Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.18 @ 11:35:30 Player: Delirus Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (238) 1190 Value Destroyed (9542) 9542 Prototype IDs (48) 960 Alien Tech Used (2) 400 Bonus (1309) 1309 TOTAL SCORE: 20301 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 183 Aligned with FarCom 300 Friendly Fire -174 Cogmind --------- Core Integrity 0/1300 Matter 216/300 Energy 100/100 System Corruption 25% Temperature Cool (21) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Sensor Array Matter Neutralizer Sigix Terminator (1) Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Biometal Medium Treads Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit 0b10 Decoder Chip [Looter] Advanced Targeting Computer Improved Kinecellerator Centrium Medium Armor Plating > --- WEAPON ----------- Dispersion Rifle Heavy Plasma Cannon Matter Neutralizer Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Medium Treads Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Energy Well High-capacity Matter Pod Improved Sensor Array Hacking Drone Bay Compact HERF Cannon Matter Neutralizer Enhanced Nova Cannon Railgun Heavy Shock Bomb Launcher Spear [Rating: 134] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . 1 1 . . . . . 1 . . . Utility 8 | . . . 1 . . . 1 1 . . . . 2 . 1 2 . Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . Parts Attached 299 | 3 12 2 28 2 4 8 30 35 2 13 3 21 18 31 16 66 5 Power 21 | . . . 2 . . . 1 4 . . . 1 . 3 . 9 1 Engine 9 | . . . 2 . . . . 4 . . . 1 . 2 . . . Core 2 | . . . . . . . 1 . . . . . . 1 . . . Reactor 10 | . . . . . . . . . . . . . . . . 9 1 Propulsion 64 | 2 2 1 4 . 1 1 10 7 . 3 . 4 5 6 1 16 1 Treads 25 | 1 1 1 2 . 1 1 9 . . . . . . 2 1 6 . Leg 32 | . . . . . . . . 7 . 3 . 4 4 3 . 10 1 Wheel 7 | 1 1 . 2 . . . 1 . . . . . 1 1 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 119 | . 7 1 12 . 1 1 9 9 . 4 1 13 12 14 11 24 . Device 79 | . 4 1 9 . . . 6 4 . 2 1 13 8 6 6 19 . Storage 3 | . 2 . . . 1 . . . . . . . . . . . . Processor 4 | . . . . . . . . 2 . 1 . . . . 1 . . Hackware 1 | . . . . . . . . 1 . . . . . . . . . Protection 32 | . 1 . 3 . . 1 3 2 . 1 . . 4 8 4 5 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 95 | 1 3 . 10 2 2 6 10 15 2 6 2 3 1 8 4 17 3 Energy Gun 17 | . . . . . . . . 3 . 2 . . 1 3 3 5 . Energy Cannon 27 | . . . 2 1 . 1 1 3 2 1 . 2 . 5 1 7 1 Ballistic Gun 29 | 1 2 . 6 1 1 4 8 2 . 1 1 . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . 1 . 2 . 2 . 1 . . . 3 1 Special Weapon 4 | . 1 . 2 . . . 1 . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 5 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . 1 . . 1 2 Parts Lost 72 | . . 1 . . . 1 1 2 . 7 . 3 4 7 2 41 3 Power 13 | . . . . . . . . 1 . . . . . 2 . 9 1 Propulsion 21 | . . 1 . . . . . . . 3 . 2 2 2 . 10 1 Utility 24 | . . . . . . 1 1 1 . 3 . 1 1 1 1 14 . Weapon 14 | . . . . . . . . . . 1 . . 1 2 1 8 1 Highest Loss Streak 9 | . . 1 . . . 1 1 1 . 4 . 1 2 2 1 9 3 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 97 | . 98 99 100 100 100 99 100 99 100 98 100 99 99 98 94 90 8 Engine 6 | . 14 14 11 11 11 11 4 5 7 7 7 7 6 5 5 . . Core 1 | . . . . . . . 4 1 . . . . . 4 5 . . Treads 7 | . 14 20 11 11 15 21 26 . . . . . . 1 12 5 . Leg 15 | . . . . . . . . 29 30 29 30 29 22 24 7 14 1 Wheel 2 | . 14 7 10 11 7 . . . . . . . 2 1 . . . Device 15 | . 12 14 11 11 11 11 18 13 15 14 15 15 19 17 15 21 . Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 5 3 . Processor 7 | . . . . . . . . 6 7 9 15 15 13 11 15 13 . Protection 5 | . . . 11 11 11 10 9 7 7 4 . . 5 4 4 2 . Energy Gun 7 | . 