Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.06 @ 16:11:41 Player: thomas Result: Destroyed by as-79766 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (243) 243 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 703 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Particle Gun Enhanced Flamer > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Small Laser Particle Gun Light Assault Rifle Grenade Launcher Mini Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | . 13 9 Power 4 | . 2 2 Engine 4 | . 2 2 Core . | . . . Reactor . | . . . Propulsion 8 | . 5 3 Treads . | . . . Leg 8 | . 5 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 2 | . 1 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | . 3 3 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 96 | . 93 98 Engine 13 | . 14 13 Leg 27 | . 27 27 Device 11 | . 7 13 Storage 13 | . 14 13 Energy Gun 13 | . 9 16 Ballistic Gun 13 | . 17 11 Naked Turns 7 | . . 7 Heaviest Build 20 | 11 19 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . 5 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 10 10 Average Capacity 9 | . 9 9 Most Carried 10 | . 10 10 Average Carried 9 | . 8 9 Final Capacity 10 | 8 10 5 Final Carried 10 | 6 10 5 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 504 | 190 158 156 Remotely . | . . . Salvage Created 379 | . 198 181 Parts 24 | . 12 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 15 | . 5 10 Guns 10 | . 5 5 AOE 5 | . . 5 Classes Destroyed 5 | . 3 2 Builder 1 | . . 1 Recycler 1 | . 1 . Swarmer 6 | . 3 3 Grunt 4 | . 2 2 Assembled 5 | . . 5 Best Kill Streak 5 | . 3 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1089 | . 196 893 Core 276 | . 23 253 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 43 | . 20 23 Largest 2 | . 2 2 Hottest 130 | . 85 130 Shots Fired 84 | . 40 44 Gun 82 | . 40 42 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 40 | . 23 17 Thermal 42 | . 17 25 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 7 | . 7 7 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 51 | . 29 22 Core Hits 29 | . 10 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1066 | . 391 675 Guns 689 | . 391 298 Cannons . | . . . Explosions 358 | . . 358 Melee . | . . . Ramming 19 | . . 19 Kinetic 325 | . 215 110 Thermal 364 | . 176 188 Explosive 358 | . . 358 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 5 | . . 5 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 17 | . . 17 Projectiles . | . . . Explosions 17 | . . 17 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 103 | . . 103 Shots 2 | . . 2 Rammed 3 | . . 3 Targets Rammed 4 | . . 4 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 54 | . 18 54 Average Temperature 16 | . 9 21 Received Heat Transfer 240 | . 69 171 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 962 | . 444 518 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 171 | . 171 127 Initial 7 | . . 7 Average 46 | . 77 30 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 8 22 Peak Tracking Total 15 | . 3 15 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 5 | . 5 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Track 1 | . 1 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1323 | . 459 864 Spaces Moved 939 | 1 298 640 Core 11 | . 2 9 Treads . | . . . Legs 928 | 1 296 631 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 120 120 50 Average Speed 120 | 120 121 119 Slowest Speed 300 | 120 300 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 2 35 90 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 18 | . . 18 Melee . | . . . Projectile . | . . . AOE 18 | . . 18 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1054 | . 354 700 Wait 26 | . 8 18 Move 937 | . 297 640 Hop . | . . . Pick Up 7 | . 7 . Fast Attach 9 | . 8 1 Attach 4 | . . 4 Detach 1 | . 1 . Swap 9 | . 5 4 Drop 14 | . 8 6 Fire 43 | . 20 23 Melee . | . . . Ram 3 | . . 3 Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 6) 460 | -10/Materials | Entered Mines 511 | -10/Mines | Discovered new exit (range 8) 660 | -10/Mines | Discovered new exit (range 13) 701 | -10/Mines | Found a hidden stash of uninstalled traps 854 | -10/Mines | Build established: Scavenger-Mutant 1144 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1272 | -10/Mines | Assembled infested the area 1273 | -10/Mines | Learned 2 Materials zone layouts 1277 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1317 | -10/Mines | Released all parts (3) 1318 | -10/Mines | Core integrity fell below 50% 1320 | -10/Mines | Core integrity fell below 20% 1324 | -10/Mines | Destroyed by as-79766 with Assembled Blade Last Messages --------------- 01306_ Kicked as-89357 out of the way. 01307_ Lgt. Ion Engine destroyed. 01309_ as-89357 destroyed. 01309_ as-57220 destroyed. 01311_ as-04342 destroyed. 01311_ as-65563 destroyed. 01311_ as-39528 destroyed. 01311_ Aluminum Leg destroyed. 01311_ Destroyed Aluminum Leg. 01311_ Particle Gun destroyed. 01311_ Destroyed Particle Gun. 01314_ Imp. Heat Sink destroyed. 01314_ System corrupted by crushing effect (+5). 01314_ Aluminum Leg destroyed. 01317_ Released Mni. Grenade Launcher. 01317_ Released Lgt. Ion Engine. 01317_ Released Med. Storage Unit. 01321_ Slammed into as-79766. 01322_ Destabilizing: System corrupted (+2). 01323_ Slammed into as-79766. 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