Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.26 @ 00:02:25 Player: Annull999 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (192) 192 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1832 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System Large Storage Unit ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Improved Sensor Array Terrain Scanner > --- WEAPON ----------- Small Laser > --- INVENTORY -------- Light Ion Engine Large Storage Unit ECM Suite [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Terrain Scanner Device Terrain Scanner Storage Large Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 11 | 2 2 1 6 Power 3 | . . 1 2 Engine 3 | . . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | . . . 2 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 2 . 1 Device 2 | . 1 . 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 1 | . . . 1 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 1 2 9 Power 3 | . . . 3 Propulsion 4 | . 1 . 3 Utility 2 | . . . 2 Weapon 3 | . . 2 1 Highest Loss Streak 7 | . 1 2 7 To Critical Strikes . | . . . . Average Backups 3 | 4 2 4 3 Power 1 | 1 1 1 . Propulsion . | 2 . . . Utility 1 | . . 1 2 Weapon . | 1 1 1 . Tool/Special . | . . . . Unused Backups 10 | 2 4 2 2 Power 1 | . 1 . . Propulsion 2 | 2 . . . Utility 3 | . 1 . 2 Weapon 4 | . 2 2 . Tool/Special . | . . . . Average Slot Usage (%) 71 | . 95 55 28 Engine 12 | . 14 11 9 Wheel 17 | . 25 11 5 Device 11 | . 12 11 9 Storage 7 | . 14 . . Energy Gun 10 | . 14 11 1 Ballistic Gun 9 | . 14 9 . Peak Build Rating 9 | 6 7 7 9 Average Rating 5 | 6 6 4 4 On Entrance 5 | 6 6 6 3 Naked Turns 49 | . . . 49 Heaviest Build 33 | 13 33 9 12 Greatest Support 40 | 20 20 10 40 Greatest Overweight (x) 2 | . 2 . 2 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 15 | 8 15 15 5 Average Capacity 10 | 8 14 5 5 Most Carried 6 | 6 4 5 5 Average Carried 3 | 3 2 4 3 Final Capacity 15 | 8 15 5 5 Final Carried 5 | 2 4 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 294 | 200 94 . . Remotely . | . . . . Salvage Created 226 | . 212 . 14 Parts 16 | . 14 . 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 7 | . 6 . 1 Melee 1 | . . . 1 Guns 6 | . 6 . . Classes Destroyed 3 | . 3 . . Watcher 1 | . 1 . . Swarmer 3 | . 2 . 1 Grunt 4 | . 4 . . Best Kill Streak 5 | . 5 . 1 Combat Bots Only 2 | . 2 . 1 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 199 | . 39 8 152 Missed 75 | . 6 1 68 Hits 124 | . 33 7 84 Projectile 124 | . 33 7 84 Critical Strikes 4 | . . . 4 Damage Taken 1369 | . 316 102 951 Core 652 | . 57 39 556 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 77 90 . Volleys Fired 21 | . 19 2 . Largest 2 | . 2 2 . Hottest 60 | . 60 60 . Shots Fired 42 | . 38 4 . Gun 42 | . 38 4 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 21 | . 19 2 . Thermal 21 | . 19 2 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 4 . Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 27 | . 25 2 . Core Hits 13 | . 10 1 2 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 386 | . 326 32 28 Guns 353 | . 326 27 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 33 | . . 5 28 Kinetic 195 | . 180 15 . Thermal 158 | . 146 12 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Matter Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 15 | . . 2 13 Shots . | . . . . Rammed 4 | . . 1 3 Targets Rammed 4 | . . 1 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 30 | . 30 . 3 Average Temperature 10 | . 11 . 2 Received Heat Transfer 339 | . 114 27 198 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 375 | . 350 25 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 105 | . 102 19 105 Initial 14 | . . 14 . Average 26 | . 40 2 20 Influence Increases 378 | . 212 5 161 Destroy 0b10 Robot/C 140 | . 120 . 20 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 32 | . 32 . . Successful Hack 51 | . 40 5 6 Disable Machine 15 | . 15 . . Lose Combat Pursuer 135 | . . . 135 Influence Decreases 292 | . 176 41 75 Entered New Map 22 | . . 22 . Time Decay 230 | . 