Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 13:58:11 Player: gabr Result: Destroyed by as-72523 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (286) 286 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1451 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 22/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Small Storage Unit High-capacity Storage Unit Pulse Rifle Light Assault Rifle Assault Cannon Assault Cannon Improved Grenade Launcher Improved Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Power Shielding Tractor Beam > --- WEAPON ----------- Light Assault Rifle Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Wheel Wheel Small Storage Unit High-capacity Storage Unit EM Pulse Gun Pulse Rifle Assault Cannon Assault Cannon Assault Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Protection Power Shielding Weapon Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 36 | 8 7 11 10 Power 7 | 2 2 2 1 Engine 6 | 2 1 2 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 1 2 2 Treads . | . . . . Leg 5 | 2 1 2 . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 7 | 2 3 1 1 Device 2 | 1 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 15 | 2 1 6 6 Energy Gun 4 | 2 . 1 1 Energy Cannon . | . . . . Ballistic Gun 6 | . 1 3 2 Ballistic Cannon 2 | . . 1 1 Launcher 2 | . . 1 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 3 | . 3 . . System Corruption 13 | . 13 . . Parts Lost 12 | . 1 . 11 Power 3 | . 1 . 2 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 9 | . 1 . 9 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 76 | . 85 88 59 Engine 10 | . 12 11 10 Leg 20 | . 20 33 11 Device 8 | . 13 11 3 Storage 11 | . 14 11 11 Protection 2 | . . 1 4 Energy Gun 6 | . 20 . 2 Ballistic Gun 5 | . 2 11 3 Ballistic Cannon 7 | . . 8 11 Naked Turns . | . . . . Heaviest Build 50 | 15 50 35 38 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 12 | 3 4 1 12 Average Overweight (x) 1 | . 2 . 3 Largest Inventory Capacity 20 | 8 20 15 15 Average Capacity 15 | 7 18 15 15 Most Carried 15 | 8 14 15 15 Average Carried 12 | 3 10 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 10 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 443 | 280 70 61 32 Remotely 318 | 163 70 61 24 Salvage Created 573 | 80 411 29 53 Parts 35 | 3 27 5 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 24 | . 5 4 15 Guns 5 | . 5 . . Cannons 8 | . . 3 5 AOE 11 | . . 1 10 Classes Destroyed 7 | 1 3 2 1 Worker 1 | . 1 . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Swarmer 3 | . . 3 . Grunt 5 | . 5 . . Sentry 1 | . . 1 . Assembled 15 | . . . 15 Best Kill Streak 15 | 1 3 3 15 Combat Bots Only 15 | . 2 3 15 Max Kills in Single Turn 7 | 1 1 1 7 Gunslinging . | . . . . Exploded 7 | . . 1 7 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 118 | . 22 30 66 Missed 28 | . 3 10 15 Damage Taken 1629 | . 260 302 1067 Core 491 | . 87 48 356 Absorbed by Shields . | . . . . Redirected to Shielding 26 | . . . 26 Core Remaining (%) 82 | 100 65 . . Volleys Fired 43 | 1 20 13 9 Largest 2 | 2 2 2 2 Hottest 88 | 80 80 64 88 Shots Fired 82 | 2 36 26 18 Gun 55 | 2 36 13 4 Cannon 18 | . . 6 12 Launcher 9 | . . 7 2 Special . | . . . . Kinetic 34 | . . 19 15 Thermal . | . . . . Explosive 9 | . . 7 2 Electromagnetic 39 | 2 36 . 1 Robot Hit Streak 10 | 1 6 10 4 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 54 | 1 26 17 10 Core Hits 41 | 1 15 5 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1672 | 15 387 299 971 Guns 473 | 15 387 64 7 Cannons 261 | . . 75 186 Explosions 927 | . . 160 767 Melee . | . . . . Ramming 11 | . . . 11 Kinetic 332 | . . 139 193 Thermal . | . . . . Explosive 927 | . . 160 767 Electromagnetic 402 | 15 387 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 13 | . 13 . . Average Corruption 12 | . 12 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 13 . . Message Errors 2 | . 2 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 2 . . Data Loss (minor) 5 | . 5 . . Data Loss (major) 2 | . 2 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 53 | . . 8 45 Projectiles 18 | . . 8 10 Explosions 35 | . . . 35 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 85 | . . 68 17 Shots 6 | . . 5 1 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 241 | 18 241 40 79 Average Temperature 60 | 12 90 17 36 Received Heat Transfer 252 | . 147 45 60 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 155 | 5 145 155 14 Initial 3 | . 