Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.14 @ 12:19:43 Player: VR-DUX Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (146) 730 Value Destroyed (3633) 3633 Prototype IDs (242) 4840 Alien Tech Used (0) 0 Bonus (5311) 5311 TOTAL SCORE: 22714 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 145 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 500 Cogmind --------- Core Integrity 861/1150 Matter 280/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Improved VTOL Module Field Propulsion Array Improved Diametric Drive Improved Diametric Drive > --- UTILITY (9) ------ Lightpack 2.0 Structural Scanner Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (40) --- Cooled Ion Engine Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Impulse Thruster Advanced Heat Sink Experimental Cooling System High-capacity Matter Pod (200) Weight Redist. System Improved Signal Interpreter Improved Signal Interpreter Seismic Detector Improved Reaction Control System Corruption Screen Vortex Shotgun (50) Vortex Shotgun (50) Heavy Assault Rifle Improved Assault Rifle Assault Cannon Mini Grenade Launcher Heavy Rocket Launcher RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) Makeshift Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Wardrone Bay > --- WEAPON ----------- Backup Laser III Heavy Flail > --- INVENTORY -------- Improved Ion Engine Seismic Detector Improved Propulsion Shielding Heavy Assault Rifle Makeshift Sword [Rating: 139] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Light Cannon Energy Gun Backup Laser III Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . Utility 7 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 193 | 1 23 1 26 18 5 11 26 36 12 . . 4 1 4 . 1 1 . 4 1 . 9 . 5 . 4 Power 14 | . 4 . 2 3 . 1 1 1 1 . . . . . . . . . . . . . . . . 1 Engine 12 | . 4 . 2 3 . 1 1 1 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 53 | . 6 . 13 4 . 1 7 13 1 . . . . 1 . . . . 1 . . 1 . 3 . 2 Treads 32 | . 6 . 12 3 . . 4 7 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . 1 . 1 3 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . 1 . . . . 6 1 . . . . 1 . . . . 1 . . 1 . 3 . 2 Utility 42 | 1 3 1 3 5 2 1 2 2 6 . . . . 3 . 1 . . 2 1 . 7 . 2 . . Device 22 | 1 2 1 1 3 1 . . . 3 . . . . 3 . . . . 1 1 . 5 . . . . Storage 4 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . Processor 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . Hackware 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Protection 11 | . . . 2 2 . . 2 1 2 . . . . . . 1 . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 84 | . 10 . 8 6 3 8 16 20 4 . . 4 1 . . . 1 . 1 . . 1 . . . 1 Energy Gun 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . 1 . . . . Energy Cannon 4 | . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 23 | . 1 . 3 3 1 4 3 8 . . . . . . . . . . . . . . . . . . Ballistic Cannon 20 | . 9 . 3 . 1 . 3 2 2 . . . . . . . . . . . . . . . . . Launcher 15 | . . . 1 2 . 4 4 3 . . . . 1 . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . . . 2 6 . . . 1 . . . . . . 1 . . . . . . 1 Slashing Weapon 5 | . . . 1 . . . . . 2 . . 1 . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 . . . 2 . . . 1 . . . . . . . . . 2 . . . . Parts Lost 33 | . . . 1 10 . . 3 5 . . . . . . . . . . 1 . 1 . . 4 . 8 Power 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 17 | . . . . 3 . . 2 4 . . . . . . . . . . 1 . 1 . . 2 . 4 Utility 9 | . . . 1 4 . . . . . . . . . . . . . . . . . . . 2 . 2 Weapon 4 | . . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . . . 1 7 . . 2 3 . . . . . . . . . . 1 . 1 . . 2 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 98 91 77 100 95 78 83 84 84 79 84 85 86 86 86 86 87 88 82 74 87 75 78 74 Engine 7 | . 13 14 11 9 11 11 9 9 5 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 1 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 Treads 19 | . 24 28 33 27 22 22 28 33 . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . 4 11 11 6 . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . 38 38 38 38 38 40 40 40 40 40 35 35 29 34 35 34 36 32 Device 8 | . 13 14 11 11 10 . . . 2 7 7 7 7 12 13 13 13 13 17 17 17 13 23 17 15 15 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 3 5 5 5 5 Processor 2 | . . . . . . 10 9 . 4 . . . . . . . . . . . . . . 1 5 5 Protection 6 | . . . 9 5 11 11 15 8 6 7 7 7 7 6 6 6 6 6 5 5 5 3 5 1 . . Ballistic Gun 6 | . 4 14 12 15 . 15 6 10 . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 23 14 8 . . 1 3 2 6 7 7 1 . . . . . . . . . . . . . . Launcher 1 | . . . . 4 . 4 1 . . . . . 7 6 6 6 6 6 5 5 5 . . . . . Impact Weapon 1 | . . . . . . . 1 2 . . . 1 7 6 6 6 2 . 1 5 5 5 5 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 11 32 30 37 35 35 31 38 37 25 21 21 25 18 20 19 20 20 19 22 22 22 61 27 25 17 17 Greatest Support 82 | 20 40 40 60 60 40 40 80 82 25 25 25 25 25 30 25 25 25 25 25 26 26 32 32 34 27 44 Greatest Overweight (x) 4 | . 1 . . . . . 2 1 . . . . . . . . . . . . . 2 . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 15 15 15 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 24 | 8 13 15 15 15 15 15 15 38 40 40 40 40 40 40 40 40 40 40 40 40 40 31 40 40 40 40 Most Carried 37 | 6 15 15 15 15 15 15 15 34 32 31 31 37 29 29 28 28 28 28 28 26 26 30 30 30 29 30 Average Carried 19 | 6 11 15 14 13 14 14 14 25 31 31 31 31 29 27 27 28 28 28 26 26 26 21 30 28 29 28 Final Capacity 40 | 8 15 15 15 15 15 15 15 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Final Carried 31 | 6 15 15 15 13 15 15 15 28 31 31 31 30 29 27 28 28 28 28 26 26 26 30 30 29 29 26 Class Distribution -------------------- 38% | Scavenger-Mutant 22% | Mutant 21% | Hauler-Sprinter 10% | Hauler-Mutant 6% | Hauler-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Zion Hauler-Sprinter | -6/Proximity Caves Hauler-Scout | -6/Factory Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Data Miner Hauler-Sprinter | -5/Proximity Caves Hauler-Scout | -5/Factory Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Warlord Hauler-Sprinter | -4/Proximity Caves Hauler-Scout | -4/Factory Hauler-Scout | -4/Waste Hauler-Scout | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Matter Collected 5255 | 216 663 89 706 360 436 444 630 668 244 212 . 20 30 40 . 80 . . . . 73 324 . 20 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5238 | 81 830 140 550 398 . 510 858 1069 81 236 . . . 86 . 43 . . 6 . 83 . . 267 . . Parts 302 | 8 60 15 30 23 . 29 50 75 . 2 . . . 3 . . . . 2 . 4 . . 1 . . Haulers Intercepted 6 | . 2 . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 13 | . 1 . . 1 . 6 1 4 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . . . 5 . . 3 . . 5 . 9 . . . Prevented 4 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 96 | . 15 3 11 20 . 7 19 14 1 . . . . . . 1 . . . . 5 . . . . . Guns 31 | . 1 2 2 13 . . 3 10 . . . . . . . . . . . . . . . . . . Cannons 31 | . 14 1 9 . . 1 2 3 1 . . . . . . . . . . . . . . . . . AOE 33 | . . . . 7 . 6 13 1 . . . . . . . 1 . . . . 5 . . . . . Classes Destroyed 16 | 2 5 1 2 3 . 1 1 . 1 . . . . . . . . . . . . . . . . . Worker 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Builder 8 | . . 1 . . . 1 3 2 . . . . . 1 . . . . . . . . . . . . Tunneler 6 | 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . Hauler 6 | . 2 . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . Recycler 22 | 1 4 1 1 . . 7 3 3 1 . . . . . . . . . . . . . . 1 . . Operator 5 | . 2 . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . Watcher 8 | . 2 . . . . . 2 1 . . . . . 3 . . . . . . . . . . . . Swarmer 26 | . 3 3 . 4 . 6 3 3 . . . . . . . . . . . . 4 . . . . . Grunt 35 | . 12 . 2 6 . . 10 3 . . . . . . . 1 . . . . 1 . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 22 | . . . 9 . . . 5 8 . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Packrat 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 4 3 2 5 . 4 8 5 1 . . . . 1 . 1 . . 1 . 5 . . 2 . . Combat Bots Only 5 | . 