Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 02:41:33 Player: Thqwib-Linux Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (346) 1730 Value Destroyed (14378) 14378 Prototype IDs (83) 1660 Alien Tech Used (0) 0 Bonus (10971) 10971 TOTAL SCORE: 38439 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3786 Follower Combat Kills 149 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1284 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Friendly Fire -1348 Cogmind --------- Core Integrity 0/1600 Matter 160/300 Energy 99/100 System Corruption 46% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Salvage Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Armor Integrity Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Enhanced Quantum Rifle Heavy Machine Gun Heavy Shock Bomb Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Reaction Control System Centrium Light Armor Plating Centrium Medium Armor Plating Graphene Brace Ghost Barrier > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Cooled Antimatter Reactor Combat Antigrav System Structural Scanner Advanced Recoil Stabilizer Advanced Reaction Control System Improved Weapon Shielding Centrium Light Armor Plating Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon KE Penetrator Railgun Micro-nuke Launcher Enhanced Force Lance [Rating: 209] Favorites ----------- Power Light Quantum Reactor Engine Cooled Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Improved Gyrokinetic Inverter Treads Improved Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Utility Experimental Targeting Computer Device Advanced Cooling System Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Ghost Barrier Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . . . 2 . . . . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . 2 . . Utility 10 | . . . 1 . . . 1 1 . 1 . . . . 1 . . . . 1 . . 2 . 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 333 | 3 12 . 4 1 1 1 21 2 9 13 . 3 . . 36 2 . 30 3 21 7 24 16 51 26 47 Power 45 | . 2 . 1 . . . 1 . . 1 . . . . 3 . . 5 . 5 . 3 3 9 4 8 Engine 7 | . 1 . 1 . . . 1 . . 1 . . . . 1 . . . . . . 2 . . . . Core 8 | . 1 . . . . . . . . . . . . . 2 . . 3 . 1 . 1 . . . . Reactor 30 | . . . . . . . . . . . . . . . . . . 2 . 4 . . 3 9 4 8 Propulsion 100 | 3 2 . 1 . . . 5 1 6 7 . 2 . . 10 . . 13 . 7 2 4 5 15 5 12 Treads 21 | 1 1 . 1 . . . 3 . 4 . . . . . . . . . . 2 2 2 . . . 5 Leg 13 | . . . . . . . . . . . . . . . . . . 10 . 3 . . . . . . Wheel 14 | 2 1 . . . . . 1 1 2 2 . . . . . . . . . 2 . 2 . 1 . . Hover 52 | . . . . . . . 1 . . 5 . 2 . . 10 . . 3 . . . . 5 14 5 7 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 105 | . 5 . 1 . 1 . 9 1 1 4 . 1 . . 13 1 . 7 1 4 4 7 2 17 11 15 Device 36 | . 2 . 1 . . . 1 . 1 1 . 1 . . 4 1 . 2 . 2 3 2 1 5 4 5 Storage 10 | . 2 . . . 1 . . . . 1 . . . . . . . . . 1 . 2 . 1 1 1 Processor 23 | . . . . . . . 2 . . 1 . . . . 3 . . 1 1 1 . 1 . 5 3 5 Hackware 7 | . . . . . . . . 1 . 1 . . . . 2 . . 1 . . . . . 1 1 . Protection 29 | . 1 . . . . . 6 . . . . . . . 4 . . 3 . . 1 2 1 5 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | . 3 . 1 1 . 1 6 . 2 1 . . . . 10 1 . 5 2 5 1 10 6 10 6 12 Energy Gun 19 | . . . . . . . . . . . . . . . 1 . . 2 . 3 1 2 1 3 2 4 Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 Ballistic Gun 40 | . 3 . . 1 . . 5 . 1 1 . . . . 7 1 . 1 2 1 . 3 . 6 3 5 Ballistic Cannon 7 | . . . 1 . . . . . . . . . . . . . . 1 . . . 3 1 . . 1 Launcher 5 | . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 1 Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Impact Weapon 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 1 . . . 1 . . . . . . . 3 . . 8 1 2 . 1 1 10 1 2 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . 2 . . 2 . 1 . 1 System Corruption 29 | . . . . . . . . . . . . . . . . . . . 4 . . 9 . 11 . 5 Parts Lost 78 | . 3 . . . . . 1 . . 1 . 1 . . 2 2 . 15 . 3 3 6 . 1 6 34 Power 15 | . 1 . . . . . . . . . . . . . . . . 3 . 2 . 1 . . 2 6 Propulsion 20 | . 1 . . . . . 1 . . . . . . . 1 2 . 7 . . . . . . . 8 Utility 23 | . . . . . . . . . . . . 1 . . . . . 2 . 1 2 2 . . 3 12 Weapon 20 | . 1 . . . . . . . . 1 . . . . 1 . . 3 . . 1 3 . 1 1 8 Highest Loss Streak 19 | . 2 . . . . . 1 . . 1 . 1 . . 1 1 . 5 . 1 3 2 . 1 6 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Backups 13 | 3 10 15 16 19 19 20 19 18 19 18 15 13 15 15 14 13 14 13 4 8 6 6 14 14 14 11 Power 1 | 1 1 1 1 2 2 2 1 1 1 1 1 1 2 2 1 1 1 1 1 1 . . 1 1 1 2 Propulsion 1 | 2 2 3 2 3 3 3 4 5 5 3 . . . . . . . . . 1 2 2 3 . . . Utility 4 | . 2 4 3 4 4 4 4 4 6 6 8 6 7 7 7 7 8 8 2 1 2 1 3 4 5 2 Weapon 5 | . 3 7 9 10 10 10 7 7 6 5 5 5 5 4 4 3 4 2 1 3 1 1 6 8 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | 9 3 . 2 1 . . 5 . 2 1 . . . 1 2 . . . 2 4 1 . . 9 3 14 Power 10 | 1 . . 1 . . . 1 . . . . . . . 1 . . . . . . . . 1 . 5 Propulsion 14 | 4 1 . . . . . 2 . . 1 . . . . . . . . . 4 1 . . 1 . . Utility 12 | 1 1 . . . . . . . . . . . . . . . . . 2 . . . . 4 1 3 Weapon 23 | 3 1 . 1 1 . . 2 . 2 . . . . 1 1 . . . . . . . . 3 2 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 99 100 100 100 99 98 100 99 100 99 100 100 98 93 82 91 58 83 77 81 90 94 96 85 Engine 3 | . 12 14 11 11 11 11 9 7 7 6 6 6 6 6 . . . . . . . 2 . . . . Core 1 | . 2 . . . . . . . . . . . . . 4 5 5 2 . 2 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 2 . 4 5 2 8 8 7 7 Treads 7 | . 13 14 21 22 22 22 18 15 15 9 . . . . . . . . . 5 12 10 6 . . 7 Wheel 4 | . 14 14 11 11 11 11 9 14 15 15 . . . . . . . . . 8 4 8 6 . . . Hover 14 | . . . . . . . . . . 8 33 33 33 33 33 28 23 21 5 2 . . 5 29 29 16 Device 8 | . 7 . 10 11 11 11 6 . 3 6 6 5 6 6 6 9 11 2 5 8 8 10 14 8 10 12 Storage 5 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 6 5 5 5 5 . 4 2 1 4 4 4 3 Processor 13 | . . . . . . . 8 7 7 6 13 6 6 6 11 11 11 16 22 20 21 19 14 16 19 22 Hackware 5 | . . . . . . . . 6 7 8 13 13 13 13 11 11 11 11 11 5 5 5 4 4 4 2 Protection 5 | . 6 14 11 11 11 11 11 15 11 9 . 5 6 6 3 1 . 3 . . 2 3 8 8 8 2 Energy Gun 2 | . . . . . . . . . . . . . . . . . . 1 . 6 7 2 4 3 3 3 Ballistic Gun 11 | . 28 28 16 11 11 10 18 15 22 18 13 19 20 18 13 13 11 10 10 7 4 4 . 7 5 4 Ballistic Cannon 1 | . . . 5 11 11 11 7 . . . . . . . . . . . . . . 5 . . . 