Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.20 @ 09:58:08 Player: russur Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (233) 233 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1213 Bonus ------- None Cogmind --------- Core Integrity 391/400 Matter 255/300 Energy 12/125 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Hover Unit > --- UTILITY (4) ------ Weight Redist. System Signal Interpreter Hacking Suite > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (4) ---- Light Ion Engine Hover Unit EM Pulse Gun Spread Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Weight Redist. System Signal Interpreter Shield Generator Hacking Suite > --- WEAPON ----------- EM Pulse Gun Plasma Cutter > --- INVENTORY -------- Light Ion Engine Hover Unit EM Pulse Gun Spread Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Hacking Suite Device Shield Generator Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 21 | 6 13 2 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 1 | . 1 . Leg 2 | 2 . . Wheel . | . . . Hover 3 | . 3 . Flight . | . . . Utility 5 | 1 2 2 Device 2 | . . 2 Storage 1 | 1 . . Processor 1 | . 1 . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 92 | . 92 92 Engine 13 | . 14 11 Leg 7 | . 8 . Hover 18 | . 17 22 Device 2 | . . 17 Storage 4 | . 5 . Processor 9 | . 8 11 Hackware 10 | . 10 11 Energy Gun 13 | . 14 11 Ballistic Gun 10 | . 12 . Special Weapon 1 | . . 8 Naked Turns . | . . . Heaviest Build 13 | 11 13 8 Greatest Support 20 | 20 20 18 Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 4 Average Capacity 4 | 5 4 4 Most Carried 5 | 2 5 4 Average Carried 3 | 1 3 3 Final Capacity 6 | 6 4 4 Final Carried 4 | 2 4 4 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 431 | 231 200 . Remotely . | . . . Salvage Created 395 | . 359 36 Parts 44 | . 41 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 9 2 Guns 10 | . 8 2 AOE 1 | . 1 . Classes Destroyed 6 | . 6 . Worker 1 | . 1 . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 8 | . 6 2 Grunt 3 | . 3 . Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 273 | . 196 77 Core 76 | . 67 9 Absorbed by Shields 16 | . . 16 Core Remaining (%) 86 | 100 73 . Volleys Fired 33 | 1 26 6 Largest 2 | 2 2 2 Hottest 60 | 60 60 60 Shots Fired 62 | 2 52 8 Gun 58 | 2 52 4 Cannon . | . . . Launcher . | . . . Special 4 | . . 4 Kinetic 27 | 1 26 . Thermal 4 | . . 4 Explosive . | . . . Electromagnetic 31 | 1 26 4 Robot Hit Streak 5 | 2 5 2 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 33 | 2 27 4 Core Hits 20 | . 18 2 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 453 | 26 385 42 Guns 364 | 26 306 32 Cannons . | . . . Explosions 79 | . 79 . Melee . | . . . Ramming . | . . . Kinetic 98 | 11 87 . Thermal 89 | . 79 10 Explosive . | . . . Electromagnetic 266 | 15 219 32 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 42 | . 42 . Average Temperature 13 | . 13 . Received Heat Transfer 18 | . 18 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 137 | . 100 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 316 | . 316 168 Initial 133 | . . 133 Average 122 | . 143 147 Maximum Alert Level 1 | . 1 . Low Security (%) 71 | 100 61 100 Level 1 28 | . 38 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 15 5 Peak Tracking Total 6 | . 3 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 4 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 10 | . 10 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Monitor 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 477 | 69 357 51 Spaces Moved 352 | 45 272 35 Core 7 | 7 . . Treads 1 | . 1 . Legs 108 | 38 70 . Wheels . | . . . Hover 236 | . 201 35 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 76 | 110 73 56 Slowest Speed 160 | 120 160 56 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 40 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . 10 . Melee . | . . . Projectile . | . . . AOE 10 | . 10 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 491 | 59 379 53 Wait 61 | 6 46 9 Move 350 | 44 271 35 Hop . | . . . Pick Up 12 | 2 9 1 Fast Attach 14 | 6 7 1 Attach 2 | . 1 1 Detach . | . . . Swap 5 | . 5 . Drop 14 | . 14 . Fire 33 | 1 26 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 358 | -10/Materials | Repaired Assault Rifle 384 | -10/Materials | Repaired Hover Unit 392 | -10/Materials | Discovered new exit (range 16) 426 | -10/Materials | Identified exit to Materials 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Utility x2 478 | -9/Materials | Self-destructed Last Messages --------------- >>Scan(Plasma Cutter) Scanning Plasma Cutter... Ready to Repair: Plasma Cutter Rating: 2 Time: 32 00426_ EXIT=IDENTIFIED: MATERIALS PARAMETERS=UTILITY_2 LOCATION=MATERIALS GOAL=ESCAPE 00435_ Acquired Spread Laser. 00440_ Acquired Weight Redist. System. 00450_ W-16 Scout sends out distress signal. 00458_ S-10 Pest destroyed. 00462_ W-16 Scout suffers critical hit. 00462_ Destroyed Sensor Array. 00469_ Plasma Cutter destroyed. 00475_ Shield Generator destroyed. 00476_ S-10 Pest destroyed. 00476_ Hover Unit destroyed. 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"""" ##+#+######???????????????? | | ??????????? # #???????????????? | | ??????????? # #???????????????? | | ??????????[[ + #???????????????? | | ??????????[ # !=]#???????????????? | | ?????????? # != #???????????????? | | ?????????? # ] #???????????????? | | ?????????# # #???????????????? | | ???????????? # #???????????????? | | ??????????????###+## + #???????????????? | | ???????????????????# ###+######???????????????? | | ???????????????????# # #?????????????????? | | ???????????????????# # """ #?????????????????? | | ???????????????????# # """ #?????????????????? | | ???????????????????# # """ #?????????????????? | | ???????????????????###### #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 53 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportNeutronLance Manual? 0 Play Time 00:13:15 Cumulative 19.7 hours Start 2022.02.20 @ 09:46:24 End 2022.02.20 @ 09:58:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c4d22c6-e726-49ac-995d-a701ad4ddc85