Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.03 @ 00:13:49 Player: onyhow Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (509) 509 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3444 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 375/550 Matter 290/300 Energy 180/250 System Corruption 0% Temperature Cool (347) Movement Treading (240) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Firepult > --- INVENTORY (20) --- Light Ion Engine Faulty Heavy Ion Engine Light Treads Medium Battery (200) Medium Battery (200) Hardened Light Armor Plating Hardened Light Armor Plating Precision Beam Rifle Advanced Beam Rifle Light Assault Rifle EMP Blaster Grenade Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Light Treads Medium Battery Medium Battery Hardened Light Armor Plating Hardened Light Armor Plating Precision Beam Rifle Advanced Beam Rifle Light Assault Rifle EMP Blaster Grenade Launcher Makeshift Sword [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Bomb Drone Bay Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 24 | 7 7 3 1 3 3 Power 4 | 1 2 . . 1 . Engine 4 | 1 2 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 1 . 1 . Treads 4 | 2 . 1 . 1 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 4 . . 1 2 Device 1 | . . . . . 1 Storage 6 | 2 3 . . 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 7 | 2 1 2 1 . 1 Energy Gun 3 | 1 . 2 . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 5 | . . 3 . 1 1 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility . | . . . . . . Weapon 3 | . . 2 . . 1 Highest Loss Streak 2 | . . 2 . 1 1 Average Slot Usage (%) 93 | . 91 96 100 99 69 Engine 13 | . 14 14 14 14 9 Treads 26 | . 28 24 28 27 18 Storage 16 | . 16 14 14 18 18 Processor 8 | . 4 14 14 9 . Energy Gun 14 | . 11 24 21 14 6 Ballistic Gun 10 | . 14 3 6 14 7 Naked Turns . | . . . . . . Heaviest Build 96 | 16 42 40 40 71 96 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 4 | . 1 1 . 1 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 16 12 12 20 20 Average Capacity 12 | 6 10 12 12 14 20 Most Carried 15 | 5 12 12 12 15 15 Average Carried 10 | 2 8 10 11 12 14 Final Capacity 20 | 8 12 12 12 20 20 Final Carried 15 | 4 12 11 12 15 13 Class Distribution -------------------- 80% | Mutant 19% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 532 | 272 156 27 . 57 20 Remotely . | . . . . . . Salvage Created 813 | 91 354 104 . 105 159 Parts 71 | 4 36 11 . 13 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 25 | . 10 6 . 7 2 Guns 16 | . 5 4 . 7 . AOE 7 | . 4 2 . . 1 Classes Destroyed 7 | 1 5 . . . 1 Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Recycler 2 | 1 . . . . 1 Watcher 2 | . 2 . . . . Swarmer 19 | . 6 6 . 7 . Grunt 4 | . 4 . . . . Sentry 2 | . . . . . 2 Best Kill Streak 6 | 1 6 3 . 4 2 Combat Bots Only 4 | . 4 3 . 4 1 Max Kills in Single Turn 3 | 1 3 1 . 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . 1 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1185 | . 441 224 . 92 428 Core 327 | . 92 60 . . 175 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . . . 39 . Volleys Fired 59 | 2 27 16 . 8 6 Largest 2 | 2 2 2 . 2 1 Hottest 250 | 60 60 80 . 60 250 Shots Fired 108 | 4 54 28 . 16 6 Gun 85 | 4 38 27 . 16 . Cannon 6 | . . . . . 6 Launcher 17 | . 16 1 . . . Special . | . . . . . . Kinetic 50 | 2 27 13 . 8 . Thermal 15 | . . 1 . 8 6 Explosive . | . . . . . . Electromagnetic 43 | 2 27 14 . . . Robot Hit Streak 8 | 3 8 4 . 6 7 Robot Miss Streak 6 | 1 6 3 . 1 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . . . 5 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 62 | 3 26 16 . 11 6 Core Hits 40 | 2 19 8 . 8 3 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1155 | 42 602 230 . 118 163 Guns 461 | 42 170 131 . 118 . Cannons 34 | . . . . . 34 Explosions 660 | . 432 99 . . 129 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 160 | 16 77 39 . 28 . Thermal 340 | . 31 56 . 90 163 Explosive . | . . . . . . Electromagnetic 655 | 26 494 135 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 1 | . 1 2 2 2 . Corruption Purged . | . . . . . . Effects 20 | . 1 4 3 12 . Message Errors 6 | . . 1 1 4 . Heat Flow Errors 3 | . . . 1 2 . Energy Discharges 7 | . 1 . 1 5 . Data Loss (minor) 3 | . . 2 . 1 . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 114 | . 69 45 . . . Shots 9 | . 7 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 966 | 20 72 60 117 149 966 Average Temperature 160 | 15 25 29 61 39 526 Received Heat Transfer 183 | . 120 . . . 63 Effects 19 | . . . . . 19 Shutdowns 4 | . . . . . 4 Energy Bleed 3 | . . . . . 3 Interference 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (major) 8 | . . . . . 8 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 4 | . 4 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 11 | . . 2 . 1 8 Heat Transferred 1445 | . 50 75 . 200 1120 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 299 | 5 299 182 . 