Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 19:20:55 Player: BottomOfTheSwamp Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (636) 636 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (795) 795 TOTAL SCORE: 2916 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -5 Cogmind --------- Core Integrity 23/250 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -7/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Cargo Legs > --- UTILITY (2+2) ---- Small Storage Unit (+) Advanced Targeting Computer Core Analyzer Hardened Medium Armor Plating (+) > --- WEAPON (2) ------- Light Assault Rifle Gauss Rifle > --- INVENTORY (8) ---- Carbon-fiber Leg Improved Titanium Leg Experimental Sensor Array Improved EM Pulse Cannon Flak Gun Flak Gun Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Carbon-fiber Leg Improved Titanium Leg Experimental Sensor Array Improved EM Pulse Cannon Light Assault Rifle Gauss Rifle Remote Datajack Mining Laser [Rating: 42] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 31 | 6 3 10 2 5 5 Power 6 | 1 . 2 . 1 2 Engine 5 | 1 . 2 . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 5 | 2 . 2 1 . . Treads . | . . . . . . Leg 5 | 2 . 2 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 3 . 2 1 Device 3 | . 1 2 . . . Storage 1 | 1 . . . . . Processor 3 | . . 1 . 1 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 12 | 2 2 3 1 2 2 Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 1 2 . 2 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 2 | . . 1 . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . . . 3 . . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Highest Loss Streak 1 | . . . 1 . . To Critical Strikes . | . . . . . . Average Backups 6 | 2 4 4 7 7 8 Power . | . 1 1 1 . . Propulsion 1 | . . . 1 2 2 Utility . | . . . 1 1 1 Weapon 3 | 1 1 2 3 4 4 Tool/Special . | . . . . . . Unused Backups 3 | . . . . . 3 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 92 85 75 81 88 Engine 7 | . 14 13 7 6 3 Core 2 | . . . . . 7 Leg 17 | . 28 26 17 11 11 Device 8 | . 8 13 12 11 2 Storage 12 | . 14 14 12 11 11 Processor 7 | . . . . 9 19 Protection 4 | . . . . 9 11 Energy Gun 2 | . 9 6 . . . Ballistic Gun 17 | . 16 8 17 22 21 Launcher 1 | . . . 5 . . Peak Build Rating 42 | 6 9 14 26 38 42 Average Rating 24 | 3 7 10 20 34 39 On Entrance 14 | . 5 9 14 23 38 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 31 | 10 13 15 16 27 31 Greatest Support 55 | 20 20 25 55 55 55 Greatest Overweight (x) 1 | . . 1 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 4 5 7 8 8 8 Average Carried 6 | 2 4 4 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 3 5 7 7 8 8 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -10 -7 -7 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 1042 | 198 198 161 50 287 148 Remotely . | . . . . . . Salvage Created 679 | . 317 79 194 61 28 Parts 46 | . 16 5 22 2 1 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 18 | . 4 3 11 . . Guns 6 | . 2 3 1 . . AOE 12 | . 2 . 10 . . Classes Destroyed 9 | . 4 1 2 . 2 Hauler 1 | . 1 . . . . Recycler 2 | . 1 . . 1 . Turret 2 | . . . 2 . . Watcher 1 | . 1 . . . . Swarmer 6 | . . 2 4 . . Grunt 5 | . 4 1 . . . Subdweller 7 | . . . 7 . . Scientist 1 | . . . . . 1 Zionite 1 | . . . . . 1 Best Kill Streak 5 | . 3 2 5 1 2 Combat Bots Only 4 | . 2 2 4 . . Max Kills in Single Turn 2 | . 2 1 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -7 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 124 | . 14 15 88 . 7 Missed 56 | . 7 8 39 . 2 Hits 68 | . 7 7 49 . 5 Projectile 68 | . 7 7 49 . 5 Critical Strikes 1 | . . . . . 1 Damage Taken 856 | . 83 90 571 . 112 Core 227 | . 25 12 168 . 22 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . . . . Volleys Fired 66 | . 