Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.27 @ 15:37:15 // Winter2019/RPGLIKE Player: Cipherpunk Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (92) 460 Value Destroyed (2625) 2625 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (323) 323 TOTAL SCORE: 6068 Bonus ------- High Alert Combat Kills 323 Cogmind --------- Core Integrity 0/1100 Matter 257/400 Energy 278/290 System Corruption 0% Temperature Cool (96) Movement Treading (180) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Medium Treads Medium Treads > --- UTILITY (5) ------ Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer Medium Reactive Plating Medium Reflective Plating > --- WEAPON (4) ------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Rocket Array > --- INVENTORY (2) ---- Improved Assault Rifle Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer Medium Reactive Plating Medium Reflective Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Rocket Array > --- INVENTORY -------- Improved Assault Rifle Katana [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Improved Targeting Computer Device Recoil Stabilizer Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 8 | 2 . . 2 3 1 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | 1 . . . 2 1 Weapon 3 | 1 . . 1 1 . Parts Attached 53 | 3 2 4 23 16 5 Power 4 | . . 1 1 2 . Engine 1 | . . . . 1 . Core 3 | . . 1 1 1 . Reactor . | . . . . . . Propulsion 12 | 1 1 . 6 4 . Treads 8 | . . . 4 4 . Leg . | . . . . . . Wheel 2 | 1 1 . . . . Hover 2 | . . . 2 . . Flight . | . . . . . . Utility 16 | . 1 1 7 6 1 Device 2 | . . 1 . . 1 Storage . | . . . . . . Processor 5 | . . . 2 3 . Hackware 3 | . . . 2 1 . Protection 6 | . 1 . 3 2 . Artifact . | . . . . . . Weapon 21 | 2 . 2 9 4 4 Energy Gun 3 | . . . 2 . 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 8 | 2 . 1 4 1 . Ballistic Cannon 5 | . . . 1 1 3 Launcher 4 | . . 1 2 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 2 1 2 Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 96 | . 68 99 97 98 99 Engine 6 | . 16 . . 8 8 Core 5 | . . 15 12 1 . Treads 9 | . . . 11 10 16 Wheel 4 | . 16 16 6 . . Hover 5 | . . . 1 10 . Device 2 | . . 15 1 . 6 Processor 11 | . . . 5 17 16 Hackware 3 | . . . 6 4 . Protection 11 | . 2 16 11 9 16 Ballistic Gun 20 | . 33 32 22 18 5 Ballistic Cannon 8 | . . . . 12 18 Launcher 5 | . . . 11 3 8 Naked Turns . | . . . . . . Heaviest Build 60 | 9 12 14 19 59 60 Greatest Support 56 | 10 16 16 40 56 56 Greatest Overweight (x) 2 | 2 . . 1 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | 2 2 2 2 2 2 Average Capacity 2 | 2 2 2 2 2 2 Most Carried 2 | 2 2 2 2 2 2 Average Carried 1 | 1 1 1 1 1 1 Final Capacity 2 | 2 2 2 2 2 2 Final Carried 2 | 2 2 2 2 2 2 Class Distribution -------------------- 43% | Gunner 35% | Mutant 8% | Hacker-Gunner 6% | Scavenger-Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 2301 | 200 105 317 432 929 318 Remotely . | . . . . . . Salvage Created 3038 | . 128 484 716 1284 426 Parts 178 | . 10 36 40 62 30 Haulers Intercepted 5 | . . 1 1 1 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 69 | . 7 13 17 23 9 Guns 41 | . 7 8 17 9 . Cannons 17 | . . . . 11 6 AOE 11 | . . 5 . 3 3 Classes Destroyed 11 | . 2 5 2 2 . Builder 6 | . . . 1 4 1 Tunneler 1 | . . 1 . . . Hauler 5 | . . 1 1 1 2 Recycler 4 | . . 1 1 2 . Operator 3 | . . 1 . . 2 Watcher 4 | . . . 1 2 1 Swarmer 27 | . 6 6 7 5 3 Grunt 23 | . 1 5 7 9 1 Sentry 14 | . . 2 3 4 5 Hunter 4 | . . . . 4 . Programmer 1 | . . . . 1 . Best Kill Streak 10 | . 3 10 6 6 6 Combat Bots Only 9 | . 3 9 6 4 4 Max Kills in Single Turn 5 | . 1 3 2 4 5 Gunslinging 1 | . . . 1 . . Exploded 3 | . . 3 . 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 2979 | . 314 407 788 938 532 Core 2415 | . 259 331 651 760 414 Absorbed by Shields . | . . . . . . Redirected to Core 1823 | . 149 240 458 585 391 Core Remaining (%) 72 | 100 82 57 50 . . Volleys Fired 179 | . 21 23 53 68 14 Largest 4 | . 2 2 3 4 4 Hottest 189 | . 40 50 79 160 189 Shots Fired 438 | . 42 45 107 201 43 Gun 310 | . 42 42 106 114 6 Cannon 121 | . . . . 85 36 Launcher 7 | . . 3 1 2 1 Special . | . . . . . . Kinetic 421 | . 42 42 104 191 42 Thermal 10 | . . . 2 8 . Explosive 7 | . . 