3 . . . . . . 6 15 13 15 15 12 8 15 8 . Energy Cannon 6 | . . . 10 11 11 2 9 5 5 5 . 6 6 7 5 6 . Ballistic Gun 9 | . 24 28 22 22 16 30 17 8 . 2 6 . . . . 1 . Naked Turns 56 | . . . . . . . . . . . . . . . . 55 1 Heaviest Build 127 | 13 32 32 48 48 68 68 71 80 80 85 69 73 78 87 90 127 42 Greatest Support 156 | 20 20 40 46 12 46 43 67 76 76 76 74 76 75 103 124 156 18 Greatest Overweight (x) 5 | 1 3 3 3 3 5 1 5 1 1 1 . 1 4 5 . 1 2 Average Overweight (x) 1 | . 1 1 2 3 3 1 . . . . . . 2 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 8 11 15 15 15 18 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 8 14 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 17 | 6 10 14 14 14 13 16 19 19 19 18 19 19 19 19 19 17 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 7 14 15 15 15 13 20 20 20 20 18 20 20 20 20 20 5 5 Class Distribution -------------------- 23% | Scavenger-Skirmisher 18% | Skirmisher 18% | Tank 15% | Mutant 10% | Scavenger-Mutant 7% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -7/Zion Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Matter Collected 5024 | 236 439 139 560 128 . 246 764 526 30 208 57 274 132 344 149 792 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11184 | 27 321 158 858 265 . 397 1282 895 58 442 . 1025 549 1060 285 3562 . Parts 527 | 3 24 5 63 16 . 26 73 62 2 17 . 29 22 35 13 137 . Haulers Intercepted 13 | . 1 . 1 . . . 4 2 . . . . 1 3 . 1 . Recyclers Shooed 9 | 1 . 1 1 . . . . . . . . . . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . 1 18 3 26 . . . . . Prevented 9 | . . . . . . . . . . . . 9 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Combat Hostiles Destroyed 181 | . 8 2 21 8 . 10 16 18 1 14 . 19 9 16 5 34 . Guns 104 | . 8 2 13 5 . 8 11 11 . 8 . 10 3 7 2 16 . Cannons 47 | . . . 8 3 . . 5 3 1 1 . 4 5 5 1 11 . AOE 17 | . . . . . . 2 . 4 . 4 . 4 . 2 . 1 . Classes Destroyed 17 | 1 5 1 1 1 . 1 3 1 . 1 . 1 . . . 1 . Worker 12 | . 1 . . . . . 1 1 . . . . 1 2 . 6 . Builder 8 | . . . . 1 . 1 1 1 . . . . . . 1 3 . Tunneler 2 | 1 . . . . . . . 1 . . . . . . . . . Hauler 13 | . 1 . 1 . . . 4 2 . . . . 1 3 . 1 . Recycler 9 | . . 1 . . . . 1 . . . . . . . . 7 . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Watcher 11 | . . . . . . . 4 3 . . . . 3 1 . . . Swarmer 43 | . 4 . 5 4 . 4 . 6 . 7 . 4 3 4 . 2 . Grunt 59 | . 4 2 9 4 . 5 10 4 . 3 . 6 2 1 . 9 . Brawler 3 | . . . . . . . . . . . . 3 . . . . . Duelist 6 | . . . . . . 1 . . . . . 4 . . . 1 . Sentry 23 | . . . 7 . . . 4 4 . . . 2 . 2 . 4 . Hunter 14 | . . . . . . . 2 . . 2 . . 2 2 2 4 . Programmer 31 | . . . . . . . . 4 1 1 . . 2 7 3 13 . Heavy 1 | . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 1 2 3 3 2 . 4 5 4 1 4 . 8 3 4 3 8 . Combat Bots Only 8 | . 2 2 3 2 . 4 3 4 1 4 . 8 3 4 2 7 . Max Kills in Single Turn 4 | 1 2 1 2 1 . 3 2 4 1 1 . 2 2 4 1 3 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . 1 . Exploded 4 | . . . . . . 2 . 4 . 1 . 2 . 2 . 1 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Damage Taken 16069 | . 378 96 713 110 . 387 665 987 58 1324 . 941 665 1338 540 6759 1108 Core 2361 | . 93 . 73 19 . 46 71 106 . 243 . 253 103 35 . 785 534 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 213 | . . . 99 . . . . . . . . . 15 99 . . . Core Remaining (%) 76 | 100 . 62 . . . 65 87 . . . . 14 87 96 100 . . Volleys Fired 606 | 2 35 9 52 13 . 18 62 46 4 53 . 51 52 54 26 126 3 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 . 3 3 3 4 4 1 Hottest 403 | 60 100 40 143 106 . 106 113 240 240 250 . 245 255 255 281 403 105 Shots Fired 1521 | 4 69 18 143 39 . 44 182 128 12 101 . 113 108 127 58 372 3 Gun 944 | 4 68 18 93 26 . 