Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 17:29:02 Player: ywiktor Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (65) 325 Value Destroyed (1867) 1867 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (828) 828 TOTAL SCORE: 8780 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 206 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer PSU Rigger Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Antigrav System VTOL Module Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Targeting Computer Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Makeshift System Shield > --- WEAPON ----------- Cooled Plasma Rifle Coil Gun > --- INVENTORY -------- Transmission Jammer PSU Rigger Advanced Assault Cannon [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Heavy Hammer Energy Gun Particle Gun Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . . 4 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . . 1 . . . . 1 Utility 5 | . . . 1 . . . 1 . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 109 | 7 19 4 6 3 4 1 4 22 . 15 2 3 1 2 16 Power 22 | 2 3 . . 1 . . 1 9 . 3 . 1 . . 2 Engine 13 | 2 3 . . 1 . . 1 5 . 1 . . . . . Core 8 | . . . . . . . . 3 . 2 . 1 . . 2 Reactor 1 | . . . . . . . . 1 . . . . . . . Propulsion 27 | 2 9 2 . 1 . . 1 3 . 4 1 . 1 . 3 Treads . | . . . . . . . . . . . . . . . . Leg 12 | 2 8 . . . . . . . . 2 . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 14 | . 1 2 . 1 . . 1 3 . 2 1 . 1 . 2 Utility 21 | 1 3 2 3 . 2 . 2 . . 5 . 2 . . 1 Device 7 | . 1 2 1 . 2 . . . . . . 1 . . . Storage 3 | 1 2 . . . . . . . . . . . . . . Processor 3 | . . . . . . . 1 . . 1 . 1 . . . Hackware 8 | . . . 2 . . . 1 . . 4 . . . . 1 Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | 2 4 . 3 1 2 1 . 10 . 3 1 . . 2 10 Energy Gun 9 | 1 3 . . . . . . 1 . . . . . . 4 Energy Cannon 1 | . . . . . 1 . . . . . . . . . . Ballistic Gun 8 | 1 1 . . . . . . 1 . 1 . . . 1 3 Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 Launcher 15 | . . . 3 1 . 1 . 6 . 2 1 . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . . 1 . . 2 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 1 . . 2 . . 5 . 1 . . . . 1 Parts Lost 35 | . 3 3 1 . . . 1 2 . 4 5 . . 4 12 Power 8 | . 1 1 . . . . . . . 2 1 . . 1 2 Propulsion 13 | . 1 . . . . . . 2 . 1 2 . . 3 4 Utility 9 | . . . . . . . 1 . . 1 1 . . . 6 Weapon 5 | . 1 2 1 . . . . . . . 1 . . . . Highest Loss Streak 10 | . 2 3 1 . . . 1 1 . 1 4 . . 4 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 90 94 57 81 84 100 94 80 100 82 90 73 85 79 59 Engine 5 | . 13 12 . 7 11 11 9 1 . 4 5 . . . . Core 4 | . . . . . . . . 7 9 5 6 9 13 9 6 Leg 6 | . 27 25 . . . . . . . 2 . . . . . Flight 18 | . . 2 22 29 33 33 35 23 36 21 32 26 32 26 10 Device 6 | . 7 13 11 11 11 11 9 9 9 6 4 2 . . . Storage 3 | . 14 12 . . . . . . . . . . . . . Processor 5 | . . . . . . . . 9 9 5 6 6 13 13 10 Hackware 17 | . . . 14 22 22 22 22 18 18 24 26 26 26 26 25 Energy Gun 4 | . 16 25 . . . . . . . . . . . . . Ballistic Gun 2 | . 9 . . . . . . . 9 1 . . . . . Launcher 1 | . . . 9 11 4 11 9 2 . . 2 . . 2 . Impact Weapon 3 | . . . . . 3 11 9 8 9 6 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 33 | 13 33 33 9 12 12 14 14 17 12 17 21 13 11 18 24 Greatest Support 29 | 20 20 20 10 15 15 15 19 19 18 26 26 21 29 29 15 Greatest Overweight (x) 3 | . 3 1 . . . . . 