3 3 2 5 . 3 5 3 1 . . . . . . 1 . . . . 5 . . . . . Max Kills in Single Turn 3 | 1 2 1 1 2 . 3 3 2 1 1 . . . 1 . 1 . . 1 . 2 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 3 1 . . . . . . . 1 . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Damage Taken 6798 | . 295 18 1057 1487 . 95 667 934 153 34 18 . 50 45 58 61 174 35 78 71 194 . 110 268 . 896 Core 1256 | . 45 6 132 221 . 26 113 77 15 18 . . . 22 30 43 131 35 18 . 35 . . 22 . 267 Absorbed by Shields 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . . Redirected to Shielding 103 | . . . . . . 5 23 . 37 3 . . 11 13 . 11 . . . . . . . . . . Regen/Repaired (Parts) 70 | . . . . . . . . . . . . 4 . . . . . . . . . 66 . . . . Core Remaining (%) 72 | 100 . 79 . . . 5 . 65 . . . . 95 . . . . 69 . . . . 94 . . . Volleys Fired 381 | 6 64 12 65 49 . 35 55 66 10 . . . . . . 7 . 3 1 . 8 . . . . . Largest 2 | 2 2 2 2 2 . 2 2 2 2 . . . . . . 1 . 1 1 . 1 . . . . . Hottest 101 | 40 70 55 70 46 . 60 101 79 88 . . . . . . 30 . 30 30 . 30 . . . . . Shots Fired 701 | 12 129 25 127 79 . 70 93 127 20 . . . . . . 7 . 3 1 . 8 . . . . . Gun 400 | 12 30 13 69 62 . 58 44 112 . . . . . . . . . . . . . . . . . . Cannon 232 | . 99 12 56 . . 4 29 12 20 . . . . . . . . . . . . . . . . . Launcher 69 | . . . 2 17 . 8 20 3 . . . . . . . 7 . 3 1 . 8 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 571 | 12 129 25 125 62 . 62 38 98 20 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 69 | . . . 2 17 . 8 20 3 . . . . . . . 7 . 3 1 . 8 . . . . . Electromagnetic 61 | . . . . . . . 35 26 . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 4 9 5 15 23 . 10 12 14 5 . . . . . . 4 . . . . . . . . . . Robot Miss Streak 7 | 2 4 1 3 2 . 1 4 7 3 . . . . . . . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 460 | 6 70 17 99 55 . 45 53 82 14 3 . . . 4 . 5 1 . 1 . . . . 5 . . Core Hits 243 | 4 31 10 26 31 . 24 60 37 1 . . . . . . 6 . . 1 . 12 . . . . . Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . . . . 1 . . Critical Strikes 16 | . 1 . 5 . . 2 3 1 1 . . . . 1 . 1 . . . . . . . 1 . . Destroy 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Blast 9 | . 1 . 5 . . 1 2 . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . Melee Attacks 127 | . . . 5 . . . 5 15 26 5 . 12 1 16 . 2 6 1 6 1 . 2 . 18 . 6 Impact 78 | . . . . . . . 5 15 3 . . 6 1 16 . 2 . . 3 1 . 2 . 18 . 6 Slashing 49 | . . . 5 . . . . . 23 5 . 6 . . . . 6 1 3 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . 1 . . . . . 2 3 . . . 1 . 2 1 . 1 . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12307 | 46 1131 196 1787 1260 . 1065 2328 1552 617 196 . . . 354 . 568 80 . 180 . 362 . . 585 . . Guns 3957 | 46 154 61 785 756 . 632 388 1135 . . . . . . . . . . . . . . . . . . Cannons 2948 | . 977 135 864 . . 25 391 216 340 . . . . . . . . . . . . . . . . . Explosions 3441 | . . . 92 504 . 408 1549 201 . . . . . . . 281 . . 44 . 362 . . . . . Melee 1961 | . . . 46 . . . . . 277 196 . . . 354 . 287 80 . 136 . . . . 585 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6195 | 46 1131 196 1649 756 . 657 360 1060 340 . . . . . . . . . . . . . . . . . Thermal 66 | . . . . . . . 66 . . . . . . . . . . . . . . . . . . . Explosive 3375 | . . . 92 504 . 408 1483 201 . . . . . . . 281 . . 44 . 362 . . . . . Electromagnetic 710 | . . . . . . . 419 291 . . . . . . . . . . . . . . . . . . Impact 1567 | . . . . . . . . . 205 . . . . 354 . 287 . . 136 . . . . 585 . . Slashing 394 | . . . 46 . . . . . 72 196 . . . . . . 80 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . 1 1 2 2 2 2 . . 1 . . . . . . . . . 1 1 1 1 . . . 2 Average Corruption 1 | . 1 1 2 2 2 2 . . 1 . . . . . . . . . 1 1 1 1 . . . 1 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 44 | . 2 4 . 11 12 13 . . 1 . . . . . . . . . . . . . . . . 1 Message Errors 12 | . . 2 . 2 5 3 . . . . . . . . . . . . . . . . . . . . Matter Fused 13 | . 1 1 . 3 2 5 . . 1 . . . . . . . . . . . . . . . . . Heat Flow Errors 6 | . