Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 20:08:23 Player: Maelyn Result: Smashed by cave-in Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (157) 785 Value Destroyed (4339) 4339 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 11519 Bonus ------- High Alert Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Gravmag System Advanced Weight Redist. System Improved Transmission Jammer Reaction Control System Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Improved Terrain Scanner Improved Melee Analysis Suite Advanced ECM Suite Hacking Suite Improved Hacking Suite System Shield Authchip [R/Combat] > --- WEAPON ----------- Great Axe Longsword +1 > --- INVENTORY -------- Improved Transmission Jammer Reaction Control System Hacking Suite Rocket Launcher [Rating: 73] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Authchip [R/Combat] Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . 1 1 . . . . . . Utility 6 | . . . 1 . . . 1 1 . . 2 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 105 | 6 8 1 30 . . 1 3 27 3 10 6 6 1 3 Power 14 | 1 2 . 2 . . . . 3 1 1 1 2 1 . Engine 5 | 1 2 . 1 . . . . 1 . . . . . . Core 8 | . . . 1 . . . . 2 1 1 1 2 . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 32 | 2 1 . 14 . . . 1 12 . 2 . . . . Treads 16 | 2 1 . 12 . . . 1 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 8 | . . . 1 . . . . 7 . . . . . . Flight 8 | . . . 1 . . . . 5 . 2 . . . . Utility 28 | 1 2 . 4 . . 1 1 6 2 3 5 1 . 2 Device 9 | . 1 . 1 . . 1 . 2 . . 2 1 . 1 Storage 3 | 1 1 . . . . . . 1 . . . . . . Processor 3 | . . . . . . . . 1 . . 2 . . . Hackware 8 | . . . . . . . 1 1 1 3 1 . . 1 Protection 5 | . . . 3 . . . . 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 2 3 1 10 . . . 1 6 . 4 . 3 . 1 Energy Gun 14 | . 3 1 4 . . . . 4 . 2 . . . . Energy Cannon 8 | . . . 5 . . . 1 1 . . . 1 . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . 1 . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . Unidentified Prototypes 11 | . . . 5 . . . . 4 . 2 . . . . Parts Lost 37 | . 2 . 2 . . . 2 3 . 4 2 11 1 10 Power 4 | . 1 . 1 . . . . . . . . 2 . . Propulsion 8 | . . . . . . . . 2 . 1 . 2 1 2 Utility 16 | . . . . . . . 2 1 . 2 2 3 . 6 Weapon 9 | . 1 . 1 . . . . . . 1 . 4 . 2 Highest Loss Streak 11 | . 1 . 1 . . . 2 2 . 2 1 11 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 10 | 2 8 10 14 15 15 15 14 11 5 4 4 4 4 4 Power 1 | . 1 2 1 1 1 1 1 . 1 . 1 . . . Propulsion 3 | . 3 3 5 7 7 7 7 2 . . . . . . Utility 3 | . 2 3 3 4 4 4 4 5 3 2 2 3 4 4 Weapon 2 | . 1 1 3 3 3 3 2 2 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 31 | . . 1 10 . . . 1 7 2 2 3 . . 5 Power 3 | . . . 2 . . . . . . 1 . . . . Propulsion 10 | . . . 3 . . . . 3 1 . 2 . . 1 Utility 14 | . . . 3 . . . . 4 1 1 1 . . 4 Weapon 4 | . . 1 2 . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 90 100 98 100 100 100 92 98 100 95 98 90 61 36 Engine 6 | . 11 14 7 11 11 11 9 1 6 . . . . . Core 3 | . . . 2 . . . . 5 . 7 6 9 4 . Treads 18 | . 28 28 31 33 33 33 33 . . . . . . . Hover 4 | . . . . . . . . 34 . . . . . . Flight 8 | . . . . . . . . 2 38 34 32 25 16 6 Device 9 | . 12 14 11 11 11 11 9 9 7 5 6 9 4 . Storage 7 | . 14 14 11 11 11 11 9 7 . . . . . . Processor 3 | . . . . . . . . 