Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 06:16:13

Player: BVrutally Odd

Result: Destroyed by Y-54 Guardian with Gatling Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (50)      250
Value Destroyed (1145)     1145
Prototype IDs (11)         220
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 2215

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     230/300
Energy                     165/200
System Corruption          0%
Temperature                Cool (12)
Movement                   Walking (540) Ox6
Location                   -7/Recycling

 Parts 
-------
>               --- POWER (1) --------
     Subdweller Power Source
>               --- PROPULSION (2) ---
                Aluminum Leg
     Subdweller Monowheel
>               --- UTILITY (2) ------
  High-capacity Storage Unit
       Hardened Light Armor Plating
>               --- WEAPON (2) -------
     Subdweller Shrapnel Launcher
     Subdweller Shrapnel Launcher
>               --- INVENTORY (20) ---
       Improved Heat Sink
          Large Matter Pod (150)
                Structural Scanner
                Seismic Detector
                Seismic Detector
       Hardened Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
      Makeshift Kinetic Plating
                Hacking Suite
      Makeshift Hacking Suite
                Rainbow Chip
     Subdweller Beam Cannon
     Subdweller Beam Cannon
                Slug Cannon
           Mini Grenade Launcher
           Mini Grenade Launcher
           Mini Grenade Launcher
                Mining Claw

 Peak State 
------------
>               --- POWER ------------
     Subdweller Power Source
>               --- PROPULSION -------
          Light Treads
                Aluminum Leg
>               --- UTILITY ----------
  High-capacity Storage Unit
      Makeshift System Restoration Module
>               --- WEAPON -----------
     Subdweller Beam Cannon
     Subdweller Beam Cannon
>               --- INVENTORY --------
                Aluminum Leg
       Improved Heat Sink
          Large Matter Pod
                Structural Scanner
                Seismic Detector
                Seismic Detector
       Hardened Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
      Makeshift Kinetic Plating
                Hacking Suite
      Makeshift Hacking Suite
                Slug Cannon
                Grenade Launcher
           Mini Grenade Launcher
           Mini Grenade Launcher
           Mini Grenade Launcher
           Mini Grenade Launcher
     Subdweller Shrapnel Launcher
                Mining Claw
[Rating: 17]

 Favorites 
-----------
Power                      Subdweller Power Source
  Engine                   Subdweller Power Source
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Subdweller Monowheel
Utility                    High-capacity Storage Unit
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
  Protection               Hardened Light Armor Plating
Weapon                     Subdweller Beam Cannon
  Energy Gun               Medium Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Assault Rifle
  Launcher                 Mini Grenade Launcher

 Build                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             36   | 7   13  14  2   
  Power                    3    | 1   1   1   .   
    Engine                 3    | 1   1   1   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               10   | 2   5   3   .   
    Treads                 4    | 2   2   .   .   
    Leg                    4    | .   3   1   .   
    Wheel                  2    | .   .   2   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  10   | 2   4   4   .   
    Device                 4    | 1   1   2   .   
    Storage                2    | 1   1   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             4    | .   2   2   .   
    Artifact               .    | .   .   .   .   
  Weapon                   13   | 2   3   6   2   
    Energy Gun             1    | 1   .   .   .   
    Energy Cannon          4    | .   .   4   .   
    Ballistic Gun          2    | 1   1   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               6    | .   2   2   2   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 9    | .   4   5   .   
  Power                    2    | .   1   1   .   
  Propulsion               5    | .   2   3   .   
  Utility                  1    | .   1   .   .   
  Weapon                   1    | .   .   1   .   
  Highest Loss Streak      3    | .   3   2   .   
  To Critical Strikes      .    | .   .   .   .   
Average Backups            18   | 2   15  19  20  
  Power                    .    | .   .   .   .   
  Propulsion               1    | 1   2   1   1   
  Utility                  9    | .   6   10  12  
  Weapon                   7    | .   6   7   7   
  Tool/Special             .    | .   .   .   .   
Unused Backups             14   | 1   1   3   9   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  9    | 1   1   .   7   
  Weapon                   5    | .   .   3   2   
  Tool/Special             .    | .   .   .   .   
Average Slot Usage (%)     95   | .   93  96  85  
  Engine                   12   | .   9   13  14  
  Treads                   14   | .   26  11  .   
  Leg                      9    | .   1   11  14  
  Wheel                    1    | .   .   2   .   
  Device                   1    | .   1   1   .   
  Storage                  14   | .   14  14  14  
  Protection               12   | .   11  12  14  
  Energy Gun               1    | .   5   .   .   
  Energy Cannon            19   | .   .   24  14  
  Ballistic Gun            4    | .   17  .   .   
  Launcher                 3    | .   4   2   14  
Peak Build Rating          17   | 7   11  17  17  
  Average Rating           13   | 6   9   14  15  
  On Entrance              8    | .   7   11  15  
Naked Turns                .    | .   .   .   .   
Heaviest Build             66   | 15  54  66  .   
  Greatest Support         40   | 40  40  40  .   
  Greatest Overweight (x)  6    | .   2   6   .   
  Average Overweight (x)   2    | .   .   3   .   
Largest Inventory Capacity 20   | 8   20  20  20  
  Average Capacity         19   | 7   18  20  20  
  Most Carried             20   | 4   20  20  20  
  Average Carried          18   | 2   15  19  19  
  Final Capacity           20   | 8   20  20  20  
  Final Carried            20   | 4   20  20  19  