1 Peak Build Rating 209 | 6 10 9 18 21 22 22 35 36 44 57 57 62 59 59 97 93 74 115 82 130 137 137 136 194 209 201 Average Rating 102 | 5 8 9 14 19 21 21 29 35 41 46 57 57 59 58 76 84 74 101 74 114 128 116 128 172 201 180 On Entrance 66 | 6 6 9 9 18 21 22 22 32 36 41 57 57 59 59 59 94 74 74 66 76 130 137 104 136 192 190 Avg Prop Armor Cover (%) 11 | 11 9 8 13 13 13 13 12 12 11 11 . . . . 3 . . 6 . 18 23 18 9 . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 12 88 54 62 64 64 64 74 63 68 65 38 42 42 42 63 61 43 56 16 74 77 76 110 109 97 112 Greatest Support 270 | 16 26 16 16 16 16 16 16 32 32 48 47 49 49 49 67 67 45 130 14 150 225 225 150 112 112 270 Greatest Overweight (x) 8 | 1 8 3 3 3 3 3 4 3 2 1 . . . . 1 . . 2 1 3 2 3 2 1 1 . Average Overweight (x) . | . 2 3 3 3 3 3 3 1 1 . . . . . . . . . . 1 . 1 . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 20 20 20 15 15 Average Capacity 15 | 8 19 20 20 20 20 20 20 20 20 18 15 15 15 15 15 15 15 15 5 14 9 9 20 15 15 14 Most Carried 20 | 8 16 15 20 20 20 20 20 19 20 20 15 15 15 15 15 15 15 15 14 15 15 13 20 15 15 15 Average Carried 13 | 3 10 15 16 19 19 20 19 18 19 18 15 13 15 14 14 14 15 14 4 10 8 6 14 14 14 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 5 15 5 20 20 15 15 5 Final Carried 20 | 3 15 15 20 19 20 20 19 19 20 15 15 15 15 15 14 15 15 14 4 14 5 13 14 15 14 5 Class Distribution -------------------- 16% | Mutant 15% | Scavenger-Gunner 12% | Hacker-Skirmisher 10% | Hacker-Mutant 9% | Hacker-Gunner 7% | Skirmisher 6% | Scavenger-Mutant 5% | Scavenger-Skirmisher 5% | Hacker-Scout 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Skirmisher | -7/DSF Tank | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Data Miner Hacker-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Gunner | -5/Warlord Hacker-Scout | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Hacker-Gunner | -4/Waste Hacker-Tank | -4/Factory Hacker-Assassin | -3/Research Scavenger-Gunner | -2/Research Scavenger-Mutant | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Matter Collected 13515 | 362 334 . 274 . . 152 1103 . 220 302 . 41 . 192 1143 517 108 982 131 872 274 769 251 1523 1676 2289 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19323 | 225 542 . 368 . . 182 1346 . 141 224 . 186 . 13 1012 204 . 773 294 2498 1147 1231 678 1345 2895 4019 Parts 852 | 16 41 . 16 . . 11 66 . 2 7 . 11 . . 48 6 . 36 3 110 10 45 15 70 163 176 Haulers Intercepted 24 | . 1 . 3 . . . 5 . . . . . . . 3 . . . . 3 . 1 1 3 4 . Recyclers Shooed 10 | . . . 1 . . . 2 . . . . . . . . . . . . 3 . 1 . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 2 . . . 7 . . 3 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Combat Hostiles Destroyed 230 | . 14 . 6 . . 3 21 . 3 3 . 5 . 1 9 6 . 13 2 20 5 14 2 13 43 47 Melee 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 Guns 155 | . 14 . 2 . . 3 11 . 3 3 . 3 . 1 9 3 . 11 2 20 5 7 . 13 26 19 Cannons 39 | . . . 4 . . . 5 . . . . . . . . . . 1 . . . 4 1 . . 24 AOE 28 | . . . . . . . 5 . . . . 2 . . . 3 . . . . . . . . 17 1 Classes Destroyed 23 | 3 3 . 1 . . 1 5 . 1 . . . . 1 1 . . 3 . . 1 . . 1 1 1 Worker 28 | 2 . . . . . . 4 . . 1 . . . . 6 . . . . 3 . 2 . 1 1 8 Builder 10 | . . . . . . . 2 . . . . . . . 3 . . . . . . . . . 5 . Tunneler 14 | 5 1 . . . . 2 1 . . . . . . . 1 . . . . 2 . 1 . . 1 . Hauler 25 | . 1 . 3 . . . 5 . . . . . . . 4 . . . . 3 . 1 1 3 4 . Recycler 26 | 1 . . . . . . 4 . . . . . . . . . . . . 7 . 3 3 . 3 5 Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 Watcher 9 | . . . . . . . 4 . . 1 . . . . . . . . . 1 . . . . . 3 Swarmer 50 | . 6 . . . . . 8 . . . . . . . 4 4 . 2 . 4 . 4 . 2 16 . Cutter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Saboteur 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 Grunt 57 | . 8 . 4 . . 2 7 . 1 2 . . . . . 2 . 5 . 5 . 2 . . 3 16 Brawler 6 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 4 Duelist 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Protector 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Sentry 18 | . . . 2 . . . 2 . . . . . . . 1 . . . . 1 . 2 2 3 3 2 Specialist 7 | . . . . . . . 2 . . . . . . . . . . 1 . 2 . . . . . 2 Hunter 11 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 4 3 Programmer 44 | . . . . . . . . . 1 1 . 1 . . 4 . . . . 8 . 4 . 3 12 10 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Thug 6 | . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 15 | 3 5 . 3 . . 3 9 . 3 2 . 4 . 1 3 4 . 4 1 6 1 4 3 4 15 6 Combat Bots Only 13 | . 4 . 2 . . 2 4 . 3 2 . 4 . 1 3 4 . 4 1 5 1 4 1 4 13 5 Max Kills in Single Turn 6 | 1 1 . 1 . . 1 4 . 1 1 . 2 . 1 2 3 . 1 1 2 1 1 1 2 6 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploded 6 | . . . . . . . 2 . . . . 1 . . . 3 . . . . . . . . 6 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Hostile Shots Fired 1459 | . 62 . 22 . . 11 104 . 8 14 5 20 . . 50 34 1 169 . 73 12 139 18 58 195 464 Missed 457 | . 19 . 8 . . 6 28 . 6 3 4 5 . . 15 5 1 63 . 11 . 27 5 21 90 140 Hits 1002 | . 43 . 14 . . 5 76 . 2 11 1 15 . . 35 29 . 106 . 62 12 112 13 37 105 324 Melee 60 | . . . . . . . . . . . . . . . . . . 9 . . 12 . . 4 6 29 Projectile 942 | . 43 . 14 . . 5 76 . 2 11 1 15 . . 35 29 . 97 . 62 . 112 13 33 99 295 AOE 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 26 Critical Strikes 86 | . . . . . . . 3 . . 2 . 1 . . 2 . . 9 . 3 6 8 . 4 13 35 Actively Blocked 41 | . . . . . . . . . . . . . . . . . . . . . . . . 2 11 28 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Damage Taken 25595 | . 428 . 167 21 . 68 1122 . 30 266 . 301 . . 846 536 . 2594 29 1258 542 2300 268 1106 3002 10711 Core 2993 | . 50 . . . . 14 45 . . 20 . 62 . . 23 44 . 566 . 113 76 227 . 137 386 1230 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 902 | . . . . . . . . . . . . . . . . . . . . 89 57 128 14 . . 614 Redirected to Shielding 223 | . . . . . . . . . . . . . . . . . . 117 . . . . . . 106 . Regen/Repaired (Parts) 907 | . 190 . 49 . . . 100 . . . . . . . 135 . . 163 . 187 . . . 83 . . Core Remaining (%) 84 | 100 . 80 . . . 96 91 . 100 . . . . 90 . . . . 36 . . 63 100 90 . . Volleys Fired 771 | 22 37 . 23 . . 14 72 . 8 12 . 8 . 10 50 25 . 47 14 65 23 55 12 74 69 131 Largest 3 | 2 2 . 2 . . 2 3 . 3 3 . 3 . 3 3 3 . 