1 . 1 . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 13 14 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 3 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 1 12 14 4 4 4 3 4 4 5 4 4 3 4 4 4 Final Capacity 15 | 8 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 15 5 5 5 4 5 5 5 5 5 4 4 5 5 3 Class Distribution -------------------- 39% | Hacker-Scout 18% | Hacker-Sprinter 16% | Hacker-Mutant 14% | Scavenger-Mutant 10% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Sprinter | -8/Materials Hacker-Scout | -8/Storage Hacker-Scout | -8/Recycling Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Matter Collected 1716 | 214 234 48 . 175 . 65 44 227 124 141 31 18 44 96 255 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1663 | . 454 . 190 20 . . 66 494 . 122 175 . . . 142 Parts 101 | . 31 . 13 2 . . 3 26 . 12 9 . . 2 3 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . 4 . . 12 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 51 | . 11 . 9 4 . . 2 6 . 4 9 . . 1 5 Guns 17 | . 11 . . . . . . 1 . 1 . . . . 4 Cannons 1 | . . . . . . . . . . . . . . . 1 AOE 32 | . . . 9 4 . . 2 4 . 3 9 . . 1 . Classes Destroyed 11 | . 2 . 3 . . . 1 2 . 2 . . . 1 . Worker 5 | . . . . . . . 2 2 . 1 . . . . . Builder 2 | . . . . . . . . . . 2 . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . Recycler 2 | . . . 1 . . . . 1 . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . Watcher 2 | . . . . . . . . 2 . . . . . . . Swarmer 23 | . . . 7 4 . . . . . 2 6 . . . 4 Grunt 22 | . 11 . 2 . . . 2 3 . 1 3 . . . . Sentry 3 | . . . . . . . . 3 . . . . . . . Programmer 2 | . . . . . . . . . . 1 . . . . 1 Best Kill Streak 9 | . 4 . 7 4 . . 4 9 . 6 5 . . 1 4 Combat Bots Only 5 | . 4 . 5 4 . . 2 5 . 3 5 . . 1 4 Max Kills in Single Turn 4 | . 1 . 4 3 . . 2 3 . 2 3 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 3 . . 1 2 . 1 3 . . 1 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Hostile Shots Fired 435 | . 77 16 51 5 . . 17 27 2 21 26 . . 28 165 Missed 177 | . 20 8 23 3 . . 10 8 . 8 9 . . 14 74 Damage Taken 4603 | . 687 191 301 18 . . 99 402 27 652 347 . . 294 1585 Core 1772 | . 70 57 126 18 . . 40 110 . 132 96 . . 110 1013 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . 49 . . . 64 . . 72 . . . . 60 . Volleys Fired 107 | . 34 . 7 2 . . 6 15 . 10 8 . . 5 20 Largest 2 | . 2 . 2 1 . . 1 1 . 1 1 . . 1 2 Hottest 105 | . 105 . 66 33 . . 30 36 . 36 43 . . 39 72 Shots Fired 150 | . 65 . 8 2 . . 6 15 . 10 7 . . 5 32 Gun 96 | . 65 . . . . . . 4 . 5 . . . 2 20 Cannon 5 | . . . . . . . . . . . . . . . 5 Launcher 42 | . . . 8 2 . . 6 11 . 5 7 . . 3 . Special 7 | . . . . . . . . . . . . . . . 7 Kinetic 52 | . 29 . . . . . . 4 . 5 . . . 2 12 Thermal 54 | . 34 . . . . . . . . . . . . . 20 Explosive 32 | . . . 8 2 . . 6 1 . 5 7 . . 3 . Electromagnetic 12 | . 2 . . . . . . 10 . . . . . . . Robot Hit Streak 15 | . 15 . 3 2 . . 3 5 . 6 2 . . 2 11 Robot Miss Streak 5 | . 2 . 2 . . . 2 1 . 4 2 . . 5 1 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 97 | . 50 . 2 2 . . 4 11 . 5 3 . . 2 18 Core Hits 108 | . 23 . 13 3 . . 12 19 . 11 18 . . 2 7 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 3 | . 1 . . . . . . . . . . . . . 2 Burn 2 | . 1 . . . . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 74 | . . . . . . . 18 25 . 31 . . . . . Impact 74 | . . . . . . . 18 25 . 