Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.08.04 @ 14:43:26 Player: alice_fexa Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (364) 1820 Value Destroyed (15429) 15429 Prototype IDs (59) 1180 Alien Tech Used (4) 800 Bonus (8118) 8118 TOTAL SCORE: 37047 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5763 Follower Combat Kills 617 Built PL-3XN's Obliterator 1000 Met Zhirov 300 Friendly Fire -62 Cogmind --------- Core Integrity 0/1600 Matter 81/300 Energy 98/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Visual Processing Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor High-powered Transdimensional Reconstructor Helical Railgun PL-3XN's Obliterator (3 Rings) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Visual Processing Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Matter Filter Advanced Phase Shifter Advanced Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Enhanced Nova Cannon Multirail Multirail > --- INVENTORY -------- Reinforced Antimatter Reactor Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Compact Battery Matter Filter Advanced Hardlight Generator Improved Dynamic Insulation System High-powered Transdimensional Reconstructor Gamma Rifle KE Penetrator KE Penetrator KE Penetrator Railgun Linear Accelerator PL-3XN's Obliterator [Rating: 184] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Fission Core Reactor Micro Antimatter Reactor Propulsion Constructs Treads Light Treads Leg Centrium Leg Wheel Compact Wheel Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Ion Cannon Ballistic Gun Multirail Ballistic Cannon PL-3XN's Obliterator Launcher Precision Rocket Launcher Impact Weapon Mace Slashing Weapon Plasma Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Acc Com Slots Evolved 18 | . . . 2 . . 4 . . 2 2 . . . . . . 2 . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . 1 . . 1 . . . . . . . . . . 1 . . 1 . . . Utility 12 | . . . 2 . . 2 . . 1 2 . . . . . . 1 . . 1 . . 1 . 2 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 465 | 6 11 9 36 9 7 11 1 31 17 9 5 33 2 4 7 10 62 12 . 29 25 2 32 8 5 82 Power 46 | 1 3 1 6 . 4 . . 2 1 . . 3 . . . . 2 2 . 5 3 . 3 2 . 8 Engine 21 | 1 3 1 6 . 4 . . 1 . . . 3 . . . . 2 . . . . . . . . . Core 3 | . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . Reactor 22 | . . . . . . . . . . . . . . . . . . 1 . 5 3 . 3 2 . 8 Propulsion 47 | 2 2 1 8 3 1 . . . . . . . . . . . . . . 1 . . 11 . 1 17 Treads 17 | 2 . 1 7 2 . . . . . . . . . . . . . . . . . . . . . 5 Leg 14 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 12 Wheel 5 | . 2 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . . . . . . . . . . 1 . . 9 . 1 . Utility 247 | 1 4 . 8 1 1 7 1 16 8 8 3 26 1 3 5 9 50 7 . 18 20 . 13 3 2 32 Device 160 | . 1 . 4 . 1 2 . 9 3 3 3 14 1 3 3 9 37 7 . 14 17 . 9 1 . 19 Storage 17 | 1 3 . . . . 1 . . 2 1 . 1 . . . . 3 . . 1 . . 1 . . 3 Processor 20 | . . . . . . 2 . 1 . 2 . . . . . . 1 . . 3 2 . 2 . 2 5 Hackware 7 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . 2 . 3 Protection 43 | . . . 4 1 . 2 1 6 3 2 . 10 . . 1 . 9 . . . 1 . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | 2 2 7 14 5 1 4 . 13 8 1 2 4 1 1 2 1 10 3 . 5 2 2 5 3 2 25 Energy Gun 27 | 1 2 4 9 3 . . . 3 2 . . . . . . . . . . . . . . . . 3 Energy Cannon 12 | . . 1 1 . . 1 . 1 . . . . . 1 . . 1 1 . . . . 1 . 1 3 Ballistic Gun 26 | 1 . . 1 . . 2 . 5 2 . . 2 1 . . . 5 . . . . . . . . 7 Ballistic Cannon 12 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . 1 1 7 Launcher 10 | . . 2 2 1 . . . 2 1 . 1 . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . 1 1 1 . . 1 3 1 . 1 . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . . . . . . . . . . . . 1 1 3 1 . 5 1 1 3 2 . 5 Piercing Weapon 6 | . . . . . . . . . . . . 1 . . 1 . 1 1 . . 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . 4 1 2 . . 7 1 . 1 2 . . 3 1 3 1 . 5 5 . 5 1 . 3 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Parts Lost 64 | . 1 . 4 1 . . . 6 . . 3 6 . . . . 3 2 . 1 2 . 9 . . 26 Power 8 | . . . 1 . . . . . . . . 2 . . . . . 1 . . . . 2 . . 2 Propulsion 14 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 4 . . 7 Utility 35 | . . . 2 1 . . . 2 . . 2 4 . . . . 2 . . 1 1 . 3 . . 17 Weapon 7 | . 1 . . . . . . 3 . . 1 . . . . . 1 1 . . . . . . . . Highest Loss Streak 7 | . 1 . 2 1 . . . 2 . . 3 2 . . . . 2 1 . 1 1 . 4 . . 7 To Critical Strikes 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 78 | . 99 100 99 99 73 71 69 70 69 71 56 70 70 70 75 75 74 67 68 74 77 67 80 81 90 81 Engine 5 | . 14 14 11 11 11 7 7 5 . . . 3 5 5 5 5 9 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 4 5 8 9 9 5 7 8 7 Treads 5 | . 23 14 12 15 2 4 7 5 . . . . 5 5 5 5 5 2 . . . . . . . 7 Wheel 2 | . 4 14 9 6 10 . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . 6 3 . . . . . . . 2 5 4 9 9 14 21 20 2 Device 17 | . 13 14 22 22 12 15 15 15 13 17 17 15 17 17 16 17 21 25 26 25 21 14 16 16 16 19 Storage 6 | . 14 14 11 11 11 7 7 7 6 5 2 4 5 5 5 5 5 5 5 4 4 4 3 . . 3 Processor 8 | . . . . . . 5 7 8 13 17 13 11 11 11 11 11 9 5 5 8 14 19 19 17 22 19 Hackware 2 | . . . . . . . . . . . . 4 5 5 5 5 5 5 5 4 4 4 4 5 12 7 Protection 4 | . . . 10 10 11 9 7 5 6 5 . 6 5 5 5 5 4 5 5 1 . . 1 . . 1 Energy Gun 5 | . 26 15 19 21 8 . . 1 4 . . . 4 . 5 2 . . . 1 . . . . . . Energy Cannon 1 | . . 12 1 . 2 5 . 1 . . . . . . . 2 1 5 5 1 . . . . . 1 Ballistic Gun 2 | . 1 . . . 1 4 7 6 9 6 . 3 1 10 . . 1 . . . . . . . . 