Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.25 @ 19:42:51 Player: scartomyzon Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2064) 2064 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4939 Bonus ------- None Cogmind --------- Core Integrity 267/700 Matter 33/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg VTOL Module Transmission Jammer Hacking Suite Minigun Mining Laser Power Maul Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Terrain Scanner Improved Medium Armor Plating > --- WEAPON ----------- Autogun Power Maul > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Aluminum Leg Flight Unit VTOL Module VTOL Module Transmission Jammer Hacking Suite Assault Rifle Minigun Improved Grenade Launcher Mining Laser Katana [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 1 1 1 Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 91 | 7 14 . 19 32 19 Power 7 | 1 1 . 2 3 . Engine 7 | 1 1 . 2 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 30 | 2 3 . 8 6 11 Treads 2 | 2 . . . . . Leg 23 | . 3 . 8 6 6 Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . . . . 5 Utility 14 | 2 4 . 3 4 1 Device 6 | 1 2 . 1 2 . Storage 3 | 1 2 . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 40 | 2 6 . 6 19 7 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 22 | 1 5 . 4 10 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 11 | . . . 1 9 1 Impact Weapon 2 | . . . 1 . 1 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 26 | . 2 1 4 9 10 Power 6 | . 1 . 2 2 1 Propulsion 9 | . . 1 1 3 4 Utility 6 | . 1 . . 3 2 Weapon 5 | . . . 1 1 3 Highest Loss Streak 7 | . 1 1 1 2 7 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 95 | . 98 99 98 98 81 Engine 10 | . 13 14 10 8 6 Treads 1 | . 6 . . . . Leg 30 | . 21 27 32 35 32 Device 12 | . 13 14 11 16 6 Storage 10 | . 14 14 11 9 7 Processor 1 | . . . 1 1 7 Protection 5 | . . . 9 8 3 Ballistic Gun 16 | . 21 28 16 14 8 Special Weapon 1 | . . . 2 3 . Impact Weapon 1 | . . . 3 . 3 Peak Build Rating 29 | 7 12 12 18 23 29 Average Rating 16 | 5 8 11 16 20 23 On Entrance 10 | . 7 12 11 17 17 Naked Turns . | . . . . . . Heaviest Build 41 | 11 32 32 39 39 41 Greatest Support 55 | 40 40 20 30 48 55 Greatest Overweight (x) 12 | 2 1 3 3 1 12 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 6 14 14 15 15 15 Average Carried 10 | 4 9 13 12 10 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 13 14 15 9 12 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2236 | 280 290 . 448 946 272 Remotely . | . . . . . . Salvage Created 2678 | 87 476 25 698 1072 320 Parts 167 | 6 24 3 45 67 22 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 1 . 1 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 56 | . 10 . 14 26 6 Guns 53 | . 7 . 14 26 6 Cannons 3 | . 3 . . . . Classes Destroyed 10 | 2 3 . 2 2 1 Worker 1 | . . . . . 1 Builder 2 | . . . . 1 1 Tunneler 6 | 2 2 1 1 . . Recycler 4 | 1 1 . 1 1 . Operator 1 | . . . 1 . . Watcher 1 | . 1 . . . . Swarmer 16 | . 3 . 3 10 . Grunt 25 | . 7 . 6 8 4 Sentry 13 | . . . 5 7 1 Hunter 2 | . . . . 1 1 Best Kill Streak 4 | 2 3 1 4 4 2 Combat Bots Only 4 | . 3 . 2 4 1 Max Kills in Single Turn 2 | 1 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 511 | . 73 8 93 149 188 Missed 131 | . 12 1 21 44 53 Damage Taken 3868 | . 552 75 754 1096 1391 Core 716 | . 91 . 84 108 433 Absorbed by Shields . | . . . . . . Ignored by Resistances 1148 | . 168 24 217 323 416 Regen/Repaired (Parts) 94 | . . . . 94 . Core Remaining (%) 80 | 100 . 63 79 80 . Volleys Fired 291 | 12 54 4 64 104 53 Largest 2 | 2 2 2 2 2 2 Hottest 123 | 60 83 46 100 123 100 Shots Fired 484 | 20 102 8 87 190 77 Gun 417 | 20 86 8 71 161 71 Cannon 16 | . 16 . . . . Launcher 3 | . . . . . 3 Special 48 | . . . 16 29 3 Kinetic 384 | 12 61 8 71 161 71 Thermal 97 | 8 41 . 16 29 3 Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 32 | 7 32 10 22 23 26 Robot Miss Streak 5 | 1 3 . 5 3 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 348 | 16 78 7 57 128 62 Core Hits 124 | 5 23 1 27 48 20 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks 5 | . . . 5 . . Impact 5 | . . . 5 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5043 | 151 925 102 843 1951 1071 Guns 4646 | 151 766 102 843 1927 857 Cannons 159 | . 159 . . . . Explosions 214 | . . . . . 214 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4308 | 87 492 102 843 1927 857 Thermal 521 | 64 433 . . 24 . Explosive 214 | . . . . . 214 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 2 . 7 Average Corruption 3 | . . . 1 . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . . 4 . 25 Message Errors 6 | . . . 1 . 5 Matter Fused 8 | . . . 1 . 7 Heat Flow Errors 6 | . . . 1 . 5 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . 1 . 1 Misfires 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 12 | . . . . . 12 Projectiles . | . . . . . . Explosions 12 | . . . . . 12 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 53 | . . . . . 53 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 297 | 40 297 6 116 48 234 Average Temperature 42 | 20 87 4 16 11 77 Received Heat Transfer 1941 | . 351 54 375 567 594 Effects 3 | . 3 . . . . Interference 3 | . 3 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1158 | 150 958 . . 