31 . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5361 | . 596 . 651 271 . . 567 921 . 607 1039 . . 197 512 Guns 1210 | . 586 . . . . . . 62 . 126 . . . . 436 Cannons 56 | . . . . . . . . . . . . . . . 56 Explosions 3961 | . . . 651 271 . . 463 859 . 481 1039 . . 197 . Melee 104 | . . . . . . . 104 . . . . . . . . Ramming 30 | . 10 . . . . . . . . . . . . . 20 Kinetic 591 | . 158 . . . . . . 62 . 126 . . . . 245 Thermal 730 | . 410 . . . . . . 73 . . . . . . 247 Explosive 3264 | . . . 638 271 . . 463 175 . 481 1039 . . 197 . Electromagnetic 642 | . 18 . 13 . . . . 611 . . . . . . . Impact 104 | . . . . . . . 104 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 4 4 4 4 . 9 Average Corruption 2 | . . . . . . . . . . 1 4 4 4 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . 9 5 2 . . 2 Message Errors 7 | . . . . . . . . . . 5 . 1 . . 1 Matter Fused 3 | . . . . . . . . . . 1 1 1 . . . Energy Discharges 2 | . . . . . . . . . . 2 . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . . . 1 1 . . . 1 Alerts 1 | . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 302 | . . . 96 11 . . 94 13 . . 62 . . 26 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 208 | . . . 96 11 . . . 13 . . 62 . . 26 . Melee 94 | . . . . . . . 94 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . . . . . . . . . . . . . . 28 10 Shots 1 | . . . . . . . . . . . . . . 1 . Rammed 3 | . . . . . . . . . . . . . . . 3 Targets Rammed 6 | . 3 . . . . . . . . . . . . . 3 Kicked 3 | . 3 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 160 | . 160 . . . . . 6 10 1 4 42 . . 6 30 Average Temperature 39 | . 55 . . . . . 3 4 1 3 19 . . 5 15 Received Heat Transfer 850 | . 396 40 42 . . . 45 117 9 27 90 . . . 84 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Fried 3 | . 1 . . . . . . 2 . . . . . . . Impact Corruptions 4 | . . . . . . . 4 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . . . 5 Heat Transferred 1727 | . 1027 . . . . . . 150 . . . . . . 550 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 4 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Peak Influence 604 | . 195 . 604 352 . . 443 531 175 222 . . . . 326 Initial 235 | . . . . 235 . . . 193 163 73 . . . . 187 Average 151 | . 49 . 272 350 . . 209 362 166 73 . . . . 181 Maximum Alert Level 2 | . . . 2 1 . . 2 2 . 1 . . . . 1 Low Security (%) 68 | 100 100 100 54 . . 100 33 3 100 92 . . . . 61 Level 1 24 | . . . 10 100 . . 61 64 . 7 . . . . 38 Level 2 6 | . . . 35 . . . 4 31 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . 2 . . . 2 3 . 4 . . . 1 3 Investigation 8 | . 1 . 1 . . . 2 1 . 2 . . . . 1 Extermination 3 | . . . . . . . . . . 2 . . . . 1 Reinforcement 5 | . 2 . 1 . . . . 1 . . . . . . 1 Assault 1 | . . . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Distress Signals 8 | . . . 2 . . . . 2 . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 179 | . 20 18 28 4 . . 18 16 1 21 11 . 1 14 27 Peak Tracking Total 19 | . 4 19 13 4 . . 6 5 1 4 7 . 1 10 12 Tactical Retreats 30 | . . 2 3 . . . 5 5 . 7 . . . 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Traps Triggered 8 | . . . 1 . . . 1 2 . 4 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Machines Disabled 17 | . 1 . 4 . . . 2 6 . 1 3 . . . . Max in Single Turn 2 | . 1 . 2 . . . 1 2 . 1 2 . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Machines Accessed 51 | . 