18 6 33 2 7 Largest 2 | . 2 2 2 2 2 Hottest 120 | . 80 100 120 56 56 Shots Fired 120 | . 36 11 56 4 13 Gun 93 | . 36 10 31 4 12 Cannon . | . . . . . . Launcher 14 | . . . 14 . . Special 13 | . . 1 11 . 1 Kinetic 73 | . 22 4 31 4 12 Thermal 12 | . . 1 11 . . Explosive 14 | . . . 14 . . Electromagnetic 20 | . 14 6 . . . Robot Hit Streak 20 | . 13 3 20 4 13 Robot Miss Streak 5 | . 4 2 4 5 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 72 | . 23 5 28 4 12 Core Hits 51 | . 13 4 23 3 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1728 | . 393 47 1067 47 174 Guns 719 | . 322 47 129 47 174 Cannons . | . . . . . . Explosions 1005 | . 67 . 938 . . Melee . | . . . . . . Ramming 4 | . 4 . . . . Kinetic 607 | . 232 25 129 47 174 Thermal 67 | . 67 . . . . Explosive 938 | . . . 938 . . Electromagnetic 112 | . 90 22 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 9 | . . . 9 . . Projectiles . | . . . . . . Explosions 9 | . . . 9 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 63 | . . . 63 . . Shots 3 | . . . 3 . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 115 | . 54 . . . 115 Average Temperature 35 | . 23 . . . 46 Received Heat Transfer 394 | . 48 27 228 . 91 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . 100 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 68 | . 58 68 . 44 . Initial 44 | . . . . 44 . Average 9 | . 12 7 . 8 . Influence Increases 411 | . 112 99 195 5 . Destroy 0b10 Robot/C 260 | . 80 60 120 . . Destroy 0b10 Robot/NC 20 | . 15 . . 5 . Destroy Leader 34 | . 14 20 . . . Allied During Kill 3 | . . 3 . . . Destroy Structure 4 | . 3 1 . . . Lose Combat Pursuer 90 | . . 15 75 . . Influence Decreases 411 | . 112 45 156 98 . Entered New Map 78 | . . . 29 49 . Time Decay 303 | . 112 25 117 49 . Lost Part 10 | . . . 10 . . Lost Ally 20 | . . 20 . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 5 6 15 . 8 Peak Tracking Total 6 | . 2 3 6 . 2 Tactical Retreats 3 | . . 1 2 . . Traps | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 4 | . . 3 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -7 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 6 | . . . 4 . 2 Max in Single Turn 2 | . . . 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 13 | . 4 1 2 1 5 Terminals 5 | . 4 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 45 | . 7 1 14 4 19 Successful 34 | . . 1 14 . 19 Failed 11 | . 7 . . 4 . Catastrophic 4 | . 4 . . . . Database Lockouts . | . . . . . . Manual 13 | . 7 . 2 4 . Terminals 11 | . 7 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 34 | . . 1 14 . 19 Record 31 | . . . 13 . 18 Open Door 1 | . . 1 . . . Proto ID Catalog 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -7 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 7 | . . 7 . . . Total Damage 81 | . . 81 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 3 | . . 1 . . 2 Intel | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 3 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -7 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 3410 | 51 380 529 996 276 1178 Spaces Moved 2354 | 36 258 338 667 193 862 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 2346 | 28 258 338 667 193 862 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 130 130 Average Speed 126 | 104 120 121 126 130 130 Slowest Speed 190 | 120 120 190 190 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 36 62 43 33 54 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 4 | . . 1 3 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . 1 . . 6 Spaces Dug 1 | . . 1 . . . Terrain Destroyed 72 | . 3 1 68 . . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 71 | . 3 . 