Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 15:02:01 Player: Clong Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1170) 1170 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3477 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 296/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Launcher Guidance Computer > --- WEAPON ----------- Beam Rifle Particle Cannon Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Visual Processing Unit Small Laser Heavy Assault Rifle [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Launcher Guidance Computer Device Particle Charger Storage Small Storage Unit Processor Launcher Guidance Computer Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . . 2 . . Parts Attached 54 | 5 . 4 36 3 6 Power 7 | 1 . 1 5 . . Engine 7 | 1 . 1 5 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . 7 . . Treads 6 | 2 . . 4 . . Leg 1 | . . . 1 . . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . . 2 2 . 3 Device 1 | . . . . . 1 Storage 2 | . . . 1 . 1 Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 31 | 2 . 1 22 3 3 Energy Gun 6 | 1 . . 3 2 . Energy Cannon 8 | . . . 8 . . Ballistic Gun 8 | 1 . . 5 1 1 Ballistic Cannon . | . . . . . . Launcher 6 | . . 1 5 . . Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . . 2 . . Parts Lost 29 | . . . 16 2 11 Power 4 | . . . 3 . 1 Propulsion 5 | . . . 3 . 2 Utility 5 | . . . 2 . 3 Weapon 15 | . . . 8 2 5 Highest Loss Streak 11 | . . . 3 2 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 71 88 81 91 72 Engine 9 | . 14 14 8 11 6 Treads 14 | . 28 28 11 . . Wheel 3 | . . . . 22 15 Storage 4 | . . . 5 11 9 Processor 9 | . . 8 11 11 10 Protection 4 | . . 8 4 . . Energy Gun 9 | . 14 13 6 14 14 Energy Cannon 8 | . . . 11 11 6 Ballistic Gun 10 | . 14 14 10 6 . Launcher 5 | . . . 9 4 . Peak Build Rating 20 | 5 5 14 20 20 20 Average Rating 13 | 3 5 10 15 17 15 On Entrance 10 | . 5 5 14 20 16 Naked Turns . | . . . . . . Heaviest Build 28 | 8 8 13 28 25 24 Greatest Support 40 | 40 40 40 40 24 24 Greatest Overweight (x) 8 | . . . 8 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 Average Capacity 6 | 5 5 5 6 8 7 Most Carried 6 | 5 3 5 6 4 3 Average Carried 2 | 2 2 3 2 2 1 Final Capacity 8 | 5 5 5 8 8 5 Final Carried 4 | 2 3 4 3 2 1 Class Distribution -------------------- 36% | Mutant 30% | Scavenger-Gunner 26% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1100 | 240 24 58 659 108 11 Remotely . | . . . . . . Salvage Created 1180 | . 74 41 921 111 33 Parts 97 | . 5 9 73 5 5 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 36 | . 2 3 24 5 2 Guns 17 | . 2 3 9 3 . Cannons 7 | . . . 5 . 2 AOE 12 | . . . 10 2 . Classes Destroyed 9 | . 1 1 6 1 . Worker 4 | . . . 4 . . Builder 4 | . . . 4 . . Hauler 1 | . . . 1 . . Operator 2 | . . . 2 . . Watcher 2 | . . . 2 . . Swarmer 14 | . . 3 6 3 2 Grunt 14 | . 2 . 11 1 . Brawler 1 | . . . . 1 . Sentry 7 | . . . 7 . . Best Kill Streak 5 | . 2 3 5 3 2 Combat Bots Only 3 | . 2 3 3 3 2 Max Kills in Single Turn 3 | . 1 1 3 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 355 | . 15 29 181 25 105 Missed 97 | . 4 9 53 4 27 Damage Taken 3569 | . 121 157 1866 273 1152 Core 946 | . . 13 277 96 560 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . 94 . 6 . Volleys Fired 76 | . 8 10 37 11 10 Largest 4 | . 2 2 4 4 3 Hottest 201 | . 60 60 201 186 173 Shots Fired 200 | . 16 20 111 35 18 Gun 126 | . 16 20 58 20 12 Cannon 44 | . . . 27 11 6 Launcher 30 | . . . 26 4 . Special . | . . . . . . Kinetic 74 | . 8 10 43 9 4 Thermal 74 | . 8 10 20 22 14 Explosive 30 | . . . 26 4 . Electromagnetic 22 | . . . 22 . . Robot Hit Streak 10 | . 5 4 10 5 3 Robot Miss Streak 5 | . 1 5 2 3 1 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 107 | . 8 9 66 16 8 Core Hits 76 | . 5 3 57 6 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 2 . Burn 2 | . . . . 2 . Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2946 | 6 100 129 2115 419 177 Guns 1003 | . 99 124 534 204 42 Cannons 481 | . . . 343 21 117 Explosions 1412 | . . . 1229 183 . Melee . | . . . . . . Ramming 50 | 6 1 5 9 11 18 Kinetic 631 | . 66 80 388 82 15 Thermal 656 | . 33 44 292 143 144 Explosive 1347 | . . . 1164 183 . Electromagnetic 262 | . . . 262 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 133 | . . . 100 30 3 Projectiles 3 | . . . . . 3 Explosions 130 | . . . 100 30 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 371 | . . . 297 66 8 Shots 6 | . . . 4 2 . Rammed 16 | 4 1 2 2 2 5 Targets Rammed 17 | 4 1 2 3 2 5 Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 458 | . 30 90 246 458 336 Average Temperature 85 | . 