Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.14 @ 21:36:29 Player: LanceLander Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2660) 2660 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6300 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 17/300 Energy 99/100 System Corruption 2% Temperature Cool (12) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Improved Target Analyzer Reactive Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Angular Momentum Engine Matter Compressor (0) Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Active Sensor Suite Advanced Targeting Computer Improved Target Analyzer > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Precision Assault Rifle > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Improved Cryofiber Web Medium Reactive Plating Gauss Rifle Gauss Rifle Improved Grenade Launcher [Rating: 80] Favorites ----------- Power Nuclear Core Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Biomechanical Wings Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Reactive Plating Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . . 1 Utility 4 | . . 1 1 1 1 Weapon 1 | . . . 1 . . Parts Attached 111 | 7 3 17 19 37 28 Power 14 | 1 2 1 . 7 3 Engine 7 | 1 1 . . 3 2 Core 6 | . 1 1 . 4 . Reactor 1 | . . . . . 1 Propulsion 29 | 3 1 6 6 5 8 Treads 5 | 1 . . 2 1 1 Leg 19 | 2 1 6 4 4 2 Wheel 2 | . . . . . 2 Hover 2 | . . . . . 2 Flight 1 | . . . . . 1 Utility 34 | 1 . 4 6 12 11 Device 17 | . . 3 3 6 5 Storage 4 | 1 . . 1 2 . Processor 3 | . . . . 1 2 Hackware 2 | . . . 1 . 1 Protection 8 | . . 1 1 3 3 Artifact . | . . . . . . Weapon 34 | 2 . 6 7 13 6 Energy Gun 4 | . . 2 . 2 . Energy Cannon 3 | . . . 2 1 . Ballistic Gun 16 | 2 . . 3 7 4 Ballistic Cannon 8 | . . 4 2 1 1 Launcher 3 | . . . . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . . . 2 4 4 Parts Lost 27 | . . 1 3 3 20 Power 3 | . . . . 1 2 Propulsion 11 | . . . 2 1 8 Utility 7 | . . 1 1 . 5 Weapon 6 | . . . . 1 5 Highest Loss Streak 13 | . . 1 2 2 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 98 96 98 99 69 Engine 3 | . 12 . . 7 1 Core 6 | . . 11 9 6 2 Treads 2 | . . . 5 2 . Leg 22 | . 28 32 21 20 14 Device 13 | . . 9 12 20 9 Storage 8 | . 14 11 9 8 4 Processor 2 | . . . . . 12 Protection 7 | . 13 10 9 7 3 Energy Gun 2 | . . 6 1 1 . Ballistic Gun 14 | . 28 . 20 18 11 Ballistic Cannon 3 | . . 13 1 1 1 Peak Build Rating 80 | 6 10 18 41 58 80 Average Rating 38 | 4 7 17 31 54 46 On Entrance 22 | . 6 10 18 41 58 Naked Turns . | . . . . . . Heaviest Build 82 | 11 14 31 52 82 51 Greatest Support 70 | 20 20 30 40 54 70 Greatest Overweight (x) 3 | . . 1 1 1 3 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 15 15 10 Average Capacity 11 | 6 8 8 14 13 8 Most Carried 15 | 5 8 8 15 15 10 Average Carried 10 | 2 6 7 12 12 7 Final Capacity 15 | 8 8 8 15 10 5 Final Carried 15 | 4 8 8 15 10 4 Class Distribution -------------------- 35% | Scavenger-Tank 33% | Mutant 16% | Tank 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2390 | 209 111 410 523 899 238 Remotely . | . . . . . . Salvage Created 2741 | . 148 508 717 1095 273 Parts 168 | . 8 35 38 67 20 Haulers Intercepted 3 | . . 2 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 55 | . 3 14 13 20 5 Guns 37 | . 3 5 8 17 4 Cannons 15 | . . 9 5 . 1 AOE 2 | . . . . 2 . Classes Destroyed 13 | . 1 7 2 2 1 Worker 3 | . . 1 . 2 . Builder 2 | . . 1 . 1 . Tunneler 1 | . . . . . 1 Hauler 3 | . . 2 1 . . Recycler 1 | . . . . 1 . Operator 1 | . . 1 . . . Watcher 2 | . . 2 . . . Swarmer 7 | . . 3 . 4 . Grunt 25 | . 3 7 10 4 1 Sentry 11 | . . 4 1 5 1 Hunter 4 | . . . 1 2 1 Programmer 6 | . . . . 4 2 Heavy 2 | . . . 1 1 . Best Kill Streak 6 | . 1 4 3 6 2 Combat Bots Only 4 | . 1 4 3 4 2 Max Kills in Single Turn 2 | . 1 2 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 658 | . 