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Misfires 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1564 | . 23 2 12 28 . 10 25 23 142 162 . . . 270 . 285 20 . 116 . . . . 446 . . Projectiles 82 | . 23 2 6 . . . . . 51 . . . . . . . . . . . . . . . . . Explosions 88 | . . . . 28 . 10 25 23 . . . . . . . 2 . . . . . . . . . . Melee 1394 | . . . 6 . . . . . 91 162 . . . 270 . 283 20 . 116 . . . . 446 . . Knockbacks 19 | . 9 1 1 . . . . . 6 . . . . 1 . . . . . . . . . 1 . . Impact 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Kinetic 16 | . 9 1 1 . . . . . 5 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 302 | . . . . 217 . . 32 13 . . . . . . . . . . . . 40 . . . . . Shots 12 | . . . . 8 . . 2 1 . . . . . . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | . 105 28 141 262 231 169 294 223 55 15 4 4 11 6 . 9 2 2 . 9 4 . . . . 239 Average Temperature 29 | . 20 11 49 102 103 88 114 56 11 4 2 2 3 6 . 2 2 2 . 6 4 . . . . 119 Received Heat Transfer 1644 | . 162 . 501 180 . . 351 315 . 12 . . 9 6 . 18 . . . 9 9 . 9 18 . 45 Effects 5 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . 1 . 1 . . . . 7 . . . . . . . . . 3 . . Impact Corruptions 22 | . . . . . . . . . 2 . . . . 7 . 5 . . 1 . . . . 7 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Peak Influence 571 | 10 211 70 191 237 . 146 512 501 237 . . . . 278 . . . . 83 . . . . 316 140 571 Initial 176 | . 6 28 27 7 . . . 152 176 . . . . 113 . . . . 9 . . . . 44 110 98 Average 139 | 5 67 22 53 127 . 53 297 347 153 . . . . 221 . . . . 63 . . . . 149 126 278 Maximum Alert Level 2 | . 1 . . 1 . . 2 2 1 . . . . 1 . . . . . . . . . 1 . 2 Low Security (%) 71 | 100 99 100 100 87 . 100 18 4 48 . . . . 44 . . . . 100 . . . . 68 100 45 Level 1 22 | . . . . 12 . . 57 72 51 . . . . 55 . . . . . . . . . 31 . 18 Level 2 6 | . . . . . . . 24 22 . . . . . . . . . . . . . . . . . 36 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 4 . 1 1 . . 3 1 1 . . . 1 . . . . . 1 . . . . 6 . 8 Investigation 9 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 4 . 3 Extermination 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Reinforcement 11 | . 3 . . 1 . . 3 1 . . . . . . . . . . 1 . . . . 1 . 1 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Distress Signals 16 | . 4 . 2 . . . 3 4 . . . . . . . . . . 1 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 249 | . 33 3 12 31 . 4 22 23 3 1 2 . 14 5 5 5 4 5 7 5 12 4 5 11 3 30 Peak Tracking Total 14 | . 5 3 3 14 . 3 7 5 1 1 4 . 14 1 5 5 4 3 5 4 6 3 5 9 3 12 Tactical Retreats 27 | . 1 . 3 . . . 1 . . . . . 3 1 1 2 . 1 . . 2 . . 7 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Traps Triggered 13 | . 5 . 1 . . . . 1 . . . . . . . . . . . . . . . 3 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . 18 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Machines Disabled 14 | . . . . . . . . 11 . . . 3 . . . . . . . . . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Machines Accessed 63 | . 5 . 10 . 2 . 1 6 7 . . . . 5 . . 4 . 2 1 . 6 . 9 . 5 Terminals 37 | . 4 . 7 . . . 1 4 5 . . . . 3 . . . . 1 . . . . 7 . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 2 . . . . 2 1 . . . . 2 . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . Total Hacks 151 | . 10 . 21 . 2 . 1 10 19 . . . . 8 . . 28 . 3 1 . 18 . 20 . 10 Successful 84 | . 4 . 13 . 2 . . 4 4 . . . . 4 . . 28 . 1 1 . 18 . 3 . 2 Failed 65 | . 5 . 7 . . . 1 6 15 . . . . 4 . . . . 2 . . . . 17 . 8 Catastrophic 29 | . 4 . 2 . . . . 1 4 . . . . 1 . . . . 2 . . . . 8 . 7 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 10 . 5 . 1 . 1 3 9 . . 4 . . . . . . 2 . . 1 . 9 . 8 Terminals 79 | . 9 . 16 . . . 1 8 15 . . . . 4 . . . . 2 . . . . 14 . 10 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . 3 . . . . 2 1 . . . . 4 . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . 6 . . Terminal Hacks 74 | . 3 . 9 . 2 . . 2 3 . . . . 2 . . 28 . 1 1 . 18 . 3 . 2 Record 27 | . . . 1 . 1 . . 