3 1 3 . . . 5 11 12 11 . . 1 . 4 Terminals 40 | . 3 . 3 . . . 5 11 6 9 . . . . 3 Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 Total Hacks 136 | . 8 1 8 . . . 12 27 25 37 . . 6 . 12 Successful 84 | . 4 1 6 . . . 8 19 16 19 . . 6 . 5 Failed 51 | . 4 . 2 . . . 4 8 9 17 . . . . 7 Catastrophic 12 | . 1 . . . . . 1 . 2 4 . . . . 4 Database Lockouts 1 | . . . . . . . . . . 1 . . . . . Manual 118 | . 10 . 9 . 1 . 12 23 20 31 . . . . 12 Terminals 117 | . 8 . 8 . . . 12 27 19 32 . . . . 11 Fabricators 3 | . . . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 2 . . . . 1 Terminal Hacks 35 | . 1 1 1 . . . 3 11 4 7 . . 6 . 1 Record 1 | . . . . . . . . . . 1 . . . . . Part Schematic 9 | . . . . . . . . 2 . 1 . . 6 . . Robot Analysis 6 | . 1 . . . . . 1 . 4 . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . Open Door 6 | . . 1 . . . . . 5 . . . . . . . Level Access Points 2 | . . . . . . . 1 . . 1 . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . Alert Level 2 | . . . . . . . . . . 1 . . . . 1 Unreport Threat 1 | . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . Recall Extermination 2 | . . . . . . . . . . 2 . . . . . Recall Assault 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . 6 . . . . . . Report Inventory 6 | . . . . . . . . . 6 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 39 | . 3 . 5 . . . 5 8 6 9 . . . . 3 Terminals 39 | . 3 . 5 . . . 5 8 6 9 . . . . 3 Assimilate 4 | . . . 2 . . . . 2 . . . . . . . Botnet 35 | . 3 . 3 . . . 5 6 6 9 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . 2 . . . 4 6 5 8 . . . . 2 Full Trace Events 6 | . 1 . . . . . 1 1 . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . 2 . 1 . . 21 . . Parts Built 1 | . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . 53 . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Total Allies 11 | . . . 1 . . . . 1 . . . . 7 . 2 Largest Group 7 | . . . 1 . . . . 1 . . . . 7 7 1 Highest-Rated Group 191 | . . . 10 . . . . 10 . . . . 191 191 96 Highest-Rated Ally 96 | . . . 10 . . . . 10 . . . . 31 31 96 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . . . . . . . 6 27 7 Total Damage 907 | . . . . . . . . . . . . . 37 519 351 Kills 5 | . . . . . . . . . . . . . . 4 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Robot Analysis Total 6 | . 1 . . . . . 1 . 4 . . . . . . Derelict Logs Recovered 13 | . . 2 . 3 . . . . . . 3 2 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Turns Passed 6891 | 74 1220 392 144 145 108 13 387 1055 192 1557 150 87 504 147 716 Spaces Moved 10390 | 52 569 264 312 381 290 29 730 1471 677 2617 474 278 909 400 937 Core 185 | 2 . . . . . . . . . . . . . . 183 Treads . | . . . . . . . . . . . . . . . . Legs 804 | 50 569 185 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 9401 | . . 79 312 381 290 29 730 1471 677 2617 474 278 909 400 754 Fastest Speed 27 | 50 120 37 37 34 34 34 31 28 28 27 27 29 29 30 32 Average Speed 44 | 117 174 144 37 34 34 34 31 34 28 34 27 29 29 32 40 Slowest Speed 330 | 120 330 190 37 37 34 34 34 107 28 105 34 29 30 112 187 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 18 | . . 1 3 . . . 2 2 . 2 . . . . 8 Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . Exploration Rate (%) 56 | 4 70 56 37 75 63 13 56 91 96 47 73 53 85 64 20 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 5 | . . . . 