Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 18:19:09 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (9) 45 Value Destroyed (9) 9 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (3000) 3000 TOTAL SCORE: 9554 Bonus ------- Win 3000 Cogmind --------- Core Integrity 1237/1600 Matter 239/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (12) -- Biometal Medium Treads Biometal Heavy Treads Combat Linear Gravjet > --- UTILITY (10) ----- Machine Analyzer Enhanced Optical Array ECM Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Heavy Treads Improved Linear Gravjet Combat Linear Gravjet Impulse Thruster Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Machine Analyzer Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Seismic Detector ECM Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Biometal Medium Treads Antigrav Array Nova Cannon [Rating: 140] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Array Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 10 | . . 2 1 1 1 1 1 . 1 2 Utility 8 | . . . 1 1 1 1 1 2 1 . Weapon . | . . . . . . . . . . . Parts Attached 50 | . . 2 7 7 2 3 8 5 7 9 Power 1 | . . . . . . . . . 1 . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 . Propulsion 24 | . . 2 1 5 . . 2 3 3 8 Treads 10 | . . 2 . 3 . . . . . 5 Leg 2 | . . . 1 1 . . . . . . Wheel . | . . . . . . . . . . . Hover 6 | . . . . 1 . . 1 2 . 2 Flight 6 | . . . . . . . 1 1 3 1 Utility 18 | . . . 4 . 1 3 4 2 3 1 Device 7 | . . . . . . . 3 2 2 . Storage . | . . . . . . . . . . . Processor 7 | . . . 4 . 1 1 . . 1 . Hackware 4 | . . . . . . 2 1 . . 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 7 | . . . 2 2 1 . 2 . . . Energy Gun 2 | . . . . 1 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . 1 1 . . 2 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 26 | . . . 1 . . 8 1 . 2 14 Power 1 | . . . . . . . . . . 1 Propulsion 16 | . . . 1 . . 6 . . 2 7 Utility 7 | . . . . . . 1 1 . . 5 Weapon 2 | . . . . . . 1 . . . 1 Highest Loss Streak 12 | . . . 1 . . 6 1 . 2 12 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 84 66 76 72 74 71 43 60 67 69 Engine 10 | . 13 . . . . . . . . . Treads 2 | . . 22 18 23 26 17 . . . 1 Leg 22 | . 28 22 24 7 6 3 . . . . Hover 1 | . . . . 2 6 3 3 8 9 9 Flight 1 | . . . . . . . 5 8 12 14 Device 1 | . . . . . . . 7 13 15 16 Storage 10 | . 13 . . . . . . . . . Processor 5 | . . . 15 23 21 27 21 19 17 15 Energy Gun 11 | . 14 11 9 6 6 4 . . . . Ballistic Gun 10 | . 14 11 9 2 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 25 | 12 12 2 2 3 3 3 4 5 25 25 Greatest Support 61 | 20 20 3 3 15 3 3 5 21 54 61 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 5 5 5 5 Average Capacity 7 | . 7 5 5 5 5 5 5 5 5 5 Most Carried 6 | . 6 4 4 5 5 5 5 5 5 5 Average Carried 5 | . 5 3 4 4 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 4 4 5 5 5 5 5 5 1 Class Distribution -------------------- 94% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 511 | 200 2 19 40 28 18 . 11 143 20 30 Remotely . | . . . . . . . . . . . Salvage Created 185 | . 29 17 21 28 18 . 11 18 20 23 Parts 13 | . 1 3 1 1 1 . 2 1 2 1 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed 1 | . 1 . . . . . . . . . Worker 9 | . 1 1 1 1 1 . 1 1 1 1 Best Kill Streak 1 | . 1 1 1 1 1 . 1 1 1 1 Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 374 | . . 6 43 6 18 87 8 . 32 174 Missed 129 | . . 2 12 3 11 36 3 . 16 46 Damage Taken 4212 | . . 45 472 18 60 1026 96 . 402 2093 Core 994 | . . . 60 6 . 422 40 . 103 363 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 91 | 100 100 100 89 99 100 57 96 100 92 77 Volleys Fired 5 | . 2 2 1 . . . . . . . Largest 2 | . 2 2 2 . . . . . . . Hottest 60 | . 60 60 60 . . . . . . . Shots Fired 10 | . 4 4 2 . . . . . . . Gun 10 | . 4 4 2 . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 5 | . 2 2 1 . . . . . . . Thermal 5 | . 2 2 1 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 5 | . 2 3 5 . . . . . . . Robot Miss Streak 2 | . 