3 Ballistic Cannon 1 | . . . . . 1 6 6 5 . 1 6 5 . . . . 2 . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . . . . . . . 4 4 4 1 . 9 12 4 12 11 10 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 13 48 55 67 63 63 65 45 60 64 68 74 50 54 51 51 54 91 78 76 91 87 69 70 49 43 158 Greatest Support 185 | 40 40 16 40 40 32 69 69 79 104 144 130 136 141 141 141 141 152 152 152 152 90 72 87 51 51 185 Greatest Overweight (x) 51 | 4 4 3 6 3 5 2 . 1 . . . . . . . . . . . . . . 1 . . 51 Average Overweight (x) . | . 1 2 4 2 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 15 15 20 20 20 15 15 15 15 15 25 20 20 20 20 20 20 5 5 25 Average Capacity 16 | 7 16 20 20 20 20 15 15 15 15 20 13 13 15 15 15 15 17 20 20 20 20 20 19 5 5 12 Most Carried 25 | 4 20 20 20 20 20 15 15 15 16 17 17 15 14 15 15 15 20 19 20 20 20 20 20 5 5 25 Average Carried 15 | 3 14 19 19 19 17 14 14 14 14 15 11 12 13 14 14 14 17 16 19 19 19 19 19 4 4 11 Final Capacity 20 | 8 20 20 20 20 20 15 15 15 20 20 5 15 15 15 15 15 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 4 20 20 20 20 15 15 15 15 16 17 5 13 14 15 15 15 18 19 20 20 20 18 5 5 5 5 Scrap Engine Consumption 147 | . . . . . 35 10 . 28 10 3 1 14 2 4 4 1 11 8 . 11 5 . . . . . Constructs Created 5 | . . . . . 2 . . 2 . . . . . . . . . 1 . . . . . . . . Constructs Modified 56 | . . . . . 10 7 1 7 5 4 . 2 3 1 . 1 9 2 . 3 . 1 . . . . Class Distribution -------------------- 21% | Mutant 19% | Construct 15% | Assassin 10% | Scavenger-Mutant 5% | Scout 3% | Scavenger-Gunner 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Mutant | -6/Factory Ninja | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Assassin | -5/Zhirov Assassin | -4/Proximity Caves Assassin | -4/Factory Infiltrator-Scout | -4/Upper Caves Infiltrator-Scout | -4/Upper Caves Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Armory Scout | -3/Lab Scout | -2/Research Scout | -2/Quarantine Hacker-Scout | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Acc Com Matter Collected 9583 | 226 297 143 427 95 77 113 . 779 380 19 150 1050 86 50 114 174 1451 361 28 324 226 . 345 122 8 2538 Remotely 1714 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1714 Salvage Created 15983 | . 582 46 1493 476 272 102 . 1612 561 117 . 1009 236 . 184 14 1906 232 . 1523 31 . 869 449 43 4226 Parts 744 | . 37 6 89 20 14 4 . 92 30 4 . 44 9 . 2 4 93 5 . 58 1 . 43 22 1 166 Haulers Intercepted 18 | . 2 . 5 2 . 1 . 1 2 . . 1 . . . . 1 . . 2 . . 1 . . . Recyclers Shooed 15 | . 2 . . . . . . 4 . . . 2 . . . . 3 . . 1 . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . 2 4 . 3 . . . . . . . . Prevented 5 | . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Acc Com Combat Hostiles Destroyed 237 | . 13 5 27 7 1 2 . 24 5 2 . 11 2 . . 2 15 3 . 14 . . 4 3 . 97 Melee 34 | . . . . . . . . . . 1 . 2 1 . . 1 3 1 . 14 . . 4 3 . 4 Guns 78 | . 12 . 15 7 1 . . 9 5 . . 2 . . . . 3 . . . . . . . . 24 Cannons 103 | . . . 2 . . 2 . 12 . . . 7 . . . 1 9 2 . . . . . . . 68 AOE 18 | . . 5 10 . . . . 3 . . . . . . . . . . . . . . . . . . Classes Destroyed 28 | . 7 1 3 . 2 1 . 2 1 . . . 2 . . . . 1 . . . . . 1 . 7 Worker 19 | . 1 . 3 . . . . 4 . . . . . . . . 4 . . . . . 1 . . 6 Builder 13 | . 1 . 2 . 1 . . 1 . . . 3 . . . . . . . . . . 3 . 2 . Tunneler 4 | . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . Hauler 18 | . 2 . 5 2 . 1 . 1 2 . . 1 . . . . 1 . . 2 . . 1 . . . Recycler 33 | . 1 . 3 2 1 . . 4 . . . 3 . . . . 4 . . 3 . . 3 1 . 8 Carrier 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Mechanic 6 | . . . 1 . . . . . . . . . . . . . 1 . . 1 . . 1 . . 2 Operator 5 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . 2 . . Drone 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . Watcher 29 | . 3 . 4 1 . . . 4 3 1 . 3 . . . . 3 . . 1 1 . 1 1 1 2 Swarmer 46 | . 6 5 12 4 . . . 9 . . . . . . . . . . . 4 . . . 2 . 4 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Grunt 55 | . 7 . 6 1 . . . 3 . 2 . 2 . . . . 3 . . 5 . . 1 1 . 24 Brawler 7 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 5 Duelist 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 24 | . . . 8 1 . 1 . 5 2 . . 3 . . . . 1 . . . . . . . . 3 Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 19 | . . . . . . . . 1 3 . . . 1 . . . 3 . . . . . . . . 11 Programmer 51 | . . . . . . 1 . 4 . . . 6 . . . . 8 2 . 5 . . 3 . . 22 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scientist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scrapper 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 17 | . 7 3 11 4 1 1 . 5 2 3 . 4 2 . . 1 8 1 . 6 1 . 2 2 2 17 Combat Bots Only 14 | . 5 3 9 4 1 1 . 3 2 2 . 2 2 . . 1 2 1 . 6 . . 2 2 . 14 Max Kills in Single Turn 8 | . 1 2 3 1 1 1 . 2 1 1 . 2 1 . . 1 3 1 . 1 1 . 1 1 2 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . . . . 1 . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 1 . . 1 1 1 . 1 . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Acc Com Hostile Shots Fired 1941 | . 49 13 102 30 2 52 1 291 105 8 4 85 . 9 . 3 198 34 . 93 157 . 184 8 1 512 Missed 711 | . 10 4 28 9 1 16 1 98 49 2 . 19 . . . 1 65 5 . 33 79 . 102 6 . 183 Damage Taken 22599 | . 380 70 1048 239 32 323 . 2237 713 135 182 1577 . 172 . 66 2693 678 . 1320 1444 . 1806 47 29 7408 Core 3465 | . 94 6 253 15 . 85 . 270 42 . 55 140 . 54 . . 270 46 . 148 182 . 164 26 . 1615 Absorbed by Shields 457 | . . . . . . . . . . . . . . . . . . . . . 