2 . . . . . . 2 . 1 . . Known Exits Taken 4 | . . . 1 . . . 1 1 . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 . . 1 1 1 1 1 . . Scrap Searched 15 | . . 2 . 4 . 2 . . . . 1 1 1 4 . Spaces Dug 62 | . . . 9 . . . 15 15 . 23 . . . . . Terrain Destroyed 327 | . . . 75 21 . . 36 54 . 41 77 . . 21 2 Melee 53 | . . . . . . . 15 15 . 23 . . . . . Projectile 2 | . . . . . . . . . . . . . . . 2 AOE 272 | . . . 75 21 . . 21 39 . 18 77 . . 21 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Total 12337 | 62 739 273 327 390 299 31 845 1955 679 3196 485 283 1141 409 1223 Wait 1547 | 2 80 2 1 3 . . 85 405 1 494 1 1 231 1 240 Move 10341 | 51 568 261 305 380 289 28 725 1466 676 2612 473 277 908 399 923 Hop 16 | . . 1 3 . . . 2 2 . 2 . . . . 6 Pick Up 49 | 2 20 1 2 1 1 2 3 3 1 6 1 2 1 1 2 Fast Attach 51 | 5 5 2 4 2 3 . 1 14 . 6 . . 1 . 8 Attach 32 | 1 5 . 1 1 1 1 2 2 . 6 2 2 . 1 7 Detach 10 | . 1 . 1 . . . . 1 . 3 . . . . 4 Swap 26 | 1 9 2 1 . . . 1 6 . 3 . 1 . 1 1 Drop 59 | . 14 4 2 1 5 . 2 16 1 5 . . . 1 8 Fire 107 | . 34 . 7 2 . . 6 15 . 10 8 . . 5 20 Melee 74 | . . . . . . . 18 25 . 31 . . . . . Ram 3 | . . . . . . . . . . . . . . . 3 Kick 3 | . 3 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 18 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 5) 611 | -10/Materials | Discovered new exit (range 16) 898 | -10/Materials | Discovered new exit (range 12) 965 | -10/Materials | Build established: Scavenger-Mutant 1295 | -10/Materials | Entered Mines 1316 | -10/Mines | Learned Materials garrison access intel 1475 | -10/Mines | Learned Materials interactive machine intel 1531 | -10/Mines | Found the Drone Emporium 1540 | -10/Mines | Found Prototype Device 1540 | -10/Mines | Identified Thief Drone Bay 1624 | -10/Mines | Assembled infested the area 1629 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1659 | -10/Mines | Core integrity fell below 50% 1681 | -10/Mines | Discovered new exit (range 7) 1687 | -10/Mines | Entered Materials 1687 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1688 | -9/Materials | Loaded intel: 18 interactive machine locations 1688 | -9/Materials | Lost 3 parts (1p2w) 1744 | -9/Materials | Identified exit to Mines 1806 | -9/Materials | Discovered new exit (range 8) 1831 | -9/Materials | Entered Mines 1843 | -9/Mines | Discovered new exit (range 7) 1878 | -9/Mines | Learned Materials non-interactive machine intel 1880 | -9/Mines | Learned location of Storage (-8) 1929 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1934 | -9/Mines | Learned location of 1 exit from Materials 1936 | -9/Mines | Discovered new exit (range 5) 1963 | -9/Mines | Discovered new exit (range 13) 1974 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1976 | -9/Mines | Entered Exiles 1985 | -9/Exiles | Met 8R-AWN 1990 | -9/Exiles | Met EX-HEX 2002 | -9/Exiles | Met EX-BIN 2006 | -9/Exiles | Aligned with FarCom system 2006 | -9/Exiles | Given EX-Vault access code 2008 | -9/Exiles | Build established: Hacker-Mutant 2014 | -9/Exiles | Opened EX-Vault 2017 | -9/Exiles | Found Prototype Energy Cannon 2017 | -9/Exiles | Identified Firepult 2021 | -9/Exiles | Found Prototype Device 2021 | -9/Exiles | Identified PSU Rigger 2033 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2044 | -9/Exiles | Met EX-DEC 2081 | -9/Exiles | Discovered new exit (range 10) 2084 | -9/Exiles | Left Exiles lab with PSU Rigger 2084 | -9/Exiles | Entered Mines 2093 | -8/Mines | Discovered new exit (range 7) 2097 | -8/Mines | Entered Materials 2097 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2098 | -8/Materials | Identified exit to Storage 2099 | -8/Materials | Loaded intel: 36 non-interactive machine locations 2100 | -8/Materials | Loaded intel: 1 garrison access location 2228 | -8/Materials | Identified exit to Factory 2433 | -8/Materials | Build established: Hacker-Sprinter 2484 | -8/Materials | Entered Storage 2588 | -8/Storage | Garrison activated, responded to threat 2766 | -8/Storage | Build established: Hacker-Scout 3161 | -8/Storage | Discovered exit to Factory (range 16) 3349 | -8/Storage | Identified exit to Recycling 3538 | -8/Storage | Used back door to open Recycling access 3539 | -8/Storage | Entered Recycling 3589 | -8/Recycling | Discovered new exit (range 19) 3731 | -8/Recycling | Entered Factory 3731 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3919 | -6/Factory | Identified exit to Factory 4494 | -6/Factory | Fabricated Adv. Hacking Suite? 4572 | -6/Factory | Spotted B-75 Beast 5083 | -6/Factory | Crushed by falling debris 5216 | -6/Factory | Discovered new exit (range 8) 5217 | -6/Factory | Central database locked down 5288 | -6/Factory | Entered Lower Caves 5289 | -6/Lower Caves | Encountered a Warlord checkpoint 5419 | -6/Lower Caves | Attracted the attention of an 0b10 base 5419 | -6/Lower Caves | Learned Factory terminal intel 5434 | -6/Lower Caves | Discovered new exit (range 11) 5438 | -6/Lower Caves | Entered another Lower Caves area 5452 | -6/Lower Caves | Learned 8 Factory zone layouts 5460 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5465 | -6/Lower Caves | Lost 4 parts (1p2n1w) 5523 | -6/Lower Caves | Discovered new exit (range 4) 5525 | -6/Lower Caves | Entered Zion 5541 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5542 | -6/Zion | Discovered new exit (range 12) 5570 | -6/Zion | Build established: Hacker-Sprinter 5573 | -6/Zion | System corruption cleaned by Quarantine Array 5614 | -6/Zion | Learned Factory terminal intel 5653 | -6/Zion | Rebuked by Imprinter 5670 | -6/Zion | Gained Derelict followers 5696 | -6/Zion | Given A8's code to call for help 5758 | -6/Zion | Gained Derelict followers 6029 | -6/Zion | Entered Proximity Caves 6029 | -5/Proximity Caves | Accompanied by 7 allies 6054 | -5/Proximity Caves | Spotted B-75 Beast 6066 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6072 | -5/Proximity Caves | Learned location of 1 exit from Factory 6104 | -5/Proximity Caves | Spotter reported a threat 6128 | -5/Proximity Caves | Lost 6 allies 6176 | -5/Proximity Caves | Entered Factory 6176 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6177 | -5/Factory | Identified exit to Factory 6179 | -5/Factory | Loaded intel: 26 terminal locations 6189 | -5/Factory | Lost 4 parts (1p3n) 6415 | -5/Factory | Build established: Hacker-Mutant 6770 | -5/Factory | Cargo convoy interrupted 6787 | -5/Factory | Core integrity fell below 50% 6799 | -5/Factory | Enhanced Grunt warped into view, answering call for help 6808 | -5/Factory | Enhanced Grunt warped into view, answering call for help 6816 | -5/Factory | Lost 10 parts (2p4n4u) 6874 | -5/Factory | Core integrity fell below 20% 6892 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Current Alert Level: Low Security 06813_ Slug penetrates Wall. 06844_ K-01 Serf cleans the Fabricator. 