Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 11:04:14 Player: Jaegerschnitzel Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (43) 215 Value Destroyed (1113) 1113 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2328 Bonus ------- None Cogmind --------- Core Integrity 260/400 Matter 274/300 Energy 94/160 System Corruption 0% Temperature Cool (0) Movement Treading (228) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (2) ------ Huge Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Autogun Improved Light Cannon > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Heat Sink Compact Battery (200) Compact Battery (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Sensor Array Signal Interpreter Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Field Recycling Unit (0) Improved Light Cannon Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Autogun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Heat Sink Compact Battery Compact Battery Compact Battery Compact Battery High-capacity Matter Pod Sensor Array Signal Interpreter Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Field Recycling Unit Beam Rifle Light Cannon Light Cannon [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility Huge Storage Unit Device Field Recycling Unit Storage Huge Storage Unit Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 29 | 6 11 12 Power 3 | 1 . 2 Engine 2 | 1 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 8 | 2 2 4 Treads 8 | 2 2 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 1 5 3 Device 2 | . . 2 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 4 | . 3 1 Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 1 | . 1 . Energy Cannon 3 | . 3 . Ballistic Gun 4 | 2 . 2 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 4 | . 1 3 Power . | . . . Propulsion 1 | . . 1 Utility 3 | . 1 2 Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 16 | 2 7 21 Power 1 | . . 1 Propulsion 3 | 1 2 3 Utility 9 | . 2 13 Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 30 | . 4 26 Power 4 | . 1 3 Propulsion 6 | . 1 5 Utility 13 | . 1 12 Weapon 7 | . 1 6 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 5 | . 14 2 Core 5 | . . 8 Treads 38 | . 28 43 Device 2 | . . 3 Storage 11 | . 14 11 Protection 9 | . 12 7 Energy Gun 1 | . 4 . Energy Cannon 11 | . 15 9 Ballistic Gun 9 | . 7 10 Peak Build Rating 27 | 6 13 27 Average Rating 20 | 4 11 24 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 100 | 14 98 100 Greatest Support 88 | 40 40 88 Greatest Overweight (x) 32 | 4 2 32 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 7 14 25 Most Carried 25 | 5 10 25 Average Carried 16 | 2 7 21 Final Capacity 25 | 8 25 25 Final Carried 22 | 3 9 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1127 | 257 132 738 Remotely . | . . . Salvage Created 1489 | . 431 1058 Parts 94 | . 30 64 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 2 | . . 2 Parts Field Recycled 27 | . . 27 Retrieved Matter 209 | . . 209 Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 32 | . 9 23 Guns 15 | . 6 9 Cannons 17 | . 3 14 Classes Destroyed 8 | . 6 2 Builder 2 | . 1 1 Hauler 2 | . 1 1 Recycler 2 | . 1 1 Watcher 5 | . 3 2 Swarmer 9 | . 6 3 Grunt 16 | . 3 13 Duelist 1 | . . 1 Sentry 6 | . . 6 Best Kill Streak 6 | . 6 5 Combat Bots Only 5 | . 5 5 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 192 | . 69 123 Missed 33 | . 11 22 Hits 159 | . 58 101 Melee 1 | . . 1 Projectile 158 | . 58 100 Critical Strikes 4 | . . 4 Damage Taken 1898 | . 559 1339 Core 216 | . 76 140 Absorbed by Shields . | . . . Regen/Repaired (Parts) 45 | . . 45 Core Remaining (%) 84 | 100 69 . Volleys Fired 114 | . 30 84 Largest 2 | . 2 2 Hottest 136 | . 136 91 Shots Fired 224 | . 56 168 Gun 102 | . 18 84 Cannon 122 | . 38 84 Launcher . | . . . Special . | . . . Kinetic 101 | . 1 100 Thermal 106 | . 38 68 Explosive . | . . . Electromagnetic 17 | . 17 . Robot Hit Streak 10 | . 5 10 Robot Miss Streak 6 | . 6 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 121 | . 24 97 Core Hits 59 | . 17 42 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2417 | . 645 1772 Guns 872 | . 180 692 Cannons 1476 | . 409 1067 Explosions 56 | . 56 . Melee . | . . . Ramming 13 | . . 13 Kinetic 918 | . . 