2 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 17 | . 2 3 2 2 2 . 1 3 1 1 Core Hits 5 | . 1 2 1 . 1 . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 40 | . . . 1 2 2 2 5 15 3 10 Impact . | . . . . . . . . . . . Slashing 40 | . . . 1 2 2 2 5 15 3 10 Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . 2 1 . 1 1 1 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 704 | . 18 28 17 138 97 . 93 156 91 66 Guns 63 | . 18 28 17 . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 641 | . . . . 138 97 . 93 156 91 66 Ramming . | . . . . . . . . . . . Kinetic 19 | . 6 6 7 . . . . . . . Thermal 44 | . 12 22 10 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 641 | . . . . 138 97 . 93 156 91 66 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 3 . . . . 3 . . . . Average Corruption 2 | . 2 . . . . 2 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . 2 . . . . . . . . . Message Errors 1 | . 1 . . . . . . . . . Energy Discharges 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 281 | . . . . 58 24 . 53 69 51 26 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 281 | . . . . 58 24 . 53 69 51 26 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked 1 | . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 10 | . 10 8 . . . . . . . . Average Temperature 6 | . 7 5 . . . . . . . . Received Heat Transfer 432 | . . 24 153 . 24 111 39 . 45 36 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 100 | . 25 50 25 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 269 | . 35 48 111 72 70 162 93 166 269 214 Initial 160 | . . 13 20 52 35 34 . 48 93 160 Average 23 | . . 19 47 55 56 56 22 84 177 185 Maximum Alert Level 1 | . . . . . . . . . 1 1 Low Security (%) 97 | . 100 100 100 100 100 100 100 100 62 71 Level 1 2 | . . . . . . . . . 37 28 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 2 2 1 . 3 . 2 . 2 Investigation 7 | . . 1 . 1 . 2 . 1 . 2 Extermination 2 | . . . . . . 1 . 1 . . Reinforcement 4 | . 1 1 2 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 6 | . . 1 1 . . 1 2 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 99 | . 25 10 12 1 1 15 8 5 12 10 Peak Tracking Total 10 | . 3 10 7 1 1 10 8 2 6 4 Tactical Retreats 19 | . . . 3 . . 5 2 . 5 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . 2 1 1 1 . 1 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 25 | . . . 3 1 . 6 2 5 4 4 Terminals 21 | . . . 3 1 . 5 1 3 4 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 1 . . Total Hacks 45 | . . . 7 3 . 11 3 7 6 8 Successful 9 | . . . 3 . . 1 1 1 2 1 Failed 36 | . . . 4 3 . 10 2 6 4 7 Catastrophic 14 | . . . 1 2 . 5 . 3 1 2 Database Lockouts . | . . . . . . . . . . . Manual 17 | . . . 4 . . 3 1 2 5 2 Terminals 39 | . . . 7 3 . 9 1 5 6 8 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 2 1 . . Terminal Hacks 3 | . . . 1 . . 1 . 1 . . Level Access Points 2 | . . . . . . 1 . 1 . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 5 | . . . 2 . . . . . 2 1 Terminals 5 | . . . 2 . . . . . 2 1 Assimilate 1 | . . . . . . . . . 1 . Botnet 3 | . . . 1 . . . . . 1 1 Disrupt 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . . . 2 1 . 6 1 5 4 4 Full Trace Events 6 | . . . . 1 . 2 . 1 . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . . . . . 3 . . 1 . Largest Group 3 | . . . . . . 3 . . 1 . Highest-Rated Group 93 | . . . . . . 93 . . 26 . Highest-Rated Ally 31 | . . . . . . 31 . . 26 . Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . . . 10 . . . . Total Damage 166 | . . . . . . 166 . . . . Kills 1 | . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 7629 | . 5639 102 177 186 108 420 161 310 222 304 Spaces Moved 3768 | 1 175 136 322 331 194 384 336 659 545 685 Core 1544 | . 174 136 322 330 194 384 . . . 4 Treads . | . . . . . . . . . . . Legs 3 | 1 1 . . 1 . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2221 | . . . . . . . 