1 1 . . . . . . . 11 . . . . 9 . 2 . 1 Part Schematic 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . . . 1 . . . . . . . . . . . . . 3 . . . . 7 . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . 2 . . . . 2 1 . . . . 2 . . . . . . . . . . . . Retrieve Components 8 | . 1 . 2 . . . . 2 1 . . . . 2 . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 44 | . 4 . 10 . . . 1 4 7 . . . . 4 . . . . 1 . . . . 8 . 5 Full Trace Events 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . . . . . . . . . . . 10 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . 4 . 12 . . . . 12 3 . . . . 2 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Total Allies 6 | . . . . 1 . . . . . . . . . . . . . . . . . 5 . . . . Largest Group 5 | . . . . 1 . . . . . . . . . . . . . . . . . 5 5 . . . Highest-Rated Group 285 | . . . . 31 . . . . . . . . . . . . . . . . . 285 285 . . . Highest-Rated Ally 65 | . . . . 31 . . . . . . . . . . . . . . . . . 65 65 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . 6 . . . . . . . . . . . . . . . . . 4 12 . . . Total Damage 910 | . . . . 103 . . . . . . . . . . . . . . . . . 282 525 . . . Kills 6 | . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . Allies Corrupted 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Robot Analysis Total 138 | . 2 . 2 . . . . . . . . . . . . . 134 . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . . 1 . . 1 . . 1 . 2 . 1 . . 3 . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Turns Passed 12778 | 39 1253 904 1764 664 881 1256 843 1248 601 149 80 294 257 411 117 153 50 152 97 108 79 582 230 289 23 254 Spaces Moved 14212 | 19 635 543 881 306 535 619 326 528 1024 561 345 1095 722 806 346 514 106 462 175 344 254 921 304 889 92 860 Core 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 4253 | . 538 543 881 306 535 619 304 527 . . . . . . . . . . . . . . . . . . Legs 116 | 19 97 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 22 | . . . . . . . 22 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9819 | . . . . . . . . 1 1024 561 345 1095 722 806 346 514 106 462 175 344 254 921 304 889 92 858 Fastest Speed 17 | 120 120 160 160 160 160 160 100 98 23 23 23 23 23 20 23 23 23 23 23 23 24 21 21 18 25 17 Average Speed 65 | 120 154 160 160 160 160 160 156 158 23 23 23 23 23 22 23 23 23 23 23 23 24 35 21 23 25 25 Slowest Speed 250 | 120 240 160 160 160 160 160 240 160 23 23 23 23 23 23 23 23 23 23 23 24 24 172 21 26 25 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . 1 1 . . 1 1 . 1 . 1 . 5 . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 93 98 91 42 77 94 30 77 27 77 58 85 59 23 49 66 77 56 7 48 49 84 57 34 65 36 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 29 | . . 2 . . 1 . . . . . . . . . . . 25 . . . . . 1 . . . Known Exits Taken 9 | . . . 1 . . 1 1 1 1 1 . . . 1 . . . . 1 . 1 . . . . . Unknown Exits Taken 15 | 1 1 1 . 1 1 . . . . . 1 1 1 . 1 1 1 1 . 1 . 1 1 . . . Scrap Searched 17 | . . 1 . 1 . 1 . . . 2 3 2 1 . 4 2 . . . . . . . . . . Spaces Dug 96 | . . . 3 11 . . 5 4 23 2 . 1 1 11 . . 1 7 5 1 . 2 . 13 . 6 Terrain Destroyed 587 | . . . 22 116 . 73 131 26 25 2 . 1 1 11 . 62 1 22 13 1 59 2 . 13 . 6 Melee 79 | . . . 3 . . . 5 4 23 2 . 1 1 11 . . 1 1 5 1 . 2 . 13 . 6 Projectile 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . AOE 505 | . . . 19 116 . 73 126 21 . . . . . . . 62 . 21 8 . 59 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Total 16723 | 25 789 557 1108 401 567 814 552 784 1331 572 344 1123 809 1005 382 538 123 501 221 368 263 1175 469 934 91 877 Wait 1513 | . 29 1 90 17 . 140 122 82 233 7 . . 87 177 36 14 12 37 34 23 2 167 165 25 . 13 Move 14148 | 18 634 542 880 305 534 618 325 527 1023 560 344 1094 719 803 345 513 103 459 174 341 253 918 303 880 91 842 Hop 19 | . . . . . . . . . . . . . 1 1 . . 1 1 . 1 . 1 . 4 . 9 Pick Up 173 | . 21 . 15 9 11 4 7 41 15 . . 5 . 2 1 . . . 2 . . 36 . 2 . 2 Fast Attach 44 | 1 10 1 4 1 3 . 6 5 2 . . 1 . 1 . 1 . . . 1 . 4 . 2 . 