13 74 57 277 237 Missed 199 | . 3 14 18 101 63 Damage Taken 6017 | . 133 654 984 1656 2590 Core 1255 | . . 108 136 153 858 Absorbed by Shields . | . . . . . . Ignored by Resistances 214 | . . 20 3 183 8 Core Remaining (%) 85 | 100 100 73 75 78 . Volleys Fired 194 | . 10 56 36 70 22 Largest 3 | . 2 2 3 3 3 Hottest 172 | . 40 104 172 146 104 Shots Fired 502 | . 20 108 108 206 60 Gun 391 | . 20 39 82 199 51 Cannon 110 | . . 69 26 6 9 Launcher 1 | . . . . 1 . Special . | . . . . . . Kinetic 428 | . 20 69 82 197 60 Thermal 46 | . . 39 7 . . Explosive 1 | . . . . 1 . Electromagnetic 27 | . . . 19 8 . Robot Hit Streak 17 | . 9 17 11 16 9 Robot Miss Streak 6 | . 1 6 3 4 2 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 339 | . 14 77 75 128 45 Core Hits 169 | . 9 63 34 46 17 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 5 | . . . . 2 3 Critical Strikes 11 | . . 1 . 5 5 Destroy 9 | . . . . 5 4 Blast 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6490 | . 152 1405 1390 2594 949 Guns 4659 | . 152 488 879 2396 744 Cannons 1653 | . . 897 511 63 182 Explosions 135 | . . . . 135 . Melee . | . . . . . . Ramming 43 | . . 20 . . 23 Kinetic 5170 | . 152 897 884 2311 926 Thermal 580 | . . 488 92 . . Explosive 135 | . . . . 135 . Electromagnetic 562 | . . . 414 148 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . 2 4 Message Errors 1 | . . . . . 1 Matter Fused 4 | . . . . 1 3 Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 43 | . . 5 38 . . Projectiles 9 | . . 5 4 . . Explosions 34 | . . . 34 . . Melee . | . . . . . . Knockbacks 14 | . . 8 1 . 5 Impact . | . . . . . . Kinetic 14 | . . 8 1 . 5 Secondary . | . . . . . . Self-Inflicted Damage 124 | . . . 114 . 10 Shots 1 | . . . 1 . . Rammed 8 | . . . . . 8 Targets Rammed 15 | . . 7 . . 8 Kicked 7 | . . 7 . . . Crushed . | . . . . . . Highest Temperature 338 | . 11 211 282 338 28 Average Temperature 70 | . 6 53 74 88 9 Received Heat Transfer 1413 | . 78 234 180 357 564 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 2 | . . . 1 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 720 | . . 605 115 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 326 | . 110 301 326 305 326 Initial 149 | . . 46 64 57 149 Average 152 | . 47 171 169 158 143 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 70 | 100 100 66 66 61 84 Level 1 29 | . . 33 33 38 15 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . . 4 2 5 7 Investigation 5 | . . 2 1 . 2 Extermination 2 | . . . . 2 . Reinforcement 8 | . . 2 1 3 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 8 | . . 5 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 8 27 20 27 38 Peak Tracking Total 10 | . 4 5 5 5 10 Tactical Retreats 18 | . 1 3 1 2 11 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . . 1 . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . 4 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 1 | . . . 1 . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 14 | . 1 5 2 2 4 Terminals 9 | . . 4 2 2 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . . 1 . . 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Total Hacks 41 | . 2 17 6 4 12 Successful 23 | . 1 9 6 3 4 Failed 18 | . 1 8 . 1 8 Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 11 | . . 8 2 . 1 Terminals 26 | . . 12 6 4 4 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 8 | . . 5 . . 3 Scanalyzers . | . . . . . . Garrison Access 5 | . . . . . 5 Terminal Hacks 16 | . . 6 5 3 2 Record 4 | . . . . 2 2 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 3 | . . 2 1 . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Disarm Traps 1 | . . 1 . . . Transport Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 4 | . . 3 . . 1 Recycle Component 1 | . . 1 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Sabotage 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 3 1 2 4 Full Trace Events 4 | . . 