336 659 545 681 Fastest Speed 30 | 120 50 50 50 50 50 50 35 35 33 30 Average Speed 40 | 120 50 50 50 50 50 50 35 35 35 33 Slowest Speed 120 | 120 120 50 50 120 50 50 35 37 39 59 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . 10 7 13 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 18 | 2 35 23 28 13 6 16 14 24 23 18 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 25 | . . . 1 . . 2 4 7 2 9 Terrain Destroyed 25 | . . . 1 . . 2 4 7 2 9 Melee 25 | . . . 1 . . 2 4 7 2 9 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 9746 | . 5724 165 331 345 201 607 371 708 562 732 Wait 5867 | . 5539 24 . 1 . 215 15 30 8 35 Move 3701 | . 174 135 321 330 193 383 335 639 531 660 Hop 26 | . . . . . . . . 9 6 11 Pick Up 25 | . 3 1 . 4 2 2 4 5 3 1 Fast Attach 29 | . . . 5 4 1 2 4 3 6 4 Attach 17 | . . 2 . 3 . . 4 2 1 5 Detach 6 | . . . 1 . . . 2 1 1 1 Swap 4 | . . . 2 . 1 1 . . . . Drop 23 | . 6 . . 1 2 2 2 4 3 3 Fire 5 | . 2 2 1 . . . . . . . Melee 40 | . . . 1 2 2 2 5 15 3 10 Ram . | . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 5527 | -10/Materials | Discovered new exit (range 16) 5569 | -10/Materials | Discovered new exit (range 9) 5640 | -10/Materials | Entered another Materials area 5640 | -9/Materials | Evolved 2 slots: Propulsion x2 5737 | -9/Materials | Discovered new exit (range 8) 5742 | -9/Materials | Entered another Materials area 5742 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5908 | -8/Materials | Discovered new exit (range 17) 5917 | -8/Materials | Identified exit to Factory 5919 | -8/Materials | Entered Factory 5919 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6014 | -7/Factory | Discovered new exit (range 7) 6017 | -7/Factory | Identified exit to Factory 6083 | -7/Factory | Discovered exit to Factory (range 19) 6105 | -7/Factory | Entered another Factory area 6105 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6144 | -6/Factory | Discovered new exit (range 4) 6160 | -6/Factory | Identified exit to Factory 6213 | -6/Factory | Entered another Factory area 6213 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6584 | -5/Factory | Lost 6 parts (6n) 6589 | -5/Factory | Identified exit to Factory 6617 | -5/Factory | Allied Derelicts emerged from ambush trap array 6633 | -5/Factory | Entered another Factory area 6633 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6727 | -4/Factory | Discovered new exit (range 5) 6728 | -4/Factory | Identified exit to Upper Caves 6779 | -4/Factory | Discovered new exit (range 18) 6784 | -4/Factory | Identified exit to Research 6794 | -4/Factory | Entered Research 6794 | -3/Research | Evolved 2 slots: Utility x2 7038 | -3/Research | Identified exit to Research 7104 | -3/Research | Entered another Research area 7104 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7133 | -2/Research | Spotted B-90 Cyclops 7175 | -2/Research | Discovered new exit (range 21) 7196 | -2/Research | Identified exit to Testing 7243 | -2/Research | Spotted B-90 Cyclops 7279 | -2/Research | Discovered new exit (range 15) 7326 | -2/Research | Identified exit to Access 7326 | -2/Research | Entered Access 7326 | -1/Access | Evolved 2 slots: Propulsion x2 7509 | -1/Access | Spotted B-99 Colossus 7509 | -1/Access | Spotted B-99 Colossus 7628 | -1/Access | Discovered new exit (range 4) 7630 | *** | Escaped! Last Messages --------------- 07611_ Slug penetrates Sealed Heavy Doors. 07611_ Penetrated by Slug. 07614_ R-10 Processor collects Wheel. 07614_ Penetrated by Slug. 07614_ Slug penetrates Main Access Shell. 07614_ Slug penetrates Sealed Heavy Doors. 07615_ Acquired 1 matter. 07618_ Slug penetrates Sealed Heavy Doors. 07621_ Penetrated by Slug. 07621_ Slug penetrates Main Access Shell. 07623_ B-99 Colossus exits siege mode. 07625_ Biometal Medium Treads destroyed. 07625_ Slug penetrates Sealed Heavy Doors. 07625_ Penetrated by Slug. 07625_ Slug penetrates Main Access Shell. 07625_ Penetrated by Slug. 07628_ EXIT=FOUND 07628_ Slug penetrates Sealed Heavy Doors. 07628_ Penetrated by Slug. 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