3 1 2 1 Electromagnetic . | . . . . . . Robot Hit Streak 38 | . 6 14 28 38 22 Robot Miss Streak 3 | . 3 2 2 3 1 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 1 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 322 | . 25 31 91 142 33 Core Hits 173 | . 8 24 42 74 25 Critical Hits 9 | . . 2 2 4 1 Critical Kills 4 | . . . 2 1 1 Critical Parts Destroyed 5 | . . 2 . 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6202 | . 255 762 1203 2935 1047 Guns 3022 | . 255 432 1124 1129 82 Cannons 2117 | . . . . 1406 711 Explosions 1006 | . . 330 79 343 254 Melee . | . . . . . . Ramming 57 | . . . . 57 . Kinetic 4943 | . 255 432 1096 2367 793 Thermal 196 | . . . 28 168 . Explosive 1006 | . . 330 79 343 254 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 27 | . . . . 23 4 Projectiles 27 | . . . . 23 4 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 11 | . . . . 10 1 Impact . | . . . . . . Kinetic 11 | . . . . 10 1 Secondary . | . . . . . . Self-Inflicted Damage 64 | . . . 8 23 33 Shots 3 | . . . 1 . 2 Rammed 6 | . . . . 6 . Targets Rammed 6 | . . . . 6 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 323 | . . 39 98 323 130 Average Temperature 80 | . . 17 45 108 44 Received Heat Transfer 984 | . 36 99 387 333 129 Effects 6 | . . . . 6 . Energy Bleed 3 | . . . . 3 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 296 | . . . 74 222 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 672 | . 175 482 672 623 599 Average Influence 368 | . 97 278 474 383 354 Maximum Alert Level 2 | . . 2 2 2 2 Low Security (%) 12 | 100 100 46 . . . Level 1 46 | . . 10 23 67 72 Level 2 40 | . . 42 76 32 27 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 2 1 9 . Investigation 3 | . . . 1 2 . Extermination 1 | . . . . 1 . Reinforcement 4 | . . 2 . 2 . Assault . | . . . . . . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 7 | . 1 1 2 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 9 16 24 35 12 Peak Tracking Total 10 | . 5 8 10 4 5 Tactical Retreats 9 | . 1 . 3 5 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 5 | . . . 2 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 13 | . . 6 2 3 2 Terminals 11 | . . 5 2 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 45 | . . 23 6 8 8 Successful 26 | . . 14 2 4 6 Failed 19 | . . 9 4 4 2 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual 25 | . . 11 6 3 5 Terminals 39 | . . 19 6 6 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . 4 . 2 . Garrison Access . | . . . . . . Terminal Hacks 14 | . . 6 . 3 5 Record 4 | . . . . 2 2 Part Schematic 1 | . . . . . 1 Prototype ID Bank 1 | . . . . 1 . Level Access Points 1 | . . 1 . . . Terminal Index 2 | . . 1 . . 1 Alert Level 1 | . . 1 . . . Zone Layout 4 | . . 3 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . 4 . 1 . Insert Component 3 | . . 2 . 1 . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 18 | . . 9 7 . 2 Terminals 7 | . . 4 2 . 1 Botnet 7 | . . 4 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 . . 1 Used . | . . . . . . Hacking Detections 12 | . . 5 2 3 2 Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 2 . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 2 . 1 . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 2984 | 14 214 338 718 1367 333 Spaces Moved 1782 | 9 146 253 411 814 149 Core 1 | 1 . . . . . Treads 782 | . . . 190 443 149 Legs 1 | 1 . . . . . Wheels 542 | 7 146 253 136 . . Hover 456 | . . . 85 371 . Flight . | . . . . . . Fastest Speed 56 | 80 80 100 56 56 160 Average Speed 124 | 92 93 100 118 131 179 Slowest Speed 200 | 150 100 100 160 200 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 2 30 34 31 22 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 102 | . . 19 7 43 33 Melee . | . . . . . . Projectile 12 | . . . . 4 8 AOE 90 | . . 19 7 39 25 Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 2163 | 14 182 292 533 958 184 Wait 24 | . 2 2 2 12 6 Move 1777 | 8 145 252 410 813 149 Hop . | . . . . . . Pick Up 16 | 1 2 1 4 8 . Fast Attach 41 | 3 1 2 20 11 4 Attach 5 | . 1 . 1 2 1 Detach 8 | 1 . . 2 4 1 Swap 7 | . . 2 2 3 . Drop 37 | 1 2 2 15 14 3 Fire 179 | . 21 23 53 68 14 Melee . | . . . . . . Ram 5 | . . . . 5 . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 63 | . 8 8 24 17 6 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 15 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 15) 229 | -10/Materials | Entered another Materials area 231 | -9/Materials | Reached level 2 309 | -9/Materials | Build established: Mutant 409 | -9/Materials | Reached level 3 412 | -9/Materials | Core integrity fell below 50% 454 | -9/Materials | Destroyed 9 combat bots 532 | -9/Materials | Identified exit to Materials 567 | -9/Materials | Entered another Materials area 569 | -8/Materials | Reached level 4 576 | -8/Materials | Upgraded with Weapon slot (x1) 650 | -8/Materials | Reached level 5 721 | -8/Materials | Core integrity fell below 50% 760 | -8/Materials | Core integrity fell below 20% 874 | -8/Materials | Reached level 6 877 | -8/Materials | Upgraded with Propulsion slot (x1) 1074 | -8/Materials | Discovered new exit (range 5) 1285 | -8/Materials | Entered Factory 1287 | -7/Factory | Reached level 7 1287 | -7/Factory | Upgraded with Utility slot (x1) 1310 | -7/Factory | Core integrity fell below 50% 1374 | -7/Factory | Garrison activated, responded to threat 1597 | -7/Factory | Garrison activated, responded to threat 1611 | -7/Factory | Core integrity fell below 20% 1996 | -7/Factory | Reached level 8 1997 | -7/Factory | Upgraded with Weapon slot (x1) 2144 | -7/Factory | Found Prototype Launcher 2149 | -7/Factory | Discovered new exit (range 9) 2172 | -7/Factory | Build established: Gunner 2193 | -7/Factory | Identified Rocket Array 2290 | -7/Factory | Discovered new exit (range 16) 2462 | -7/Factory | Reached level 9 2467 | -7/Factory | Upgraded with Utility slot (x1) 2652 | -7/Factory | Entered Storage 2713 | -7/Storage | Reached level 10 2735 | -7/Storage | Upgraded with Utility slot (x1) 2985 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02955_ Acquired 5 matter. 02955_ U-05 Engineer lays Concrete. 02955_ U-05 Engineer builds a Wall. 02956_ U-05 Engineer lays Concrete. 02959_ U-05 Engineer builds a Wall. 02960_ U-05 Engineer lays Concrete. 02960_ K-01 Serf collects debris. 02960_ U-05 Engineer lays Concrete. 02963_ U-05 Engineer builds a Door. 02964_ U-05 Engineer builds a Wall. 02964_ K-01 Serf collects debris. 02965_ U-05 Engineer builds a Wall. 02968_ K-01 Serf collects debris. 02971_ U-05 Engineer builds a Wall. 02972_ K-01 Serf collects debris. 02973_ U-05 Engineer lays Concrete. 02977_ A-02 Transporter destroyed. 02977_ S-27 Virus destroyed. 02983_ R-06 Scavenger collects Wheel. 02985_ Y-54 Guardian destroyed. 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"" | | ???????????????????# ## #????????# "" | | ???????????????????# ## """" #????????# "" | | ???????????????????# ## """" #????????# | | ???????????????????# ?# """" #????????# | | ??????????????????? ?# """" #????????? | | ??????????????????? ! ?# #????????? | | ?????????????????? =% ?###???#####????????#### | | ?????????????????? ???????????????????????# | | ?????????????????## ???????????????????????? | | ???????????????????##;#???????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Evasion (%) 53 Targeting Accuracy 18 Recoil Reduction 4 Offensive Hacking 40 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Adv. Salvage Targeting Computer | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Levels Raised 9 | . . 2 3 3 1 XP Earned 17777 | 3000 800 3178 3655 4732 2412 XP Spent 16495 | 2975 . 3000 4485 4525 1510 Upgrades 41 | 9 . 6 10 14 2 Propulsion Slot 1 | . . . 1 . . Utility Slot 4 | 1 . . . 2 1 Weapon Slot 3 | 1 . . 1 1 . Core Integrity 10 | 1 . . 3 6 . Heat Dissipation 4 | . . . . 3 1 Matter Storage 2 | . . 1 . 1 . Inventory Capacity 2 | 2 . . . . . Ranged Accuracy 7 | 2 . 3 2 . . Hack Attack % 2 | . . . 2 . . KI Resistance % 3 | 1 . 1 1 . . TH Resistance % 3 | 1 . 1 . 1 . Protomatter Created 628 | . 54 71 202 182 119 Integrity Restored 1315 | . 142 171 534 345 123 Core 1315 | . 142 171 534 345 123 Protomatter Decayed 68 | . . 20 24 24 . Game ------ Seed MiningPoweredUnit Manual? 0 Play Time 00:41:11 Cumulative 52.7 hours Start 2019.12.27 @ 14:58:22 End 2019.12.27 @ 15:37:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f0ca2f2-73be-4022-95cf-5a6123c476e5