Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 07:27:37 Player: MORONI274 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (41) 205 Value Destroyed (1607) 1607 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 5008 Bonus ------- Follower Combat Kills 56 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 226/300 System Corruption 3% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Compact Battery Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Compact Battery (146) High-capacity Matter Pod (200) Advanced Weight Redist. System Trap Scanner Improved Signal Interpreter Hacking Suite High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Plasma Cannon Flak Gun Light Cannon > --- INVENTORY -------- Reinforced Ion Engine Aluminum Leg Improved Heat Sink Compact Battery High-capacity Matter Pod Advanced Weight Redist. System Trap Scanner Improved Signal Interpreter Target Analyzer ECM Suite Phase Shifter Hacking Suite High-powered Tractor Beam Gatling Laser Scythe [Rating: 37] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . 1 . . . . . . Utility 2 | . . . . . . 2 . . Weapon 2 | . . 1 . . . . 1 . Parts Attached 75 | 6 1 5 5 3 6 11 17 21 Power 7 | 1 . 1 1 . . 1 2 1 Engine 5 | 1 . 1 1 . . . 1 1 Core 2 | . . . . . . 1 1 . Reactor . | . . . . . . . . . Propulsion 13 | 2 . 1 1 1 2 . 3 3 Treads 6 | 2 . 1 1 . . . 1 1 Leg 4 | . . . . . . . 2 2 Wheel . | . . . . . . . . . Hover 1 | . . . . 1 . . . . Flight 2 | . . . . . 2 . . . Utility 31 | 1 . 1 2 2 3 4 7 11 Device 18 | . . . 2 . 3 3 5 5 Storage 6 | 1 . 1 . 2 . 1 . 1 Processor 3 | . . . . . . . . 3 Hackware . | . . . . . . . . . Protection 4 | . . . . . . . 2 2 Artifact . | . . . . . . . . . Weapon 24 | 2 1 2 1 . 1 6 5 6 Energy Gun 5 | . . . . . . 2 1 2 Energy Cannon 4 | . . . . . . 1 1 2 Ballistic Gun 7 | 2 . 1 1 . . 1 2 . Ballistic Cannon 5 | . . 1 . . . 2 1 1 Launcher 1 | . 1 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . Parts Lost 40 | . 1 6 . . . 4 7 22 Power 6 | . 1 1 . . . . 1 3 Propulsion 9 | . . 2 . . . 1 3 3 Utility 11 | . . . . . . 2 2 7 Weapon 14 | . . 3 . . . 1 1 9 Highest Loss Streak 11 | . 1 5 . . . 2 5 11 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 80 | . 82 87 77 76 92 97 91 72 Engine 8 | . 11 10 11 11 11 6 7 6 Core 2 | . . . . . . 2 6 3 Treads 12 | . 28 32 22 22 22 18 12 4 Leg 3 | . . . . . . . 2 5 Flight 1 | . . . . . 5 7 . . Device 11 | . . . 9 11 11 16 9 13 Storage 10 | . 14 12 12 10 11 18 12 7 Processor 2 | . . . . . . . . 4 Protection 2 | . . . . . . . 6 3 Energy Gun 6 | . . . . . . 7 14 8 Energy Cannon 1 | . . . . . . 4 2 1 Ballistic Gun 8 | . 25 15 11 11 11 7 9 5 Ballistic Cannon 3 | . . 11 11 11 11 2 2 1 Slashing Weapon 2 | . . . . . 9 5 . 3 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 10 12 17 25 37 40 48 54 54 Greatest Support 60 | 40 40 60 40 40 49 40 40 48 Greatest Overweight (x) 13 | . . . . . 9 1 2 13 Average Overweight (x) 1 | . . . . . . . 1 2 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 9 15 15 15 15 Most Carried 15 | 5 8 8 8 8 15 15 15 15 Average Carried 10 | 1 5 6 7 6 11 14 13 10 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 Final Carried 15 | 4 8 7 8 6 15 15 15 7 Class Distribution -------------------- 57% | Mutant 27% | Scavenger-Tank 6% | Gunner 3% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Matter Collected 1795 | 264 67 50 33 . 64 549 203 565 Remotely . | . . . . . . . . . Salvage Created 1581 | 25 339 29 . . 6 360 249 573 Parts 63 | 3 14 1 . . 4 12 13 16 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 16 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 38 | . 9 1 . . 1 7 7 13 Melee 1 | . . . . . . 1 . . Guns 24 | . 5 1 . . . 4 3 11 Cannons 9 | . . . . . 1 2 4 2 AOE 4 | . 4 . . . . . . . Classes Destroyed 7 | 1 3 1 . . . . 