Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 11:15:25 Player: f3-rnm Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (2337) 2337 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (945) 945 TOTAL SCORE: 7357 Bonus ------- Follower Combat Kills 232 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -87 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Advanced Heat Sink Scrapoid Pod Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Overtuned Scrapsphere Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit Huge Storage Unit Machine Analyzer Advanced Visual Processing Unit Experimental Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Compact Ion Cannon Overtuned Barrage Gun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Overtuned Scrapsphere Scrap Suit Advanced Heat Sink Large Storage Unit Energy Well Large Matter Pod Deep Structural Scanner Spectral Analyzer Weapon Cycler Medium Armor Plating Improved System Shield A0-MCA's Component Scanner Mapping Drone Bay Scrapoid Pod Overtuned Pulse Rifle Gauss Rifle Gauss Rifle Flak Gun Improved Light Cannon Mini Grenade Launcher CPS Tube [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 6 | . . . . . 6 . Weapon 1 | . . . . . 1 . Parts Attached 72 | 6 5 11 . 1 42 7 Power 10 | 1 . 1 . 1 6 1 Engine 5 | 1 . 1 . . 2 1 Core 5 | . . . . 1 4 . Reactor . | . . . . . . . Propulsion 7 | 2 . 3 . . 2 . Treads 4 | 2 . 2 . . . . Leg . | . . . . . . . Wheel 3 | . . 1 . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 1 3 2 . . 20 3 Device 12 | . . . . . 10 2 Storage 3 | 1 1 1 . . . . Processor 6 | . . . . . 6 . Hackware . | . . . . . . . Protection 8 | . 2 1 . . 4 1 Artifact . | . . . . . . . Weapon 26 | 2 2 5 . . 14 3 Energy Gun 6 | 1 . 2 . . 2 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 16 | 1 2 3 . . 9 1 Ballistic Cannon 2 | . . . . . 2 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Corrupted Parts 1 | . . . . . 1 . System Corruption 2 | . . . . . 2 . Parts Lost 31 | . 1 7 1 . 12 10 Power 6 | . . 1 . . 2 3 Propulsion 4 | . . 2 1 . . 1 Utility 10 | . 1 2 . . 5 2 Weapon 11 | . . 2 . . 5 4 Highest Loss Streak 8 | . 1 3 1 . 8 4 To Critical Strikes . | . . . . . . . Average Backups 16 | 1 10 13 17 18 20 14 Power 1 | . 1 . 2 1 1 . Propulsion 1 | . 1 2 1 1 1 . Utility 6 | . 2 4 6 7 10 8 Weapon 6 | . 5 6 8 8 5 3 Tool/Special . | . . . . . . . Unused Backups 34 | . 1 2 . 13 7 11 Power 3 | . . . . 2 1 . Propulsion 4 | . . . . 1 2 1 Utility 15 | . . . . 4 4 7 Weapon 10 | . 1 2 . 6 . 1 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 77 | . 93 98 77 51 82 66 Engine 9 | . 14 13 14 7 4 3 Core 1 | . . . . 1 5 4 Treads 14 | . 28 25 13 14 . . Wheel 8 | . . 2 14 14 12 7 Device 3 | . . . . . 10 17 Storage 11 | . 14 16 14 13 6 4 Processor 4 | . . . . . 15 11 Protection 4 | . 8 10 . . 5 2 Energy Gun 1 | . 3 . . . . 6 Ballistic Gun 14 | . 24 27 20 . 15 2 Peak Build Rating 69 | 6 12 14 13 15 69 59 Average Rating 22 | 4 10 12 11 9 58 41 On Entrance 15 | . 6 12 14 9 15 55 Naked Turns 161 | . . . . . . 161 Heaviest Build 131 | 11 36 109 89 90 131 115 Greatest Support 40 | 40 40 40 16 16 24 16 Greatest Overweight (x) 13 | . . 6 5 5 8 13 Average Overweight (x) 3 | . . 1 5 4 6 6 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 Average Capacity 21 | 7 14 16 25 24 25 21 Most Carried 25 | 2 15 19 25 25 25 23 Average Carried 18 | 1 10 14 21 21 22 17 Final Capacity 25 | 8 15 25 25 25 25 5 Final Carried 25 | 2 14 19 25 20 21 5 Class Distribution -------------------- 41% | Mutant 32% | Commander-Mutant 16% | Scavenger-Scrapper 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Matter Collected 2815 | 167 352 610 59 10 1210 407 Remotely . | . . . . . . . Salvage Created 2894 | . 435 548 194 . 1579 138 Parts 156 | . 25 41 6 . 83 1 Haulers Intercepted 3 | . 1 . 1 . 1 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 19 | . . 19 . . . . Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Combat Hostiles Destroyed 51 | . 7 16 4 . 