 Class Distribution 
--------------------
 92% | Mutant
  7% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves
 Mutant | -7/Recycling

 Resources                      | -11 -10 -10 -7  
-----------                Run  | Yrd Mat Sub Rec 
Matter Collected           1752 | 324 636 792 .   
  Remotely                 .    | .   .   .   .   
Salvage Created            1440 | 178 872 390 .   
  Parts                    98   | 13  57  28  .   
Haulers Intercepted        2    | .   2   .   .   
Recyclers Shooed           3    | .   3   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      13   | .   .   13  .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Combat Hostiles Destroyed  28   | .   13  15  .   
  Guns                     11   | .   10  1   .   
  Cannons                  7    | .   .   7   .   
  AOE                      9    | .   3   6   .   
Classes Destroyed          11   | 2   6   3   .   
  Worker                   5    | .   5   .   .   
  Builder                  3    | .   3   .   .   
  Tunneler                 4    | 4   .   .   .   
  Hauler                   2    | .   2   .   .   
  Recycler                 3    | 1   2   .   .   
  Operator                 2    | .   2   .   .   
  Turret                   1    | .   .   1   .   
  Watcher                  2    | .   2   .   .   
  Swarmer                  4    | .   .   4   .   
  Grunt                    13   | .   13  .   .   
  Subdweller               11   | .   .   11  .   
Best Kill Streak           6    | 2   6   3   .   
  Combat Bots Only         6    | .   6   3   .   
Max Kills in Single Turn   3    | 1   3   1   .   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   2   1   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -7   
--------                   Run  | Yrd  Mat  Sub  Rec  
Hostile Shots Fired        178  | .    82   93   3    
  Missed                   47   | .    14   33   .    
  Hits                     131  | .    68   60   3    
    Projectile             131  | .    68   60   3    
  Critical Strikes         2    | .    1    1    .    
Damage Taken               1893 | .    959  922  12   
  Core                     252  | .    134  106  12   
  Absorbed by Shields      .    | .    .    .    .    
  Regen/Repaired (Parts)   141  | .    141  .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              159  | 18   81   59   1    
  Largest                  2    | 2    2    2    2    
  Hottest                  160  | 70   70   160  80   
Shots Fired                282  | 36   150  94   2    
  Gun                      191  | 36   140  15   .    
  Cannon                   49   | .    .    49   .    
  Launcher                 42   | .    10   30   2    
  Special                  .    | .    .    .    .    
  Kinetic                  115  | 18   82   13   2    
  Thermal                  127  | 18   58   51   .    
  Explosive                40   | .    10   30   .    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         14   | 7    14   12   .    
  Robot Miss Streak        5    | 2    5    1    .    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        2    | .    2    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    
Shots Hit Robots           164  | 24   103  37   .    
  Core Hits                76   | 6    47   23   .    
  Critical Kills           1    | .    .    1    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         5    | 2    2    1    .    
    Burn                   4    | 2    2    .    .    
    Meltdown               1    | .    .    1    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           4167 | 308  1954 1789 116  
  Guns                     1799 | 308  1324 167  .    
  Cannons                  431  | .    .    431  .    
  Explosions               1930 | .    623  1191 116  
  Melee                    .    | .    .    .    .    
  Ramming                  7    | .    7    .    .    
  Kinetic                  1152 | 147  748  141  116  
  Thermal                  1194 | 161  576  457  .    
  Explosive                1814 | .    623  1191 .    
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         3    | .    3    3    .    
  Average Corruption       2    | .    2    2    .    
  Corruption Purged        3    | .    .    3    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  44   | .    13   31   .    
    Message Errors         12   | .    2    10   .    
    Matter Fused           12   | .    3    9    .    
    Heat Flow Errors       4    | .    1    3    .    
    Energy Discharges      5    | .    2    3    .    
    Parts Fused            2    | .    1    1    .    
    Data Loss (minor)      6    | .    2    4    .    
    Data Loss (major)      1    | .    .    1    .    
    Misfires               1    | .    1    .    .    
    Weapon Failures        1    | .    1    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            17   | .    14   3    .    
  Projectiles              .    | .    .    .    .    
  Explosions               17   | .    14   3    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      86   | .    86   .    .    
  Shots                    3    | .    3    .    .    
  Rammed                   5    | .    5    .    .    
Targets Rammed             5    | .    5    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        363  | 126  363  180  6    
  Average Temperature      118  | 52   165  49   6    
  Received Heat Transfer   693  | .    501  186  6    
  Effects                  1    | .    1    .    .    
    Interference           1    | .    1    .    .    
Siege Activations          .    | .    .    .    .    
Martial Activations        .    | .    .    .    .    
Shielding Activations      .    | .    .    .    .    
Robots Disrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              1    | .    .    1    .    
  Combat Hostiles          1    | .    .    1    .    
  Parts Melted             6    | .    3    3    .    
  Heat Transferred         3145 | 629  1850 666  .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 .   100 
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Peak Influence             131  | 5   131 .   40  
  Initial                  .    | .   .   .   .   
  Average                  22   | 1   25  .   4   
Influence Increases        697  | 25  477 155 40  
  Destroy 0b10 Robot/C     360  | .   260 100 .   
  Destroy 0b10 Robot/NC    105  | 25  80  .   .   
  Destroy Leader           78   | .   68  10  .   
  Disable Machine          30   | .   15  .   15  
  Destroy Structure        79   | .   54  .   25  
  Lose Combat Pursuer      45   | .   .   45  .   
Influence Decreases        657  | 25  477 155 .   
  Time Decay               607  | 25  437 145 .   
  Lost Part                50   | .   40  10  .   
Squads Dispatched          3    | .   3   .   .   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            2    | .   2   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -7  
---------                  Run  | Yrd Mat Sub Rec 
Distress Signals           2    | .   2   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              52   | .   33  18  1   
  Peak Tracking Total      5    | .   5   2   .   
  Tactical Retreats        2    | .   .   2   .   

