . . 11 . 2 Drop 42 | . 1 . 6 9 3 20 . 3 Fire 333 | 1 17 3 5 19 76 178 4 30 Melee . | . . . . . . . . . Ram 20 | . . . . . 2 . . 18 Kick 4 | . . . . . . 1 . 3 Crush 1 | . . . . . . 1 . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . 1 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 6 exits: Mat x3 / Min / *Sto x2) -9/Storage -9/Recycling -7/Factory -6/Factory (discovered 3 exits: [*Fac] / Low x2) -5/Factory -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 20) 206 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 604 | -9/Materials | Discovered new exit (range 11) 609 | -9/Materials | Identified exit to Materials 609 | -9/Materials | Identified exit to Mines 609 | -9/Materials | Identified exit to Storage 634 | -9/Materials | Entered Storage 779 | -9/Storage | Identified exit to Recycling 1008 | -9/Storage | Used back door to open Recycling access 1013 | -9/Storage | Entered Recycling 1047 | -9/Recycling | Scanned before Scraplab entrance 1176 | -9/Recycling | Angered Scraplab inhabitants 1219 | -9/Recycling | Build established: Scavenger-Mutant 1233 | -9/Recycling | Lost 3 parts (1p2n) 1241 | -9/Recycling | Found Prototype Device 1249 | -9/Recycling | Identified Scrap Engine 1555 | -9/Recycling | Build established: Mutant 2053 | -9/Recycling | Discovered new exit (range 16) 2062 | -9/Recycling | Build established: Construct 2346 | -9/Recycling | Entered Factory 2346 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4223 | -7/Factory | Discovered new exit (range 7) 4264 | -7/Factory | Entered another Factory area 4264 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4289 | -6/Factory | Lost 3 parts (1p1u1w) 4834 | -6/Factory | Identified exit to Lower Caves 5270 | -6/Factory | Found Corrupted Prototype Device 5512 | -6/Factory | Garrison activated, responded to threat 5679 | -6/Factory | Found Prototype Processor 5748 | -6/Factory | Identified Exp. Targeting Computer 5922 | -6/Factory | Garrison activated, responded to threat 6492 | -6/Factory | Identified Active Sensor Suite 6815 | -6/Factory | Discovered new exit (range 10) 6825 | -6/Factory | Entered another Factory area 6825 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6839 | -5/Factory | Discovered new exit (range 16) 6894 | -5/Factory | Entered another Factory area 6894 | -4/Factory | Evolved 2 slots: Utility x2 6945 | -4/Factory | Found Quantum Capacitor 7506 | -4/Factory | System corruption reached 10% 7606 | -4/Factory | Core integrity fell below 50% 7637 | -4/Factory | Lost 11 parts (1p2n5u3w) 7663 | -4/Factory | System corruption reached 30% 7664 | -4/Factory | Core integrity fell below 20% 7667 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07649_ Neutrino Reactor explodes. 07649_ S-27 Virus destroyed. 07649_ Fusion Modulator explodes. 07650_ System corrupted: Component data lost. 07652_ Slammed into P-70 Sage. 07657_ Slammed into M-28 Smith. 07659_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07660_ Penetrated by Slug. 07662_ Treaded FC-Impulse Exoskeleton destroyed. 07662_ Treaded FC-Impulse Exoskeleton core remains intact and functional. 07662_ Slammed into G-67 Veteran. 07663_ Penetrated by Slug. 07664_ Treaded FC-Impulse Exoskeleton destroyed. 07664_ Slammed into G-67 Veteran. 07665_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 07665_ Slammed into G-67 Veteran. 07666_ Slammed into U-05 Engineer. Map ----- +----------------------------------------------------+ | ????????########## ! #?????????????????????? | | ????????# # #?????????????????????? | | ????????# # """ """ #?????????????????????? | | ????????# # """ """ #?????????????????????? | | ????????# # """ """ #?????????????????????? | | ????????# #?????????????????????? | | ????????# ! #?????????????????????? | | ????????# "#/#######????????????????????? | | ????????# % #????????????????????? | | ????????# % % #????????????????????? | | ????????# % #????????????????????? | | ????????# "##### p#???###??????????????? | | ????????# ???# p #?? #??????????????? | | ????????# ??#%s #?? % #??????????????? | | ????????# ?# #? #??????????????? | | ????????# ?# #?""" #??????????????? | | ????????# " #p # """ #??????????????? | | ????????# " # # """ #??????????????? | | ????????# " ; + #??????????????? | | ?????????##""""""" # # """ #??????????????? | | ??????????? " #h # """ #??????????????? | | ????????????## # # ?# A#?""" #??????????????? | | ????????????????## ??#bg #? #??????????????? | | ?????????????????# ???#gl #?? #??????????????? | | ?????????????????# ????#u g#??####??????????????? | | ?????????????????##?????#@p #????????????????????? | | ????????##########??????#u m#????????????????????? | | ????????# ! #??????# #????????????????????? | | ????????# #??????# ###########??????????? | | ????????# [ #??????# ????????? | | ######### ######## ????????? | | # """"""%/ ????????? | | # """""" ## ######+########+####?????????? | | # """""" ## #???? ?????????????????????? | | # """""" ## #???? ????????????????????? | | # % ## #???? ???????????????????? | | """ ######+#### ##??? ???????????????????? | | """" ##### #???? ??????????????????? | | """" /%%% #???? #?????????????????? | | ##### #???? #?????????????????? | | """ #???###### #????? #?????????????????? | | """" #???????## ##????#####?????????????????? | | """" #???????# ########################???# | | #?????###! ! ##### | | #########????" !%[ !/ + | | ?????????? ####/ = ! ##### | | ????????# ??????# ############+####### #???# | | ????????????????###+###????????? ????# #???# | | ?????????????????????????????? !#??# #???# | | ????????????????????????????# #??# #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 387 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 825 Power Shielding 33 Evasion (%) 62 Recoil Reduction 5 Salvage Targeting 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Adv. ECM Suite | -9/Recycling | Hacked Remote Datajack | -9/Recycling | Hacked Robot Schematics ------------------ A-02 Transporter | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed NetworkedAdvancedCoupler Manual? 0 Play Time 01:21:25 Cumulative 59.7 hours Start 2025.07.27 @ 10:33:24 End 2025.07.27 @ 11:52:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1dd009f1-2e3c-4a2a-baa3-8a8d10ac2de0