21 3 Guns 45 | . 7 16 4 . 18 . Cannons 2 | . . . . . 2 . AOE 1 | . . . . . 1 . Classes Destroyed 18 | . 4 4 2 . 8 . Worker 5 | . 3 . . . 2 . Tunneler 1 | . . . . . 1 . Hauler 3 | . 1 . 1 . 1 . Recycler 2 | . . . . . 2 . Mechanic 1 | . . . . . 1 . Turret 2 | . . 2 . . . . Watcher 2 | . 1 . . . 1 . Swarmer 9 | . . 8 . . 1 . Cutter 2 | . . . . . 2 . Grunt 16 | . 7 2 2 . 5 . Sentry 4 | . . . . . 4 . Demolisher 1 | . . . 1 . . . Specialist 2 | . . . . . 2 . Hunter 7 | . . . . . 4 3 Programmer 3 | . . . 1 . 2 . Heavy 1 | . . . . . 1 . Artisan 1 | . . 1 . . . . Subdweller 6 | . . 6 . . . . Best Kill Streak 7 | . 7 3 5 . 5 1 Combat Bots Only 4 | . 3 3 4 . 4 1 Max Kills in Single Turn 2 | . 1 2 2 . 2 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Hostile Shots Fired 607 | . 30 120 18 . 333 106 Missed 188 | . 7 47 5 . 98 31 Hits 419 | . 23 73 13 . 235 75 Melee 9 | . . . . . 9 . Projectile 410 | . 23 73 13 . 226 75 AOE 1 | . . . 1 . . . Critical Strikes 10 | . . 2 . . 7 1 Part Disruptions 1 | . . . . . 1 . Damage Taken 6024 | . 304 1059 199 . 3283 1179 Core 1001 | . 34 71 28 . 396 472 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 20 | . . . . . 20 . Core Remaining (%) 73 | 100 . . . 46 . . Volleys Fired 223 | . 30 75 9 . 104 5 Largest 3 | . 2 2 2 . 3 3 Hottest 171 | . 70 95 46 . 148 171 Shots Fired 488 | . 60 139 18 . 260 11 Gun 462 | . 60 139 18 . 234 11 Cannon 26 | . . . . . 26 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 437 | . 58 135 18 . 222 4 Thermal 46 | . 2 . . . 38 6 Explosive . | . . . . . . . Electromagnetic 5 | . . 4 . . . 1 Robot Hit Streak 20 | . 4 11 12 . 20 6 Robot Miss Streak 11 | . 4 2 1 . 11 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 6 | . 1 1 . . 4 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 314 | . 31 93 13 . 162 15 Core Hits 140 | . 18 30 6 . 77 9 Critical Kills 3 | . . 1 . . 2 . Critical Parts Destroyed 6 | . 1 . . . 4 1 Critical Strikes 11 | . 1 2 . . 6 2 Burn 1 | . . . . . . 1 Destroy 9 | . 1 2 . . 6 . Smash 1 | . . . . . . 1 Melee Attacks 11 | . . . . . . 11 Impact 11 | . . . . . . 11 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5995 | . 479 1276 251 . 3603 386 Guns 5150 | . 479 1276 251 . 2984 160 Cannons 302 | . . . . . 302 . Explosions 290 | . . . . . 290 . Melee 226 | . . . . . . 226 Ramming 27 | . . . . . 27 . Kinetic 4826 | . 467 1221 251 . 2826 61 Thermal 571 | . 12 . . . 460 99 Explosive 290 | . . . . . 290 . Electromagnetic 55 | . . 55 . . . . Impact 226 | . . . . . . 226 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . 1 . 8 8 Average Corruption 4 | . . . 1 . 4 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 62 | . . . 8 . 25 29 Message Errors 15 | . . . 2 . 6 7 Matter Fused 15 | . . . . . 6 9 Heat Flow Errors 11 | . . . 2 . 2 7 Energy Discharges 11 | . . . 2 . 6 3 Data Loss (minor) 5 | . . . 2 . 3 . Data Loss (major) 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 102 | . . . . . 36 66 Projectiles . | . . . . . . . Explosions 36 | . . . . . 36 . Melee 66 | . . . . . . 66 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 58 | . . . . . 58 . Shots 1 | . . . . . 1 . Rammed 2 | . . . . . 2 . Targets Rammed 2 | . . . . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 397 | . 30 . 252 . 397 261 Average Temperature 102 | . 9 . 79 . 114 92 Received Heat Transfer 897 | . 147 222 42 . 468 18 Effects 5 | . . . . . 5 . Energy Bleed 3 | . . . . . 3 . Short Circuit 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 5 | . . 1 . . . 4 Impact Corruptions 3 | . . . . . . 3 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 6 | . . . 1 . 5 . Heat Transferred 1179 | . 37 . . . 818 324 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 85 | 100 100 . 100 . 65 . Level 1 14 | . . . . . 34 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 338 | . 133 . 125 . 338 . Initial 45 | . . . 45 . . . Average 77 | . 34 . 32 . 138 . Influence Increases 2037 | . 269 350 287 . 931 200 Destroy 0b10 Robot/C 1080 | . 140 240 80 . 