33 120 88 8 48 . 69 56 63 32 218 . Cannon 541 | . . . 48 13 . 6 60 36 4 46 . 35 52 64 26 148 3 Launcher 31 | . . . . . . 5 . 4 . 7 . 9 . . . 6 . Special 5 | . 1 . 2 . . . 2 . . . . . . . . . . Kinetic 406 | 2 48 18 93 26 . 33 120 40 . 8 . 6 . . . 12 . Thermal 1082 | 2 21 . 50 13 . 6 62 84 12 86 . 98 108 127 58 352 3 Explosive 8 | . . . . . . . . 3 . 5 . . . . . . . Electromagnetic 25 | . . . . . . 5 . 1 . 2 . 9 . . . 8 . Robot Hit Streak 26 | 3 6 11 17 5 . 8 14 14 8 11 . 13 9 18 12 26 . Robot Miss Streak 11 | 1 4 2 5 6 . 3 4 6 1 11 . 7 7 5 4 3 . Penetration Max 1 | . . . . . . . 1 1 . . . . . . . 1 . Secondary Targets 5 | . 1 . . . . . . . . . . . . . . 4 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 . Shots Hit Robots 966 | 3 45 13 83 15 3 28 111 85 10 51 . 79 59 88 36 252 5 Core Hits 470 | 1 18 6 33 12 . 19 45 60 4 36 . 50 22 42 12 109 1 Critical Kills 7 | . . . . 1 . . . . . . . . 1 1 . 4 . Critical Parts Destroyed 3 | . . . . . . 1 . . . 1 . . . . . 1 . Critical Strikes 31 | . . . . 1 . 1 . . . 1 . 5 1 9 2 10 1 Burn 20 | . . . . . . . . . . . . 5 . 8 2 5 . Meltdown 6 | . . . . . . . . . . . . . 1 1 . 4 . Destroy 4 | . . . . 1 . 1 . . . 1 . . . . . 1 . Impale 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 30 | . . . . . 3 . . 11 . . 1 . . . . . 15 Impact 11 | . . . . . . . . 11 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . 1 . . . . . 15 Sneak Attacks 3 | . . . . . 3 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 25761 | 35 626 168 1532 280 . 643 2283 2327 253 1468 . 2081 1576 2817 1068 8392 212 Guns 13613 | 35 609 168 887 137 . 376 1190 1398 159 885 . 1116 898 1088 568 4099 . Cannons 8969 | . . . 634 143 . 70 1087 420 94 269 . 555 678 1100 500 3419 . Explosions 2892 | . . . . . . 197 . 469 . 314 . 410 . 628 . 874 . Melee 212 | . . . . . . . . . . . . . . . . . 212 Ramming 75 | . 17 . 11 . . . 6 40 . . . . . 1 . . . Kinetic 4096 | 12 465 168 887 137 . 376 1190 456 . 149 . 58 . . . 198 . Thermal 19246 | 23 144 . 634 143 . 142 1087 1400 253 1005 . 1613 1576 2816 1068 7342 . Explosive 833 | . . . . . . . . 337 . 288 . . . . . 208 . Electromagnetic 1299 | . . . . . . 125 . 94 . 26 . 410 . . . 644 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 212 | . . . . . . . . . . . . . . . . . 212 Highest Corruption 25 | . . . . . . . . . . 2 2 5 4 2 2 25 25 Average Corruption 7 | . . . . . . . . . . 1 2 4 3 1 1 13 25 Corruption Purged 5 | . . . . . . . . . . . . . . 3 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 137 | . . . . . . . . . . 4 2 4 16 9 2 89 11 Message Errors 23 | . . . . . . . . . . . 1 2 3 . . 13 4 Matter Fused 37 | . . . . . . . . . . 1 1 . 4 3 1 24 3 Heat Flow Errors 14 | . . . . . . . . . . . . . 3 2 . 9 . Energy Discharges 17 | . . . . . . . . . . . . 1 3 1 . 12 . Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 19 | . . . . . . . . . . 3 . . 1 1 . 11 3 Data Loss (major) 8 | . . . . . . . . . . . . . 1 . . 6 1 Misfires 4 | . . . . . . . . . . . . . . 1 . 3 . Alerts 5 | . . . . . . . . . . . . 1 1 . 1 2 . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . Weapon Failures 7 | . . . . . . . . . . . . . . 1 . 6 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 360 | . . . 21 . . . 5 18 10 20 . 19 44 152 33 38 . Projectiles 232 | . . . 21 . . . 5 11 10 20 . 19 44 36 33 33 . Explosions 128 | . . . . . . . . 7 . . . . . 116 . 5 . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 175 | . 8 . 3 . . . . 90 . . . . . . . 74 . Shots 5 | . . . . . . . . 3 . . . . . . . 2 . Rammed 5 | . 2 . 2 . . . 1 . . . . . . . . . . Targets Rammed 9 | . 2 . 2 . . . 2 2 . . . . . 