90 113 Initial 57 | . 3 57 . . 23 Average 75 | 1 66 170 . 75 13 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 97 | 100 92 100 . 100 100 Level 1 2 | . 7 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 17 5 . 6 14 Peak Tracking Total 9 | . 4 3 . 3 9 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly 1 | . 1 . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . 3 . . . . Max in Single Turn 2 | . 2 . . . . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 10 | . 3 . 5 1 1 Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 66 | . 13 . 50 1 2 Successful 55 | . 3 . 50 1 1 Failed 10 | . 9 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . 1 . . . . Manual 8 | . 7 . 1 . . Terminals 13 | . 13 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 54 | . 3 . 50 1 . Record 50 | . 1 . 49 . . Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events 2 | . 2 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 4 | . . . . . 4 ROAM 3 | . . . . . 3 RETURN 1 | . . . . . 1 Ally Attacks 14 | . . . . . 14 Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches 17 | . . . . . 17 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2690 | 88 814 319 474 717 278 Spaces Moved 1477 | 46 434 168 295 403 131 Core 7 | 7 . . . . . Treads 1470 | 39 434 168 295 403 131 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 180 Average Speed 164 | 143 162 162 160 166 187 Slowest Speed 240 | 160 180 180 160 180 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 66 44 62 86 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 48 | . 4 5 . . 39 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 45 | . 4 5 . . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1639 | 65 495 188 297 436 158 Wait 29 | . 1 . . 15 13 Move 1472 | 45 433 167 294 402 131 Hop . | . . . . . . Pick Up 40 | 11 17 2 1 6 3 Fast Attach . | . . . . . . Attach 15 | 7 1 3 . 1 3 Detach 1 | . 1 . . . . Swap 9 | . 6 . 1 2 . Drop 14 | . 9 . 1 2 2 Fire 59 | 2 27 16 . 8 6 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / [*Sto]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 9) 659 | -10/Materials | Identified exit to Materials 822 | -10/Materials | Central database locked down 843 | -10/Materials | Discovered exit to Materials (range 8) 874 | -10/Materials | Discovered new exit (range 15) 901 | -10/Materials | Identified exit to Mines 903 | -10/Materials | Entered Mines 947 | -10/Mines | Discovered exit to Materials (range 8) 961 | -10/Mines | Core integrity fell below 50% 1066 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1216 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1216 | -10/Mines | Discovered new exit (range 5) 1221 | -10/Mines | Identified exit to Exiles 1222 | -10/Mines | Entered Exiles 1261 | -10/Exiles | Met 8R-AWN 1290 | -10/Exiles | Met EX-HEX 1334 | -10/Exiles | Met EX-BIN 1357 | -10/Exiles | Aligned with FarCom system 1358 | -10/Exiles | Given EX-Vault access code 1451 | -10/Exiles | Opened EX-Vault 1465 | -10/Exiles | Found Firepult 1501 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1544 | -10/Exiles | Met EX-DEC 1557 | -10/Exiles | Learned location of Zion (-6) 1681 | -10/Exiles | Discovered new exit (range 10) 1694 | -10/Exiles | Identified exit to Mines 1696 | -10/Exiles | Left Exiles lab with Firepult 1696 | -10/Exiles | Entered Mines 1799 | -9/Mines | Met a Derelict bent on vengeance 1847 | -9/Mines | Learned Materials emergency access door positions 2159 | -9/Mines | Found the Drone Emporium 2173 | -9/Mines | Found Prototype Device 2371 | -9/Mines | Discovered new exit (range 8) 2413 | -9/Mines | Entered Materials 2413 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2413 | -8/Materials | Identified Bomb Drone Bay 2414 | -8/Materials | Identified exit to Factory 2422 | -8/Materials | Discovered new exit (range 15) 2472 | -8/Materials | Build established: Hauler-Mutant 2691 | -8/Materials | Self-destructed Last Messages --------------- 02665_ Overheating: System interference. 02665_ Firepult temporarily disabled. 02666_ Y-45 Defender heat spikes uncontrollably. 02667_ Y-45 Defender heat damages Hvy. Assault Rifle. 02668_ Y-45 Defender heat short circuits Hvy. Assault Rifle. 02668_ R-06 Scavenger collects Lgt. Ion Engine. 02670_ Y-45 Defender heat damages Broken Hvy. Assault Rifle. 02674_ Overheating: Energy bleed (-18). 02675_ Y-45 Defender heat damages Broken Lgt. Treads. 02675_ R-06 Scavenger collects Lgt. Assault Rifle. 02676_ Power failure, Ion Engine shutdown. 02676_ Y-45 Defender heat damages Heat Sink, Lgt. Armor Plating, Imp. Ion Engine. 02677_ Y-45 Defender heat damages Lgt. Armor Plating, Broken Lgt. Treads, Heat Sink, Broken Hvy. Assault Rifle. 02678_ Y-45 Defender heat damages core (-6). 02679_ Y-45 Defender heat damages core (-4). 02680_ Y-45 Defender heat damages core (-6). 02683_ Y-45 Defender heat spikes uncontrollably. 02689_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????