6 7 7 12 11 11 8 Hackware 6 | . . . . . . . 5 6 13 19 25 21 17 11 Protection 5 | . . . 10 11 11 11 8 4 7 4 . . . . Energy Gun 8 | . 21 28 4 11 11 11 9 5 7 5 . . . . Energy Cannon 6 | . . . 17 11 11 11 9 2 . . . . 5 2 Slashing Weapon 2 | . . . . . . . . 6 7 7 13 8 . . Peak Build Rating 73 | 6 8 8 22 19 20 22 26 56 54 56 65 73 46 43 Average Rating 30 | 4 6 7 18 19 19 21 24 52 53 52 62 64 44 29 On Entrance 29 | . 6 8 8 19 19 20 22 21 54 52 55 65 46 42 Avg Prop Armor Cover (%) 4 | . . . 7 7 7 7 6 4 . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 43 | 10 29 29 42 41 41 41 43 43 36 20 18 27 25 24 Greatest Support 60 | 40 40 40 60 40 40 40 60 41 23 24 24 24 15 10 Greatest Overweight (x) 2 | 2 . . 1 1 1 1 1 1 1 1 . 1 2 2 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 5 5 5 5 5 Average Capacity 11 | 7 12 15 15 15 15 15 15 12 5 5 5 5 5 5 Most Carried 15 | 4 10 11 15 15 15 15 15 15 10 5 5 5 4 5 Average Carried 10 | 2 8 10 14 15 14 15 14 11 5 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 5 5 5 5 5 5 Final Carried 15 | 4 10 11 15 15 15 15 15 10 5 5 5 4 4 5 Class Distribution -------------------- 50% | Mutant 31% | Scavenger-Mutant 8% | Hacker-Sprinter 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Gladiator | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Matter Collected 1503 | . 335 10 405 . . 30 10 320 17 175 143 47 . 11 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6215 | . 643 39 1928 . . 35 198 838 . 1329 909 208 . 88 Parts 332 | . 28 5 122 . . 6 3 47 . 68 40 8 . 5 Haulers Intercepted 13 | . 2 . 5 . . . . 3 . 1 2 . . . Recyclers Shooed 4 | . 1 1 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Combat Hostiles Destroyed 102 | . 13 3 36 . . 3 4 14 . 21 4 4 . . Melee 41 | . . . . . . . . 14 . 21 4 2 . . Guns 29 | . 12 3 9 . . 3 2 . . . . . . . Cannons 29 | . . . 25 . . . 2 . . . . 2 . . Classes Destroyed 13 | . 6 . 3 . . . 1 2 . . 1 . . . Worker 9 | . . . 1 . . . . 1 . 2 3 1 . 1 Builder 6 | . . . 1 . . . . . . 1 3 . . 1 Tunneler 1 | . . . . . . . . . . . 1 . . . Hauler 13 | . 2 . 5 . . . . 3 . 1 2 . . . Recycler 10 | . 1 . 4 . . . . 2 . . 2 . . 1 Operator 11 | . 1 . 2 . . . . 2 . 3 2 . . 1 Watcher 5 | . 1 . 3 . . . . 1 . . . . . . Swarmer 27 | . 3 3 10 . . 3 . 8 . . . . . . Grunt 50 | . 10 . 16 . . . 2 1 . 15 3 3 . . Duelist 2 | . . . . . . . . 1 . 1 . . . . Sentry 13 | . . . 10 . . . 1 . . 2 . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 9 | . . . . . . . . 4 . 3 1 1 . . Best Kill Streak 8 | . 4 2 8 . . 3 2 6 . 7 6 3 . 4 Combat Bots Only 6 | . 4 2 6 . . 3 2 4 . 4 3 2 . . Max Kills in Single Turn 4 | . 1 1 2 . . 1 1 1 . 1 1 1 . 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Hostile Shots Fired 566 | . 64 8 155 . . 16 30 72 . 96 23 65 1 36 Missed 172 | . 15 3 33 . . 5 3 28 . 35 11 29 . 10 Hits 394 | . 49 5 122 . . 11 27 44 . 61 12 36 1 26 Melee 4 | . . . . . . . . 1 . 2 . . 1 . Projectile 390 | . 49 5 122 . . 11 27 43 . 59 12 36 . 26 AOE 3 | . . . . . . . . . . . . 3 . . Critical Strikes 18 | . 1 . 5 . . . . 2 . 4 2 3 . 1 Damage Taken 6411 | . 572 35 1486 . . 85 428 855 . 721 174 1083 55 917 Core 1795 | . 134 . 235 . . 9 59 169 . 133 52 487 55 462 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 117 | . . . . . . . . . . 