457 . . . . . Reduced by Siege Mode 229 | . . . . . . . . . . . . . . . . . . . . . . . . . . 229 Redirected to Shielding 158 | . . . . . . . . . . . . 129 . . . . . . . . . . . . . 29 Ignored by Resistances 260 | . . . . . . . . 142 21 . . . . . . . . . . 97 . . . . . . Regen/Repaired (Parts) 4120 | . . . . . 5 11 . 234 342 506 . 441 268 . . 100 907 313 . 480 300 213 . . . . Core Remaining (%) 70 | 100 . 60 . . 33 . . 49 95 . . . . . . 75 . . 72 . . 67 . 86 . . Volleys Fired 684 | . 45 7 87 25 19 14 . 92 34 2 2 55 3 . . 29 107 12 . 16 . . 1 . 6 128 Largest 3 | . 2 2 2 2 2 3 . 3 3 2 2 3 2 . . 1 2 2 . 1 . . 1 . 1 3 Hottest 230 | . 100 135 135 112 112 178 . 189 158 93 96 138 88 . . 53 211 230 . 69 . . 120 . 120 210 Shots Fired 1222 | . 90 9 164 50 26 39 . 192 86 4 3 110 6 1 . 29 168 23 . 16 . . 1 . 6 199 Gun 779 | . 90 2 126 50 26 16 . 87 85 4 . 46 6 1 . 15 93 . . 6 . . . . . 126 Cannon 423 | . . 2 28 . . 23 . 102 . . 2 64 . . . 14 75 23 . 10 . . 1 . 6 73 Launcher 20 | . . 5 10 . . . . 3 1 . 1 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 601 | . 3 . . . . 30 . 96 68 4 2 110 3 1 . 14 139 2 . . . . . . 1 128 Thermal 537 | . 87 4 154 50 26 9 . 56 17 . . . . . . 15 29 21 . 16 . . 1 . 5 47 Explosive 16 | . . 5 6 . . . . 3 1 . 1 . . . . . . . . . . . . . . . Electromagnetic 68 | . . . 4 . . . . 37 . . . . 3 . . . . . . . . . . . . 24 Robot Hit Streak 28 | . 18 2 20 13 9 11 . 15 19 5 9 28 1 . . 2 8 5 . 4 . . . . . 26 Robot Miss Streak 7 | . 3 1 3 4 2 2 . 7 5 4 1 5 3 . . . 5 3 . 1 . . . . . 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Secondary Targets 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 963 | . 60 3 111 31 19 27 . 115 63 6 3 96 7 . 4 2 112 23 . 65 2 . 29 15 1 169 Core Hits 522 | . 33 5 51 14 9 4 . 67 34 4 . 59 2 . 1 2 53 5 . 28 1 . 14 9 1 126 Critical Kills 16 | . . . . . . . . . . 1 . . . . . . 5 . . . . . . . . 10 Critical Parts Destroyed 22 | . . . . . . . . . 2 2 . . . . . . 8 1 . . . . . . . 9 Critical Strikes 109 | . 7 . 8 5 3 . . 1 2 3 . 1 1 . . . 14 3 . 12 . . 5 . . 44 Burn 23 | . 7 . 8 5 3 . . . . . . . . . . . . . . . . . . . . . Destroy 33 | . . . . . . . . . . . . . . . . . 13 1 . . . . . . . 19 Blast 22 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 20 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Smash 5 | . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . Sever 22 | . . . . . . . . . . . . . . . . . . 2 . 12 . . 5 . . 3 Impale 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Melee Attacks 435 | . . . 3 2 12 . . 2 13 7 . 25 7 . 4 10 56 10 . 90 42 . 82 28 8 34 Impact 48 | . . . 3 2 12 . . 2 13 7 . 9 . . . . . . . . . . . . . . Slashing 340 | . . . . . . . . . . . . . . . 1 3 43 9 . 90 42 . 82 28 8 34 Piercing 47 | . . . . . . . . . . . . 16 7 . 3 7 13 1 . . . . . . . . Sneak Attacks 40 | . . . . . . . . . 1 . . 2 3 . . . 4 . . 10 . . 10 3 . 7 Combat Hostiles 4 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 Follow-up Attacks 32 | . . . . . . . . . . . . 2 . . 1 . 1 1 . 13 . . 6 3 . 5 Damage Inflicted 35340 | . 783 397 2974 532 374 654 . 3281 1295 189 231 2853 447 . 355 38 3848 928 . 3530 150 . 2224 1190 62 9005 Guns 10491 | . 783 . 1865 532 374 220 . 1042 1043 62 . 635 94 . . . 801 . . 140 . . . . . 2900 Cannons 11219 | . . 48 390 . . 434 . 1777 . . 69 1739 . . . 14 2028 524 . 177 . . . . . 4019 Explosions 2112 | . . 349 719 . . . . 462 . . 162 . . . . . 420 . . . . . . . . . Melee 11498 | . . . . . . . . . 252 127 . 479 353 . 355 24 599 404 . 3213 150 . 2224 1190 62 2066 Ramming 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Kinetic 12680 | . 9 . . . . 515 . 1451 741 62 69 2374 . . . 14 2377 68 . . . . . . . 5000 Thermal 8167 | . 774 48 2255 532 374 139 . 994 302 . . . . . . . 452 456 . 317 . . . . . 1524 Explosive 1825 | . . 349 544 . . . . 403 . . 162 . . . . . 367 . . . . . . . . . Electromagnetic 1150 | . . . 175 . . . . 433 . . . . 94 . . . 53 . . . . . . . . 395 Impact 539 | . . . . . . . . . 252 127 . 160 . . . . . . . . . . . . . . Slashing 9658 | . . . . . . . . . . . . . . . 92 . 295 366 . 3213 150 . 2224 1190 62 2066 Piercing 1301 | . . . . . . . . . . . . 319 353 . 263 24 304 38 . . . . . . . . Highest Corruption 31 | . . . . . . 2 9 10 5 1 1 8 8 8 8 8 8 11 9 3 . . 2 2 . 31 Average Corruption 8 | . . . . . . 1 8 8 5 1 1 5 8 8 8 8 4 9 9 2 . . 2 2 . 15 Corruption Purged 22 | . . . . . . . . 5 . . . . . . . . 12 2 . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 375 | . . . . . . 2 4 70 . 1 . 39 17 14 6 24 41 19 10 5 . . 2 5 . 116 Message Errors 93 | . . . . . . 1 . 12 . 1 . 10 6 5 2 7 13 4 1 1 . . 1 2 . 27 Matter Fused 78 | . . . . . . . 2 16 . . . 5 3 2 3 5 8 7 2 1 . . 1 2 . 21 Heat Flow Errors 57 | . . . . . . . . 11 . . . 10 2 3 . 4 8 2 2 1 . . . . . 14 Energy Discharges 38 | . . . . . . . 1 7 . . . 4 1 . . 4 3 3 1 1 . . . . . 13 Parts Rejected 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 2 Parts Fused 5 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . 2 Data Loss (minor) 47 | . . . . . . . . 10 . . . 2 3 2 . 4 5 2 4 . . . . 1 . 14 Data Loss (major) 13 | . . . . . . . . 2 . . . . 2 . 1 . 1 . . 1 . . . . . 6 Misfires 18 | . . . . . . 1 . 8 . . . 1 . 1 . . 1 1 . . . . . . . 5 Alerts 8 | . . . . . . . . 2 . . . 4 . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 11 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2519 | . . 37 32 . . . . 113 132 89 . 49 146 . 230 . 315 72 . 313 37 . 487 88 . 379 Projectiles 498 | . . . 6 . . . . 89 . . . 15 . . . . 