Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.02 @ 13:40:07 Player: Torako Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (3) 15 Value Destroyed (1) 1 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 456 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 94/100 System Corruption 4% Temperature Cool (6) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Treads Medium Battery (39) Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Light Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 7 | . 1 6 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 4 | . . 4 Treads 3 | . . 3 Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 1 | . 1 . Device . | . . . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | . . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 2 | . . 2 Propulsion 5 | . . 5 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 12 | . . 12 Average Slot Usage (%) 64 | . 98 32 Engine 8 | . 14 3 Treads 3 | . . 6 Leg 17 | . 28 7 Storage 9 | . 14 4 Processor 7 | . 13 2 Energy Gun 7 | . 14 1 Ballistic Gun 8 | . 14 3 Naked Turns 47 | . . 47 Heaviest Build 10 | 10 10 10 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | . 6 6 Average Capacity 5 | . 6 4 Most Carried 6 | . 6 6 Average Carried 4 | . 5 2 Final Capacity 6 | 6 6 4 Final Carried 6 | 6 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 213 | 165 . 48 Remotely . | . . . Salvage Created 55 | . . 55 Parts 1 | . . 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 2 | . . 2 Guns 2 | . . 2 Classes Destroyed 2 | . . 2 Worker 1 | . . 1 Assembled 2 | . . 2 Best Kill Streak 3 | . . 3 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1256 | . . 1256 Core 257 | . . 257 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 6 | . . 6 Largest 2 | . . 2 Hottest 60 | . . 60 Shots Fired 11 | . . 11 Gun 11 | . . 11 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 10 | . . 10 Thermal . | . . . Explosive . | . . . Electromagnetic 1 | . . 1 Robot Hit Streak 10 | . . 10 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 10 | . . 10 Core Hits 8 | . . 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 96 | . . 96 Guns 89 | . . 89 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 7 | . . 7 Kinetic 76 | . . 76 Thermal . | . . . Explosive . | . . . Electromagnetic 13 | . . 13 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 3 | . . 3 Corruption Purged . | . . . Effects 3 | . . 3 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 12 | . . 12 Targets Rammed 12 | . . 12 Kicked . | . . . Crushed . | . . . Highest Temperature 105 | . . 105 Average Temperature 29 | . . 29 Received Heat Transfer 366 | . . 366 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 25 | . 15 25 Average Influence 5 | . 8 2 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 1 23 Peak Tracking Total 16 | . 2 16 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused 5 | . . 5 Traps Extracted . | . . . Installed 5 | . . 5 Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 3 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 7 1 Successful 5 | . 4 1 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Part Schematic 1 | . 1 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 296 | . 146 150 Spaces Moved 299 | 1 120 178 Core 158 | . . 158 Treads . | . . . Legs 133 | 1 120 12 Wheels 8 | . . 8 Hover . | . . . Flight . | . . . Fastest Speed 50 | 120 120 50 Average Speed 81 | 120 120 56 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 2 33 44 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 334 | . 122 212 Wait 3 | . . 3 Move 297 | . 119 178 Hop . | . . . Pick Up 2 | . 1 1 Fast Attach 2 | . 1 1 Attach 5 | . . 5 Detach 1 | . . 1 Swap . | . . . Drop 1 | . 1 . Fire 6 | . . 6 Melee . | . . . Ram . | . . . Kick 2 | . . 2 Crush 10 | . . 10 Escape Stasis . | . . . Rewire . | . . . Trap 5 | . . 5 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 16) 146 | -10/Materials | Identified exit to Mines 147 | -10/Materials | Entered Mines 148 | -10/Mines | Assembled infested the area 195 | -10/Mines | Core integrity fell below 50% 208 | -10/Mines | Found a hidden stash of uninstalled traps 231 | -10/Mines | Core integrity fell below 20% 263 | -10/Mines | Lost 12 parts (2p5n2u3w) 290 | -10/Mines | Discovered new exit (range 10) 295 | -10/Mines | Met a Derelict shopkeep closing up shop 297 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Searching scrap... Found 27 Matter. Found 28 Matter. Found Lgt. Treads. Found Med. Battery. Acquired Lgt. Treads. Acquired 10 matter. Acquired Med. Battery. K-01 Serf collects debris. EXIT=FOUND Connecting with SHOP.Sys... >>Open Door Sealed Doors opened. O8-I6F(g): "Sorry, the Unaware have moved into these parts and I'm closing up shop. No more sales from me!" System corrupted: Matter fused (-10). ALERT: Derelict activity detected in mines. Dispatching investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????############??? | | ????????????? ???????##""## #??? | | ????????????? ??????#"!* #X gg#??? | | ?????????????? ##????#"=@ g #??? | | ??????????????? ???#"!g #??? | | ????????????????# ???#"=! # r #??? | | ????????????????# ##?##""## u #??? | | ?????????????#### #?#### #??? | | ????????????## ##??### #####??? | | ??????????### ###### #??????? | | ?????????## #??????? | | ?????????# #??????? | | ?????????# #######??????? | | ????????? ### #####???????? | | ???????????????## ##??????? | | ???????????????## #??????? | | ??????????????## #??????? | | ??????? #??????? | | ??????? ## ## #??????? | | ????????? #?# ##?# ##??????? | | ?????????# #??# #???####???????? | | ??????????# #???# #??????????????? | | ???????????###?????# #??????????????? | | ???????????????????#%%#??????????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ??#????????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentGaussStorm Manual? 0 Play Time 00:09:12 Cumulative 163.6 hours Start 2020.04.02 @ 13:32:49 End 2020.04.02 @ 13:40:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0 Lore% 70 Gallery% 80 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1bf6cc4-1e23-492d-8d20-bf23375598b3