3 . . Average 41 | 2 88 62 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 9 5 19 Peak Tracking Total 13 | . 4 2 13 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . . 3 . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 4 . Successful 3 | . . 3 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Robot Analysis 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 5 | . . . 5 Total Damage 42 | . . . 42 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1660 | 114 423 501 622 Spaces Moved 596 | 76 118 231 171 Core 58 | 10 . . 48 Treads . | . . . . Legs 511 | 66 118 231 96 Wheels 27 | . . . 27 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 95 Average Speed 224 | 114 296 188 273 Slowest Speed 650 | 200 400 190 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 6 20 19 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 56 | . . 30 26 Melee . | . . . . Projectile 5 | . . 2 3 AOE 51 | . . 28 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 844 | 97 157 283 307 Wait 118 | 5 1 3 109 Move 593 | 75 117 230 171 Hop . | . . . . Pick Up 26 | 8 4 13 1 Fast Attach 15 | 6 3 1 5 Attach 10 | 1 2 4 3 Detach 5 | . 3 2 . Swap 11 | 1 2 6 2 Drop 21 | . 5 11 5 Fire 43 | 1 20 13 9 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 307 | -10/Materials | System corruption reached 10% 333 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 9) 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 781 | -9/Materials | Discovered new exit (range 10) 1039 | -9/Materials | Entered Mines 1042 | -9/Mines | Received a Mining Laser from a helpful Derelict 1214 | -9/Mines | Assembled infested the area 1273 | -9/Mines | Destroyed 15 combat bots 1283 | -9/Mines | Core integrity fell below 50% 1323 | -9/Mines | Lost 9 parts (1p5n2u1w) 1610 | -9/Mines | Core integrity fell below 20% 1661 | -9/Mines | Destroyed by as-72523 with Assembled Heavy Rifle Last Messages --------------- 01322_ U-05 Engineer lays Concrete. 01323_ The unstable cave ceiling collapses. 01323_ U-05 Engineer lays Concrete. 01325_ The unstable cave ceiling collapses. 01325_ U-05 Engineer builds a Wall. 01329_ The unstable cave ceiling collapses. 01329_ U-05 Engineer builds a Wall. 01334_ U-05 Engineer lays Concrete. 01337_ U-05 Engineer builds a Wall. 01345_ The unstable cave ceiling collapses. 01346_ U-05 Engineer builds a Wall. 01353_ U-05 Engineer destroyed. 01359_ The unstable cave ceiling collapses. 01476_ Acquired EM Pulse Gun. 01603_ as-72523 knocked back. 01611_ Critical hit (Destroy). 01611_ EM Pulse Gun destroyed. 01649_ Imp. Ion Engine destroyed. 01651_ Slammed into as-72523. 01651_ Destabilizing: Core damaged (-4). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#####???????????????????????????? | | ??????????????#### ##??????????????????????????? | | ??????????????# ##????????????????????????## | | ??????????????# #####??????????????????### | | ??????????????# #????????########### | | ??????????????## ###?????### | | ???????????????## a ####??# | | ????????????????###### # # ##?# ####### | | ?????????????????????### @ ### ####?????# | | ???????????????????????# % # # #????????## | | ???????????????????????## ## ## ##????????### | | ???????????????????????## # # ##########?## | | ????????????????????????## #?## | | ????????????????????????# ### | | ????????????????????????## # ##### ## | | ?????????????????????????## # # ##?### ## | | ??????????????????????????### ### #??# ##### | | ???????????????????????????### # #### ###???## | | ????????????????????????????## ### #??????## | | ????????????????????????????# ####### #?????? | | ????????????????????????????## ##????## #??? | | ????????????????????????????## ###??## ### #? | | ???????????????????????????### ##??# ## | | ???????????????????????????# #?## ## | | ??????????????????????????#### ### ####### | | ??????????????????????????# # ### ##?????# # | | ?????????????????????????## # ## ##?????? ? | | ?????????????????????????# # ##??????? ? | | ?????????????????????????## # #???????? ? | | ?????????????????????????# | # #???????? ? | | ?????????????????????????# ##%## # #???????? ? | | ?????????????????????????## #???????? | | ??????????????????????????# # %# # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentEtherialHammer Manual? 0 Play Time 00:17:36 Cumulative 37.4 hours Start 2024.04.02 @ 01:31:35 End 2024.04.02 @ 13:58:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0c37de0-8c99-4a59-8056-bda311a48f6d