100 17 . . . Core Remaining (%) 70 | 100 . 46 . . . 39 89 . . 56 93 . . . Volleys Fired 251 | . 95 5 106 . . 5 16 10 . 7 . 5 . 2 Largest 2 | . 2 2 2 . . 2 2 1 . 1 . 1 . 1 Hottest 138 | . 90 90 138 . . 124 116 80 . 80 . 90 . 90 Shots Fired 417 | . 131 10 209 . . 10 32 10 . 9 . 5 . 1 Gun 246 | . 131 10 66 . . 5 16 9 . 9 . . . . Cannon 169 | . . . 143 . . 5 16 1 . . . 3 . 1 Launcher 2 | . . . . . . . . . . . . 2 . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 415 | . 131 10 209 . . 10 32 10 . 9 . 3 . 1 Explosive 2 | . . . . . . . . . . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 10 2 23 . . 3 7 4 . 7 . 3 . . Robot Miss Streak 7 | . 4 1 7 . . 2 3 7 . 2 . 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 401 | . 85 5 123 . . 4 22 53 . 66 32 11 . . Core Hits 181 | . 34 3 52 . . 3 8 25 . 28 15 11 . 2 Critical Kills 2 | . . . 2 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 23 | . 6 . 5 . . . 2 2 . 6 1 1 . . Burn 12 | . 6 . 3 . . . 2 . . 1 . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . Sever 9 | . . . . . . . . 2 . 5 1 1 . . Melee Attacks 267 | . . . 2 . . . . 73 . 97 47 33 . 15 Impact 2 | . . . 2 . . . . . . . . . . . Slashing 250 | . . . . . . . . 73 . 97 47 33 . . Piercing 15 | . . . . . . . . . . . . . . 15 Sneak Attacks 25 | . . . . . . . . 7 . 5 12 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . . . Damage Inflicted 13316 | . 1024 64 2584 . . 69 401 2657 . 3238 2044 633 . 602 Guns 2288 | . 1020 57 779 . . 57 172 86 . 117 . . . . Cannons 2106 | . . . 1763 . . . 229 . . . . 114 . . Explosions 656 | . . . . . . . . . . . . 116 . 540 Melee 8125 | . . . . . . . . 2571 . 3121 2044 389 . . Ramming 141 | . 4 7 42 . . 12 . . . . . 14 . 62 Kinetic . | . . . . . . . . . . . . . . . Thermal 4934 | . 1020 57 2542 . . 57 401 86 . 117 . 114 . 540 Explosive 116 | . . . . . . . . . . . . 116 . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 8125 | . . . . . . . . 2571 . 3121 2044 389 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . 2 2 5 1 6 6 20 Average Corruption 4 | . . . . . . . . 1 2 4 1 4 6 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 49 | . . . . . . . . 1 2 30 2 4 1 9 Message Errors 16 | . . . . . . . . 1 1 8 1 1 . 4 Matter Fused 11 | . . . . . . . . . 1 7 . 1 . 2 Heat Flow Errors 6 | . . . . . . . . . . 4 . 1 1 . Energy Discharges 5 | . . . . . . . . . . 4 . 1 . . Data Loss (minor) 4 | . . . . . . . . . . 3 . . . 1 Data Loss (major) 4 | . . . . . . . . . . 2 1 . . 1 Misfires 2 | . . . . . . . . . . 2 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1553 | . . . 2 . . . . 402 . 340 431 69 . 309 Projectiles 2 | . . . 2 . . . . . . . . . . . Explosions 309 | . . . . . . . . . . . . . . 309 Melee 1242 | . . . . . . . . 402 . 340 431 69 . . Knockbacks 3 | . . . 2 . . . . . . . . . . 1 Impact 3 | . . . 2 . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 259 | . . . . . . . . . . . . 29 . 230 Shots 4 | . . . . . . . . . . . . 1 . 3 Rammed 28 | . 1 3 6 . . 1 . . . . . 2 . 15 Targets Rammed 31 | . 1 3 9 . . 1 . . . . . 2 . 15 Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . . . 3 . . . . . . . . . . . Highest Temperature 466 | . 241 . 466 . . 165 57 2 . 253 8 346 79 46 Average Temperature 119 | . 60 . 141 . . 85 18 2 . 