Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.13 @ 13:10:50 Player: Dr. Peter Lankton Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (610) 610 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3745 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 477/700 Matter 181/300 Energy 52/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (5) ------ Small Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer Utility Shielding > --- WEAPON ----------- Heavy Ion Cannon Gauss Cannon > --- INVENTORY -------- Light Ion Engine [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Utility Shielding Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 32 | 6 9 8 3 . 6 Power 3 | 1 . 2 . . . Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 3 2 1 1 . . Treads . | . . . . . . Leg 1 | 1 . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 4 | . 2 1 1 . . Utility 13 | . 4 4 2 . 3 Device 5 | . 1 2 1 . 1 Storage 2 | . 2 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 4 | . 1 2 1 . . Artifact . | . . . . . . Weapon 9 | 2 3 1 . . 3 Energy Gun 2 | 1 . 1 . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . 1 . . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 13 | . 1 3 . 1 8 Power 4 | . 1 1 . 1 1 Propulsion 2 | . . 1 . . 1 Utility 4 | . . . . . 4 Weapon 3 | . . 1 . . 2 Highest Loss Streak 6 | . 1 2 . 1 6 To Critical Strikes . | . . . . . . Average Backups 4 | 3 5 4 5 5 4 Power 1 | . 1 1 1 1 1 Propulsion 1 | 1 1 1 1 1 . Utility 1 | . . 1 3 3 2 Weapon . | . 1 1 . . . Tool/Special . | . . . . . . Unused Backups 2 | . 1 . . . 1 Power 1 | . . . . . 1 Propulsion 1 | . 1 . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 75 | . 83 66 80 76 71 Engine 8 | . 12 8 9 7 2 Wheel 2 | . 10 . . . . Flight 20 | . 17 19 21 23 21 Device 11 | . . 13 13 15 19 Storage 2 | . 7 . . . . Processor 1 | . . . . . 4 Protection 10 | . 6 11 18 15 9 Energy Gun 10 | . 12 4 18 15 8 Ballistic Gun 4 | . 12 4 . . . Launcher 1 | . 1 2 . . 3 Peak Build Rating 23 | 5 7 10 16 16 23 Average Rating 10 | 3 5 6 13 16 18 On Entrance 8 | . 5 6 10 16 16 Avg Prop Armor Cover (%) 5 | 6 . . . . 4 Naked Turns . | . . . . . . Heaviest Build 24 | 8 24 13 14 14 20 Greatest Support 22 | 10 20 14 19 19 22 Greatest Overweight (x) 6 | . 1 1 . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 10 5 5 5 8 Average Capacity 5 | 5 6 5 5 5 5 Most Carried 9 | 5 9 5 5 5 5 Average Carried 4 | 4 5 4 5 5 4 Final Capacity 8 | 5 5 5 5 5 8 Final Carried 5 | 5 5 5 5 5 1 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 668 | 186 97 280 80 10 15 Remotely . | . . . . . . Salvage Created 472 | . 102 219 110 . 41 Parts 31 | . 9 11 9 . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 19 | . 5 9 2 . 3 Guns 10 | . 2 6 2 . . AOE 9 | . 3 3 . . 3 Classes Destroyed 3 | . 2 1 . . . Swarmer 7 | . 3 4 . . . Grunt 9 | . 2 4 . . 3 Sentry 3 | . . 1 2 . . Best Kill Streak 5 | . 3 5 1 . 3 Combat Bots Only 5 | . 3 5 1 . 3 Max Kills in Single Turn 3 | . 3 1 1 . 2 Gunslinging . | . . . . . . Exploded 3 | . 3 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 155 | . 24 52 14 . 65 Missed 60 | . 7 27 2 . 24 Hits 95 | . 17 25 12 . 41 Melee 17 | . . . . . 17 Projectile 78 | . 17 25 12 . 24 AOE 2 | . . . . . 2 Critical Strikes 12 | . . 1 . . 11 Actively Blocked 2 | . . . . . 2 Damage Taken 1475 | . 180 290 168 . 837 Core 393 | . 67 75 28 . 223 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . 12 4 7 . 29 Regen/Repaired (Parts) 33 | . . . 33 . . Core Remaining (%) 87 | 100 73 81 94 . . Volleys Fired 69 | . 9 38 8 . 14 Largest 2 | . 2 2 2 . 2 Hottest 96 | . 60 60 96 . 96 Shots Fired 89 | . 16 40 14 . 19 Gun 74 | . 15 35 14 . 10 Cannon 5 | . . . . . 5 Launcher 10 | . 1 5 . . 4 Special . | . . . . . . Kinetic 34 | . 8 21 . . 5 Thermal 45 | . 7 14 14 . 10 Explosive 10 | . 1 5 . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 4 6 3 . 4 Robot Miss Streak 3 | . 2 2 1 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 56 | . 8 28 9 . 11 Core Hits 36 | . 8 14 4 . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1494 | . 231 568 115 . 580 Guns 615 | . 106 306 115 . 88 Cannons 80 | . . . . . 80 Explosions 797 | . 123 262 . . 412 Melee . | . . . . . . Ramming 2 | . 2 . . . . Kinetic 346 | . 61 205 . . 80 Thermal 349 | . 45 101 115 . 88 Explosive 797 | . 123 262 . . 412 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . 4 . . . Projectiles . | . . . . . . Explosions 4 | . . 4 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . 9 6 . . 16 Shots 3 | . 1 1 . . 1 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 201 | . 19 . 201 . . Average Temperature 62 | . 11 . 91 . . Received Heat Transfer 348 | . 84 120 54 . 90 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 906 | . 100 225 285 . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 186 | . 122 186 129 49 125 Initial 74 | . . 51 74 49 23 Average 78 | . 73 89 105 39 78 Influence Increases 823 | . 215 386 95 5 122 Destroy 0b10 Robot/C 380 | . 100 180 40 . 