1 Attach 56 | . 6 . 6 10 1 1 3 9 4 . . 1 . 1 . . . . 3 . . 5 . 3 . 3 Detach 8 | . . . . . 2 . 1 1 1 . . 1 . . . . . . . . . 2 . . . . Swap 93 | . 7 . 16 7 1 10 17 22 6 . . 2 1 2 . . 1 . 1 . . . . . . . Drop 129 | . 18 1 27 3 15 6 11 16 11 . . 7 . 2 . 1 . . . 1 . 8 1 . . 1 Fire 381 | 6 64 12 65 49 . 35 55 66 10 . . . . . . 7 . 3 1 . 8 . . . . . Melee 127 | . . . 5 . . . 5 15 26 5 . 12 1 16 . 2 6 1 6 1 . 2 . 18 . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 32 | . . . . . . . . . . . . . . . . . . . . . . 32 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / Arm) -4/Waste -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 3) 40 | -11/Junkyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 10) 247 | -10/Materials | Discovered new exit (range 16) 337 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 16) 658 | -10/Materials | Discovered new exit (range 15) 832 | -10/Materials | Discovered new exit (range 11) 1133 | -10/Materials | Central database locked down 1293 | -10/Materials | Entered Mines 1294 | -10/Mines | Learned location of Storage (-8) 1327 | -10/Mines | Discovered new exit (range 7) 1397 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1633 | -10/Mines | Discovered new exit (range 9) 2197 | -10/Mines | Entered Materials 2197 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2454 | -9/Materials | Identified exit to Mines 2615 | -9/Materials | Central database locked down 2615 | -9/Materials | Discovered new exit (range 11) 2916 | -9/Materials | Build established: Scavenger-Mutant 3367 | -9/Materials | Discovered new exit (range 10) 3695 | -9/Materials | Discovered new exit (range 11) 3961 | -9/Materials | Entered Mines 4024 | -9/Mines | Core integrity fell below 50% 4148 | -9/Mines | Received a Mining Laser from a helpful Derelict 4268 | -9/Mines | Assembled infested the area 4273 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4307 | -9/Mines | Core integrity fell below 20% 4345 | -9/Mines | Lost 7 parts (1p3n2u1w) 4556 | -9/Mines | Learned 2 Materials zone layouts 4562 | -9/Mines | Learned 2 Materials zone layouts 4595 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4599 | -9/Mines | Found Prototype Device 4600 | -9/Mines | Identified Exp. Sensor Array 4609 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4609 | -9/Mines | Discovered new exit (range 5) 4625 | -9/Mines | Entered Exiles 4668 | -9/Exiles | Met 8R-AWN 4694 | -9/Exiles | Met EX-HEX 4756 | -9/Exiles | Met EX-DEC 4812 | -9/Exiles | Discovered new exit (range 12) 4942 | -9/Exiles | Learned location of Zion (-7) 4983 | -9/Exiles | Met EX-BIN 5006 | -9/Exiles | Aligned with FarCom system 5007 | -9/Exiles | Given EX-Vault access code 5049 | -9/Exiles | Opened EX-Vault 5068 | -9/Exiles | Found Lightpack 2.0 5074 | -9/Exiles | Found Gui. Plasma Cannon 5081 | -9/Exiles | Found Army-in-a-Box 5146 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5252 | -9/Exiles | Visited The Gauntlet 5506 | -9/Exiles | Left Exiles lab with Lightpack 2.0 5506 | -9/Exiles | Entered Mines 6310 | -8/Mines | Discovered new exit (range 6) 6345 | -8/Mines | Discovered new exit (range 9) 6358 | -8/Mines | Identified exit to Materials 6762 | -8/Mines | Entered Materials 6762 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6763 | -8/Materials | Identified exit to Storage 6764 | -8/Materials | Identified exit to Factory 7605 | -8/Materials | Entered Storage 7859 | -8/Storage | Lost 3 parts (2n1w) 7948 | -8/Storage | Build established: Hauler-Mutant 8853 | -8/Storage | Entered Factory 8853 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8954 | -7/Factory | Discovered new exit (range 7) 8956 | -7/Factory | Identified exit to Lower Caves 9147 | -7/Factory | Build established: Hauler-Sprinter 9454 | -7/Factory | Entered Lower Caves 9469 | -7/Lower Caves | Identified exit to Lower Caves 9558 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9588 | -7/Lower Caves | Encountered a Warlord checkpoint 