228 72 . . . . . . . 88 Explosions 174 | . . 37 26 . . . . 24 . . . . . . . . 87 . . . . . . . . . Melee 1847 | . . . . . . . . . 132 89 . 34 146 . 230 . . . . 313 37 . 487 88 . 291 Knockbacks 49 | . . . . . . . . 9 . 1 . 17 . . . . 14 . . . . . . . . 8 Impact 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Kinetic 45 | . . . . . . . . 9 . . . 16 . . . . 13 . . . . . . . . 7 Secondary 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Self-Inflicted Damage 51 | . . . 26 . . . . 11 . . . . . . . . 4 . . . . . . . . 10 Shots 3 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 168 45 198 5 328 214 . 381 322 41 . 239 163 214 . 244 240 396 99 185 26 . 62 . 329 149 Average Temperature 75 | . 43 21 58 3 77 72 . 99 84 18 . 52 92 103 . 99 58 176 55 107 12 . 23 . 82 38 Received Heat Transfer 2955 | . 108 . 414 42 6 78 . 396 84 54 . 243 . 96 . . 163 117 . 123 410 . 162 . . 459 Effects 5 | . . . . . 1 . . 2 1 . . . . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Interference 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Total Turns 280 | . . . . . . . . . . . . . . . . . . . . . . . . . . 280 Longest Duration 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . 131 Robots Corrupted 5 | . . . . . . . . . 1 2 . . 1 . . . . . . . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 Parts Fried 7 | . . . 1 . . . . 3 1 1 . . 1 . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . . 4 3 . 1 . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 40 | . 10 . 6 6 2 1 . 5 1 . . . . . . . 3 1 . 3 . . . . . 2 Heat Transferred 15784 | . 2738 74 4699 1517 964 250 . 2106 444 . . . . . . . 814 572 . 385 . . . . . 1221 Parts Sabotaged 16 | . . . . . . . . . . . . . . . . . 4 . . . 3 . . . . 9 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Acc Com Peak Influence 3417 | . 311 93 386 329 285 273 49 425 339 261 111 236 . . . . 868 . . 465 460 . 668 517 496 3417 Initial 326 | . . 18 35 99 86 250 49 20 207 94 91 56 . . . . 150 . . 196 224 . . 326 261 316 Average 313 | . 99 35 138 217 46 197 38 119 261 169 93 113 . . . . 181 . . 331 309 . 288 439 337 1384 Maximum Alert Level 5 | . 1 . 1 1 1 1 . 2 1 1 . 1 . . . . 3 . . 2 2 . 2 2 2 5 Low Security (%) 54 | 100 87 100 57 29 94 37 100 75 19 73 100 80 . . . . 68 . . . . . 38 . . . Level 1 27 | . 12 . 42 70 5 62 . 20 80 26 . 19 . . . . 22 . . 84 96 . 16 31 96 3 Level 2 8 | . . . . . . . . 4 . . . . . . . . 6 . . 15 3 . 44 68 3 21 Level 3 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 8 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . 3 1 1 2 . 1 . 9 2 2 . 5 . . . . 10 . . 4 5 . 11 2 2 25 Investigation 14 | . 2 1 . . . . . . . 1 . . . . . . . . . . 1 . 7 1 1 . Extermination 24 | . . . . . . 1 . 4 1 . . 2 . . . . 4 . . 2 1 . 3 . . 6 Reinforcement 21 | . 1 . 1 . . . . 2 1 1 . 3 . . . . 5 . . 2 1 . 1 1 1 1 Assault 23 | . . . . 2 . . . . . . . . . . . . 1 . . . 2 . . . . 18 Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Acc Com Distress Signals 16 | . 1 . 2 1 . . . 2 1 . . . . . . . . . . . 2 . 5 . . 2 Communications Jammed 44 | . . . . . . . . . . 6 . . . . . 1 15 . . 1 21 . . . . . Distress Signals 43 | . . . . . . . . . . 6 . . . . . . 15 . . 1 21 . . . . . Times Spotted 532 | . 21 6 36 13 5 2 6 38 12 8 6 22 2 4 . 3 40 3 . 24 29 . 86 9 3 154 Peak Tracking Total 24 | . 5 3 6 4 4 1 6 5 4 3 6 4 2 4 . 2 6 2 . 5 14 . 24 4 1 21 Tactical Retreats 51 | . 1 . 1 1 . . 1 1 . 2 1 2 . 1 . 1 1 . . 3 3 . 17 1 1 13 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Acc Com Traps Triggered 33 | . 3 . 1 . . 1 . 4 1 3 . 3 . . . . 3 1 . 1 8 . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . 6 6 . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . 2 3 . . . 2 . . . . 1 . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Acc Com Machines Disabled 53 | . . . 6 1 2 1 . 1 . . . . . . . 1 26 . . 1 4 . . 3 . 7 Max in Single Turn 9 | . . . 2 1 1 1 . 1 . . . . . . . 1 9 . . 1 1 . . 1 . 2 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . 3 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Acc Com Machines Accessed 111 | . 9 1 8 8 12 2 . 7 6 2 . 7 . . 4 1 11 . . 2 6 . 10 5 6 4 Terminals 79 | . 7 . 7 7 6 1 . 4 4 2 . 6 . . . . 6 . . 2 6 . 8 5 5 3 Fabricators 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 2 . 1 1 5 1 . 1 1 . . 1 . . . . 2 . . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . . . . . 3 . . . . . 1 . 1 . Total Hacks 285 | . 25 1 33 25 28 3 . 12 21 5 . 22 . . 17 1 17 . . 4 10 . 20 10 16 15 Successful 139 | . 12 1 20 16 18 1 . 3 7 1 . 8 . . 17 1 10 . . 1 3 . 4 2 4 10 Failed 146 | . 13 . 13 9 10 2 . 9 14 4 . 14 . . . . 7 . . 3 7 . 16 8 12 5 Catastrophic 34 | . 1 . 2 1 . . . 3 4 1 . 2 . . . . 1 . . 1 1 . 8 5 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 182 | . 21 . 26 18 15 1 . 6 19 5 . 19 . . . . 8 . . 2 4 . 4 9 11 14 Terminals 216 | . 22 . 32 23 13 1 . 7 13 5 . 21 . . . . 12 . . 4 10 . 16 10 15 12 Fabricators 8 | . . . . . . . . 2 6 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 33 | . 3 . 1 2 13 2 . 2 2 . . 1 . . . . 2 . . . . . 2 . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . . . . . . . . 3 . . . . . 2 . 1 . Terminal Hacks 66 | . 4 1 13 8 5 . . 1 1 . . 2 . . 17 1 3 . . 1 3 . 2 1 . 3 Record 7 | . . . . . . . . . . . . . . . 5 1 . . . . 1 . . . . . Part Schematic 5 | . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 1 . . . . . . . . . . 4 . . . . . . . . . . . Open Door 5 | . . 1 . 2 . . . . . . . . . . . . . . . . 2 . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . . . . . . . . 1 . . . . 1 . . 1 . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 4 | . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . 1 Alert Level 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . 3 . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 5 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Reprogram Traps 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . 3 1 2 . . . . . . . . . . . 1 . . . . . . . . 1 Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 13 | . 2 . 1 1 3 1 . . . . . 1 . . . . 2 . . . . . 1 . . 1 Retrieve Components 13 | . 2 . 1 1 3 1 . . . . . 1 . . . . 2 . . . . . 1 . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . . . . . 3 . . . . . 1 . . . Seal Access 5 | . . . . . . . . 1 . . . . . . . . 3 . . . . . 1 . . . Unauthorized Hacks 55 | . 6 . 6 7 10 . . 1 6 1 . 5 . . . . 2 . . . . . . 1 4 6 Terminals 48 | . 6 . 6 7 7 . . 1 3 1 . 5 . . . . 2 . . . . . . 1 4 5 Assimilate 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Botnet 20 | . 1 . 1 2 2 . . . 2 1 . 4 . . . . 2 . . . . . . 1 2 2 Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 25 | . 5 . 5 4 5 . . . 1 . . . . . . . . . . . . . . . 2 3 Fabricators 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunnel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 9 . 7 7 6 2 . 6 6 2 . 6 . . . . 6 . . 2 4 . 8 5 6 4 Full Trace Events 12 | . . . . . 2 . . . . 1 . . . . . . . . . . 1 . 6 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 . . . . . . . . . 4 . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 63 | . 11 . 9 1 13 2 . . . . . 6 . . . . 4 . . . . . 10 . . 7 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 3 1 1 1 1 . . . . . . . Autooverrided 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Rewired 5 | . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Acc Com Total Allies 14 | . . 1 . 2 1 . 1 4 . . . . . . . . 1 . . . 4 . . . . . Largest Group 4 | . . 1 . 2 2 1 1 1 . . . . . . . . . . . . 4 . . . . . Highest-Rated Group 272 | . . 31 . 62 62 27 31 26 . . . . . . . . . . . . 272 . . . . . Highest-Rated Ally 68 | . . 31 . 31 31 27 31 26 . . . . . . . . . . . . 68 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 71 | . . 1 . . 28 . 15 2 . . . . . . . . 1 . . . 24 . . . . . Total Damage 2036 | . . 22 . . 440 . 212 21 . . . . . . . . 19 . . . 1322 . . . . . Kills 18 | . . 1 . . 10 . . . . . . . . . . . . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Acc Com Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . 2 . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Acc Com Turns Passed 25622 | 65 1243 922 1807 625 2585 641 107 2189 852 286 191 1390 529 485 150 645 3701 709 182 950 656 40 1349 285 234 2804 Spaces Moved 17717 | 39 681 598 750 262 1103 389 79 1392 776 301 135 791 440 351 158 567 1745 418 127 838 679 10 2545 582 395 1566 Core 171 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . 156 Treads 6374 | 24 436 . 83 82 . 275 79 1058 . 9 . 34 440 351 158 567 1745 211 . . . . . . . 822 Legs 1179 | . . . . . . 77 . . . 40 135 757 . . . . . . . . . . . . . 170 Wheels 2830 | . 245 598 667 180 1103 37 . . . . . . . . . . . . . . . . . . . . Hover 116 | . . . . . . . . 116 . . . . . . . . . . . . . . . . . . Flight 7047 | . . . . . . . . 218 776 252 . . . . . . . 207 127 838 679 10 2545 582 395 418 Fastest Speed 19 | 50 130 130 145 145 145 108 130 70 45 45 127 91 79 79 79 79 79 142 142 44 44 44 19 19 19 19 Average Speed 99 | 136 151 143 171 174 159 136 130 119 62 58 127 125 90 79 79 79 138 142 142 68 44 44 32 19 19 111 Slowest Speed 2600 | 250 160 145 240 240 165 218 130 185 70 127 127 127 91 79 79 79 203 142 142 142 44 44 114 19 19 2600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . . . . 3 . . . . . . . . . . 3 10 . 31 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 48 | 3 94 98 83 36 97 9 83 34 21 12 82 23 66 57 61 83 37 57 32 31 42 6 56 57 15 34 Regions Visited 26 Branch Regions 13 Pre-discovered Areas 11 | . 1 1 2 . 4 . . . . . . . . . 3 . . . . . . . . . . . Known Exits Taken 17 | . . 1 1 1 . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 2 . . . . . . . . . . 1 3 . 5 . 3 2 . . . . . . . Spaces Dug 124 | . . . 5 . . . . 12 9 3 . 4 1 . . 6 34 . . 9 2 . 28 3 5 3 Terrain Destroyed 954 | . . 33 55 . . 2 . 43 22 3 12 9 1 . . 25 124 5 . 13 2 . 29 3 37 536 Melee 105 | . . . 3 . . . . 2 9 3 . 4 1 . . 4 31 . . 8 2 . 28 3 5 2 Projectile 382 | . . . 2 . . 2 . 15 . . . 5 . . . 21 61 5 . 5 . . 1 . 15 250 AOE 166 | . . 33 50 . . . . 26 13 . 12 . . . . . 32 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Acc Com Total 23958 | 48 808 662 1118 377 1883 471 83 1758 1052 394 150 1056 553 557 178 718 2776 501 129 1100 984 45 2940 720 536 2361 Wait 4082 | . 39 20 183 70 702 44 2 203 195 65 9 118 99 199 2 100 771 45 2 103 120 34 295 92 118 452 Move 17606 | 38 680 597 749 261 1102 389 78 1391 769 301 134 790 439 350 157 566 1744 417 126 831 663 9 2492 573 394 1566 Hop 36 | . . . . . . . . . 3 . . . . . . . . . . 3 5 . 21 4 . . Pick Up 234 | 4 22 12 22 3 1 5 1 9 7 5 . 23 1 2 2 1 13 4 1 16 11 . 15 12 3 39 Fast Attach 213 | 6 2 1 14 3 3 2 1 18 5 4 1 16 . 1 5 2 15 1 . 17 21 . 18 5 2 50 Attach 92 | . 1 . 4 1 1 7 . 4 5 4 1 7 1 . 2 1 9 5 . 6 1 2 6 4 1 19 Detach 37 | . . . 1 . 2 3 . 2 3 1 . 1 1 . 1 1 4 2 . 3 1 . 1 . . 10 Swap 165 | . 8 8 18 5 3 2 . 9 7 1 3 11 1 3 1 8 38 6 . 6 4 . 8 . 2 13 Drop 340 | . 11 17 37 7 17 5 1 25 11 4 . 