124 4 151 45 33 Received Heat Transfer 1449 | . 279 . 579 . . . 117 45 . 228 75 126 . . Effects 14 | . 2 . 12 . . . . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . Interference 8 | . 2 . 6 . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . 1 . 2 . . . . . . . . . . . Combat Hostiles 3 | . 1 . 2 . . . . . . . . . . . Parts Melted 29 | . 5 2 16 . . 2 3 . . . . 1 . . Heat Transferred 10332 | . 3277 149 4995 . . 148 962 105 . 285 . 111 . 300 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Maximum Alert Level 2 | . . . 2 . . . . . . 1 . . . . Low Security (%) 79 | 100 100 100 38 100 . 100 100 100 100 75 100 100 100 100 Level 1 15 | . . . 41 . . . . . . 24 . . . . Level 2 5 | . . . 20 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 456 | . 108 69 456 168 . 70 47 160 44 366 186 86 21 125 Initial 172 | . . . 20 168 . . . 9 44 . 172 86 21 . Average 104 | . 34 8 245 149 . 8 8 41 17 104 142 27 10 27 Influence Increases 3551 | . 371 85 1044 . . 70 125 424 . 821 224 238 . 149 Destroy 0b10 Robot/C 2040 | . 260 60 720 . . 60 80 280 . 420 80 80 . . Destroy 0b10 Robot/NC 275 | . 25 . 80 . . . . 45 . 35 65 5 . 20 Destroy Leader 496 | . 56 10 196 . . 10 20 68 . 92 24 20 . . Successful Hack 164 | . . . 9 . . . 8 12 . 91 34 10 . . Disable Machine 90 | . . . 15 . . . . . . . . . . 75 Destroy Structure 156 | . . . 9 . . . 2 19 . 18 6 48 . 54 Partial Spotted 75 | . . . . . . . . . . 30 . 45 . . Lose Combat Pursuer 255 | . 30 15 15 . . . 15 . . 135 15 30 . . Influence Decreases 3551 | . 371 32 666 303 128 70 104 318 127 467 400 354 62 149 Entered New Map 834 | . . . 33 263 128 . . 12 83 . 182 92 41 . Time Decay 2397 | . 351 32 613 40 . 70 84 276 44 437 198 173 20 59 Lost Part 320 | . 20 . 20 . . . 20 30 . 30 20 89 1 90 Squads Dispatched 31 | . 2 . 3 . . . 2 5 . 11 4 3 . 1 Investigation 13 | . 1 . 2 . . . 1 . . 6 2 1 . . Extermination 8 | . . . . . . . . 3 . 3 1 1 . . Reinforcement 10 | . 1 . 1 . . . 1 2 . 2 1 1 . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Distress Signals 6 | . 1 . 2 . . . 1 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 184 | . 30 4 43 . . 3 11 23 . 33 12 18 5 2 Peak Tracking Total 6 | . 4 3 4 . . 3 5 4 . 4 3 6 5 2 Tactical Retreats 11 | . 1 1 1 . . . 1 . . 5 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Traps Triggered 14 | . 2 . 2 . . . 1 4 . 1 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Machines Disabled 6 | . . . 1 . . . . . . . . . . 5 Max in Single Turn 5 | . . . 1 . . . . . . . . . . 5 Garrison Access 2 | . . . . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Machines Accessed 35 | . 2 . 4 . 1 . 1 5 . 14 5 2 . 1 Terminals 20 | . . . 4 . . . 1 3 . 6 3 2 . 1 Fabricators 4 | . . . . . . . . . . 4 . . . . Repair Stations 3 | . . . . . . . . . . 1 2 . . . Recycling Units 3 | . 2 . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . . 2 . 1 . . . . Total Hacks 90 | . 3 . 10 . 1 . 4 9 . 44 12 5 . 2 Successful 42 | . 3 . 4 . 1 . 3 3 . 21 6 1 . . Failed 48 | . . . 6 . . . 1 6 . 23 6 4 . 2 Catastrophic 15 | . . . 2 . . . . 1 . 7 3 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 47 | . . . 9 . 1 . 3 6 . 13 8 5 . 2 Terminals 47 | . . . 10 . . . 4 5 . 13 8 5 . 2 Fabricators 13 | . . . . . . . . . . 13 . . . . Repair Stations 15 | . . . . . . . . . . 