1 1 Worker 2 | 1 1 . . . . . . . Recycler 1 | . 1 . . . . . . . Swarmer 8 | . 2 . . . 1 . 4 1 Grunt 21 | . 7 . . . . 6 . 8 Brawler 3 | . . . . . . . . 3 Sentry 5 | . . 1 . . . 1 2 1 Programmer 1 | . . . . . . . 1 . Best Kill Streak 8 | 1 8 1 . . 1 2 4 3 Combat Bots Only 6 | . 6 1 . . 1 2 4 3 Max Kills in Single Turn 2 | 1 2 1 . . 1 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Hostile Shots Fired 453 | . 85 45 . . 12 43 100 168 Missed 137 | . 35 11 . . 5 17 34 35 Damage Taken 4392 | . 545 412 . . 53 433 692 2257 Core 891 | . 93 47 . . . 49 72 630 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 90 | . . . . . . . 90 . Core Remaining (%) 85 | 100 62 . . . 88 91 . . Volleys Fired 129 | 2 29 13 . . 2 25 15 43 Largest 4 | 2 2 3 . . 2 3 4 4 Hottest 220 | 40 50 75 . . 58 157 220 204 Shots Fired 323 | 4 57 28 . . 4 64 59 107 Gun 252 | 4 50 15 . . 2 48 48 85 Cannon 64 | . . 13 . . 2 16 11 22 Launcher 7 | . 7 . . . . . . . Special . | . . . . . . . . . Kinetic 183 | 4 50 28 . . 4 26 22 49 Thermal 133 | . . . . . . 38 37 58 Explosive 7 | . 7 . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 1 8 14 . . 3 5 13 9 Robot Miss Streak 9 | 1 4 5 . . 6 4 9 4 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 . . . . 1 . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 Shots Hit Robots 207 | 2 35 15 . . 3 36 37 79 Core Hits 111 | 2 19 4 . . 1 15 16 54 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 6 | . 1 . . . . 1 4 . Burn 5 | . . . . . . 1 4 . Destroy 1 | . 1 . . . . . . . Melee Attacks 2 | . . . . . . 1 . 1 Impact . | . . . . . . . . . Slashing 2 | . . . . . . 1 . 1 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4294 | 26 700 194 . . 48 737 852 1737 Guns 2827 | 26 253 71 . . 13 467 633 1364 Cannons 956 | . . 123 . . 35 240 219 339 Explosions 442 | . 442 . . . . . . . Melee 62 | . . . . . . 30 . 32 Ramming 7 | . 5 . . . . . . 2 Kinetic 1778 | 26 253 194 . . 48 232 290 735 Thermal 2005 | . . . . . . 475 562 968 Explosive 442 | . 442 . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 62 | . . . . . . 30 . 32 Piercing . | . . . . . . . . . Highest Corruption 3 | . 1 . . . . . 1 3 Average Corruption 2 | . 1 . . . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 62 | . 3 . . . . . 2 57 Message Errors 13 | . . . . . . . . 13 Matter Fused 20 | . 1 . . . . . 1 18 Heat Flow Errors 8 | . 1 . . . . . . 7 Energy Discharges 6 | . . . . . . . . 6 Data Loss (minor) 7 | . 1 . . . . . . 6 Data Loss (major) 2 | . . . . . . . . 2 Misfires 3 | . . . . . . . . 3 Alerts 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 47 | . 16 . . . . 4 27 . Projectiles 31 | . . . . . . 4 27 . Explosions 16 | . 16 . . . . . . . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . 1 . 2 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . 1 . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 37 | . 37 . . . . . . . Shots 1 | . 1 . . . . . . . Rammed 4 | . 1 . . . . . . 3 Targets Rammed 4 | . 1 . . . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 522 | . 185 66 . . . 285 452 522 Average Temperature 169 | . 36 21 . . . 118 195 222 Received Heat Transfer 1809 | . 192 222 . . . 288 72 1035 Effects 19 | . . . . . . . 1 18 Shutdowns 8 | . . . . . . . 1 7 Energy Bleed 2 | . . . . . . . . 2 Interference 6 | . . . . . . . . 6 Matter Decay 2 | . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . . . . . 1 4 4 Heat Transferred 4090 | . . . . . . 888 1172 2030 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Peak Influence 293 | 5 293 188 53 . 104 142 111 . Initial 123 | . 3 123 53 . . 40 46 . Average 72 | . 88 147 51 . 67 67 61 . Maximum Alert Level 1 | . 1 . . . . . . . Low Security (%) 98 | 100 85 100 100 . 100 100 100 . Level 1 1 | . 14 . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 2 3 . . . 