 Traps                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Traps Triggered            6    | .   3   3   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -7  
----------                 Run  | Yrd Mat Sub Rec 
Machines Disabled          8    | .   1   6   1   
  Max in Single Turn       3    | .   1   3   1   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -7  
---------                  Run  | Yrd Mat Sub Rec 
Machines Accessed          4    | .   2   2   .   
  Terminals                1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          1    | .   1   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                12   | .   7   5   .   
  Successful               9    | .   4   5   .   
  Failed                   3    | .   3   .   .   
    Catastrophic           1    | .   1   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                2    | .   2   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          5    | .   5   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             5    | .   .   5   .   
  Record                   4    | .   .   4   .   
  Proto ID Catalog         1    | .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       4    | .   4   .   .   
  Scan Component           2    | .   2   .   .   
  Repair                   2    | .   2   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         2    | .   2   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             2    | .   2   .   .   
  Time                     52   | .   52  .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -7  
------------               Run  | Yrd Mat Sub Rec 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -7  
--------                   Run  | Yrd Mat Sub Rec 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Active Infowar (turns)     369  | 136 14  219 .   
  Seismic                  369  | 136 14  219 .   
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                     | -11  -10  -10  -7   
-------------              Run   | Yrd  Mat  Sub  Rec  
Turns Passed               10376 | 262  2118 7987 9    
Spaces Moved               2559  | 120  749  1690 .    
  Core                     2     | 2    .    .    .    
  Treads                   1582  | 118  718  746  .    
  Legs                     348   | .    31   317  .    
  Wheels                   627   | .    .    627  .    
  Hover                    .     | .    .    .    .    
  Flight                   .     | .    .    .    .    
  Fastest Speed            50    | 50   160  130  .    
  Average Speed            269   | 158  232  294  .    
  Slowest Speed            540   | 160  260  540  .    
  Overloaded Moves         .     | .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    
  Robots Hopped            .     | .    .    .    .    
  Potential Cave-ins       .     | .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    
Exploration Rate (%)       44    | 7    87   82   3    
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .     | .    .    .    .    
  Known Exits Taken        .     | .    .    .    .    
  Unknown Exits Taken      3     | 1    1    1    .    
Scrap Searched             12    | .    .    12   .    
Spaces Dug                 37    | .    .    .    37   
Terrain Destroyed          235   | .    68   130  37   
  Melee                    .     | .    .    .    .    
  Projectile               4     | .    .    4    .    
  AOE                      231   | .    68   126  37   
Terrain Rammed             .     | .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    
  Machines Disabled        .     | .    .    .    .    