11 4 . . . Recycling Units 4 | . 3 . . . . . . . . 1 . . . . Scanalyzers 4 | . . . . . . . . . . 4 . . . . Garrison Access 6 | . . . . . . . . 4 . 2 . . . . Terminal Hacks 7 | . . . 2 . 1 . 2 . . 1 1 . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . . . Level Access Points 3 | . . . . . . . 1 . . 1 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . 8 . . . . Load Schematic 4 | . . . . . . . . . . 4 . . . . Build 4 | . . . . . . . . . . 4 . . . . Repair Station Hacks 9 | . . . . . . . . . . 7 2 . . . Scan Component 5 | . . . . . . . . . . 4 1 . . . Repair 4 | . . . . . . . . . . 3 1 . . . Recycling Unit Hacks 4 | . 3 . . . . . . . . 1 . . . . Report Inventory 4 | . 3 . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 10 | . . . 2 . . . 1 2 . 1 3 1 . . Terminals 10 | . . . 2 . . . 1 2 . 1 3 1 . . Botnet 10 | . . . 2 . . . 1 2 . 1 3 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . 2 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . 3 . . . 1 4 . 12 3 1 . 1 Full Trace Events 9 | . . . 1 . . . . . . 6 2 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Parts Built 4 | . . . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . . Time 335 | . . . . . . . . . . 335 . . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . 3 1 . . . Time 149 | . . . . . . . . . . 114 35 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Active Infowar (turns) 3943 | . . . . . . . . 1158 138 1444 412 485 63 243 Optics 1006 | . . . . . . . . . . . 215 485 63 243 IFF 24 | . . . . . . . . . . . . . . 24 Terrain 611 | . . . . . . . . . . . 274 337 . . Seismic 160 | . . . . . . . . . . . . 108 52 . Machine Analysis 2932 | . . . . . . . . 1158 138 1444 192 . . . ECM 5 | . . . . . . . . . . . 4 1 . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Turns Passed 9938 | 66 1236 509 2556 92 564 538 420 1173 138 1444 412 485 63 242 Spaces Moved 8269 | 37 616 301 1216 39 235 217 183 1744 171 1751 960 538 78 183 Core 69 | 7 . . . . . . . . . . . . . 62 Treads 2837 | 30 616 301 1216 39 235 217 183 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1664 | . . . . . . . . 1664 . . . . . . Flight 3699 | . . . . . . . . 80 171 1751 960 538 78 121 Fastest Speed 23 | 50 160 160 160 240 240 240 160 36 23 23 23 26 32 32 Average Speed 93 | 144 160 160 174 240 240 240 178 44 74 47 23 66 79 98 Slowest Speed 240 | 160 160 160 240 240 240 240 240 105 94 99 26 94 162 162 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . 4 . 1 Potential Cave-ins 23 | . . . . . . . . 2 . 3 . 5 . 13 Cave-ins Triggered 4 | . . . . . . . . . . . . . . 4 Exploration Rate (%) 42 | 4 69 58 96 16 61 39 18 44 82 32 18 17 78 6 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 3 | . . 3 . . . . . . . . . . . . Spaces Dug 88 | . . . 2 . . . . 21 . 25 6 19 . 15 Terrain Destroyed 144 | . . . 5 . . . 1 21 . 25 6 36 . 50 Melee 88 | . . . 2 . . . . 21 . 25 6 19 . 15 Projectile 4 | . . . 3 . . . 1 . . . . . . . AOE 52 | . . . . . . . . . . . . 17 . 35 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Total 9803 | 47 733 319 1446 38 236 224 245 2070 182 2255 1088 623 78 219 Wait 655 | . 4 . 15 . . . 38 142 . 347 65 44 . . Move 8246 | 36 615 300 1215 38 234 216 182 1744 170 1750 959 530 77 180 Hop 5 | . . . . . . . . . . . . 