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 237 | 15 186 5 237 220 110 Initial 13 | . 8 . . . 13 Average 67 | 5 45 3 85 98 31 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 97 | 100 100 100 94 95 100 Level 1 2 | . . . 5 4 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 3 . 2 5 5 Investigation 10 | . 3 . 2 3 2 Extermination 1 | . . . . . 1 Reinforcement 4 | . . . . 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 1 . 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 22 2 31 42 15 Peak Tracking Total 6 | . 4 2 5 6 6 Tactical Retreats 11 | . 1 . 4 5 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 12 | . 1 . 5 4 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 21 | . 8 . 5 7 1 Terminals 17 | . 7 . 5 4 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 76 | . 27 . 20 23 6 Successful 41 | . 12 . 11 16 2 Failed 35 | . 15 . 9 7 4 Catastrophic 3 | . . . 2 1 . Database Lockouts . | . . . . . . Manual 71 | . 25 . 22 18 6 Terminals 69 | . 25 . 20 18 6 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . . 1 . Terminal Hacks 8 | . 1 . 4 3 . Record 2 | . . . 1 1 . Robot Analysis 4 | . 1 . 2 1 . Level Access Points 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 26 | . 9 . 7 8 2 Terminals 26 | . 9 . 7 8 2 Botnet 13 | . 4 . 4 4 1 Skim 13 | . 5 . 3 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 7 . 5 4 1 Full Trace Events 8 | . 3 . 3 2 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 3 | . 1 . 1 1 . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 7175 | 193 1629 287 2002 2068 996 Spaces Moved 3924 | 99 885 146 896 1268 630 Core 33 | 19 . . . . 14 Treads 251 | 80 171 . . . . Legs 3637 | . 714 146 896 1268 613 Wheels . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Fastest Speed 50 | 50 120 190 120 120 120 Average Speed 148 | 149 159 190 183 121 129 Slowest Speed 650 | 160 190 330 330 190 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 6 96 28 66 83 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 40 | . . . 19 21 . Terrain Destroyed 79 | . . . 20 24 35 Melee 5 | . . . 5 . . Projectile 39 | . . . 15 24 . AOE 35 | . . . . . 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 4725 | 124 1011 150 1133 1574 733 Wait 349 | . 37 . 137 155 20 Move 3919 | 98 884 145 895 1267 630 Hop . | . . . . . . Pick Up 44 | 7 11 1 10 9 6 Fast Attach 18 | 6 1 . 7 3 1 Attach 24 | 1 2 . 6 8 7 Detach 5 | . 1 . . . 4 Swap 49 | . 11 . 6 21 11 Drop 21 | . 10 . 3 7 1 Fire 291 | 12 54 4 64 104 53 Melee 5 | . . . 5 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 194 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 5) 924 | -10/Materials | Discovered new exit (range 4) 1318 | -10/Materials | Discovered new exit (range 8) 1650 | -10/Materials | Discovered new exit (range 16) 1709 | -10/Materials | Discovered new exit (range 15) 1823 | -10/Materials | Entered Mines 1826 | -10/Mines | Received a Mining Laser from a helpful Derelict 1849 | -10/Mines | Learned Materials emergency access door positions 2004 | -10/Mines | Learned Materials emergency access door positions 2088 | -10/Mines | Discovered new exit (range 9) 2110 | -10/Mines | Entered Materials 2110 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2285 | -9/Materials | Discovered new exit (range 10) 2925 | -9/Materials | Discovered new exit (range 8) 3268 | -9/Materials | Discovered new exit (range 6) 3833 | -9/Materials | Identified exit to Materials 4112 | -9/Materials | Entered another Materials area 4112 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4538 | -8/Materials | Build established: Scavenger-Mutant 4677 | -8/Materials | Identified exit to Factory 5446 | -8/Materials | Repaired Autogun 6180 | -8/Materials | Entered Factory 6180 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7171 | -7/Factory | Core integrity fell below 50% 7176 | -7/Factory | Self-destructed Last Messages --------------- 07146_ VTOL Module destroyed. 07146_ Destroyed VTOL Module. 07148_ The unstable cave ceiling collapses. 07148_ K-01 Serf destroyed. 07150_ U-05 Engineer builds a Wall. 07152_ The unstable cave ceiling collapses. 07152_ Imp. Grenade Launcher destroyed. 07155_ U-05 Engineer lays Concrete. 07157_ G-47 Trooper destroyed. 07157_ U-05 Engineer lays Concrete. 07159_ R-06 Scavenger collects Sml. Matter Pod. 07159_ Flight Unit destroyed. 07159_ U-05 Engineer lays Concrete. 07161_ U-05 Engineer builds a Wall. 07164_ System corrupted: Heat flow error (+109). 07165_ U-05 Engineer lays Concrete. 07170_ The unstable cave ceiling collapses. 07172_ U-05 Engineer lays Concrete. 07172_ Acquired 12 matter. 07173_ U-05 Engineer lays Concrete. 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T"????????????????? | | ????? ????? ????????????"????????????????? | | ??????????? ???????????????????????????? | | ?????????? ###???????????????????????????? | | ??????? ??## = ##?#??????????????????????????? | | ????????????###+####?????????????????????????????? | | ????????? ??? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeTitaniumPit Manual? 0 Play Time 01:22:58 Cumulative 31.2 hours Start 2025.02.25 @ 18:19:16 End 2025.02.25 @ 19:42:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2291984d-86c9-4c60-9b0b-d690f322ef49