15 1 2 5 2 21 . . 32 33 . 25 9 4 56 Fire 684 | . 45 7 87 25 19 14 . 92 34 2 2 55 3 . . 29 107 12 . 16 . . 1 . 6 128 Melee 347 | . . . 3 2 12 . . 2 13 7 . 20 7 . 3 8 54 9 . 67 31 . 58 21 6 24 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . . . 3 . . . . . . . . . . . . 61 . . . . . Rewire 54 | . . . . . 21 . . . . . . . . . . . . . . . 33 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / Min / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 10) 559 | -10/Materials | Discovered new exit (range 8) 865 | -10/Materials | Loaded intel: 2 recycling unit locations 900 | -10/Materials | Learned 2 Mines zone layouts 924 | -10/Materials | Learned location of 2 exits from Mines 942 | -10/Materials | Learned location of Mines (-10) 949 | -10/Materials | Learned 2 Storage zone layouts 965 | -10/Materials | Learned Materials emergency access door positions 981 | -10/Materials | Discovered new exit (range 7) 1162 | -10/Materials | Discovered new exit (range 7) 1309 | -10/Materials | Entered Mines 1310 | -10/Mines | Identified exit to Materials 1312 | -10/Mines | Received a Mining Laser from a helpful Derelict 1316 | -10/Mines | Met a Derelict bent on vengeance 1342 | -10/Mines | Met a Derelict shopkeep closing up shop 1431 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1548 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1816 | -10/Mines | Learned location of Zion (-6) 2231 | -10/Mines | Entered Materials 2231 | -9/Materials | Evolved 2 slots: Utility x2 2569 | -9/Materials | Build established: Scavenger-Mutant 2969 | -9/Materials | Discovered new exit (range 14) 3076 | -9/Materials | Identified exit to Mines 3076 | -9/Materials | Identified exit to Storage 3377 | -9/Materials | Discovered new exit (range 8) 3452 | -9/Materials | Destroyed 9 combat bots 3562 | -9/Materials | Learned Materials emergency access door positions 3623 | -9/Materials | Loaded intel: 16 trap records 3717 | -9/Materials | Learned Materials trap positions 3748 | -9/Materials | Learned location of 1 exit from Recycling 3768 | -9/Materials | Loaded intel: 11 terminal locations 3779 | -9/Materials | Learned 2 Storage zone layouts 3798 | -9/Materials | Learned Materials emergency access door positions 3867 | -9/Materials | Loaded intel: 48 machine locations 3894 | -9/Materials | Core integrity fell below 50% 3916 | -9/Materials | Learned location of 1 exit from Storage 4038 | -9/Materials | Entered Storage 4039 | -9/Storage | Identified exit to Materials 4040 | -9/Storage | Identified exit to Recycling 4240 | -9/Storage | Build established: Mutant 4638 | -9/Storage | Met a pair of Derelict thieves 4657 | -9/Storage | Used back door to open Recycling access 4663 | -9/Storage | Entered Recycling 4663 | -9/Recycling | Accompanied by 2 allies 4664 | -9/Recycling | Identified exit to Scraptown 4977 | -9/Recycling | Scanned before Scraplab entrance 5016 | -9/Recycling | Angered Scraplab inhabitants 5066 | -9/Recycling | Found Prototype Device 5066 | -9/Recycling | Identified Scrap Engine 5627 | -9/Recycling | Build established: Construct 6079 | -9/Recycling | Discovered new exit (range 5) 6240 | -9/Recycling | Learned Materials trap positions 6304 | -9/Recycling | Learned Storage terminal intel 6402 | -9/Recycling | Learned 2 Materials zone layouts 6439 | -9/Recycling | Learned 2 Materials zone layouts 6468 | -9/Recycling | Learned Storage stockpile data 6506 | -9/Recycling | Learned location of Mines (-8) 7248 | -9/Recycling | Entered Factory 7248 | -7/Factory | Accompanied by 1 ally 7248 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7889 | -7/Factory | Sucked down chute 7889 | -7/Factory | Entered Waste 7890 | -7/Waste | Met a frightened Derelict 7904 | -7/Waste | EMP discharged 7905 | -7/Waste | Spotted C-40 Crusher 7909 | -7/Waste | Spotted C-40 Crusher 7914 | -7/Waste | Spotted C-40 Crusher 7920 | -7/Waste | Spotted C-40 Crusher 7920 | -7/Waste | Spotted C-40 Crusher 7946 | -7/Waste | Spotted C-40 Crusher 7981 | -7/Waste | Discovered new exit (range 10) 7996 | -7/Waste | Entered Factory 9137 | -7/Factory | System corruption reached 10% 9502 | -7/Factory | Cargo convoy interrupted 9564 | -7/Factory | Garrison activated, responded to threat 9656 | -7/Factory | Found PL-3XN's Ring of Power 9985 | -7/Factory | Core integrity fell below 50% 10169 | -7/Factory | Discovered new exit (range 4) 10185 | -7/Factory | Entered another Factory area 10185 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10548 | -6/Factory | Discovered new exit (range 5) 11025 | -6/Factory | Discovered new exit (range 10) 11037 | -6/Factory | Entered another Factory area 11037 | -5/Factory | Evolved 2 slots: Utility x2 11323 | -5/Factory | Sucked down chute 11323 | -5/Factory | Entered Waste 11340 | -5/Waste | Spotted C-40 Crusher 11365 | -5/Waste | Spotted C-40 Crusher 11373 | -5/Waste | Spotted C-40 Crusher 11395 | -5/Waste | Spotted C-40 Crusher 11408 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11411 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11426 | -5/Waste | Spotted C-40 Crusher 11430 | -5/Waste | Spotted C-40 Crusher 11436 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11440 | -5/Waste | Crushed by Compactor (1 part destroyed) 11471 | -5/Waste | Lost 3 parts (2u1w) 11500 | -5/Waste | Discovered new exit (range 12) 11513 | -5/Waste | Identified exit to Factory 11514 | -5/Waste | Entered Factory 12319 | -5/Factory | Identified exit to