4 . 1 Pick Up 93 | 5 7 5 24 . 1 . 3 27 2 7 9 2 . 1 Fast Attach 40 | 5 2 . 8 . . . 1 2 . 12 1 4 1 4 Attach 21 | 1 1 . 2 . . . 1 8 . 1 4 3 . . Detach 2 | . . . . . . . . 1 . 1 . . . . Swap 65 | . 5 1 25 . . 1 1 22 3 5 2 . . . Drop 107 | . 3 5 40 . 1 1 3 28 7 13 6 . . . Fire 251 | . 95 5 106 . . 5 16 10 . 7 . 5 . 2 Melee 258 | . . . 2 . . . . 73 . 97 42 29 . 15 Ram 17 | . . . . . . . . . . . . 2 . 15 Kick . | . . . . . . . . . . . . . . . Crush 14 | . 1 3 9 . . 1 . . . . . . . . Escape Stasis 29 | . . . . . . . . 13 . 15 . . . 1 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 7) 440 | -10/Materials | Discovered new exit (range 16) 726 | -10/Materials | Core integrity fell below 50% 1011 | -10/Materials | Discovered new exit (range 8) 1089 | -10/Materials | Discovered new exit (range 13) 1277 | -10/Materials | Build established: Scavenger-Mutant 1303 | -10/Materials | Entered Mines 1473 | -10/Mines | Discovered new exit (range 9) 1490 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1597 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1812 | -10/Mines | Entered Materials 1812 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2548 | -9/Materials | Discovered new exit (range 15) 2933 | -9/Materials | Discovered new exit (range 3) 3258 | -9/Materials | Build established: Mutant 3435 | -9/Materials | Discovered new exit (range 14) 3846 | -9/Materials | Core integrity fell below 50% 4278 | -9/Materials | Discovered new exit (range 12) 4368 | -9/Materials | Entered Mines 4398 | -9/Mines | Met a Derelict bent on vengeance 4400 | -9/Mines | Discovered new exit (range 13) 4445 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4445 | -9/Mines | Discovered new exit (range 5) 4460 | -9/Mines | Entered Exiles 4520 | -9/Exiles | Met 8R-AWN 4549 | -9/Exiles | Build established: Scavenger-Mutant 4559 | -9/Exiles | Met EX-HEX 4626 | -9/Exiles | Met EX-BIN 4696 | -9/Exiles | Aligned with FarCom system 4698 | -9/Exiles | Given EX-Vault access code 4765 | -9/Exiles | Opened EX-Vault 4783 | -9/Exiles | Found Longsword +1 4834 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4864 | -9/Exiles | Exiles lab attacked by MAIN.C 5002 | -9/Exiles | Discovered new exit (range 11) 5024 | -9/Exiles | Left Exiles lab with Longsword +1 5024 | -9/Exiles | Entered Mines 5547 | -8/Mines | Discovered new exit (range 6) 5559 | -8/Mines | Build established: Mutant 5562 | -8/Mines | Entered Materials 5562 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5563 | -8/Materials | Identified exit to Storage 5709 | -8/Materials | Identified exit to Factory 5973 | -8/Materials | Build established: Scavenger-Mutant 5982 | -8/Materials | Entered Factory 5982 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6280 | -7/Factory | Build established: Mutant 6958 | -7/Factory | Discovered new exit (range 5) 7155 | -7/Factory | Sucked down chute 7155 | -7/Factory | Entered Waste 7155 | -7/Waste | The area was eerily silent 7290 | -7/Waste | Discovered new exit (range 13) 7293 | -7/Waste | Entered Factory 7306 | -7/Factory | Discovered new exit (range 8) 7594 | -7/Factory | Fabricated Cld. VTOL Module? 8223 | -7/Factory | Fabricated Cld. VTOL Module? 