2 1 . Investigation 4 | . 1 1 . . . 2 . . Extermination 1 | . . . . . . . 1 . Reinforcement 3 | . 1 2 . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Distress Signals 2 | . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 60 | . 12 6 . . 4 13 9 16 Peak Tracking Total 5 | . 5 4 . . 4 3 4 5 Tactical Retreats 1 | . . . . . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Disabled 4 | . 1 . . . . 3 . . Max in Single Turn 1 | . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Accessed 7 | . 2 1 . 1 . 2 1 . Terminals 4 | . 2 . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 43 | . 5 4 . 23 . 9 2 . Successful 36 | . 2 4 . 23 . 5 2 . Failed 7 | . 3 . . . . 4 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . 1 . . . . . . . Terminals 14 | . 5 . . . . 9 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . 4 . . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 30 | . 2 . . 23 . 5 . . Record 25 | . . . . 23 . 2 . . Emergency Access Points 1 | . . . . . . 1 . . Alert Level 2 | . . . . . . 2 . . Maintenance Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . 4 . . . . 2 . Insert Component 3 | . . 2 . . . . 1 . Analyze 3 | . . 2 . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 2 1 . . . 2 1 . Full Trace Events 4 | . 1 1 . . . 2 . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . 1 . Part Schematics Acquired 3 | . . 2 . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 3 3 3 . . Highest-Rated Group 40 | . . . 40 40 40 40 . . Highest-Rated Ally 16 | . . . 16 16 16 16 . . Total Orders . | . . . . . . . . . Ally Attacks 32 | . . . . . 12 20 . . Total Damage 289 | . . . . . 95 194 . . Kills 5 | . . . . . 3 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Turns Passed 6914 | 129 340 337 412 482 304 710 721 3479 Spaces Moved 2705 | 85 161 183 252 294 169 275 245 1041 Core 48 | 25 . . . . . . . 23 Treads 2135 | 60 161 183 252 294 168 275 239 503 Legs 521 | . . . . . . . 6 515 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . 1 . . . Fastest Speed 50 | 50 160 160 160 160 160 160 240 240 Average Speed 234 | 127 160 160 160 160 163 218 260 317 Slowest Speed 795 | 160 160 160 160 160 795 240 320 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 4 26 12 55 54 28 19 4 80 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . . . 1 Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . 1 . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 25 | . 23 . . . . 2 . . Melee . | . . . . . . . . . Projectile 2 | . . . . . . 2 . . AOE 23 | . 23 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total 3005 | 102 195 204 260 310 191 331 288 1124 Wait . | . . . . . . . . . Move 2697 | 84 160 182 251 293 168 274 244 1041 Hop . | . . . . . . . . . Pick Up 70 | 10 4 4 4 5 12 12 9 10 Fast Attach 1 | . . . . . . . . 1 Attach 44 | 6 . 5 3 2 2 5 8 13 Detach 1 | . . . . 1 . . . . Swap 31 | . 1 . 2 1 4 7 9 7 Drop 17 | . . . . 5 1 7 1 3 Fire 129 | 2 29 13 . . 2 25 15 43 Melee 2 | . . . . . . 1 . 1 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 2 | . 1 . . . . . . 1 Escape Stasis 2 | . . . . . . . 2 . Rewire 7 | . . . . 3 2 . . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 14) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 756 | -9/Materials | Discovered new exit (range 6) 807 | -9/Materials | Entered Mines 837 | -9/Mines | Lost 5 parts (1p2n2w) 860 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 863 | -9/Mines | Found Prototype Device 864 | -9/Mines | Identified Exp. Sensor Array 942 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1208 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1209 | -9/Mines | Discovered new exit (range 5) 1219 | -9/Mines | Entered Exiles 1219 | -9/Exiles | Accompanied by 3 allies 1286 | -9/Exiles | Met 8R-AWN 1335 | -9/Exiles | Met