Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 00:11:19 Player: MarKhan Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (910) 910 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3125 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 118/300 Energy 96/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Terrain Scanner Seismic Detector Relay Coupler [Grunt] (36) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Seismic Detector Hacking Suite > --- WEAPON ----------- Spread Laser EM Pulse Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Subdweller Monowheel Subdweller Monowheel Cryofiber Web Improved Heat Sink Sensor Array Sensor Array Signal Interpreter Terrain Scanner Targeting Computer Core Shielding Power Shielding Hacking Suite Spread Laser Spread Laser Assault Rifle Grenade Launcher Grenade Launcher Datajack [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Power Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Parts Attached 59 | 7 16 12 15 9 Power 6 | 1 3 1 1 . Engine 6 | 1 3 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 1 2 1 Treads . | . . . . . Leg . | . . . . . Wheel 8 | 2 2 1 2 1 Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 7 4 3 3 Device 10 | 1 3 3 1 2 Storage 4 | 1 3 . . . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 3 | . 1 1 . 1 Artifact . | . . . . . Weapon 26 | 2 4 6 9 5 Energy Gun 9 | . 3 1 4 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | 2 1 2 3 1 Ballistic Cannon . | . . . . . Launcher 6 | . . 3 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 15 | . . 2 2 11 Power 1 | . . . . 1 Propulsion 6 | . . 1 1 4 Utility 2 | . . 1 . 1 Weapon 6 | . . . 1 5 Highest Loss Streak 11 | . . 2 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 100 97 84 Engine 12 | . 14 14 9 7 Wheel 27 | . 28 28 25 21 Device 11 | . 12 10 11 3 Storage 13 | . 14 14 9 8 Processor 1 | . . . 9 9 Hackware 1 | . . . 6 7 Protection 1 | . . 3 . 5 Energy Gun 11 | . 8 14 10 18 Ballistic Gun 15 | . 19 12 12 . Naked Turns . | . . . . . Heaviest Build 55 | 15 50 52 55 55 Greatest Support 50 | 26 26 26 40 50 Greatest Overweight (x) 13 | . 4 2 2 13 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 16 | 7 14 20 20 18 Most Carried 20 | 8 20 20 20 20 Average Carried 15 | 5 13 19 18 16 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 8 20 20 18 4 Class Distribution -------------------- 85% | Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 1168 | 300 583 181 84 20 Remotely . | . . . . . Salvage Created 986 | 103 477 203 183 20 Parts 62 | 4 31 11 14 2 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . 2 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 27 | . 11 8 7 1 Melee 1 | . . . . 1 Guns 17 | . 11 3 3 . AOE 9 | . . 5 4 . Classes Destroyed 10 | 2 4 2 2 . Worker 1 | . 1 . . . Builder 1 | . . . 1 . Tunneler 3 | 2 . . 1 . Recycler 1 | 1 . . . . Watcher 2 | . 2 . . . Swarmer 9 | . 3 3 2 1 Grunt 11 | . 8 . 3 . Brawler 1 | . . . 1 . Sentry 2 | . . 1 1 . Subdweller 4 | . . 4 . . Best Kill Streak 7 | 3 3 3 7 1 Combat Bots Only 5 | . 3 3 5 1 Max Kills in Single Turn 2 | 2 1 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 236 | . 46 37 34 119 Missed 74 | . 10 14 11 39 Damage Taken 2334 | . 416 498 342 1078 Core 775 | . 99 126 52 498 Absorbed by Shields 109 | . . . . 109 Redirected to Shielding 17 | . . . . 17 Regen/Repaired (Parts) 232 | . 175 . 57 . Core Remaining (%) 55 | 100 . 10 . . Volleys Fired 85 | 5 40 20 18 2 Largest 3 | 2 2 2 3 3 Hottest 160 | 40 90 80 158 160 Shots Fired 167 | 10 80 42 31 4 Gun 148 | 10 80 36 19 3 Cannon 5 | . . . 5 . Launcher 14 | . . 6 7 1 Special . | . . . . . Kinetic 102 | 10 62 17 12 1 Thermal 46 | . 18 19 7 2 Explosive 14 | . . 6 7 1 Electromagnetic 5 | . . . 5 . Robot Hit Streak 12 | 5 11 12 9 2 Robot Miss Streak 4 | 3 4 2 4 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 100 | 6 50 32 11 1 Core Hits 70 | 4 24 16 21 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Burn 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2631 | 87 663 773 999 109 Guns 1259 | 87 663 335 159 15 Cannons 74 | . . . 74 . Explosions 1204 | . . 438 766 . Melee . | . . . . . Ramming 94 | . . . . 94 Kinetic 837 | 87 513 149 73 15 Thermal 422 | . 150 186 86 . Explosive 1204 | . . 438 766 . Electromagnetic 74 | . . . 74 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . 2 2 . 11 Average Corruption 2 | . 2 2 . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . 14 12 . 1 Message Errors 4 | . 2 2 . . Matter Fused 7 | . 5 2 . . Heat Flow Errors 2 | . 1 1 . . Energy Discharges 6 | . 1 4 . 1 Data Loss (minor) 4 | . 3 1 . . Data Loss (major) 1 | . 1 . . . Misfires 2 | . . 2 . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 123 | . . . 123 . Projectiles . | . . . . . Explosions 123 | . . . 123 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 63 | . . 12 10 41 Shots 2 | . . 