3 2 3 3 3 3 3 3 3 Hottest 264 | 40 40 . 53 . . 61 91 . 74 74 . 76 . 69 121 96 . 98 76 251 264 207 231 168 179 190 Shots Fired 1902 | 44 73 . 46 . . 28 216 . 22 36 . 24 . 15 118 60 . 119 24 180 50 124 25 205 173 320 Gun 1598 | 44 73 . 30 . . 14 147 . 21 36 . 20 . 7 111 50 . 115 20 177 42 66 14 205 155 251 Cannon 232 | . . . 16 . . 14 65 . . . . . . . . . . 3 . . . 58 11 . . 65 Launcher 64 | . . . . . . . 4 . . . . 4 . 8 4 10 . . 4 . 8 . . . 18 4 Special 8 | . . . . . . . . . 1 . . . . . 3 . . 1 . 3 . . . . . . Kinetic 1415 | 44 73 . 46 . . 28 212 . 21 36 . 20 . 7 98 50 . 103 20 108 7 73 3 137 102 227 Thermal 353 | . . . . . . . . . . . . . . . 13 . . 13 . 69 35 8 8 68 53 86 Explosive 60 | . . . . . . . 4 . . . . 4 . 8 4 10 . . 4 . 8 . . . 18 . Electromagnetic 64 | . . . . . . . . . . . . . . . . . . . . . . 43 14 . . 7 Entropic 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Robot Hit Streak 40 | 4 9 . 10 . . 9 16 . 18 16 . 18 . 5 14 11 . 17 10 26 21 11 17 31 17 40 Robot Miss Streak 6 | 3 3 . 1 . . 2 5 . 1 1 . 2 . 1 3 2 . 5 4 2 1 4 3 6 4 3 Penetration Max 2 | . . . . . . . 1 . 1 . . . . . 1 . . 2 . 2 . 1 . 1 1 1 Secondary Targets 22 | . 1 . . . . . . . . . . . . . 1 1 . 2 . 4 1 1 . 2 5 4 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 1 . 1 . 1 1 1 . 1 1 1 Shots Hit Robots 1343 | 23 48 . 37 . . 18 146 . 17 36 . 15 . 2 94 38 . 79 13 128 42 82 22 142 121 240 Core Hits 670 | 9 26 . 15 . . 8 56 . 8 12 . 14 . 1 32 16 . 49 7 69 17 32 6 52 102 139 Critical Kills 43 | . . . . . . . 4 . . . . . . . 3 1 . 11 1 8 1 3 1 . 2 8 Critical Parts Destroyed 39 | 1 . . . . . 1 2 . . . . . . . 5 6 . 6 1 3 . 5 . . 3 6 Critical Strikes 105 | 1 . . 1 . . 1 7 . . . . . . . 9 7 . 19 2 13 3 9 1 . 6 26 Burn 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Destroy 85 | 1 . . . . . 1 6 . . . . . . . 7 7 . 18 2 11 3 8 . . 5 16 Blast 7 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 5 Smash 4 | . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 196 | . . . . . . . 4 5 . 10 . . . . 33 4 . . . . . 10 16 19 62 33 Impact 90 | . . . . . . . 4 5 . 10 . . . . 33 4 . . . . . 10 16 8 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 106 | . . . . . . . . . . . . . . . . . . . . . . . . 11 62 33 Sneak Attacks 32 | . . . . . . . 2 . . 1 . . . . 8 3 . . . . . 3 3 1 8 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43158 | 294 622 . 593 . . 374 3515 . 311 663 . 626 . 35 2675 811 . 1429 389 4005 1826 2278 778 4515 6712 10707 Guns 26016 | 294 622 . 312 . . 194 1999 . 311 519 . 241 . 35 1532 388 . 1130 389 3979 998 1057 213 4395 3308 4100 Cannons 6526 | . . . 281 . . 180 866 . . . . . . . . . . 62 . . . 946 330 . . 3861 Explosions 5137 | . . . . . . . 447 . . . . 385 . . . 323 . 237 . . 828 . . . 2269 648 Melee 5406 | . . . . . . . 185 . . 144 . . . . 1143 100 . . . . . 246 235 120 1135 2098 Ramming 73 | . . . . . . . 18 . . . . . . . . . . . . 26 . 29 . . . . Kinetic 23675 | 294 622 . 593 . . 374 2865 . 311 519 . 241 . 35 1288 388 . 951 389 2416 161 1107 119 2874 2127 6001 Thermal 8063 | . . . . . . . . . . . . . . . 244 . . 411 . 1563 837 162 211 1521 1181 1933 Explosive 4252 | . . . . . . . 447 . . . . 385 . . . 323 . . . . 828 . . . 2269 . Electromagnetic 1622 | . . . . . . . . . . . . . . . . . . . . . . 734 213 . . 675 Impact 2173 | . . . . . . . 185 . . 144 . . . . 1143 100 . . . . . 246 235 120 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3233 | . . . . . . . . . . . . . . . . . . . . . . . . . 1135 2098 Entropic 67 | . . . . . . . . . . . . . . . . . . 67 . . . . . . . . Highest Corruption 50 | . . . . . . . 1 . 1 1 1 1 1 1 4 4 4 4 5 6 27 50 . 12 20 46 Average Corruption 17 | . . . . . . . 1 . 1 1 1 1 1 1 3 4 4 1 4 3 18 39 . 11 19 32 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 421 | . . . . . . . 3 . . 1 1 1 1 3 9 16 3 2 11 15 19 87 . 50 35 164 Message Errors 96 | . . . . . . . . . . . . . . 1 3 3 . 1 1 2 3 21 . 13 7 41 Matter Fused 90 | . . . . . . . . . . 1 . 1 1 1 1 5 2 1 2 6 4 11 . 13 11 30 Heat Flow Errors 53 | . . . . . . . 1 . . . . . . . 2 2 . . 2 1 3 13 . 7 3 19 Energy Discharges 44 | . . . . . . . . . . . 1 . . . 2 1 1 . 1 1 . 14 . 3 2 18 Parts Rejected 8 | . . . . . . . 1 . . . . . . . . . . . . 1 1 2 . 1 1 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 42 | . . . . . . . . . . . . . . . . 3 . . 2 2 . 8 . 5 5 17 Data Loss (major) 17 | . . . . . . . . . . . . . . . 1 . . . 3 . 1 2 . 1 1 8 Misfires 16 | . . . . . . . . . . . . . . 1 . 1 . . . 1 . 3 . 1 1 8 Alerts 11 | . . . . . . . 1 . . . . . . . . . . . . 1 . 3 . 3 . 3 Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . 3 3 . . 1 6 Weapon Failures 30 | . . . . . . . . . . . . . . . . 1 . . . . 4 7 . 3 2 13 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1812 | . . . . . . . 151 . . 54 . . . . 492 13 . . . . . 200 85 . 344 473 Projectiles 144 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . 114 Explosions 139 | . . . . . . . 1 . . . . . . . . 13 . . . . . 44 . . 81 . Melee 1529 | . . . . . . . 120 . . 54 . . . . 492 . . . . . . 156 85 . 263 359 Knockbacks 45 | . . . 3 . . 8 6 . . 1 . . . . 2 . . 2 . 1 . 4 2 . . 16 Impact 9 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . 3 2 . . . Kinetic 36 | . . . 3 . . 8 6 . . . . . . . . . . 2 . . . 1 . . . 16 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 421 | . . . . . . . 9 . . . . . . . . 24 . 81 29 . 48 210 . . 20 . Shots 9 | . . . . . . . . . . . . . . . . 1 . 1 1 . 1 3 . . 2 . Rammed 8 | . . . . . . . 2 . . . . . . . . . . . . 1 . 5 . . . . Targets Rammed 9 | . . . . . . . 2 . . . . . . . . . . . . 1 . 6 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 409 | . 2 . . . . . 183 . . 4 . 126 . . 339 312 . 114 157 155 247 210 132 257 348 409 Average Temperature 60 | . 1 . . . . . 40 . . 4 . 64 . . 87 59 . 31 72 30 78 83 58 80 41 59 Received Heat Transfer 2577 | . 147 . 87 . . 45 225 . 9 54 . 135 . . 99 165 . 342 . 105 . 84 45 45 54 936 Effects 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Interference 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Siege Activations 19 | . . . . . . . . . . . . . . . . . . . . 5 1 6 1 . . 6 Total Turns 323 | . . . . . . . . . . . . . . . . . . . . 67 11 79 6 . . 160 Longest Duration 46 | . . . . . . . . . . . . . . . . . . . . 