60 Destroy Leader 80 | . 20 30 20 . 10 Successful Hack 41 | . 13 4 19 5 . Disable Machine 90 | . 45 30 . . 15 Destroy Structure 52 | . 7 22 1 . 22 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 165 | . 30 120 . . 15 Influence Decreases 758 | . 93 332 162 80 91 Entered New Map 244 | . . 71 102 60 11 Time Decay 234 | . 83 81 60 10 . Lost Part 130 | . 10 30 . 10 80 Purge Threat 150 | . . 150 . . . Squads Dispatched 9 | . 1 5 1 . 2 Investigation 4 | . . 3 1 . . Extermination . | . . . . . . Reinforcement 5 | . 1 2 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 3 | . . 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 8 20 4 . 10 Peak Tracking Total 7 | . 3 5 7 . 4 Tactical Retreats 7 | . 1 5 . . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 4 | . . . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 6 | . 3 2 . . 1 Max in Single Turn 3 | . 3 2 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 7 | . 1 3 2 1 . Terminals 6 | . 1 3 1 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 3 11 7 2 . Successful 12 | . 2 3 6 1 . Failed 11 | . 1 8 1 1 . Catastrophic 3 | . . 3 . . . Database Lockouts . | . . . . . . Manual 15 | . 3 9 3 . . Terminals 19 | . 3 11 3 2 . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 3 2 1 . Part Schematic 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . 1 . . . Fabricator Index 1 | . . . 1 . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 3 2 1 . Full Trace Events 5 | . 1 3 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 58 | . . . 58 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Active Infowar (turns) 202 | . . . 120 23 59 Sensors 202 | . . . 120 23 59 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 805 | 49 216 191 133 23 193 Spaces Moved 799 | 41 216 214 129 62 137 Core 13 | 12 . . . . 1 Treads . | . . . . . . Legs 7 | 7 . . . . . Wheels 95 | 22 71 . . . 2 Hover . | . . . . . . Flight 684 | . 145 214 129 62 134 Fastest Speed 34 | 50 37 37 34 34 34 Average Speed 51 | 78 76 44 36 34 39 Slowest Speed 350 | 120 117 120 37 34 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . 1 . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 26 23 18 2 84 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 48 | . 5 20 . . 23 Melee . | . . . . . . Projectile . | . . . . . . AOE 48 | . 5 20 . . 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1090 | 57 251 266 199 62 255 Wait 85 | . 1 . 55 . 29 Move 792 | 40 215 211 128 61 137 Hop 1 | . . 1 . . . Pick Up 21 | 10 5 1 1 . 4 Fast Attach 19 | 1 4 6 5 1 2 Attach 17 | 5 2 3 . . 7 Detach 5 | . 3 2 . . . Swap 7 | . 4 2 . . 1 Drop 13 | 1 7 2 2 . 1 Fire 69 | . 9 38 8 . 14 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 60 | . . . . . 60 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 8) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 445 | -9/Materials | Discovered new exit (range 3) 457 | -9/Materials | Entered another Materials area 457 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 551 | -8/Materials | Repaired Weight Redist. System 579 | -8/Materials | Repaired Flight Unit 585 | -8/Materials | Discovered new exit (range 16) 590 | -8/Materials | Entered Factory 590 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 613 | -7/Factory | Identified exit to DSF 613 | -7/Factory | Entered DSF 669 | -7/DSF | Additional patrols routed to DSF 670 | -7/DSF | Discovered new exit (range 11) 806 | -7/DSF | Self-destructed Last Messages --------------- 00767_ C-30 ARC bursts open, deploying its payload. 00767_ P-60 Hacker unfolds itself. 00767_ Sml. Laser destroyed. 00771_ C-17 Slicer suffers critical hit (Burn). 00773_ Beam Rifle severed. 00779_ Acquired Gauss Cannon. [Achievement: That Tickles] 00780_ Imp. Sensor Array destroyed. 00780_ Weight Redist. System destroyed. 00783_ C-17 Slicer Surge Thruster blasted off. 00783_ Gauss Cannon severed. 00785_ Flight Unit destroyed. 00786_ Flight Unit severed. 00788_ Acquired Gauss Cannon. 00793_ Acquired Hvy. Ion Cannon. 00795_ Wheel severed. 00796_ Utility Shielding destroyed. 00799_ Hvy. Ion Cannon severed. 00805_ Gauss Cannon severed. 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[?????? | | ???????## ##???????##" ###???? | | ???????#! ????????# !!#???? | | ????????! ????????# !!#???? | | ????????# #?######## !!##### | | ??????### ###!!#!!!#?# #?# # | | ????###"" ##!!#!!!### ### # | | ????""""" | | ??????#"" | | ??????#"""""## #!!!#]]!!! # # | | ??????#"""""#########]]!!! ##### | | ??????####"##???????#########???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Weight Redist. System | 13% | -8/Materials Flight Unit | 30% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Party Time That Tickles Challenges ------------ None Game ------ Seed BeamRegenerativeRefractor Manual? 0 Play Time 00:22:59 Cumulative 5.4 hours Start 2026.05.13 @ 12:48:43 End 2026.05.13 @ 13:10:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ecfd396-7489-4a78-a7e7-f46befefaf79