1 . . . Kicked 3 | . . . . . . . . 2 . . . . . 1 . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . Highest Temperature 356 | . 36 2 159 39 . 76 192 301 102 318 . 356 292 204 352 276 18 Average Temperature 67 | . 24 2 32 11 . 37 44 69 46 110 . 75 80 68 65 93 18 Received Heat Transfer 2547 | . 90 54 318 54 . 117 351 195 . 162 . 117 9 90 . 828 162 Effects 6 | . . . . . . . . . . . . 4 . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . Interference 5 | . . . . . . . . . . . . 4 . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 18 | . . . . . . . . . . 1 . 1 2 3 2 9 . Combat Hostiles 13 | . . . . . . . . . . 1 . 1 1 2 2 6 . Parts Melted 118 | . 1 . 1 . . 1 2 7 . 6 . 10 13 22 5 50 . Heat Transferred 32483 | 50 325 . 962 222 . 211 1628 2824 450 2000 . 3599 3075 4959 1558 10620 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . 1 . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Peak Influence 1640 | 5 222 50 256 175 . 173 139 287 . . . . 148 411 267 445 1640 Initial 249 | . 3 5 . 99 . . . 38 . . . . 85 36 200 108 249 Average 122 | 2 66 10 86 109 . 62 34 125 . . . . 72 122 175 233 1608 Maximum Alert Level 5 | . 1 . 1 . . 1 . 1 . . . . . 2 1 2 5 Low Security (%) 79 | 100 97 100 89 100 . 99 100 74 . . . . 100 67 45 35 . Level 1 19 | . 2 . 10 . . . . 25 . . . . . 28 54 63 . Level 2 . | . . . . . . . . . . . . . . 4 . 1 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . 99 Squads Dispatched 44 | . 1 . 2 . . . 2 5 . . . 1 4 7 1 9 12 Investigation 3 | . 1 . 1 . . . 1 . . . . . . . . . . Extermination 17 | . . . . . . . . 4 . . . . 2 5 1 5 . Reinforcement 11 | . . . 1 . . . 1 1 . . . . 2 2 . 4 . Assault 13 | . . . . . . . . . . . . 1 . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . 1 . . . . 1 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Distress Signals 16 | . 2 . 3 . . . 8 . . . . . . . 1 2 . Communications Jammed 19 | . . . . . . . . . . . . . 2 . . 17 . Distress Signals 19 | . . . . . . . . . . . . . 2 . . 17 . Times Spotted 289 | . 22 2 32 14 . 10 28 25 1 12 . 28 14 20 8 62 11 Peak Tracking Total 20 | . 5 2 5 7 . 4 3 4 1 3 . 7 3 4 3 9 20 Tactical Retreats 16 | . 2 . 1 2 . . 1 . . . . 1 . 1 . 8 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Traps Triggered 12 | . 1 . 1 . . . 1 . . . . . . 3 . 6 . Indirectly 4 | . . . . . . . . . . . . . . . . 4 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Machines Disabled 26 | . . . 2 . . 3 3 2 . . . . 1 11 1 1 2 Max in Single Turn 9 | . . . 1 . . 2 1 2 . . . . 1 9 1 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Machines Accessed 55 | . 8 . 11 2 2 1 7 10 2 1 1 . 5 5 . . . Terminals 31 | . 6 . 7 2 . 1 5 7 . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 1 . . . . . . . . . 2 2 . . . Recycling Units 8 | . 2 . 2 . . . 1 2 . . . . . 1 . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . Total Hacks 175 | . 23 . 46 6 2 5 30 26 7 1 4 . 13 12 . . . Successful 101 | . 11 . 24 1 2 4 19 15 7 1 4 . 6 7 . . . Failed 72 | . 11 . 21 5 . 1 11 11 . . . . 7 5 . . . Catastrophic 7 | . . . 1 . . . 1 3 . . . . 2 . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . Manual 101 | . 12 . 27 6 1 5 21 21 . . 2 . 6 . . . . Terminals 106 | . 21 . 29 6 . 5 20 19 . . . . 6 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 15 | . . . 2 . . . . . . . . . 7 6 . . . Recycling Units 29 | . 2 . 13 . . . 7 6 . . . . . 1 . . . Scanalyzers 8 | . . . 2 . . . 3 . . . . . . 3 . . . Garrison Access 3 | . . . . . . . . 1 . . . . . 2 . . . Terminal Hacks 53 | . 7 . 12 1 2 4 10 5 7 1 4 . . . . . . Record 8 | . . . 1 . 1 . . . 6 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . Robot Analysis 6 | . 