29 11 26 6 . . 46 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 17 | . . . . . . . . . . 1 . . . . 4 . . . . . . 7 3 . . 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 2 Parts Fried 39 | . . . . . . . 1 . . . . . . . 8 . . 4 . . . 17 6 . . 3 Impact Corruptions 29 | . . . . . . . 3 . . 3 . . . . 13 . . . . . . 6 4 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . . . . . . . . . . . . . . 1 2 . . . 5 . . 1 2 4 4 Heat Transferred 9981 | . . . . . . . . . . . . . . . 407 . . 525 . 2439 1147 222 222 1687 1369 1963 Parts Sabotaged 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Maximum Alert Level 5 | . 1 . . . . . 1 . . . . . . . 1 . . . . 2 . 1 . . 4 5 Low Security (%) 60 | 100 95 100 100 100 . 100 65 100 100 100 . . . . 84 . . . . 18 100 83 100 100 7 . Level 1 13 | . 4 . . . . . 34 . . . . . . . 15 . . . . 53 . 16 . . 19 . Level 2 6 | . . . . . . . . . . . . . . . . . . . . 27 . . . . 42 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 Level 4 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 66 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1878 | 10 214 . 87 15 . 72 335 140 148 79 . . . . 274 . . . . 490 177 256 69 134 1369 1878 Initial 872 | . . . . 15 . . . 140 23 77 . . . . 150 . . . . 450 167 46 69 6 20 872 Average 365 | 2 79 . 38 4 . 22 146 95 44 18 . . . . 63 . . . . 317 130 115 20 42 675 1417 Influence Increases 9946 | 40 455 . 231 . . 97 820 23 125 190 . 30 . 5 693 162 . 615 25 1226 70 607 145 439 2034 1914 Destroy 0b10 Robot/C 4360 | . 280 . 120 . . 60 420 . 80 80 . 20 . . 180 140 . 240 . 400 . 280 40 260 860 900 Destroy 0b10 Robot/NC 625 | 40 10 . 15 . . 10 100 . . 10 . . . 5 75 . . 10 25 80 . 35 20 20 70 100 Destroy Leader 888 | . 62 . 26 . . 10 98 . 20 32 . 10 . . 48 20 . . . 88 . 62 22 66 168 156 Allied During Kill 19 | . . . . . . . . . 6 6 . . . . . 2 . 5 . . . . . . . . Successful Hack 338 | . 28 . 39 . . . 10 19 . 26 . . . . 40 . . . . 40 . 6 24 . 42 64 Disable Machine 315 | . . . 15 . . . 45 . 15 15 . . . . . . . . . 60 . 60 15 . 30 60 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1161 | . . . 1 . . 2 42 4 4 6 . . . . 80 . . . . 78 70 74 24 48 519 209 Advance Influence 600 | . . . . . . . . . . . . . . . 150 . . . . 450 . . . . . . Partial Spotted 180 | . 15 . . . . . . . . . . . . . 45 . . . . . . . . 30 15 75 Lose Combat Pursuer 1410 | . 60 . 15 . . 15 105 . . 15 . . . . 75 . . 360 . 30 . 90 . 15 330 300 Influence Decreases 8158 | 40 455 . 190 41 . 97 510 300 10 337 1 20 10 5 421 386 48 416 224 748 481 541 266 416 705 1490 Entered New Map 1507 | . . . . 26 . . . 170 10 71 1 . 10 . . 101 10 . 199 . 311 21 64 6 15 492 Time Decay 5636 | 40 425 . 190 15 . 97 500 130 . 246 . 20 . 5 406 245 38 246 25 518 140 460 202 400 630 658 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . 200 . . . . . . Lost Part 750 | . 30 . . . . . 10 . . . . . . . 10 20 . 150 . 30 30 60 . 10 60 340 Lost Ally 65 | . . . . . . . . . . 20 . . . . 5 20 . 20 . . . . . . . . Squads Dispatched 90 | . 2 . 1 . . . 3 . . 3 . . . . 11 . . . . 7 . 9 . . 17 37 Investigation 7 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . 2 . . . 2 Extermination 29 | . . . . . . . . . . 2 . . . . 4 . . . . 3 . 3 . . 8 9 Reinforcement 28 | . 2 . . . . . 2 . . . . . . . 5 . . . . 4 . 4 . . 7 4 Assault 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 22 Garrison 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Distress Signals 30 | . 1 . 1 . . . 5 . . . . . . . 2 . . . . 4 . 1 1 7 4 4 Communications Jammed 14 | . . . . . . . . . . . . . . . 14 . . . . . . . . . . . Distress Signals 14 | . . . . . . . . . . . . . . . 14 . . . . . . . . . . . Times Spotted 543 | . 25 . 11 . . 4 38 . 5 6 1 10 . 1 21 10 3 113 4 46 8 24 6 26 72 109 Peak Tracking Total 20 | . 5 . 5 . . 3 6 . 3 3 1 5 . 1 4 4 4 20 2 7 3 4 2 6 11 14 Tactical Retreats 48 | . 3 . 1 . . 1 5 . . 1 . 2 . . 3 . . 7 . 2 1 2 . 1 13 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Traps Triggered 19 | . 2 . . . . . 3 . 2 . . . . . 1 . . . . 2 . 3 . . 4 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Machines Disabled 23 | . . . 1 . . . 3 . 1 1 . . . . . . . . . 4 . 4 1 . 2 6 Max in Single Turn 4 | . . . 1 . . . 1 . 1 1 . . . . . . . . . 1 . 4 1 . 1 2 Garrison Access 5 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Machines Accessed 80 | . 8 . 4 1 2 . 4 4 . 4 . 1 4 . 12 . . 4 . 3 . 4 5 4 7 9 Terminals 36 | . 7 . 1 . . . 2 3 . 1 . . . . 4 . . . . 1 . 2 3 1 3 8 Fabricators 4 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . Repair Stations 10 | . 1 . 1 . . . 1 . . 1 . . . . 2 . . . . 2 . . . . 1 1 Recycling Units 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Scanalyzers 7 | . . . 2 . . . . . . 1 . . . . 1 . . . . . . 1 1 . 1 . Garrison Access 9 | . . . . . . . 1 . . . . . . . 3 . . . . . . . 1 3 1 . Total Hacks 245 | . 34 . 11 1 2 . 13 9 . 16 . 1 31 . 29 . . 8 . 9 . 12 20 10 19 20 Successful 132 | . 18 . 7 1 2 . 7 3 . 9 . 1 31 . 15 . . 8 . 3 . 6 5 3 6 7 Failed 112 | . 16 . 3 . . . 6 6 . 7 . . . . 14 . . . . 6 . 6 15 7 13 13 Catastrophic 28 | . 1 . . . . . 1 1 . 2 . . . . 3 . . . . 2 . 1 5 3 4 5 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 25 . 2 . 1 . 6 1 . . . . . . 4 . . 1 . . . 2 7 4 . 7 Terminals 104 | . 26 . 2 . . . 9 8 . 3 . . . . 11 . . . . 1 . 4 12 4 8 16 Fabricators 8 | . . . . . . . . 1 . 2 . . . . 2 . . . . . . 3 . . . . Repair Stations 40 | . 8 . 4 . . . 3 . . 4 . . . . 5 . . . . 8 . . . . 4 4 Recycling Units 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . Scanalyzers 27 | . . . 5 . . . . . . 7 . . . . 2 . . . . . . 5 5 . 3 . Garrison Access 19 | . . . . . . . 1 . . . . . . . 6 . . . . . . . 3 6 3 . Terminal Hacks 65 | . 2 . . 1 2 . 3 3 . 1 . 1 31 . 2 . . 8 . . . . 3 . 3 5 Record 18 | . . . . . 1 . . . . . . . 11 . . . . 2 . . . . 1 . 3 . Part Schematic 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 1 . . . . . 2 1 . . . . 3 . . . . 4 . . . . . . . 1 Open Door 4 | . . . . 1 . . . . . . . 1 . . . . . 2 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 2 . . . . 2 . . . . . . 3 . . . . Network Status 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Build 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Repair Station Hacks 23 | . 8 . 3 . . . 2 . . 1 . . . . 4 . . . . 3 . . . . 