68 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Total 2648 | 50 289 443 746 213 907 Wait 124 | . 1 70 27 7 19 Move 2349 | 35 257 337 666 192 862 Hop . | . . . . . . Pick Up 35 | 8 4 11 4 5 3 Fast Attach 3 | . . . 1 . 2 Attach 20 | 6 2 6 3 3 . Detach 1 | 1 . . . . . Swap 31 | . 6 9 8 2 6 Drop 15 | . . 4 4 1 6 Fire 66 | . 18 6 33 2 7 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . 1 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -7/Recycling -7/Scraptown History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 15) 432 | -10/Materials | Entered Mines 437 | -10/Mines | Learned location of Zion (-7) 439 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 497 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 610 | -10/Mines | Learned location of 1 exit from Materials 783 | -10/Mines | Received a Mining Laser from a helpful Derelict 880 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 882 | -10/Mines | Found Prototype Device 949 | -10/Mines | Discovered new exit (range 8) 961 | -10/Mines | Entered Subcaves 1272 | -10/Subcaves | Visited 4L-MR0's lab 1364 | -10/Subcaves | Found Cargo Legs 1371 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1513 | -10/Subcaves | Visited Clippyterm 1517 | -10/Subcaves | Learned location of Deep Caves (-7) 1517 | -10/Subcaves | Learned Factory fabricator intel 1555 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1562 | -10/Subcaves | Core integrity fell below 50% 1692 | -10/Subcaves | Core integrity fell below 20% 1699 | -10/Subcaves | Discovered new exit (range 15) 1752 | -10/Subcaves | Met a Zionite searching for "candidates" 1957 | -10/Subcaves | Entered Recycling 1958 | -7/Recycling | Met a Zionite searching for Scraptown 1958 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 2194 | -7/Recycling | Scanned before Scraplab entrance 2217 | -7/Recycling | Entered Scraplab 2229 | -7/Recycling | Discovered new exit (range 3) 2233 | -7/Recycling | Entered Scraptown 2431 | -7/Scraptown | Visited Bundlers 2591 | -7/Scraptown | Visited IN-MT5's Study 2711 | -7/Scraptown | Visited UFD Registry 2711 | -7/Scraptown | Registered with UFD as "Steamparser" 2770 | -7/Scraptown | Visited Junk Repository 2819 | -7/Scraptown | Visited Science Guys 2889 | -7/Scraptown | Visited Supply Room 3213 | -7/Scraptown | Met Optimus 3213 | -7/Scraptown | Accepted into 0bPrime 3270 | -7/Scraptown | Visited Scrapoid Pod Storage 3300 | -7/Scraptown | Visited A0-MCA Data Center 3304 | -7/Scraptown | Civil war broke out across Scraptown 3332 | -7/Scraptown | Visited Chapter 10 3367 | -7/Scraptown | Lost 3 allies 3411 | -7/Scraptown | Self-destructed Last Messages --------------- 03352_ Acquired Gauss Rifle. 03353_ Chain reaction triggered in Ion Engine. 03354_ HQ-AP9(g) destroyed. 03354_ Dropped Lgt. Nuclear Core. 03357_ Acquired 10 matter. 03363_ Critical hit (Burn: +50). 03366_ RU-YVY(j) destroyed. 03369_ Slug penetrates EW-KIA(j). 03369_ Supplies damaged. 03370_ EW-KIA(j) cannibalizes Corrupted Ovr. Titanium Leg to repair Ovr. Titanium Leg. 03370_ EW-KIA(j) destroyed. 03373_ Acquired 15 matter. 03374_ H6-JBX(E) cannibalizes Ovr. Treads to repair Ovr. Treads. 03406_ 6A-BHY(j) switches sides. 03406_ Slug penetrates Supplies. 03406_ Supplies damaged. 03406_ OG-3U1(j) destroyed. 03406_ 6A-BHY(j) destroyed. 03407_ Acquired 5 matter. 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"????""""""""????????""""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Link The Feds Challenges ------------ None Game ------ Seed DroneRecoilReplica Manual? 0 Play Time 00:52:04 Cumulative 14.0 hours Start 2025.12.17 @ 17:42:58 End 2025.12.28 @ 19:20:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e636af6a-6b98-44b5-a414-6738d0689f56