9603 | -7/Lower Caves | Entered another Lower Caves area 9606 | -7/Lower Caves | Discovered new exit (range 9) 9680 | -7/Lower Caves | Discovered new exit (range 11) 9683 | -7/Lower Caves | Entered Zion 9695 | -7/Zion | Received a hallucinogenic algorithm 9696 | -7/Zion | Discovered new exit (range 11) 9729 | -7/Zion | Found Prototype Special Weapon 9730 | -7/Zion | Found Prototype Special Weapon 9731 | -7/Zion | Found Prototype Special Weapon 9732 | -7/Zion | Found Prototype Special Weapon 9735 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 9773 | -7/Zion | Found Prototype Energy Gun 9785 | -7/Zion | Given A8's code to call for help 9840 | -7/Zion | Learned Factory scanalyzer intel 9930 | -7/Zion | Discovered new exit (range 4) 9930 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9977 | -7/Zion | Entered Proximity Caves 9990 | -6/Proximity Caves | Learned Factory terminal intel 10048 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10221 | -6/Proximity Caves | Discovered new exit (range 11) 10234 | -6/Proximity Caves | Entered Factory 10234 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10235 | -6/Factory | Loaded intel: 26 terminal locations 10236 | -6/Factory | Loaded intel: 4 scanalyzer locations 10410 | -6/Factory | Identified exit to Lower Caves 10574 | -6/Factory | Build established: Hauler-Scout 10645 | -6/Factory | Entered Lower Caves 10754 | -6/Lower Caves | Discovered new exit (range 15) 10762 | -6/Lower Caves | Entered another Lower Caves area 10766 | -6/Lower Caves | Discovered new exit (range 10) 10820 | -6/Lower Caves | Spotted B-75 Beast 10844 | -6/Lower Caves | Learned 4 Factory zone layouts 10860 | -6/Lower Caves | Encountered a Warlord checkpoint 10897 | -6/Lower Caves | Discovered new exit (range 15) 10915 | -6/Lower Caves | Entered Data Miner 10915 | -6/Data Miner | Discovered new exit (range 6) 10920 | -6/Data Miner | Met Data Miner 10925 | -6/Data Miner | Learned location of Section 7 (-2) 10925 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10929 | -6/Data Miner | Received God Mode back door access code from Data Miner 10935 | -6/Data Miner | Interfaced with the Data Conduit 10951 | -6/Data Miner | Build established: Hauler-Sprinter 10965 | -6/Data Miner | Entered Proximity Caves 10971 | -5/Proximity Caves | Learned Factory security intel 10981 | -5/Proximity Caves | Spotted B-75 Beast 11113 | -5/Proximity Caves | Discovered new exit (range 5) 11117 | -5/Proximity Caves | Entered Factory 11117 | -5/Factory | Evolved 2 slots: Utility x2 11120 | -5/Factory | Loaded intel: 251 machine locations 11136 | -5/Factory | Identified exit to Upper Caves 11136 | -5/Factory | Identified exit to Extension 11214 | -5/Factory | Entered Upper Caves 11217 | -5/Upper Caves | Encountered a Warlord checkpoint 11238 | -5/Upper Caves | Learned Factory security intel 11302 | -5/Upper Caves | Discovered new exit (range 16) 11322 | -5/Upper Caves | Entered another Upper Caves area 11323 | -5/Upper Caves | Identified exit to Warlord 11349 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11361 | -5/Upper Caves | Discovered new exit (range 12) 11401 | -5/Upper Caves | Entered Warlord 11407 | -5/Warlord | Discovered new exit (range 14) 11418 | -5/Warlord | System corruption cleaned by Quarantine Array 11439 | -5/Warlord | Visited the Vortex Lab 11442 | -5/Warlord | Found Prototype Energy Gun 11442 | -5/Warlord | Identified Vortex Shotgun 11444 | -5/Warlord | Found Vortex Shotgun 11462 | -5/Warlord | Warlord's base attacked by MAIN.C 11490 | -5/Warlord | Met Warlord 11493 | -5/Warlord | Opened Warlord's prototype stash 11514 | -5/Warlord | Found Prototype Device 11514 | -5/Warlord | Identified Wardrone Bay 11812 | -5/Warlord | Warlord forces counterattacked 11940 | -5/Warlord | Opened side exit 11943 | -5/Warlord | Spotted Executioner 11983 | -5/Warlord | Entered Proximity Caves 11983 | -4/Proximity Caves | Accompanied by 5 allies 12123 | -4/Proximity Caves | Spotted B-86 Titan 12132 | -4/Proximity Caves | Learned Research garrison access intel 12197 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12197 | -4/Proximity Caves | Learned Research terminal intel 12203 | -4/Proximity Caves | Discovered new exit (range 15) 12213 | -4/Proximity Caves | Entered Factory 12213 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12215 | -4/Factory | Loaded intel: 245 machine locations 12411 | -4/Factory | Discovered new exit (range 12) 12492 | -4/Factory | Identified exit to Upper Caves 12492 | -4/Factory | Identified exit to Armory 12493 | -4/Factory | Discovered new exit (range 5) 12494 | -4/Factory | Identified exit to Research 12502 | -4/Factory | Sucked down chute 12502 | -4/Factory | Entered Waste 12508 | -4/Waste | Spotted C-40 Crusher 12508 | -4/Waste | Spotted C-40 Crusher 12509 | -4/Waste | Spotted C-40 Crusher 12516 | -4/Waste | Spotted C-40 Crusher 12522 | -4/Waste | Discovered new exit (range 13) 12525 | -4/Waste | Identified exit to Factory 12525 | -4/Waste | Entered Factory 12526 | -4/Factory | Loaded intel: 269 machine locations 12641 | -4/Factory | Build established: Hauler-Scout 12698 | -4/Factory | Discovered exit to Research (range 13) 12755 | -4/Factory | Intercept squad dispatched 12760 | -4/Factory | Spotted Tracker 12760 | -4/Factory | Spotted Tracker 12764 | -4/Factory | Spotted Combat Programmer 12779 | -4/Factory | Self-destructed Last Messages --------------- 12760_ Imp. VTOL Module temporarily disabled. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 12761_ Mic. Nuclear Core destroyed. 12765_ EMDS Slug penetrates Matter Pump. 12765_ Matter Pump disabled. 12765_ Pressure Siphon disabled. 12770_ Connecting with Terminal... 12771_ Slug penetrates Wall. 12772_ Imp. Terrain Scanner destroyed. 12772_ Imp. Diametric Drive temporarily disabled. 12772_ Cesium-ion Thruster destroyed. 12772_ EMDS Slug penetrates Wall. 12773_ Field Propulsion Array temporarily disabled. 12775_ ALERT: Rogue bot located, Programmers report to Factory Zone 7D. 12775_ Imp. Diametric Drive temporarily disabled. 12775_ Penetrated by EMDS Slug. 12777_ Adv. Heat Sink destroyed. 12777_ Penetrated by Slug. 12777_ Penetrated by EMDS Slug. 12779_ Mic. Fission Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????###############???????????????????? | | ???????????????######### #####???????????????????? | | ""?????????????## Y ##???????????????????? | | ""?????????????## """ == ##???????????????????? | | ""????????? ##### ""T"" == ##???????????????????? | | ??????????? ##### "" "" == ##???????????????????? | | ""????????? # + p # ???????????????????? | | ""????????? # # s ##???????????????????? | | ""????????? + h s @ ##???????????????????? | | # # ########;#####???????????????????? | | #+########### #### ##???????????????????? | | h ! # !!! ##???????????????????? | | # !!! ! ##???????????????????? | | " # !!! ##???????????????????? | | " """" T """ # ##???????????????????? | | " """" " """ # "" "" ##???????????????????? | | " """% """ # "" "" ##???????????????????? | | # """" ##???????????????????? | | %%" """ """ # #####????????????????? | | """ """ """ ###+##########????????????????? | | """ """ """ ########??????????? | | ########??????????? | | """ """ """ ############# | | """ """ """ ############# | | """ """ """ ## ## | | """""" ## ## | | " """" """""" ## """ """ ## | | " """" ####### ########## """""" # """ """ ## | | " """" ####### # # """""" # """ """ ## | | ##???## # # + ## | | " """" ##???## # # # ## | | " """" ##???## # # # ## | | " """" ?????## + ## #####+###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 75 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressTransportAutocannon Manual? 0 Play Time 04:35:38 Cumulative 187.0 hours Start 2023.11.12 @ 15:19:18 End 2023.11.14 @ 12:19:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 54 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82f00671-d076-436b-9d1d-f5dcc5fcf99d