Upper Caves 12902 | -5/Factory | Discovered new exit (range 10) 12904 | -5/Factory | Entered Upper Caves 13085 | -5/Upper Caves | Learned Factory terminal intel 13100 | -5/Upper Caves | Identified exit to Upper Caves 13172 | -5/Upper Caves | Build established: Scavenger-Assassin 13433 | -5/Upper Caves | Entered another Upper Caves area 13473 | -5/Upper Caves | Encountered a Warlord checkpoint 13769 | -5/Upper Caves | Build established: Scavenger-Skirmisher 13797 | -5/Upper Caves | Found DCF Scrap (12 items) 13846 | -5/Upper Caves | Discovered new exit (range 11) 13854 | -5/Upper Caves | Identified exit to Zhirov 13918 | -5/Upper Caves | Entered Zhirov 13918 | -5/Zhirov | Discovered new exit (range 3) 13935 | -5/Zhirov | Met Zhirov 13953 | -5/Zhirov | Learned location of Quarantine (-2) 13953 | -5/Zhirov | Learned location of Testing (-3) 13957 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13973 | -5/Zhirov | Found Alien Artifact 13973 | -5/Zhirov | Identified Integrated Reactor 13973 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13984 | -5/Zhirov | Found Alien Artifact 14067 | -5/Zhirov | Identified exit to Proximity Caves 14068 | -5/Zhirov | Entered Proximity Caves 14084 | -4/Proximity Caves | Found Alien Artifact 14084 | -4/Proximity Caves | Identified Dimensional Node Initializer 14084 | -4/Proximity Caves | Initialized slip node 14163 | -4/Proximity Caves | Spotted B-86 Titan 14241 | -4/Proximity Caves | Spotter reported a threat 14467 | -4/Proximity Caves | Build established: Assassin 14620 | -4/Proximity Caves | Discovered new exit (range 13) 14659 | -4/Proximity Caves | Learned Research stockpile data 14712 | -4/Proximity Caves | Identified exit to Factory 14713 | -4/Proximity Caves | Entered Factory 14713 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14714 | -4/Factory | Loaded intel: 26 terminal locations 14882 | -4/Factory | Spotted B-86 Titan 15832 | -4/Factory | Discovered new exit (range 17) 15908 | -4/Factory | Found Prototype Slashing Weapon 15908 | -4/Factory | Identified Molecular Scythe 16053 | -4/Factory | Identified exit to Upper Caves 16752 | -4/Factory | Found Hvy. Reflective Plating 17455 | -4/Factory | Discovered new exit (range 12) 18213 | -4/Factory | First assault squad dispatched 18414 | -4/Factory | Entered Upper Caves 18454 | -4/Upper Caves | System corruption reached 10% 18583 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 18987 | -4/Upper Caves | Discovered new exit (range 14) 18988 | -4/Upper Caves | Encountered a Warlord checkpoint 19047 | -4/Upper Caves | Identified exit to Upper Caves 19104 | -4/Upper Caves | Build established: Infiltrator-Scout 19123 | -4/Upper Caves | Entered another Upper Caves area 19203 | -4/Upper Caves | Discovered new exit (range 8) 19212 | -4/Upper Caves | Identified exit to Research 19305 | -4/Upper Caves | Entered Research 19305 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19306 | -3/Research | Identified exit to Armory 19902 | -3/Research | Identified exit to Testing 20015 | -3/Research | Spotted B-86 Titan 20248 | -3/Research | Found Prototype Device 20248 | -3/Research | Identified Adv. Kinecellerator 20255 | -3/Research | Entered Armory 20301 | -3/Armory | Found Prototype Device 20301 | -3/Armory | Identified Adv. EM Disruption Field 20307 | -3/Armory | Found Prototype Protection 20307 | -3/Armory | Identified Centrium Heavy Armor Plating 20316 | -3/Armory | Found Centrium Heavy Armor Plating 20319 | -3/Armory | Found Adv. EM Disruption Field 20648 | -3/Armory | Identified Transdimensional Reconstructor 20648 | -3/Armory | Warped through subspace to slip node 20648 | -3/Armory | Discovered new exit (range 1) 20648 | -3/Armory | Identified exit to Lab 20689 | -3/Armory | Discovered new exit (range 3) 20740 | -3/Armory | Build established: Infiltrator-Ninja 20762 | -3/Armory | Spotted Armor Guard 20762 | -3/Armory | Spotted Armor Guard 20771 | -3/Armory | Spotted Armor Guard 20771 | -3/Armory | Spotted Armor Guard 20799 | -3/Armory | Breached Obliterator storage 20803 | -3/Armory | Found Disassembled Obliterator 20818 | -3/Armory | Found PL-3XN's Ring of Power 20911 | -3/Armory | Entered Lab 20911 | -3/Lab | Discovered new exit (range 9) 20915 | -3/Lab | Identified exit to Research 20951 | -3/Lab | Entered Research 20951 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21001 | -2/Research | Found Prototype Slashing Weapon 21001 | -2/Research | Identified Nanosword 21004 | -2/Research | Found Nanosword 21193 | -2/Research | Build established: Scout 21367 | -2/Research | Discovered new exit (range 6) 21368 | -2/Research | Identified exit to Access 21618 | -2/Research | Found Faulty Nanosword 21701 | -2/Research | Search patrols dispatched 21860 | -2/Research | Found Unknown Device 21860 | -2/Research | Identified Adv. Force Booster 21980 | -2/Research | Search patrols dispatched 22136 | -2/Research | Found Prototype Launcher 22136 | -2/Research | Identified Point Singularity Launcher 22248 | -2/Research | Spotted B-90 Cyclops 22256 | -2/Research | Identified exit to Quarantine 22290 | -2/Research | Lost 4 parts (1p1n2u) 22300 | -2/Research | Entered Quarantine 22375 | -2/Quarantine | Spotted Alpha 7 22499 | -2/Quarantine | Found Alien Artifact 22501 | -2/Quarantine | Identified Subatomic Replicator 22501 | -2/Quarantine | Used Subatomic Replicator to replicate PL-3XN's Ring of Power 22505 | -2/Quarantine | Assembled PL-3XN's