1 1 Scan Component 14 | . 4 . 2 . . . 1 . . 1 . . . . 2 . . . . 2 . . . . 1 1 Repair 9 | . 4 . 1 . . . 1 . . . . . . . 2 . . . . 1 . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . Process 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 14 | . . . 4 . . . . . . 5 . . . . 1 . . . . . . 3 . . 1 . Insert Component 5 | . . . 2 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Analyze 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . 1 . . . . . . 3 . . . . . . . . . . . 2 . . 1 . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 2 . . Seal Access 5 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 2 . . Unauthorized Hacks 14 | . 8 . . . . . 2 . . . . . . . 1 . . . . . . . 1 1 . 1 Terminals 14 | . 8 . . . . . 2 . . . . . . . 1 . . . . . . . 1 1 . 1 Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 11 | . 6 . . . . . 2 . . . . . . . 1 . . . . . . . . 1 . 1 Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 7 . 4 . . . 3 4 . 3 . . . . 7 . . . . 2 . 4 4 3 6 8 Full Trace Events 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . . . . 1 . . 10 . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 184 | . . . . . . . . . . . . . . . 67 . . . . . . 117 . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . 4 . . . . . . 14 . . . . Part Studies Acquired 7 | . . . 1 . . . . . . 3 . . . . . . . . . . . 2 . . 1 . Parts Repaired 9 | . 4 . 1 . . . 1 . . . . . . . 2 . . . . 1 . . . . . . Time 357 | . 110 . 18 . . . 32 . . . . . . . 129 . . . . 68 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 247 | . . . . . . . . . . . . . . . 247 . . . . . . . . . . . Retrieved Matter 247 | . . . . . . . . . . . . . . . 247 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Relay Couplers Released 8 | . . . . . . . . . . 4 . . . . . . . . . . . . . . 4 . Programmers 8 | . . . . . . . . . . 4 . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Total Allies 5 | . . . . . . . . . 1 . . . . . 3 . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . . 1 1 . . . . 1 1 . 1 . . . . . . . . Highest-Rated Group 142 | . . . . . . . . . 90 90 . . . . 142 142 . 119 . . . . . . . . Highest-Rated Ally 142 | . . . . . . . . . 90 90 . . . . 142 142 . 119 . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . STAY 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . 10 3 . . . . 5 4 . 2 . . . . . . . . Total Damage 1273 | . . . . . . . . . 345 158 . . . . 336 264 . 170 . . . . . . . . Kills 5 | . . . . . . . . . 1 1 . . . . 1 1 . 1 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Field Lobotomies 5 | . . . . . . . . . 1 . . . . . 3 . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Active Infowar (turns) 13349 | . 771 . . . . . 1452 . 2 895 82 182 33 246 1729 606 170 268 359 1433 290 1539 520 549 1502 721 Optics 5959 | . . . . . . . . . . . . . . . . . . . 348 1433 290 1539 520 549 560 720 Sensors 2143 | . . . . . . . . . . 23 82 182 33 246 . 606 170 268 291 241 . . . . . 1 Terrain 104 | . . . . . . . . . . . . . . . . . . . . . . . . . 104 . Structural 3664 | . 457 . . . . . . . 2 872 . . . . 1142 . . . . . . . . . 1190 1 Seismic 314 | . 314 . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 5383 | . . . . . . . 1452 . . . . . . . . . . . . 1118 290 1539 520 464 . . Jamming 652 | . . . . . . . . . . . . . . . 607 45 . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . 1 . 2 . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Turns Passed 22234 | 182 1527 45 538 82 400 295 1995 262 284 895 82 233 33 246 2322 661 170 976 359 1433 290 1539 520 1789 2180 2896 Spaces Moved 20908 | 67 776 32 293 52 274 150 1010 213 186 786 194 404 78 500 2841 850 276 935 400 824 125 925 292 3061 2645 2719 Core 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Treads 1028 | . 60 . . . . . . . . . . . . . . . . . . 11 77 157 114 . . 609 Legs 237 | . . . . . . . . . . . . . . . . . . 208 . 29 . . . . . . Wheels 5073 | 67 716 32 293 52 274 150 1010 213 186 500 . . . . . . . . . 652 48 768 112 . . . Hover 14554 | . . . . . . . . . . 286 194 404 78 500 2841 850 276 727 400 132 . . 66 3061 2645 2094 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 95 100 145 145 145 145 145 145 115 115 42 42 42 42 42 36 45 55 41 60 60 130 80 96 33 45 43 Average Speed 73 | 99 153 145 145 145 145 145 154 115 122 88 42 42 42 42 44 50 55 64 61 108 145 119 130 38 47 70 Slowest Speed 320 | 100 320 145 145 145 145 145 160 145 130 115 42 42 42 42 115 55 55 260 160 190 160 160 160 96 123 166 Overloaded Moves 40 | . . . . . . . . . . . . . . . . . . 40 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 10 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 88 11 29 19 60 32 52 4 93 13 41 52 68 54 45 52 48 87 71 24 94 24 10 79 53 58 Regions Visited 26 Branch Regions 13 Pre-discovered Areas 3 | . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . 1 1 1 1 . Scrap Searched 10 | . . . . . . . . . . . . 1 . 4 . 3 2 . . . . . . . . . Spaces Dug 376 | . . . . . . . 1 4 . 6 . . . 53 26 38 . . 22 . . 5 11 4 198 8 Terrain Destroyed 1040 | . . . . . . 2 47 4 . 6 . 25 . 89 46 113 . 15 56 48 39 53 12 36 358 91 Melee 98 | . . . . . . . 1 4 . 6 . . . . 14 1 . . . . . 5 9 4 46 8 Projectile 146 | . . . . . . 2 5 . . . . . . . 1 . . 1 6 48 5 12 3 32 13 18 AOE 794 | . . . . . . . 41 . . . . 25 . 89 31 112 . 13 50 . 34 36 . . 298 65 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Total 25870 | 140 1036 31 361 61 278 198 1284 221 227 943 193 447 77 521 3744 1021 293 1200 487 1226 183 1232 384 3477 3282 3323 Wait 2852 | 44 173 . 28 6 . 33 125 . 5 100 . 19 . 6 692 122 18 137 64 270 14 168 23 150 378 277 Move 20883 | 66 775 31 292 51 273 149 1009 212 185 785 193 403 77 499 2840 849 275 934 399 824 124 924 291 3060 2644 2719 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 205 | . 22 . 9 1 2 . 13 2 6 7 . 3 . 1 16 1 . 6 2 16 2 16 5 28 17 30 Fast Attach 159 | . 7 . 2 . . . 9 . . . . . . . 9 1 . 29 2 17 10 18 6 23 9 17 Attach 109 | 2 6 . 2 1 . . 7 2 . 8 . 2 . . 4 . . 10 2 6 3 7 7 3 12 25 Detach 80 | 2 2 . 1 . . . 8 . . . . 1 . . 1 2 . 7 . 12 . 8 8 8 6 14 Swap 312 | 1 7 . 1 . 1 2 12 . 13 11 . 8 . 4 62 15 . 13 1 2 5 6 6 49 60 33 Drop 283 | 3 7 . 3 2 2 . 23 . 9 10 . 3 . 1 37 2 . 17 3 13 2 14 10 63 21 38 Fire 771 | 22 37 . 23 . . 14 72 . 8 12 . 8 . 