17 46 60 152 139 Received Heat Transfer 1059 | . 66 . 630 84 279 Effects 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 . 1 Heat Transferred 1510 | . 75 100 607 481 247 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 435 | . 65 70 435 312 223 Initial 136 | . . 25 27 136 121 Average 196 | . 37 21 279 276 141 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 50 | 100 100 100 26 14 94 Level 1 36 | . . . 50 85 5 Level 2 12 | . . . 22 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 . 3 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 8 | . . . 6 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 3 7 34 5 13 Peak Tracking Total 10 | . 2 3 7 3 10 Tactical Retreats 4 | . . . 2 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 5 | . . . 5 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 10 | . . . 6 4 . Max in Single Turn 2 | . . . 2 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 4 . 2 . . Successful 2 | . . . 2 . . Failed 4 | . 4 . . . . Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 4 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Alert Level 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . . 3 Non-combat 2 | . . . . . 2 Combat 1 | . . . . . 1 Robot Hacks Applied 4 | . . . . . 4 parse_system 2 | . . . . . 2 no_distress 2 | . . . . . 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3047 | 107 129 652 1680 307 172 Spaces Moved 1696 | 65 65 381 756 292 137 Core 66 | 13 . . 31 . 22 Treads 1129 | 52 65 381 631 . . Legs 47 | . . . 47 . . Wheels 454 | . . . 47 292 115 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 90 90 50 Average Speed 156 | 138 160 160 193 90 83 Slowest Speed 450 | 160 160 160 450 105 90 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 9 64 45 45 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 175 | . . . 153 21 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 174 | . . . 153 21 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1938 | 80 74 403 890 310 181 Wait 14 | . . . 3 . 11 Move 1691 | 64 64 380 755 291 137 Hop . | . . . . . . Pick Up 58 | 7 1 5 39 1 5 Fast Attach . | . . . . . . Attach 52 | 5 . 4 34 3 6 Detach 2 | . . . 1 1 . Swap 2 | . . . 2 . . Drop 21 | . . 2 16 1 2 Fire 76 | . 8 10 37 11 10 Melee 5 | . . . . . 5 Ram 8 | . . . 1 2 5 Kick . | . . . . . . Crush 9 | 4 1 2 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 35 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 7) 237 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 365 | -10/Mines | Assembled infested the area 479 | -10/Mines | Met 8R-AWN 626 | -10/Mines | Discovered new exit (range 10) 782 | -10/Mines | Discovered new exit (range 16) 809 | -10/Mines | Discovered new exit (range 15) 889 | -10/Mines | Entered Materials 889 | -9/Materials | Evolved 2 slots: Weapon x2 935 | -9/Materials | Discovered new exit (range 16) 1175 | -9/Materials | Build established: Gunner 1363 | -9/Materials | Lost 3 parts (1u2w) 1589 | -9/Materials | Lost 3 parts (1n2w) 1761 | -9/Materials | Lost 3 parts (3w) 1776 | -9/Materials | Discovered new exit (range 8) 1796 | -9/Materials | Discovered new exit (range 16) 1817 | -9/Materials | Core integrity fell below 50% 2181 | -9/Materials | Build established: Scavenger-Gunner 2569 | -9/Materials | Entered Mines 2573 | -9/Mines | Learned location of Zion (-7) 2584 | -9/Mines | Learned Materials non-interactive machine intel 2616 | -9/Mines | Core integrity fell below 20% 2631 | -9/Mines | Met a Derelict bent on vengeance 2865 | -9/Mines | Discovered new exit (range 8) 2876 | -9/Mines | Entered Materials 2876 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2877 | -8/Materials | Loaded intel: 33 non-interactive machine locations 3030 | -8/Materials | Core integrity fell below 50% 3034 | -8/Materials | Core integrity fell below 20% 3048 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03026_ K-01 Serf collects debris. 03027_ Penetrated by Slug. 03030_ Slammed into H-55 Commando. 03030_ K-01 Serf collects debris. 03030_ Penetrated by Slug. 03031_ Acquired 11 matter. 03031_ Slammed into H-55 Commando. 03032_ Destabilizing: Core damaged (-11). 03033_ Slammed into R-06 Scavenger. 03033_ Destabilizing: System corrupted (+2). 03033_ Penetrated by Slug. 03035_ System corrupted: Energy discharge (-64). 03036_ Slammed into R-06 Scavenger. 03036_ Penetrated by Slug. 03036_ R-06 Scavenger destroyed. 03037_ Critical hit (Burn: +37). 03038_ Acquired Lgt. Assault Rifle. 03038_ K-01 Serf destroyed. 03048_ Lgt. Assault Rifle destroyed. 03048_ Com. Battery destroyed. 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