166 19 45 Lost Part 40 | . 10 . 30 Squads Dispatched 5 | . 2 2 1 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 11 5 19 Peak Tracking Total 16 | . 4 2 16 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . . 3 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 6 3 4 Terminals 12 | . 6 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 36 | . 16 10 10 Successful 22 | . 11 7 4 Failed 14 | . 5 3 6 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 30 | . 12 10 8 Terminals 34 | . 16 10 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 10 | . 5 4 1 Level Access Points 1 | . . 1 . Branch Access Points 1 | . 1 . . Terminal Index 3 | . 1 1 1 Alert Level 1 | . 1 . . Locate Traps 1 | . . 1 . Disarm Traps 1 | . . 1 . Maintenance Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 6 3 1 Terminals 10 | . 6 3 1 Botnet 10 | . 6 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 649 | . 369 176 104 Sensors 84 | . . . 84 Terrain 649 | . 369 176 104 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 808 | 29 423 176 180 Spaces Moved 842 | 27 373 209 233 Core 145 | . . . 145 Treads 16 | . . . 16 Legs 7 | 7 . . . Wheels 674 | 20 373 209 72 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 80 80 80 50 Average Speed 84 | 90 96 80 70 Slowest Speed 160 | 120 110 80 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 52 18 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 895 | 32 400 214 249 Wait 3 | . 2 . 1 Move 839 | 26 372 208 233 Hop . | . . . . Pick Up 9 | . 4 . 5 Fast Attach . | . . . . Attach 9 | . 2 1 6 Detach 2 | . . 2 . Swap 2 | 2 . . . Drop 6 | 4 1 . 1 Fire 21 | . 19 2 . Melee . | . . . . Ram 3 | . . 1 2 Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Identified exit to Mines 286 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 542 | -9/Materials | Identified exit to Materials 629 | -9/Materials | Entered another Materials area 629 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 741 | -8/Materials | Core integrity fell below 50% 766 | -8/Materials | Lost 7 parts (1p3n2u1w) 771 | -8/Materials | Core integrity fell below 20% 809 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00733_ Terrain Scanner destroyed. 00734_ Ion Engine destroyed. 00735_ S-10 Pest destroyed. 00735_ Sml. Laser destroyed. 00736_ S-10 Pest destroyed. 00746_ Slammed into G-47 Trooper. 00746_ G-47 Trooper knocked back. 00764_ S-10 Pest destroyed. 00767_ Connecting with Terminal... 00781_ Slammed into S-10 Pest. 00781_ S-10 Pest destroyed. [Achievement: Fist Fight] 00786_ Lgt. Ion Engine destroyed. 00798_ Connecting with Scanalyzer... >>Insert(Cooling System) Scanning Cooling System... Ready to analyze. >>Scanalyze Scanning: Cooling System... Schematic downloaded. Map ----- +----------------------------------------------------+ | ??#########= #??# #?#####/#####?#???? | | # %+= #### ##### #???????#? | | # ! # ########## | | # """ # T + | | # """ # ########## ### | | # "T" """ # ########?######?# | | # """ # + ] #???????# | | ########### # ! #???????# | | ???######## #??T" #?#?????# = | | ???# ]# #????####???????# | | ???# # ########????????# ! | | ???# """ + + #?????# | | ???# """ # # ! #?????######## | | ???# """ !# #?? 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""" # #??????????????????????? | | ?# """ ##s#??????????????????????? | | ?# ##s#??????????????????????? | | ?# "S ##s#??????????????????????? | | ?# """ ## #??????????????????????? | | ?# "" ## #??????????????????????? | | ?#[ ## #??????????????????????? | | ?###########@#??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????? ???????????????????????? | | ???????????? ????????H??????????????? | | ???????????? ???????????????????????? | | ????????????#???????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Cooling System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed VampiricDirtySpiker Manual? 0 Play Time 00:23:04 Cumulative 15.3 hours Start 2025.06.25 @ 23:35:54 End 2025.06.26 @ 00:02:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad31fa23-08f7-4fd4-8d8c-e4c3aef0daa5