1 1 . Rammed 24 | . . . . 24 Targets Rammed 24 | . . . . 24 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 305 | . 152 179 305 81 Average Temperature 85 | . 43 99 154 38 Received Heat Transfer 674 | . 219 90 126 239 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 2 . . Heat Transferred 1296 | . 518 629 149 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Peak Influence 269 | 15 192 . 269 202 Initial 174 | . 9 . . 174 Average 114 | 4 121 . 79 172 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 96 | 100 100 . 75 99 Level 1 3 | . . . 25 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 4 | . 3 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 23 8 11 19 Peak Tracking Total 15 | . 4 3 5 15 Tactical Retreats 4 | . 2 . . 2 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 5 | . 2 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 3 | . . . 3 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 14 | . 10 . 4 . Terminals 8 | . 7 . 1 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 47 | . 40 . 7 . Successful 31 | . 25 . 6 . Failed 16 | . 15 . 1 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 18 | . 14 . 4 . Terminals 33 | . 31 . 2 . Fabricators . | . . . . . Repair Stations 6 | . 4 . 2 . Recycling Units 7 | . 5 . 2 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 12 | . 11 . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . . . 1 . Alert Level 2 | . 2 . . . Locate Traps 2 | . 2 . . . Maintenance Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 4 . 2 . Scan Component 3 | . 2 . 1 . Repair 3 | . 2 . 1 . Recycling Unit Hacks 3 | . 3 . . . Report Inventory 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 9 | . 7 . 2 . Terminals 7 | . 6 . 1 . Botnet 7 | . 6 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Monitor 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 9 . 3 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 2 . 1 . Time 78 | . 52 . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 2307 | 92 1212 582 256 165 Spaces Moved 1719 | 64 952 435 175 93 Core 6 | 2 . . . 4 Treads . | . . . . . Legs . | . . . . . Wheels 1713 | 62 952 435 175 89 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 95 50 Average Speed 101 | 90 98 108 96 108 Slowest Speed 700 | 100 140 110 110 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 5 100 27 16 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 86 | . . 26 57 3 Melee . | . . . . . Projectile . | . . . . . AOE 86 | . . 26 57 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 2111 | 84 1148 500 233 146 Wait 154 | . 106 32 11 5 Move 1715 | 63 951 434 174 93 Hop . | . . . . . Pick Up 43 | 9 21 2 8 3 Fast Attach 10 | 6 1 . 1 2 Attach 11 | 1 . 2 6 2 Detach 1 | . . . 1 . Swap 39 | . 15 10 8 6 Drop 21 | . 14 . 6 1 Fire 85 | 5 40 20 18 2 Melee . | . . . . . Ram 24 | . . . . 24 Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Subcaves -8/Materials -8/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 14) 157 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Build established: Mutant 979 | -10/Materials | Discovered new exit (range 12) 1017 | -10/Materials | Identified exit to Mines 1209 | -10/Materials | Repaired Assault Rifle? 1256 | -10/Materials | Repaired Assault Rifle 1297 | -10/Materials | Discovered new exit (range 6) 1305 | -10/Materials | Entered Subcaves 1357 | -10/Subcaves | Discovered new exit (range 16) 1408 | -10/Subcaves | Core integrity fell below 50% 1611 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1663 | -10/Subcaves | Core integrity fell below 20% 1715 | -10/Subcaves | Learned Materials security intel 1887 | -10/Subcaves | Entered Materials 1887 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1933 | -8/Materials | Repaired Ion Engine 2073 | -8/Materials | Garrison activated, responded to threat 2129 | -8/Materials | Identified exit to Garrison 2143 | -8/Materials | Entered Garrison 2243 | -8/Garrison | Triggered checkpoint 2284 | -8/Garrison | System corruption reached 10% 2292 | -8/Garrison | Core integrity fell below 50% 2303 | -8/Garrison | Core integrity fell below 20% 2308 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02287_ Sub. Monowheel destroyed. 02287_ Hacking Suite destroyed. 02291_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02294_ Dropped Hcp. Storage Unit. 02295_ Acquired Datajack. 02296_ Datajack destroyed. 02297_ Acquired Unknown Hackware. 02297_ Identified Relay Coupler [Sentry]. 02297_ Relay Coupler [Sentry] fries itself. 02299_ Slammed into S-10 Pest. 02299_ Critical hit (Burn: +37). 02300_ Slammed into S-10 Pest. 02300_ Visual Processing Unit broken. 02300_ Destabilizing: Short circuit. 02301_ Slammed into S-10 Pest. 02302_ S-10 Pest destroyed. 02303_ Acquired 20 matter. 02304_ Assault Rifle destroyed. 02306_ Slammed into S-10 Pest. 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