2 . 1 1 . . 1 1 . . . . . . . . . Prototype ID Bank 7 | . 1 . 2 . . 4 . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . 2 1 . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . Alert Level 5 | . . . 2 . . . 2 1 . . . . . . . . . Unreport Threat 8 | . 1 . 3 . . . 3 1 . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 2 . . . . . . . . . 4 3 . . . Scan Component 6 | . . . 1 . . . . . . . . . 3 2 . . . Repair 3 | . . . 1 . . . . . . . . . 1 1 . . . Recycling Unit Hacks 9 | . 1 . 3 . . . 2 2 . . . . . 1 . . . Report Inventory 6 | . 1 . 1 . . . 1 2 . . . . . 1 . . . Retrieve Components 3 | . . . 2 . . . 1 . . . . . . . . . . Scanalyzer 7 | . . . 1 . . . 3 . . . . . . 3 . . . Insert Component 5 | . . . 1 . . . 1 . . . . . . 3 . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 22 | . 3 . 6 . . . 4 7 . . . . 2 . . . . Terminals 13 | . 2 . 2 . . . 1 6 . . . . 2 . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . Botnet 12 | . 2 . 2 . . . 1 5 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 4 . . . 3 1 . . . . . . . . . Reject 3 | . . . 2 . . . 1 . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . Mask 4 | . . . 2 . . . 1 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . Hacking Detections 41 | . 6 . 9 2 . 1 6 9 . . . . 5 3 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 1 . . . 19 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . . . . . 1 1 . . . Time 117 | . . . 32 . . . . . . . . . 35 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . 16 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . . . . . . parse_system 3 | . . . . . 3 . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Total Allies 6 | . . . . . . . . . . . 6 . . . . . . Largest Group 6 | . . . . . . . . . . . 6 6 . . . . . Highest-Rated Group 161 | . . . . . . . . . . . 161 161 . . . . . Highest-Rated Ally 39 | . . . . . . . . . . . 39 39 . . . . . Total Orders 10 | . . . . . . . . . . . . . 3 2 2 3 . RETURN 10 | . . . . . . . . . . . . . 3 2 2 3 . Ally Attacks 71 | . . . . . . . . . . . . 71 . . . . . Total Damage 990 | . . . . . . . . . . . . 990 . . . . . Kills 7 | . . . . . . . . . . . . 7 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Robot Analysis Total 6 | . 2 . 1 1 . . 1 1 . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 1 1 1 2 . . . . . Drone Launches 10 | . . . . . . . . . . . . . 3 2 2 3 . Drone Recoveries 10 | . . . . . . . . . . . . . 3 2 2 3 . Decoded 0b10 Intel 141 | . . . . . . . . . . . . . . . 49 92 . Items 141 | . . . . . . . . . . . . . . . 49 92 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Turns Passed 25140 | 57 1275 563 1724 979 651 1057 3032 1553 1164 1809 1277 1685 1717 3070 770 2555 202 Spaces Moved 13888 | 28 853 413 864 684 360 409 1400 886 657 929 906 1114 809 1744 385 1259 188 Core 252 | . . . . . . . . . . . . . . . . 105 147 Treads 3385 | 23 254 150 248 . 99 409 1254 . . . . . . 217 385 346 . Legs 6841 | 4 . . . . . . . 886 657 929 906 1114 376 1120 . 808 41 Wheels 3410 | 1 599 263 616 684 261 . 146 . . . . . 433 407 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 95 95 110 120 135 135 240 145 120 125 122 122 120 120 122 165 50 50 Average Speed 152 | 151 121 128 160 135 176 240 183 134 173 176 122 121 173 141 165 153 78 Slowest Speed 270 | 160 240 160 240 135 240 240 240 195 195 195 122 190 193 192 166 232 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 1 . . 1 . . . . Exploration Rate (%) 55 | 2 94 92 68 99 72 62 57 26 84 66 83 80 18 35 12 28 18 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 4 | . 1 . . 1 1 . . . . . . 