918 Thermal 1306 | . 465 841 Explosive . | . . . Electromagnetic 180 | . 180 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 5 | . 4 1 Projectiles 2 | . 1 1 Explosions 3 | . 3 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 52 | . 52 . Shots 1 | . 1 . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 537 | . 537 423 Average Temperature 139 | . 177 116 Received Heat Transfer 576 | . 45 531 Effects 17 | . 12 5 Shutdowns 5 | . 3 2 Energy Bleed 5 | . 3 2 Interference 3 | . 3 . Short Circuit 2 | . 2 . Damage (minor) 2 | . 1 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 1 2 Heat Transferred 2307 | . 790 1517 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 94 | 100 100 92 Level 1 5 | . . 7 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 249 | . 172 249 Initial 13 | . . 13 Average 77 | . 61 88 Influence Increases 1026 | . 320 706 Destroy 0b10 Robot/C 640 | . 180 460 Destroy 0b10 Robot/NC 55 | . 30 25 Destroy Leader 174 | . 48 126 Successful Hack 40 | . 27 13 Disable Machine 45 | . 30 15 Destroy Structure 12 | . 5 7 Lose Combat Pursuer 60 | . . 60 Influence Decreases 781 | . 288 493 Entered New Map 19 | . . 19 Time Decay 732 | . 278 454 Lost Part 30 | . 10 20 Squads Dispatched 5 | . 1 4 Investigation 4 | . 1 3 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 12 29 Peak Tracking Total 7 | . 7 6 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 5 6 Terminals 9 | . 5 4 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 39 | . 17 22 Successful 17 | . 5 12 Failed 22 | . 12 10 Catastrophic 4 | . 3 1 Database Lockouts . | . . . Manual 15 | . 13 2 Terminals 28 | . 17 11 Fabricators . | . . . Repair Stations 5 | . . 5 Recycling Units . | . . . Scanalyzers 6 | . . 6 Garrison Access . | . . . Terminal Hacks 10 | . 5 5 Record 2 | . 1 1 Prototype ID Bank 2 | . 1 1 Repair Station Index 1 | . . 1 Alert Level 1 | . . 1 Patrol Status 1 | . 1 . Transport Status 1 | . . 1 Reinforcement Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 2 | . . 2 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 5 6 Full Trace Events 4 | . 2 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . . 1 Time 38 | . . 38 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3006 | 81 897 2028 Spaces Moved 1100 | 48 366 686 Core 17 | 16 . 1 Treads 1083 | 32 366 685 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 225 Average Speed 216 | 140 204 228 Slowest Speed 1650 | 250 320 1650 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 50 45 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1534 | 62 471 1001 Wait 151 | . 17 134 Move 1098 | 47 365 686 Hop . | . . . Pick Up 70 | 9 24 37 Fast Attach . | . . . Attach 43 | 6 13 24 Detach 25 | . 9 16 Swap . | . . . Drop 31 | . 13 18 Fire 114 | . 30 84 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . . 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 943 | -10/Materials | Discovered new exit (range 6) 979 | -10/Materials | Entered another Materials area 979 | -9/Materials | Evolved 2 slots: Propulsion x2 1866 | -9/Materials | Discovered new exit (range 16) 2516 | -9/Materials | Discovered new exit (range 15) 2742 | -9/Materials | Discovered new exit (range 12) 3005 | -9/Materials | Repaired Lgt. Nuclear Core 3007 | -9/Materials | Self-destructed Last Messages --------------- Scanning Lgt. Nuclear Core... Ready to Repair: Lgt. Nuclear Core Rating: 3 Time: 38 >>Repair Repairing Lgt. Nuclear Core... ETC: 38 K-01 Serf collects debris. Repair station completes Lgt. Nuclear Core repairs. Acquired Lgt. Nuclear Core. Connecting with Repair Station... >>Scan(Adv. Treads) Scanning Adv. Treads... Ready to Repair: Adv. Treads Rating: 3 Time: 38 ALERT: Suspicious activity at Repair Station M001. Dispatching Investigation squad. 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Treads | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 10% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Risk Taker Well Done Challenges ------------ None Game ------ Seed WarpPropulsionProcessor Manual? 0 Play Time 00:47:51 Cumulative 3.1 hours Start 2025.11.26 @ 15:34:59 End 2026.01.05 @ 11:04:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 2 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ebbc9156-10db-4f6a-b464-5bb642889c0f