EX-HEX 1460 | -9/Exiles | Met EX-DEC 1519 | -9/Exiles | Learned location of Zion (-6) 1685 | -9/Exiles | Discovered new exit (range 11) 1701 | -9/Exiles | Entered Mines 1701 | -8/Mines | Accompanied by 3 allies 1965 | -8/Mines | Discovered new exit (range 12) 2005 | -8/Mines | Entered Materials 2005 | -8/Materials | Accompanied by 3 allies 2005 | -8/Materials | Evolved 2 slots: Utility x2 2167 | -8/Materials | Lost 3 allies 2567 | -8/Materials | Discovered new exit (range 7) 2715 | -8/Materials | Entered Factory 2715 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3253 | -7/Factory | Lost 5 parts (1p2n2u) 3275 | -7/Factory | Discovered new exit (range 15) 3436 | -7/Factory | Entered Lower Caves 3534 | -7/Lower Caves | Build established: Scavenger-Tank 4031 | -7/Lower Caves | Encountered a Warlord checkpoint 4413 | -7/Lower Caves | Lost 3 parts (1u2w) 5002 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5079 | -7/Lower Caves | Lost 11 parts (2p2n3u4w) 5313 | -7/Lower Caves | Build established: Mutant 6881 | -7/Lower Caves | Core integrity fell below 50% 6906 | -7/Lower Caves | Core integrity fell below 20% 6915 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06789_ System corrupted: Energy discharge (-95). 06819_ System corrupted: Heat flow error (+272). 06849_ Acquired Com. Battery. 06850_ Acquired 33 matter. 06874_ System corrupted: Matter fused (-6). 06877_ Imp. Heat Sink destroyed. 06879_ Rnf. Ion Engine destroyed. 06888_ Hvy. Particle Cannon destroyed. 06889_ B-48 Gladiator overheating. 06890_ Aluminum Leg destroyed. 06891_ B-48 Gladiator overheating. 06891_ Lgt. Treads melted. 06891_ Rnf. Deuterium Engine melted. 06891_ B-48 Gladiator destroyed. 06892_ Gatling Laser destroyed. 06893_ Acquired 9 matter. 06897_ ECM Suite destroyed. 06899_ Lgt. Treads fries itself beyond repair. 06908_ Scythe destroyed. 06908_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????####????????????#####??????###??????????????? | | ##### #??########### #???### ##?????????????? | | ##?# ## #??## #???????? ????? | | ##?# #??# #???###??? ??? | | # ### #?## #????? ##? ?? | | ## ### #????? ## ??? | | ?# #????? % ?? | | ## ## ##??## #???? | | # ### ## #### #??????? | | #????#### g % #??????? | | ##????### ###@ g #??????? | | ###### ##?##% ### ## ##??????? | | ## ####???##g ##?# ## ##???????? | | ?# #???????## ##### ## #????????? | | ?# #### ##????????# ##???????? | | ?####??# #?????????# #???????? | | ?????? #????????###### #???????? | | #????? ####?????????????##### ###?????? | | #?????# ##????????????????????# ## ?????? | | #????? ##?????????????????????# ### #?????? | | ????? #??????????????????????# #?# #?????? | | ???? #?????????????????????## #?# #?????? | | ???? ##### ??????????##?# ####### #?# #?????? | | ????##????## ??####??## ## #?# #?????? | | ???????????## ?## ### ### ###???? | | ?????????????#?? #???? | | ???????????????? ??# ###### #???? | | ????????????????? #??##### ??????# ##### #???? | | ????????????????? #??????????????# #?## #???? | | #????????????????# #?????????????# #### #???? | | ####????####????## #?????????????###?## ####?? | | #???## #???## #?????????????????# ### ## | | ##??# #??## ##????????????????# ### # | | #### #### ##???????#???????# #??# # | | # ###?????# ??????# #??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 40 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Rnf. Ion Engine | -9/Materials | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Shopping List Challenges ------------ None Game ------ Seed CloakCommSource Manual? 0 Play Time 01:00:43 Cumulative 3.5 hours Start 2024.03.31 @ 06:21:19 End 2024.03.31 @ 07:27:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 59x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 342f6c87-1b1b-49c8-a05f-50520b100769