2 . . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . 1 . . . Recycled Matter 15 | . . 15 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5028 | 83 219 1011 962 1818 935 Spaces Moved 2781 | 50 138 537 363 874 819 Core 354 | 3 . . . . 351 Treads 241 | 21 . . 108 112 . Legs 2072 | 26 138 537 255 762 354 Wheels 10 | . . . . . 10 Hover 104 | . . . . . 104 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 120 50 Average Speed 142 | 132 120 133 207 170 93 Slowest Speed 260 | 160 120 190 250 250 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 32 50 28 25 21 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 16 | . . 3 3 9 1 Melee . | . . . . . . Projectile 10 | . . 3 3 3 1 AOE 6 | . . . . 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3526 | 65 175 721 519 1098 948 Wait 251 | . 11 79 71 55 35 Move 2776 | 49 137 536 362 873 819 Hop . | . . . . . . Pick Up 76 | 7 8 11 18 21 11 Fast Attach 38 | 4 2 4 3 10 15 Attach 37 | 3 . 6 9 9 10 Detach 9 | 1 . 1 1 5 1 Swap 36 | . 1 7 7 18 3 Drop 85 | 1 6 14 12 37 15 Fire 194 | . 10 56 36 70 22 Melee . | . . . . . . Ram 8 | . . . . . 8 Kick 7 | . . 7 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 9 | . . . . . 9 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 15) 210 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Entered another Materials area 303 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 1141 | -9/Materials | Discovered new exit (range 10) 1314 | -9/Materials | Entered another Materials area 1314 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1609 | -8/Materials | Build established: Tank 2051 | -8/Materials | Discovered new exit (range 15) 2236 | -8/Materials | Build established: Scavenger-Tank 2276 | -8/Materials | Entered Factory 2276 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4001 | -7/Factory | Discovered new exit (range 15) 4031 | -7/Factory | Found Prototype Device 4094 | -7/Factory | Entered another Factory area 4094 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4229 | -6/Factory | Build established: Gunner 4478 | -6/Factory | Identified Active Sensor Suite 4618 | -6/Factory | Garrison activated, responded to threat 4688 | -6/Factory | Lost 13 parts (2p4n3u4w) 4812 | -6/Factory | Core integrity fell below 50% 4927 | -6/Factory | Build established: Mutant 4972 | -6/Factory | Core integrity fell below 20% 5029 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04951_ T-07 Excavator is excavating. 04952_ Slammed into T-07 Excavator. 04952_ T-07 Excavator destroyed. 04953_ Acquired 30 matter. 04955_ Acquired Wheel. 04960_ Slug penetrates S-27 Virus. 04961_ Gauss Rifle destroyed. 04962_ Slammed into S-27 Virus. 04962_ Destabilizing: Core damaged (-25). 04964_ Slammed into S-27 Virus. 04965_ Acquired Wheel. 04966_ Slammed into S-27 Virus. 04969_ Imp. Target Analyzer broken. 04969_ Destabilizing: Short circuit. 04970_ Slammed into S-27 Virus. 04973_ Wheel destroyed. 04973_ Critical hit (Burn: +37). 04979_ Wheel destroyed. 05002_ Imp. Cryofiber Web destroyed. 05018_ Acquired Reactive Plating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????#! | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# " | | ??????????????????????????????????????????????? " | | ???????????????????????????????????????????????? " | | ???????????????????####+##############?????????? 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"F " """""" ## ]#????# """ #?? | | # """""" ## #????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 30 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastSchematicHammer Manual? 0 Play Time 01:33:33 Cumulative 52.8 hours Start 2024.12.14 @ 16:16:35 End 2024.12.14 @ 21:36:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4753d6f9-4a9b-4e82-b45f-36143379e663