560 60 Destroy 0b10 Robot/NC 75 | . 25 . 5 . 45 . Destroy Leader 240 | . 44 20 . . 156 20 Allied During Kill 50 | . . . . . 50 . Successful Hack 29 | . . . 22 . 7 . Select Force Hacks 180 | . . . 180 . . . Disable Machine 45 | . 15 . . . 30 . Destroy Structure 38 | . . . . . 38 . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 285 | . 30 90 . . 45 120 Influence Decreases 1963 | . 186 337 383 . 596 461 Entered New Map 217 | . . 41 51 . . 125 Time Decay 1446 | . 176 236 322 . 446 266 Lost Part 260 | . 10 60 10 . 110 70 Lost Ally 40 | . . . . . 40 . Squads Dispatched 21 | . 4 . . . 17 . Investigation 7 | . 3 . . . 4 . Extermination 3 | . . . . . 3 . Reinforcement 8 | . 1 . . . 7 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 16 22 4 . 37 12 Peak Tracking Total 8 | . 3 4 3 . 5 8 Tactical Retreats 10 | . 2 3 . . 2 3 Traps | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Traps Triggered 7 | . 4 2 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Machines Disabled 5 | . 1 2 . . 2 . Max in Single Turn 2 | . 1 1 . . 2 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Machines Accessed 20 | . 1 1 11 2 5 . Terminals 7 | . 1 . 5 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . . . 6 . 3 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 47 | . 1 1 18 18 9 . Successful 36 | . 1 1 11 18 5 . Failed 11 | . . . 7 . 4 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 24 | . 1 . 18 . 5 . Terminals 11 | . 1 . 9 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 14 | . . . 9 . 5 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 20 | . . 1 . 18 1 . Record 17 | . . . . 17 . . Branch Access Points 1 | . . . . . 1 . Proto ID Catalog 2 | . . 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 15 | . 1 . 11 . 3 . Terminals 6 | . 1 . 5 . . . Assimilate 1 | . 1 . . . . . Skim 5 | . . . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . . . 6 . 3 . Tunnel 6 | . . . 6 . . . Fedlink 2 | . . . . . 2 . Scrapoids 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 2 . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 8 | . . . 8 . . . Allies Hacked 2 | . . . . . 2 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Total Allies 13 | . . . 8 . 5 . Largest Group 8 | . . . 8 8 5 . Highest-Rated Group 143 | . . . 139 139 143 . Highest-Rated Ally 31 | . . . 27 27 31 . Total Orders 2 | . . . . 1 1 . STAY 1 | . . . . 1 . . RETURN 1 | . . . . . 1 . Ally Attacks 84 | . . . . . 84 . Total Damage 1040 | . . . . . 1040 . Kills 8 | . . . . . 8 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Active Infowar (turns) 2304 | . . . . . 1582 722 Optics 2224 | . . . . . 1502 722 Structural 160 | . . . . . . 160 Machine Analysis 1019 | . . . . . 1019 . Jamming 275 | . . . . . 1 274 ECM 1 | . . . . . 1 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 9 | . . 3 . 3 . 3 Drone Launches 3 | . . . . . 3 . Drone Recoveries 3 | . . . . . 3 . Exploration | -11 -10 -10 -9 -9 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Turns Passed 8975 | 85 1006 1919 1184 2166 1732 883 Spaces Moved 4925 | 49 528 1005 507 1358 887 591 Core 348 | 3 . . . 162 . 183 Treads 1408 | 46 528 834 . . . . Legs . | . . . . . . . Wheels 3169 | . . 171 507 1196 887 408 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 175 50 130 50 Average Speed 154 | 153 160 166 175 155 145 126 Slowest Speed 340 | 160 160 340 175 175 205 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 80 54 66 76 18 51 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 14 | . . 1 6 5 1 1 Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 12 | . . 4 . 2 . 6 Spaces Dug 4 | . . . . . 4 . Terrain Destroyed 42 | . . . . . 42 . Melee . | . . . . . . . Projectile 15 | . . . . . 15 . AOE 25 | . . . . . 25 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Total 5874 | 56 629 1111 788 1424 1166 700 Wait 415 | . 51 . 210 13 61 80 Move 4919 | 48 527 1004 506 1357 886 591 Hop . | . . . . . . . Pick Up 98 | 2 13 15 6 30 29 3 Fast Attach 32 | 6 3 . . 