10 50 25 . 47 14 65 23 55 12 74 69 131 Melee 196 | . . . . . . . 4 5 . 10 . . . . 33 4 . . . . . 10 16 19 62 33 Ram 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . . . . . . . . 1 . 6 . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Rewire 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [Sub]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 183 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 8) 642 | -10/Materials | Discovered new exit (range 16) 744 | -10/Materials | Discovered new exit (range 13) 943 | -10/Materials | Discovered new exit (range 16) 1232 | -10/Materials | Repaired Lgt. Treads 1260 | -10/Materials | Repaired Lgt. Treads 1360 | -10/Materials | Repaired Assault Rifle 1654 | -10/Materials | Repaired Med. Armor Plating 1710 | -10/Materials | Entered Mines 1713 | -10/Mines | Met a Derelict bent on vengeance 1731 | -10/Mines | Discovered new exit (range 12) 1755 | -10/Mines | Entered Materials 1755 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1876 | -9/Materials | Repaired Broken Lgt. Treads 2113 | -9/Materials | Discovered new exit (range 6) 2254 | -9/Materials | Central database locked down 2293 | -9/Materials | Entered Mines 2308 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2370 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2370 | -9/Mines | Discovered new exit (range 5) 2375 | -9/Mines | Entered Exiles 2410 | -9/Exiles | Met 8R-AWN 2435 | -9/Exiles | Met EX-HEX 2476 | -9/Exiles | Met EX-BIN 2499 | -9/Exiles | Aligned with FarCom system 2500 | -9/Exiles | Given EX-Vault access code 2535 | -9/Exiles | Opened EX-Vault 2548 | -9/Exiles | Found Field Lobotomy Kit 2579 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2623 | -9/Exiles | Met EX-DEC 2658 | -9/Exiles | Learned location of Zion (-7) 2756 | -9/Exiles | Discovered new exit (range 14) 2775 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2775 | -9/Exiles | Entered Mines 3043 | -8/Mines | Discovered new exit (range 15) 3070 | -8/Mines | Entered Materials 3070 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3148 | -8/Materials | Repaired Med. Armor Plating 3366 | -8/Materials | Build established: Skirmisher 4178 | -8/Materials | Discovered new exit (range 6) 4824 | -8/Materials | Build established: Tank 5065 | -8/Materials | Entered Factory 5065 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5104 | -7/Factory | Identified exit to DSF 5130 | -7/Factory | Build established: Mutant 5327 | -7/Factory | Entered DSF 5372 | -7/DSF | Assimilated H-61 Shepherd with FLK Orb 5386 | -7/DSF | Additional patrols routed to DSF 5421 | -7/DSF | Discovered new exit (range 14) 5611 | -7/DSF | Entered Factory 5611 | -6/Factory | Accompanied by 1 ally 5611 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5996 | -6/Factory | Build established: Tank 6057 | -6/Factory | Discovered new exit (range 10) 6451 | -6/Factory | Identified exit to Lower Caves 6506 | -6/Factory | Entered Lower Caves 6506 | -6/Lower Caves | Spotted B-75 Beast 6581 | -6/Lower Caves | Discovered new exit (range 16) 6587 | -6/Lower Caves | Identified exit to Lower Caves 6588 | -6/Lower Caves | Entered another Lower Caves area 6590 | -6/Lower Caves | Ambushed by wild Derelicts 6621 | -6/Lower Caves | Attacked by a faux Warlord 6819 | -6/Lower Caves | Discovered new exit (range 5) 6820 | -6/Lower Caves | Identified exit to Data Miner 6821 | -6/Lower Caves | Entered Data Miner 6821 | -6/Data Miner | Discovered new exit (range 6) 6829 | -6/Data Miner | Met Data Miner 6837 | -6/Data Miner | Learned location of Section 7 (-3) 6837 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6844 | -6/Data Miner | Received God Mode back door access code from Data Miner 6853 | -6/Data Miner | Identified exit to Proximity Caves 6854 | -6/Data Miner | Entered Proximity Caves 6857 | -5/Proximity Caves | Spotter reported a threat 6900 | -5/Proximity Caves | Learned Factory security intel 6904 | -5/Proximity Caves | Build established: Hacker-Skirmisher 7098 | -5/Proximity Caves | Discovered new exit (range 6) 7100 | -5/Proximity Caves | Identified exit to Factory 7100 | -5/Proximity Caves | Entered Factory 7100 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7310 | -5/Factory | Fabricated Cld. Airjet? 7445 | -5/Factory | Repaired Broken Antigrav System 7487 | -5/Factory | Build established: Hacker-Mutant 7499 | -5/Factory | Repaired Imp. Assault Rifle? 7713 | -5/Factory | Garrison activated, responded to threat 7924 | -5/Factory | Cargo convoy interrupted 7951 | -5/Factory | Assimilated A-27 Freighter with FLK Orb 8014 | -5/Factory | Found Prototype Launcher 8041 | -5/Factory | Identified Point Singularity Launcher 8049 | -5/Factory | Found Prototype Reactor 8158 | -5/Factory | Assimilated O-16 Technician with FLK Orb 8765 | -5/Factory | Build established: Hacker-Skirmisher 8914 | -5/Factory | Found Exp. Targeting Computer 9293 | -5/Factory | Identified exit to Upper Caves 9413 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 9422 | -5/Factory | Entered Upper Caves 9422 | -5/Upper Caves | Accompanied by 1 ally 9565 | -5/Upper Caves | Learned 4 Factory zone layouts 10077 | -5/Upper Caves | Discovered new exit (range 5) 10078 | -5/Upper Caves | Encountered a Warlord checkpoint 10082 | -5/Upper Caves | Identified exit to Upper Caves 10083 | -5/Upper Caves | Spotted B-75 Beast 10083 | -5/Upper Caves | Entered another Upper Caves area 10083 | -5/Upper Caves | Discovered new exit (range 10) 10084 | -5/Upper Caves | Identified exit to Warlord 10253 | -5/Upper Caves | Entered Warlord 10273 | -5/Warlord | System corruption cleaned by Quarantine Array 10299 | -5/Warlord | Opened Warlord's prototype stash 10308 | -5/Warlord | Found Prototype Hackware 10308 | -5/Warlord | Identified Ghost Barrier 10315 | -5/Warlord | Found Prototype Device 10315 | -5/Warlord | Identified Exp. Phase Shifter 10321 | -5/Warlord | Found Prototype Processor 10321 | -5/Warlord | Identified Exp. Core Analyzer 10388 | -5/Warlord | Visited the Vortex Lab 10392 | -5/Warlord | Found Prototype Energy Gun 10392 | -5/Warlord | Identified Vortex Rail 10396 | -5/Warlord | Warlord's base attacked by MAIN.C 10461 | -5/Warlord | Met Warlord 10533 | -5/Warlord | Spotted B-86 Titan 10539 | -5/Warlord | Spotted B-75 Beast 10653 | -5/Warlord | Build established: Hacker-Gunner 10746 | -5/Warlord | Warlord forces counterattacked 10774 | -5/Warlord | Spotted Striker 10774 | -5/Warlord | Spotted Executioner 10777 | -5/Warlord | Assimilated Executioner with FLK Orb 10826 | -5/Warlord | Opened side exit 10831 | -5/Warlord | Spotted Striker 10841 | -5/Warlord | Lost 9 allies 10858 | -5/Warlord | Spotted Executioner 10860 | -5/Warlord | Destroyed Executioner 10902 | -5/Warlord | Lost 4 parts (2n1u1w) 10996 | -5/Warlord | Spotted Striker 10996 | -5/Warlord | Spotted Striker 11047 | -5/Warlord | Lost 7 allies 11071 | -5/Warlord | Warlord base infiltrated, sounded retreat 11076 | -5/Warlord | Lost 4 parts (1p1n1u1w) 11127 | -5/Warlord | Spotted Striker 11137 | -5/Warlord | Spotted Executioner 11145 | -5/Warlord | Found Prototype Device 11145 | -5/Warlord | Identified Adv. Kinecellerator 11178 | -5/Warlord | Discovered new exit (range 13) 11199 | -5/Warlord | Spotted B-86 Titan 11210 | -5/Warlord | Spotted B-75 Beast 11213 | -5/Warlord | Spotted Executioner 11224 | -5/Warlord | Core integrity fell below 50% 11226 | -5/Warlord | Identified exit to Proximity Caves 11229 | -5/Warlord | Entered Proximity Caves 11232 | -4/Proximity Caves | Spotter reported a threat 11232 | -4/Proximity Caves | Spotter reported a threat 11260 | -4/Proximity Caves | Lost 5 parts (1p3n1w) 11369 | -4/Proximity Caves | Spotter reported a threat 11423 | -4/Proximity Caves | Learned Research terminal intel 11577 | -4/Proximity Caves | Discovered new exit (range 19) 11587 | -4/Proximity Caves | Identified exit to Factory 11588 | -4/Proximity Caves | Entered Factory 11588 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11679 | -4/Factory | Build established: Hacker-Scout 11691 | -4/Factory | Identified Vortex Chain Reactor 11838 | -4/Factory | Search patrols dispatched 11993 | -4/Factory | Allied Derelicts emerged from ambush trap array 12037 | -4/Factory | Lost 3 allies 12088 | -4/Factory | Search patrols dispatched 12247 | -4/Factory | Build established: Scavenger-Skirmisher 12852 | -4/Factory | Repaired Broken Helical Railgun 13021 | -4/Factory | Sucked down chute 13021 | -4/Factory | Entered Waste 13025 | -4/Waste | Spotted C-40 Crusher 13036 | -4/Waste | EMP discharged 13036 | -4/Waste | System corruption reached 10% 13043 | -4/Waste | Destroyed C-40 Crusher 13070 | -4/Waste | Spotted C-40 Crusher 13071 | -4/Waste | Spotted C-40 Crusher 13111 | -4/Waste | Destroyed C-40 Crusher 13118 | -4/Waste | Spotted C-40 Crusher 13136 | -4/Waste | EMP discharged 13142 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13145 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13148 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13149 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 13150 | -4/Waste | Destroyed C-40 Crusher 13152 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13155 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13161 | -4/Waste | Spotted C-40 Crusher 13165 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13168 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13172 | -4/Waste | Spotted C-40 Crusher 13173 | -4/Waste | Destroyed C-40 Crusher 13183 | -4/Waste | Lost 3 parts (2u1w) 13234 | -4/Waste | Destroyed C-40 Crusher 13236 | -4/Waste | EMP discharged 13298 | -4/Waste | Discovered new exit (range 10) 13311 | -4/Waste | Entered Factory 13403 | -4/Factory | Build established: Hacker-Gunner 13403 | -4/Factory | Incoming investigation squad redirected 13492 | -4/Factory | Fabricated Centrium Wheel (x2) 13676 | -4/Factory | System corruption reached 30% 13874 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 13971 | -4/Factory | Build established: Hacker-Tank 14571 | -4/Factory | Discovered new exit (range 4) 14850 | -4/Factory | Entered Research 14850 | -3/Research | Evolved 2 slots: Utility x2 14851 | -3/Research | Loaded intel: 22 terminal locations 15161 | -3/Research | Build established: Hacker-Assassin 15286 | -3/Research | Discovered new exit (range 14) 15359 | -3/Research | Spotted B-86 Titan 15370 | -3/Research | Entered another Research area 15370 | -2/Research | Warlord forces began assault on 0b10 15370 | -2/Research | Evolved 2 slots: Propulsion x2 15480 | -2/Research | Research machine network offline 15614 | -2/Research | Met up with Warlord 15655 | -2/Research | Found Exp. Targeting Computer 15716 | -2/Research | Borebot progress halted 15740 | -2/Research | Discovered new exit (range 12) 15765 | -2/Research | Borebot progress halted 15819 | -2/Research | Build established: Hacker-Scout 15895 | -2/Research | Spotted Striker 15930 | -2/Research | Destroyed Striker 16001 | -2/Research | Met DD-05H 16009 | -2/Research | Discovered new exit (range 13) 16012 | -2/Research | System corruption reached 10% 16016 | -2/Research | Identified exit to Testing 16030 | -2/Research | Spotted Striker 16051 | -2/Research | Destroyed Striker 16128 | -2/Research | Spotted Striker 16130 | -2/Research | Spotted Executioner 16140 | -2/Research | P-80 Master assimilated allied ZE-ZJA(l) 16142 | -2/Research | P-80 Master assimilated allied XU-VLI(l) 16155 | -2/Research | Destroyed Striker 16163 | -2/Research | Borebot progress halted 16183 | -2/Research | Found Exp. Core Analyzer 16185 | -2/Research | Found Exp. Targeting Computer 16199 | -2/Research | Lost 7 allies 16230 | -2/Research | Spotted Striker 16529 | -2/Research | Spotted B-90 Cyclops 16660 | -2/Research | Discovered new exit (range 13) 16710 | -2/Research | Build established: Scavenger-Gunner 16876 | -2/Research | Given Cave Seal Controls access code 16923 | -2/Research | Spotted Striker 16959 | -2/Research | Found Exp. Core Analyzer 17037 | -2/Research | Discovered new exit (range 12) 17061 | -2/Research | Found Adv. Kinecellerator 17159 | -2/Research | Entered Access 17159 | -1/Access | Evolved 2 slots: Utility x2 17659 | -1/Access | First assault squad dispatched 17960 | -1/Access | Build established: Scavenger-Mutant 18671 | -1/Access | System corruption reached 10% 18707 | -1/Access | Lost 6 parts (2p3u1w) 18708 | -1/Access | Destroyed 13 combat bots 18776 | -1/Access | Found Prototype Processor 18776 | -1/Access | Identified Spectral