8436 | -7/Factory | Build established: Hacker-Sprinter 8501 | -7/Factory | Identified exit to Factory 8517 | -7/Factory | Fabricated Cld. VTOL Module? 8570 | -7/Factory | Fabricated Cld. VTOL Module? 8642 | -7/Factory | Repaired Cld. VTOL Module 8679 | -7/Factory | Repaired Cld. VTOL Module 8724 | -7/Factory | Repaired Broken Cld. VTOL Module 8737 | -7/Factory | Entered another Factory area 8737 | -6/Factory | Evolved 2 slots: Utility x2 8840 | -6/Factory | Repaired Cld. VTOL Module 8847 | -6/Factory | Discovered new exit (range 6) 9003 | -6/Factory | Hacking Suite fried by hacking feedback 9024 | -6/Factory | Identified exit to Factory 9053 | -6/Factory | Discovered new exit (range 6) 9149 | -6/Factory | Entered another Factory area 9149 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9456 | -5/Factory | Build established: Hacker-Gladiator 9596 | -5/Factory | Lost 11 parts (2p2n3u4w) 9634 | -5/Factory | Sucked down chute 9634 | -5/Factory | Entered Waste 9652 | -5/Waste | Spotted C-40 Crusher 9659 | -5/Waste | Spotted C-40 Crusher 9675 | -5/Waste | Spotted C-40 Crusher 9675 | -5/Waste | Spotted C-40 Crusher 9678 | -5/Waste | Spotted C-40 Crusher 9686 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9687 | -5/Waste | Core integrity fell below 50% 9689 | -5/Waste | Discovered new exit (range 12) 9697 | -5/Waste | Entered Factory 9856 | -5/Factory | Crushed by falling debris 9856 | -5/Factory | System corruption reached 10% 9859 | -5/Factory | Crushed by falling debris 9890 | -5/Factory | Lost 6 parts (2n3u1w) 9928 | -5/Factory | Core integrity fell below 20% 9940 | -5/Factory | Crushed by falling debris 9940 | -5/Factory | Crushed by falling debris 9940 | -5/Factory | Smashed by cave-in Last Messages --------------- 09929_ Slammed into H-66 Slayer. 09930_ Penetrated by Slug. 09930_ Slammed into H-66 Slayer. 09931_ System corrupted: Substantial component data lost. 09931_ Acquired 11 matter. 09931_ Slammed into H-66 Slayer. 09933_ Penetrated by Slug. 09933_ Slammed into H-66 Slayer. 09935_ H-66 Slayer knocked back. 09935_ Destabilizing: System corrupted (+1). 09936_ Slammed into H-66 Slayer. 09938_ Destabilizing: System corrupted (+1). 09939_ Slammed into H-66 Slayer. 09940_ The unstable cave ceiling collapses. 09940_ Crushed by falling debris. 09940_ Adv. Visual Processing Unit destroyed. 09940_ System corrupted by crushing effect (+4). 09940_ 15 Matter crushed. 09940_ The unstable cave ceiling collapses. 09940_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | + ! 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VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Repaired ---------- Cld. VTOL Module | 26% | -7/Factory Cld. VTOL Module | 43% | -7/Factory Cld. VTOL Module | 63% | -7/Factory | Broken Cld. VTOL Module | 71% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Below Can't Catch Me Deadly Force Part-time Excavator Quantum Hacking We Love MA Challenges ------------ None Game ------ Seed SensorGunFalx Manual? 0 Play Time 02:05:10 Cumulative 51.0 hours Start 2026.04.14 @ 18:01:34 End 2026.04.14 @ 20:08:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/T_Terminus Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(5) Filters LOW_CONTRAST(10,2,20)|SHIFT_HUE(5) Steam 1 RUN: dfed98bd-b212-433f-b223-3a0c51ec8b83