1 . . . . . Known Exits Taken 5 | . 1 . 1 . . . . 1 . . . 1 1 . . . . Unknown Exits Taken 12 | 1 . 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 . Scrap Searched 13 | . . 2 . 1 . 1 . . 3 1 2 3 . . . . . Spaces Dug 102 | . 1 . 2 . . . 2 9 . 22 . . 17 9 6 27 7 Terrain Destroyed 277 | . 1 . 7 1 . 2 9 39 . 73 . 9 30 40 8 51 7 Melee 13 | . . . . . . . . 9 . . . . . . . . 4 Projectile 169 | . 1 . 7 1 . 2 9 1 . 32 . 9 30 17 8 49 3 AOE 95 | . . . . . . . . 29 . 41 . . . 23 . 2 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Total 16680 | 37 1026 428 1087 710 375 449 1756 1131 673 1014 1077 1339 1028 2243 472 1618 217 Wait 1490 | 2 95 3 101 10 6 6 201 117 6 13 159 123 133 360 33 120 2 Move 13869 | 27 852 412 863 683 359 408 1399 885 656 927 905 1113 807 1743 384 1258 188 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 202 | 2 16 2 19 1 . 9 28 15 2 6 5 16 10 28 8 35 . Fast Attach 29 | . 1 . . . . . 2 3 . . . 2 1 5 1 12 2 Attach 79 | . 1 1 2 . . 2 4 3 . 8 . 3 5 7 5 35 3 Detach 5 | . . . . . . . . . . . . . . 1 . 1 3 Swap 191 | 3 10 1 26 2 4 6 24 29 2 5 3 16 12 19 10 19 . Drop 167 | 1 14 . 22 1 3 . 34 20 2 1 4 15 7 25 5 12 1 Fire 606 | 2 35 9 52 13 . 18 62 46 4 53 . 51 52 54 26 126 3 Melee 30 | . . . . . 3 . . 11 . . 1 . . . . . 15 Ram 3 | . 2 . 1 . . . . . . . . . . . . . . Kick 3 | . . . . . . . . 2 . . . . . 1 . . . Crush 3 | . . . 1 . . . 2 . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 1 . . 1 . . . . Rewire 1 | . . . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 8 exits: Fac x4 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -4/Factory -3/Research (discovered 4 exits: Res x3 / [*Qua]) -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 58 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Identified exit to Mines 156 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 12) 1049 | -10/Materials | Central database locked down 1205 | -10/Materials | Discovered new exit (range 4) 1333 | -10/Materials | Entered Mines 1458 | -10/Mines | Discovered new exit (range 5) 1690 | -10/Mines | Discovered new exit (range 7) 1896 | -10/Mines | Entered Materials 1896 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2096 | -9/Materials | Identified exit to Mines 2203 | -9/Materials | Build established: Tank 2754 | -9/Materials | Discovered new exit (range 15) 3161 | -9/Materials | Discovered new exit (range 10) 3297 | -9/Materials | Central database locked down 3429 | -9/Materials | Discovered new exit (range 16) 3475 | -9/Materials | Repaired Med. Armor Plating 3620 | -9/Materials | Entered Mines 3681 | -9/Mines | Discovered new exit (range 9) 3827 | -9/Mines | Learned location of Storage (-7) 4159 | -9/Mines | Discovered new exit (range 6) 4593 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4594 | -9/Mines | Discovered new exit (range 5) 4599 | -9/Mines | Entered Exiles 4617 | -9/Exiles | Discovered new exit (range 15) 4635 | -9/Exiles | Met 8R-AWN 4655 | -9/Exiles | Met EX-HEX 4787 | -9/Exiles | Met EX-DEC 4833 | -9/Exiles | Learned location of Zion (-7) 4923 | -9/Exiles | Met EX-BIN 4951 | -9/Exiles | Aligned with FarCom system 4952 | -9/Exiles | Given EX-Vault access code 4991 | -9/Exiles | Build established: Mutant 5003 | -9/Exiles | Opened EX-Vault 5061 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5219 | -9/Exiles | Discovered new exit (range 14) 5250 | -9/Exiles | Entered Mines 5424 | -8/Mines | Discovered new exit (range 12) 5563 | -8/Mines | Build established: Skirmisher 6307 | -8/Mines | Entered Materials 6307 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7399 | -8/Materials | Build