06852_ W-25 Informer sends out distress signal. 06854_ Slammed into U-05 Engineer. 06856_ Destabilizing: System corrupted (+1). 06858_ Slammed into U-05 Engineer. 06858_ Destabilizing: System corrupted (+1). 06862_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 06873_ System Shield destroyed. 06883_ Acquired Nuclear Pulse Array. 06887_ Acquired Neutrino Core. 06888_ Hacking Suite destroyed. 06891_ Dropped Nuclear Pulse Array. 06891_ Dropped Neutrino Core. Map ----- +----------------------------------------------------+ | ???????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ?????????????#######+## ???????????? | | ???????????????# # ###+####???????????? | | ???????????????# """### ### ???????????? | | ???????????????# """#?# #?# ???????????? | | ???????????????# """#?# #?# ???????????? | | ??#######????### ""#?# #?# ???????????? | | ??? ??? ## ""### ### ???????????? | | ???"" ??? ## # # ???????????? | | ???F" ?? ##+###### # ???????????? | | ??? [ ""?? # w # ???????????? | | ???"" """? # # ???????????? | | ????" """? # ########???????????? | | ???? o # ##### #??????????????????? | | ?????""" """ # #???# #??????????????????? | | ???? """ """ # ########+#########?????????????? | | ?# """ """ # ## #?????????????? | | ?# + ## #?????????????? | | ?# # ## """"""""" #?????????????? | | ?############## ## #?????????????? | | ##### ?????# # """"""""" ###???????????? | | ### # p*@ p # ???????????? | | T # = p ###???????????? | | ### # = p #?????????????? | | ?##### ?????# # == #?????????????? | | ?????????????### ### #?????????????? | | ???????????????# #?#################??######## """ | | ???????????????#%#???????????????????? # """ | | ???????????????# #???????????????????? """ # """ | | ???????????????# #????????????????????"""" # | | ??""T""????????# #????????????????????"""" # """ | | ??"""""????????#%#???????????????????? # """ | | ???????????????# #???????????????????? """ # """ | | ???????????????# #????????????????????"""" # | | ???????????????#%#????????????????????"""" ##### | | ???????????????# #???????????????????? # | | ??############## #???????????????????? # | | ??# # #???????????????????? # | | ??# # #???????????????????? # | | ??# # #########+############+########## | | ??# # | | ??# # ######## | | ??# + """" ? #??????# | | ??# # "F " ? #??????# | | ??# # """ #??????# | | ??# ##### ###### """ ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 28 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 36 Defensive Hacking 21 Item Schematics ----------------- Hacking Suite | -8/Storage | Hacked System Shield | -8/Storage | Hacked Adv. Hacking Suite | -6/Factory | Hacked Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Bore Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Wave Gun | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Phase Gun | -6/Zion | Archive Drone Bay | -6/Zion | Archive Antigrav System | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed IntegrityFrostRigger Manual? 0 Play Time 01:49:30 Cumulative 30.1 hours Start 2024.07.02 @ 15:20:10 End 2024.07.02 @ 17:29:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 33 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1cbddd3-6aab-4878-80f5-d800e9ba2564