Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.05 @ 16:04:04 Player: darki Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (9) 45 Value Destroyed (50) 50 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 335 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Wheel Compact Wheel Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Compact Wheel Assault Rifle [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached . | . . Power . | . . Engine . | . . Core . | . . Reactor . | . . Propulsion . | . . Treads . | . . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility . | . . Device . | . . Storage . | . . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon . | . . Energy Gun . | . . Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 5 | . 5 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 5 | . 5 To Critical Strikes . | . . Average Slot Usage (%) 75 | . 75 Engine 12 | . 12 Leg 23 | . 23 Storage 14 | . 14 Energy Gun 13 | . 13 Ballistic Gun 11 | . 11 Naked Turns . | . . Heaviest Build 12 | 12 12 Greatest Support 20 | 20 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 8 | 8 8 Most Carried 6 | 6 6 Average Carried 6 | 6 6 Final Capacity 8 | 8 8 Final Carried 6 | 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 200 | 200 . Remotely . | . . Salvage Created 260 | 260 . Parts 19 | 19 . Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed . | . . Classes Destroyed 3 | 3 . Worker 2 | 2 . Tunneler 6 | 6 . Recycler 1 | 1 . Best Kill Streak 5 | 5 . Combat Bots Only . | . . Max Kills in Single Turn 1 | 1 . Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 735 | . 735 Core 254 | . 254 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 113 | 113 . Largest 1 | 1 . Hottest 40 | 40 . Shots Fired 113 | 113 . Gun 113 | 113 . Cannon . | . . Launcher . | . . Special . | . . Kinetic . | . . Thermal 113 | 113 . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 7 | 7 . Robot Miss Streak 2 | 2 . Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 24 | 24 . Core Hits 10 | 10 . Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 262 | 262 . Guns 262 | 262 . Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic . | . . Thermal 262 | 262 . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 20 | 20 . Average Temperature 19 | 19 . Received Heat Transfer 240 | . 240 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 600 | 600 . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 45 | 45 19 Initial . | . . Average 14 | 15 9 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 4 | . 4 Peak Tracking Total 4 | . 4 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 6 | . 6 Successful 5 | . 5 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 6 | . 6 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 5 | . 5 Record 2 | . 2 Robot Analysis 2 | . 2 Prototype ID Bank 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total 2 | . 2 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 1009 | 843 166 Spaces Moved 30 | 17 13 Core . | . . Treads . | . . Legs 30 | 17 13 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 120 | 120 120 Average Speed 120 | 120 120 Slowest Speed 120 | 120 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 4 | 5 4 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 890 | 726 164 Wait 748 | 597 151 Move 29 | 16 13 Hop . | . . Pick Up . | . . Fast Attach . | . . Attach . | . . Detach . | . . Swap . | . . Drop . | . . Fire 113 | 113 . Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 2) 844 | -11/Scrapyard | Entered Materials 845 | -10/Materials | Build established: Mutant 999 | -10/Materials | Core integrity fell below 50% 1007 | -10/Materials | Core integrity fell below 20% 1010 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Downloading analysis... W-16 Scout Tier: 1 W-series watchers are equipped with a wide variety of sensors to excel at surveillance. However, their heavy reliance on highly-exposed advanced electronic systems means they are extremely susceptible to electromagnetic attacks. On detecting intruders, a W-16 Scout will alert all nearby combat units and continue to provide position updates as long as the hostile is visible. >>Prototypes Downloading prototype IDs... Hvy. Ion Engine Imp. Medium Laser 00860_ ALERT: Suspicious activity at Terminal M007. Dispatching Investigation squad. 00970_ Aluminum Leg destroyed. 00989_ Lgt. Assault Rifle destroyed. 00993_ Ion Engine destroyed. 00996_ Aluminum Leg destroyed. 01006_ Sml. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????###??????????????????????? | | ????????! ??????????????????????? | | ???????? ??????????????????????? | | ????????" ??????????????????????? | | ????????T ??????????????????????? | | ????????" ??????????????????????? | | ???????? ??????????????????????? | | # ????###+###????????????????????? | | ?"""??# #????????????????????? | | #""" # #????????????????????? | | ???" /ssTgs#????????????????????? | | ??????# @ #????????????????????? | | ??????# [ #????????????????????? | | ??????### #????????????????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ??????### #????????????????????? | | ??????# # #????????????????????? | | ??????# #????????????????????? | | ??????### #????????????????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ????????#####????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialArcRipper Manual? 0 Play Time 00:01:50 Cumulative 94.0 hours Start 2022.06.05 @ 16:02:37 End 2022.06.05 @ 16:04:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 60 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e76a5fb4-19af-4d6c-aaf6-03ec294e81ea