established: Scavenger-Skirmisher 7738 | -8/Materials | Discovered new exit (range 15) 9243 | -8/Materials | Build established: Skirmisher 9339 | -8/Materials | Entered Factory 9339 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9340 | -7/Factory | Identified exit to Storage 9476 | -7/Factory | Identified exit to Lower Caves 10024 | -7/Factory | Identified exit to Factory 10892 | -7/Factory | Entered Lower Caves 11039 | -7/Lower Caves | Learned 8 Factory zone layouts 11039 | -7/Lower Caves | Learned Research emergency access door positions 11039 | -7/Lower Caves | Learned Armory garrison access intel 11187 | -7/Lower Caves | Encountered a Warlord checkpoint 11213 | -7/Lower Caves | Learned Factory machine intel 11454 | -7/Lower Caves | Build established: Tank 11866 | -7/Lower Caves | Discovered new exit (range 8) 12056 | -7/Lower Caves | Entered another Lower Caves area 12414 | -7/Lower Caves | Discovered exit to Factory (range 15) 12872 | -7/Lower Caves | Spotted B-75 Beast 13301 | -7/Lower Caves | Lost 4 parts (1n2u1w) 13388 | -7/Lower Caves | Destroyed B-75 Beast 13456 | -7/Lower Caves | Crushed by falling debris 13621 | -7/Lower Caves | Build established: Gunner 13821 | -7/Lower Caves | Discovered new exit (range 10) 13865 | -7/Lower Caves | Entered Zion 13905 | -7/Zion | Found Prototype Launcher 13956 | -7/Zion | Discovered new exit (range 11) 13970 | -7/Zion | Gained Derelict followers 14009 | -7/Zion | System corruption cleaned by Quarantine Array 14069 | -7/Zion | Learned location of 1 exit from Proximity Caves 14108 | -7/Zion | Received a visual enhancement algorithm 14483 | -7/Zion | Given the Hacking Drone Bay 14484 | -7/Zion | Found Prototype Device 14597 | -7/Zion | Given A8's code to call for help 15142 | -7/Zion | Entered Proximity Caves 15142 | -6/Proximity Caves | Accompanied by 6 allies 15315 | -6/Proximity Caves | Learned 8 Factory zone layouts 15444 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15811 | -6/Proximity Caves | Build established: Skirmisher 15840 | -6/Proximity Caves | Core integrity fell below 50% 16402 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16476 | -6/Proximity Caves | Destroyed 8 combat bots 16589 | -6/Proximity Caves | Core integrity fell below 20% 16827 | -6/Proximity Caves | Entered Factory 16827 | -6/Factory | Evolved 2 slots: Utility x2 16828 | -6/Factory | Identified exit to Lower Caves 16829 | -6/Factory | Identified exit to Factory 16830 | -6/Factory | Loaded intel: 233 machine locations 16872 | -6/Factory | Identified Hacking Drone Bay 17366 | -6/Factory | Build established: Scavenger-Mutant 17450 | -6/Factory | Discovered exit to Factory (range 5) 17575 | -6/Factory | Crushed by falling debris 17626 | -6/Factory | Repaired Corrupted Flexi-carbon Leg 17967 | -6/Factory | Build established: Scavenger-Skirmisher 18544 | -6/Factory | Entered another Factory area 18544 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 19747 | -5/Factory | Discovered new exit (range 17) 20097 | -5/Factory | Identified Gui. Missile Launcher 20460 | -5/Factory | Repaired Flexi-carbon Leg 21487 | -5/Factory | Cargo convoy interrupted 21614 | -5/Factory | Entered another Factory area 21614 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21767 | -4/Factory | Spotted B-86 Titan 22319 | -4/Factory | Discovered new exit (range 11) 22384 | -4/Factory | Entered Research 22384 | -3/Research | Evolved 2 slots: Utility x2 22417 | -3/Research | Identified exit to Research 22994 | -3/Research | Lost 5 parts (1p2n2u) 23093 | -3/Research | Lost 8 parts (1p2n3u2w) 23248 | -3/Research | System