1 21 1 Attach 34 | . 1 7 1 1 18 6 Detach 3 | . . . 1 . 2 . Swap 24 | . 1 7 . . 14 2 Drop 60 | . 3 3 2 22 29 1 Fire 223 | . 30 75 9 . 104 5 Melee 11 | . . . . . . 11 Ram 2 | . . . . . 2 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 53 | . . . 53 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 5) 478 | -10/Materials | Discovered new exit (range 13) 704 | -10/Materials | Discovered new exit (range 10) 1012 | -10/Materials | Discovered new exit (range 8) 1066 | -10/Materials | Discovered new exit (range 7) 1092 | -10/Materials | Entered Subcaves 1093 | -10/Subcaves | Approached by a straggling Scientist 1556 | -10/Subcaves | Discovered new exit (range 10) 1632 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1681 | -10/Subcaves | Learned 2 Materials zone layouts 1719 | -10/Subcaves | Disturbed a concealed Subdweller 1799 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1974 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2355 | -10/Subcaves | Learned 8 Materials zone layouts 2360 | -10/Subcaves | Learned location of Zion (-6) 2379 | -10/Subcaves | Visited 4L-MR0's lab 2564 | -10/Subcaves | Lost 3 parts (2n1u) 2574 | -10/Subcaves | Discovered new exit (range 14) 2804 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 2819 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3011 | -10/Subcaves | Entered Recycling 3381 | -9/Recycling | Core integrity fell below 50% 3736 | -9/Recycling | Build established: Commander-Mutant 3822 | -9/Recycling | Discovered new exit (range 6) 3873 | -9/Recycling | Learned Materials security intel 3934 | -9/Recycling | Learned Materials repair station intel 3943 | -9/Recycling | Scanned before Scraplab entrance 3969 | -9/Recycling | Entered Scraplab 3983 | -9/Recycling | Discovered new exit (range 3) 3984 | -9/Recycling | Learned location of 1 exit from Recycling 4023 | -9/Recycling | Learned Materials stockpile data 4100 | -9/Recycling | Learned Materials security intel 4140 | -9/Recycling | Learned location of 2 exits from Materials 4195 | -9/Recycling | Entered Scraptown 4195 | -9/Scraptown | Accompanied by 8 allies 4195 | -9/Scraptown | System corruption cleaned by C-Scrubber 4405 | -9/Scraptown | Visited UFD Registry 4405 | -9/Scraptown | Registered with UFD as "Novadriver" 4446 | -9/Scraptown | Visited Curators Association 4521 | -9/Scraptown | Visited Science Guys 4579 | -9/Scraptown | Visited Research Penetration Think Tank 4633 | -9/Scraptown | Visited Scrapoid Pod Storage 4649 | -9/Scraptown | Visited A0-MCA Data Center 4681 | -9/Scraptown | Visited Infowarlord's Domain 4712 | -9/Scraptown | Visited Scrap Suit Storage 4742 | -9/Scraptown | Visited Cartography Club 5081 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5087 | -9/Scraptown | Learned location of Testing (-3) 5090 | -9/Scraptown | Learned location of 1 exit from Factory 5196 | -9/Scraptown | Visited Assassins FH 5785 | -9/Scraptown | Found Surveybot 17 Chip 5827 | -9/Scraptown | Found Deep Structural Scanner 5834 | -9/Scraptown | Learned location of Proximity Caves (-5) 5834 | -9/Scraptown | Learned 12 Materials zone layouts 5834 | -9/Scraptown | Learned 8 Factory zone layouts 5834 | -9/Scraptown | Learned 16 Research zone layouts 5834 | -9/Scraptown | Learned 4 Mines zone layouts 5834 | -9/Scraptown | Learned 4 Storage zone layouts 5834 | -9/Scraptown | Learned 12 Upper Caves zone layouts 5834 | -9/Scraptown | Learned 24 Upper Caves zone layouts 5834 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 5834 | -9/Scraptown | Learned location of 1 exit from Lower Caves 5834 | -9/Scraptown | Learned location of 2 exits from Lower Caves 5834 | -9/Scraptown | Learned location of 3 exits from Lower Caves 5955 | -9/Scraptown | Found Spectral Analyzer 5997 | -9/Scraptown | Given a C- rating by A0-MCA 5999 | -9/Scraptown | Found A0-MCA's Component Scanner 6030 | -9/Scraptown | Found Scrapoid Pod 6087 | -9/Scraptown | Found Scrap Suit 6142 | -9/Scraptown | Discovered