 Actions                        | -11  -10  -10  -7   
---------                  Run  | Yrd  Mat  Sub  Rec  
Total                      5737 | 153  965  4611 8    
  Wait                     2910 | 3    90   2813 4    
  Move                     2556 | 119  748  1689 .    
  Hop                      .    | .    .    .    .    
  Pick Up                  37   | 5    20   12   .    
  Fast Attach              19   | 7    5    7    .    
  Attach                   9    | .    3    5    1    
  Detach                   2    | .    .    2    .    
  Swap                     21   | .    10   9    2    
  Drop                     19   | 1    3    15   .    
  Fire                     159  | 18   81   59   1    
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    5    | .    5    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat] / [*Rec])
-7/Recycling

 History 
---------
  Turn | Location      | Event
    51 | -11/Scrapyard | Discovered new exit (range 15)
   263 | -11/Scrapyard | Entered Materials
   317 | -10/Materials | Build established: Mutant
   612 | -10/Materials | Core integrity fell below 50%
   646 | -10/Materials | Lost 3 parts (1p2n)
   729 | -10/Materials | Discovered new exit (range 12)
  1015 | -10/Materials | Discovered new exit (range 15)
  1041 | -10/Materials | Discovered new exit (range 2)
  1590 | -10/Materials | Repaired Lgt. Treads
  1617 | -10/Materials | Repaired Lgt. Treads
  1769 | -10/Materials | Discovered new exit (range 15)
  2357 | -10/Materials | Discovered new exit (range 9)
  2381 | -10/Materials | Entered Subcaves
  2408 | -10/Subcaves  | Learned Materials garrison access intel
  2488 | -10/Subcaves  | Visited Clippyterm
  2495 | -10/Subcaves  | Learned Factory garrison access intel
  2750 | -10/Subcaves  | Discovered new exit (range 9)
  3239 | -10/Subcaves  | Ambushed by Subdweller buried in earth
  3322 | -10/Subcaves  | Discovered new exit (range 15)
  3421 | -10/Subcaves  | Core integrity fell below 20%
  7918 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
  7923 | -10/Subcaves  | Shifting Twisted Machinery released Battle Rifle
  7948 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
  7958 | -10/Subcaves  | Shifting Twisted Machinery released Slug Cannon
  7958 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
  8238 | -10/Subcaves  | Build established: Scavenger-Mutant
  8483 | -10/Subcaves  | Visited 4L-MR0's lab
  8496 | -10/Subcaves  | Found Rainbow Chip
  8969 | -10/Subcaves  | Build established: Mutant
 10368 | -10/Subcaves  | Entered Recycling
 10377 | -7/Recycling  | Destroyed by Y-54 Guardian with Gatling Laser

 Last Messages 
---------------
08664_ Subatomizers dissect the Broken Sub.
  Monowheel.
08664_ Acquired Broken Sub. Monowheel.
10112_ 3V-9IE(R): "ECOKILL!"
10113_ 3V-9IE(R) destroyed.
10136_ Subatomizers dissect the Sub. Laser.
10150_ Subatomizers dissect the Sub. Optics.
  <x7>
10312_ Dropped Sub. Shrapnel Launcher.
10312_ Acquired Sub. Shrapnel Launcher.
10317_ Dropped Mni. Grenade Launcher.
10323_ Acquired Sub. Shrapnel Launcher.
LOCATION=UNKNOWN
GOAL=ESCAPE
10376_ Recycling Unit disabled.
10376_ Lightning Gun tumbles out of recycling
  unit.
10376_ Adv. ECM Suite tumbles out of recycling
  unit.
10377_ Y-54 Guardian springs to life.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
 Lgt. Treads | 32% | -10/Materials 
 Lgt. Treads | 67% | -10/Materials 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ScrapNeutrinoThruster
  Manual?         0
Play Time         00:20:23
  Cumulative      304.4 hours
  Start           2025.05.24 @ 05:55:58
  End             2025.05.24 @ 06:16:13
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          146
  Rogue           83
  Adventurer      16
  Explorer        47
Win Type          -
  Total           40
  Types           23/5/5/1/0/1/2/1/1/1
Lore%             89
Gallery%          87
Achievement%      83
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/Tamsyn
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9fb88ca1-6e83-4cb8-8778-21c436bb7410