Obliterator 22535 | -2/Quarantine | Discovered exit to Access (range 6) 22550 | -2/Quarantine | Search patrols dispatched 22581 | -2/Quarantine | Found Alien Artifact 22585 | -2/Quarantine | Entered Access 22585 | -1/Access | Evolved 2 slots: Utility x2 22786 | -1/Access | Build established: Hacker-Scout 22818 | -1/Access | Discovered new exit (range 10) 22819 | -1/Access | Identified exit to Command 22819 | -1/Access | Entered Command 23296 | -1/Command | Spotted B-99 Colossus 23344 | -1/Command | Found Powered Armor 23391 | -1/Command | System corruption reached 10% 23423 | -1/Command | Lost 3 parts (1n2u) 23569 | -1/Command | First assault squad dispatched 23628 | -1/Command | Destroyed B-99 Colossus 23685 | -1/Command | Found Prototype Ballistic Gun 23685 | -1/Command | Identified Multirail 23699 | -1/Command | Found Multirail 23998 | -1/Command | Destroyed 9 combat bots 24036 | -1/Command | Build established: Scavenger-Gunner 24445 | -1/Command | Build established: Scavenger-Mutant 24839 | -1/Command | Spotted B-99 Colossus 24888 | -1/Command | Destroyed B-99 Colossus 24984 | -1/Command | Lost 3 parts (1n2u) 25113 | -1/Command | High security lockdown imminent 25193 | -1/Command | High security lockdown engaged 25197 | -1/Command | Lost 5 parts (2p3u) 25295 | -1/Command | Spotted Striker 25299 | -1/Command | Destroyed Striker 25333 | -1/Command | Destroyed 14 combat bots 25363 | -1/Command | Spotted Investigator 25366 | -1/Command | Destroyed Investigator 25401 | -1/Command | Destroyed 10 combat bots 25491 | -1/Command | Spotted Striker 25492 | -1/Command | Spotted Striker 25493 | -1/Command | Destroyed Striker 25493 | -1/Command | Spotted Striker 25495 | -1/Command | Spotted Executioner 25497 | -1/Command | Destroyed Executioner 25497 | -1/Command | Destroyed Striker 25497 | -1/Command | Destroyed Striker 25501 | -1/Command | Destroyed Striker 25531 | -1/Command | Destroyed 14 combat bots 25585 | -1/Command | Spotted Executioner 25590 | -1/Command | Spotted B-99 Colossus 25596 | -1/Command | Spotted Alpha 7 25598 | -1/Command | Spotted Alpha 7 25602 | -1/Command | Core integrity fell below 50% 25618 | -1/Command | Spotted Executioner 25618 | -1/Command | Spotted Striker 25619 | -1/Command | System corruption reached 30% 25621 | -1/Command | Core integrity fell below 20% 25623 | -1/Command | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 25608_ Adv. Targeting Computer destroyed. 25611_ Adv. Heat Sink destroyed. 25613_ Slug penetrates G-73 Enforcer. 25613_ Penetrated by Slug. 25615_ Slammed into G-73 Enforcer. 25618_ Penetrated by Slug. 25618_ Critical hit (Destroy). 25618_ Centrium Leg destroyed. 25618_ Slug penetrates Wall. 25618_ Penetrated by Slug. 25618_ Slug penetrates Wall. 25619_ Centrium Leg destroyed. 25620_ Knocked back. 25620_ Penetrated by Slug. 25620_ Slug penetrates Wall. 25621_ Penetrated by Slug. 25621_ Slug penetrates Wall. 25621_ Penetrated by Slug. 25621_ Knocked back. 25623_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????### "##???????????????????????????? | | ??????????????? + " #???????????????????????????? | | ??????????????? + ="##???????????????????????????? | | ????????????????+ "#????????????????????????????? | | ????????????????+ "#????????????????????????????? | | ????????????????# "##???????????????????????????? | | ????????????????# " #???????????????????????????? | | ????????????????# " #???????????????????????????? | | ????????????????# " #???????????????????????????? | | ???????????????## ""#???????????????????????????? | | ???????????????# "#???????????????????????????? | | ???????????????# "" ##???????????????????????????? | | ???????????????# " "#???????????????????????????? | | ???????????????# ##???????????????????????????? | | ???????????????## ##????????????????????????????? | | ????????????????# #?????????????????#???????????? | | ????????????????# #??????????????? #???????????? | | ????????????????# #?????????????? #????????????? | | ????????????????# #????????????? #????????????? | | ????????????????# #????????????+++#?????????????? | | ????????????????# #?????????## #?????????????? | | ????????????????# ##########"" #########?????? | | ????????????????# BB ??? | | ????????????????# B % ??? | | ??????????????###/##;;##;;# ??? | | ??????????????# E K @/ ??? | | ??????????????# 7 ###################????? | | ??????????????# % #??????????????????????? | | ??????????????# ! #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????#############??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 197 Coolant Potential 100 Energy Generation 56 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 20 Resistance: TH 10 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 32 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Matter Filtering 30 Particle Charging 30 Offensive Hacking 46 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -9/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Q-thruster | -2/Quarantine | Archive Cld. Gravmag System | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysAnalysisNanosword Manual? 0 Play Time 03:26:46 Cumulative 1400.4 hours Start 2024.08.03 @ 11:38:07 End 2024.08.04 @ 14:43:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1017 Rogue 977 Adventurer 40 Explorer 0 Win Type - Total 176 Types 79/8/63/2/1/4/16/2/1 Lore% 90 Gallery% 94 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dd5e571-6eb7-4a3a-b4a1-7578cc42d3f2