Analyzer 18779 | -1/Access | Found Spectral Analyzer 18845 | -1/Access | Spotted B-99 Colossus 18937 | -1/Access | Incoming assault squad redirected 18980 | -1/Access | Found Powered Armor 19335 | -1/Access | Discovered new exit (range 7) 19339 | -1/Access | Entered Command 19550 | -1/Command | Spotted B-99 Colossus 19709 | -1/Command | Disengaged cave seal 19709 | -1/Command | Derelicts emerged from the dark tunnel 19709 | -1/Command | Welcomed Warlord to Command 19816 | -1/Command | Disengaged cave seal 19844 | -1/Command | Lost 4 allies 19864 | -1/Command | Build established: Hacker-Gunner 20015 | -1/Command | Lost 4 allies 20089 | -1/Command | First assault squad dispatched 20118 | -1/Command | Phase Generator disabled 20288 | -1/Command | Lost 6 allies 20351 | -1/Command | Build established: Scavenger-Gunner 20381 | -1/Command | Lost 3 allies 20590 | -1/Command | Warlord commented on Warlord statues 20598 | -1/Command | Spotted Combat Programmer 20598 | -1/Command | Spotted Combat Programmer 20598 | -1/Command | Spotted M Guard 20600 | -1/Command | Spotted M Guard 20625 | -1/Command | System corruption reached 30% 20627 | -1/Command | Core integrity fell below 50% 20629 | -1/Command | Destroyed Combat Programmer 20643 | -1/Command | Lost 5 allies 20663 | -1/Command | Destroyed Combat Programmer 20663 | -1/Command | All MAIN.C guards destroyed 20688 | -1/Command | Lost 19 parts (3p4n6u6w) 20851 | -1/Command | Core integrity fell below 20% 20859 | -1/Command | Incoming assault squad redirected 21616 | -1/Command | Incoming assault squad redirected 21619 | -1/Command | Incoming assault squad redirected 21804 | -1/Command | High security lockdown imminent 21884 | -1/Command | High security lockdown engaged 22235 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 22213_ L-61 Swordsman destroyed. 22215_ K-01 Serf collects debris. 22215_ Hvy. Linear Accelerator destroyed. 22216_ FL=NN6%DOXNP&TQB3R0<2OE:>PLQ:3V 22217_ Arm. Heavy Treads destroyed. 22218_ Adv. Reaction Control System destroyed. 22218_ Lgt. Quantum Reactor destroyed. 22218_ K-01 Serf collects debris. 22219_ Dropped Lrg. Storage Unit. 22220_ Dropped KE Penetrator. 22221_ Dropped Enh. Nova Cannon. 22221_ Spk. Heavy Treads destroyed. 22222_ K-01 Serf collects debris. 22222_ Arm. Heavy Treads destroyed. 22223_ Particle Reactor destroyed. 22223_ Adv. Cooling System destroyed. 22226_ Biometal Heavy Treads destroyed. 22228_ K-01 Serf collects debris. 22229_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 22231_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????????????????????# " " # """# #???????? | | ????????????????????# " "" # R"# #???????? | | ????????????????????# """" # """# #???##### | | #???????????????????# """" " ""#%#???# | | ############?#####??# + %+ ##??# | | # # # ### #??# # %# "#??# | | # ### #" #####"#########+####### ##### | | % % % / %%*% % # | | % ]=[ p # | | %=% % = ! %%[![[ + | | %[% =%! =% lbg** p # | | % %%% i= ggg] C # | | #% # # # ##l##### ##+############# | | ## ### ##" #### g ## C# ## | | #################??# ##C # ## | | %## # # # #??????# l ## # ] ###### | | ### # #?????# l ## # #????? | | # # ######?????# ## # ""T"" #????? | | ## ### #?????????# ## # """"" #????? | | ??# ###???#?????????# ## ###############????? | | ???##???????????????# ## #??????????????????? | | ????????????????????# ## #??????????????????? | | ????????????????????# ## #??????????????????? | | ????????????????????# k## #??????????????????? | | ????????????????????# ## #??????????????????? | | ????????????????????#####@## #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# ##### #??????????????????? | | ?????????????????????# #???# #??????????????????? | | ???????????????#######+##??# #??????????????????? | | ???????????????# #??# #??????????????????? | | ???????????????# #??#= #??????????????????? | | ???????????????# #??#!=#??????????????????? | | ???????????????# #??#%!#??????????????????? | | ???????????????# ####!!#??????????????????? | | ???????????????# + !%#??????????????????? | | ???????????????# ####[|#####??????????????? | | ???????????????# #??# ############???? | | ???????????????# #### ## ! #???? | | ???????????????####+######"" ## #???? | | ?????????????????# = # ##### | | ?????????????????# + "" "" + !%! | | ?????????????????# ######## % % ""R"" ##### | | ?????????????????# #??????# # """" #???? | | ?????????????????# ######## % # #???? | | ???????????#?????# # # %% %# #???? | | ???????????# ????# # # %"##+#######???? | | ???????????# ????# + [ # %%"## #???????#?? | | ???????????# ???# # # % %# ####### ### | | ???????????## #### # # % # ## !! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 57 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 1200 Utility Shielding 15 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 77 Targeting Accuracy 28 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 12 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Cld. Airjet | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Rnf. Antimatter Reactor | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Cld. Airjet | x1 | -5/Factory | Authchip Centrium Wheel | x2 | -4/Factory Repaired ---------- Lgt. Treads | 65% | -10/Materials Lgt. Treads | 75% | -10/Materials Assault Rifle | 11% | -10/Materials Med. Armor Plating | 84% | -10/Materials Lgt. Treads | 65% | -9/Materials | Broken Med. Armor Plating | 16% | -8/Materials Antigrav System | 78% | -5/Factory | Broken Imp. Assault Rifle | 12% | -5/Factory Helical Railgun | 15% | -4/Factory | Broken Studied --------- Imp. Light Cannon | -9/Materials | Hacked Gravmag System | -6/Factory | Hacked Mni. Grenade Launcher | -6/Factory | Hacked Minigun | -6/Factory | Hacked Centrium Wheel | -4/Factory | Hacked Imp. Gyrokinetic Inverter | -4/Factory | Hacked Micro-nuke Launcher | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Corridor Of Doom Doshington Turtlemind Challenges ------------ None Game ------ Seed InsulationCloakingUnit Manual? 0 Play Time 06:45:15 Cumulative 120.8 hours Start 2026.04.12 @ 19:03:51 End 2026.04.13 @ 02:41:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 57 Gallery% 49 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81102fb8-542a-4697-9d26-fa4c68e2da7a