new exit (range 3) 6256 | -9/Scraptown | Met Optimus 6256 | -9/Scraptown | Accepted into 0bPrime 6361 | -9/Scraptown | Entered Factory 6361 | -6/Factory | Evolved 8 slots: Power x1, Utility x6, Weapon x1 6362 | -6/Factory | Identified exit to Lower Caves 6363 | -6/Factory | Identified exit to Factory 6465 | -6/Factory | Scrapoid reinforcements arrived 6498 | -6/Factory | Found Scrap Suit 6730 | -6/Factory | Found Scrap Suit 6769 | -6/Factory | Found Prototype Processor 6769 | -6/Factory | Identified Exp. Targeting Computer 7007 | -6/Factory | Loaded intel: 7 recycling unit locations 7034 | -6/Factory | Build established: Scavenger-Scrapper 7044 | -6/Factory | Discovered exit to Factory (range 14) 7481 | -6/Factory | Cargo convoy interrupted 7540 | -6/Factory | Learned location of Protoforge (-2) 7563 | -6/Factory | Garrison activated, responded to threat 7679 | -6/Factory | Found Corrupted Scrap Suit 8093 | -6/Factory | Entered Lower Caves 8094 | -6/Lower Caves | Identified exit to Lower Caves 8094 | -6/Lower Caves | Lost 8 parts (4u4w) 8172 | -6/Lower Caves | Learned Factory trap positions 8281 | -6/Lower Caves | Learned location of Extension (-5) 8302 | -6/Lower Caves | Learned Factory trap positions 8402 | -6/Lower Caves | Lost 3 parts (2p1w) 8421 | -6/Lower Caves | Core integrity fell below 50% 8460 | -6/Lower Caves | Lost 4 parts (1p1n2w) 8676 | -6/Lower Caves | Build established: Scavenger-Mutant 8814 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8815 | -6/Lower Caves | Released all parts (9) 8821 | -6/Lower Caves | Core integrity fell below 20% 8976 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08818_ Penetrated by Slug. 08835_ System corrupted: Substantial component data lost. 08865_ Acquired 1 matter. 08869_ Acquired 3 matter. 08870_ Acquired 5 matter. 08872_ Acquired 15 matter. 08883_ System corrupted: Matter fused (-9). 08885_ Acquired 9 matter. 08908_ System corrupted: Matter fused (-5). 08917_ Drone sends a signal. 08950_ System corrupted: Heat flow error (+228). 08956_ Slug penetrates XP-80D(k). 08959_ XP-80D(k) destroyed. 08959_ Slug penetrates Wall. 08965_ 0M =>VS7J8T0GQ:2 08967_ Acquired 5 matter. 08973_ Penetrated by Slug. 08973_ Slug penetrates Wall. 08976_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##?????? ##?# ??????????????????? | | # #??????# ## ????????????????????? | | # #?????## ???????????????????????? | | ?# ##????# #?????????????????????????? | | ## ###### #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | % % ## ##??????????????????????????? | | % % #### ####???????????????????????????? | | ##??#####??????????????????????????????? | | % ####????????#####??????????????????????? | | % ####?##### ##?????????????????????? | | ### ##????????????????????? | | %% ## % ######???????????????? | | ####" ## %% %#???????????????? | | ###" ## %%% %% #???????????????? | | " " # % % %#???????????????? | | " "" ### ###???????????????? | | """"" ##?## ##?????????????????? | | """"" % #???## #??????????????????? | | " #?#### ###????????????????? | | % %" ## ### #????????????????? | | %""" "" ### #????????????????? | | ""### #?###### ### ##???????????????? | | %"#### ####??## #### #???????????????? | | ##?# @ #???????????????? | | % % ###% h!%##???????????????? | | ## %### % % ### ##### #????????????????? | | ### % #??????# ##???????????????? | | % %% % #??????# #???????????????? | | ### % #??????# ##???????????????? | | ??#### % #??????# ##????????????????? | | ?????## % ##??????###?????????????????? | | ??????###########???????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 12 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedGraphenePick Manual? 0 Play Time 00:43:00 Cumulative 328.4 hours Start 2025.06.21 @ 10:32:47 End 2025.06.21 @ 11:15:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 278 Adventurer 36 Explorer 0 Win Type - Total 11 Types 4/0/7/0/0/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e3e0fc7-0cab-4c84-8e4a-4b2dffa7f389