corruption reached 10% 23308 | -3/Research | Destroyed 7 combat bots 23312 | -3/Research | Lost 9 parts (2p2n3u2w) 24203 | -3/Research | Lost 3 parts (2n1u) 24216 | -3/Research | Build established: Scavenger-Gunner 24879 | -3/Research | Released all parts (15) 24883 | -3/Research | Core integrity fell below 50% 24906 | -3/Research | Lost 9 parts (2p1n3u3w) 24930 | -3/Research | Discovered new exit (range 5) 24939 | -3/Research | Entered Quarantine 24940 | -3/Quarantine | Maximum security lockdown engaged 25040 | -3/Quarantine | Found Alien Reactor 25040 | -3/Quarantine | Identified Matter Drive 25080 | -3/Quarantine | Spotted Alpha 7 25113 | -3/Quarantine | Found Alien Launcher 25113 | -3/Quarantine | Identified Sigix Terminator 25135 | -3/Quarantine | Core integrity fell below 20% 25141 | -3/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 25120_ Dropped Adv. Heat Sink. 25123_ Penetrated by Slug. 25123_ Critical hit (Destroy). 25123_ Matter Drive destroyed. 25123_ Slug penetrates Earth. 25123_ Adv. VSS Leg destroyed. 25131_ Alpha 7 suffers critical hit (Impale). 25133_ C-30 ARC bursts open, deploying its payload. 25133_ G-73 Enforcer unfolds itself. 25133_ G-67 Veteran unfolds itself. 25134_ Penetrated by Slug. 25134_ Slug penetrates Wall. 25137_ RJOXRB3TBJGV%RAAV5SCRAGTJLBFYKEVRP:CVU 25137_ C-30 ARC bursts open, deploying its payload. 25137_ G-67 Veteran unfolds itself. 25140_ ALERT: Assault forces dispatched. [Achievement: Hunted] 25140_ Penetrated by Slug. 25140_ Spear destroyed. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????# ####??????????????????????????? | | ??????????????# ## ##?????????????????????????? | | ??????????????# #;;;##????????????????????????? | | #?????????????# #";;;####?????????????????????? | | #????????????# #"b" "";##????????????????????? | | #????????????# #e " g@;;#????????????????????? | | #????????????# #"g"g7";##????????????????????? | | #????????????# #"gl#####?????????????????????? | | #????????????# #ggT####??????????????????????? | | #?????###+#### C#CC """#??????????????????????? | | #?????# o C ""#??????????????????????? | | #?????# " """#??????????????????????? | | ####### """#####??????????????????????? | | + "###??????????????????????????? | | ######"""## #####????????????????????????????? | | #????# ## #????????????????????????????????? | | #######"""## #????????????????????????????????? | | "## #????????????????????????????????? | | "## #????????????????????????????????? | | """"" ### #????????????????????????????????? | | "" "" #?# #????????????????????????????????? | | " " #?# #????????????????????????????????? | | #?# #????????????????????????????????? | | ###""##+#### #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ?????????????????????????????????? | | ############ ????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 65 Energy Generation 41 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Energy Filtering 30 Particle Charging 15 Kinecelleration 40 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Mak. Hacking Suite | -7/Zion | Archive Beamcaster | -7/Zion | Archive Kinecellerator | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Matter Drive Sigix Terminator Achievements -------------- 20k Club Alien Tech Dangerous Findings Decoder Ring Hunted Leap Before You Look Respectable Loadout Total Silence Challenges ------------ None Game ------ Seed SniperWardroneDriver Manual? 0 Play Time 04:39:36 Cumulative 38.4 hours Start 2022.06.17 @ 23:19:20 End 2022.06.18 @ 11:35:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8238ee4f-e6b1-430b-88cb-fdf1b77c5da7