Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.24 @ 17:57:49 Player: Mr Goldstein Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (178) 890 Value Destroyed (5253) 5253 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 10924 Bonus ------- High Alert Combat Kills 202 Follower Combat Kills 159 Friendly Fire -40 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Flexi-carbon Leg Small Storage Unit Heavy Phase Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Visual Processing Unit Recoil Stabilizer Improved Light Armor Plating EM Disruption Field Force Field > --- WEAPON ----------- Wave Gun Gauss Rifle Coil Gun KE Penetrator > --- INVENTORY -------- Fusion Compressor Improved Heat Sink Small Storage Unit Plasma Rifle Phase Cannon Heavy Phase Cannon Magnetic Acceleration Cannon Smartbomb Launcher Mining Claw [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Visual Processing Unit Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Slots Evolved 10 | . . . 2 . 2 . . 4 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 1 1 Utility 5 | . . . 2 . . . . 2 1 Weapon 2 | . . . . . 1 . . 1 . Parts Attached 118 | 7 13 3 11 11 4 26 3 23 17 Power 16 | 2 3 . 2 2 . 4 . 2 1 Engine 11 | 2 2 . 2 1 . 3 . 1 . Core 4 | . 1 . . 1 . 1 . . 1 Reactor 1 | . . . . . . . . 1 . Propulsion 28 | 2 4 . 3 . 3 7 . 5 4 Treads 26 | 2 4 . 3 . 3 7 . 5 2 Leg 2 | . . . . . . . . . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | 1 2 1 3 2 . 7 . 6 4 Device 12 | . . . 1 1 . 3 . 4 3 Storage 6 | 1 . . 1 1 . 3 . . . Processor 3 | . . . 1 . . . . 2 . Hackware . | . . . . . . . . . . Protection 5 | . 2 1 . . . 1 . . 1 Artifact . | . . . . . . . . . . Weapon 48 | 2 4 2 3 7 1 8 3 10 8 Energy Gun 11 | . . . . . . 4 . 5 2 Energy Cannon 2 | . . . . . . . . 1 1 Ballistic Gun 21 | 2 2 1 3 4 . 2 1 4 2 Ballistic Cannon 4 | . . . . . . 1 2 . 1 Launcher 8 | . 2 1 . 3 1 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . 2 . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 1 | . . . . . . . . 1 . Parts Lost 51 | . 1 1 3 3 4 13 . 1 25 Power 8 | . 1 . 1 1 1 2 . . 2 Propulsion 13 | . . . 1 . 2 3 . . 7 Utility 15 | . . 1 1 1 . 4 . . 8 Weapon 15 | . . . . 1 1 4 . 1 8 Highest Loss Streak 19 | . 1 1 2 2 4 7 . 1 19 To Critical Strikes 3 | . . . . . . . . . 3 Average Slot Usage (%) 94 | . 96 99 99 99 91 92 100 99 82 Engine 5 | . 10 14 11 1 . 6 9 1 . Core 2 | . 2 . . 9 6 . . . . Reactor 1 | . . . . . . . . 4 4 Treads 24 | . 27 28 21 22 23 25 27 26 20 Device 12 | . . . 8 10 9 13 18 24 19 Storage 12 | . 14 14 21 22 18 11 9 6 4 Processor 7 | . . . 11 11 9 9 9 7 4 Protection 3 | . 12 13 2 . . . . . 3 Energy Gun 4 | . . . . . . 13 1 6 4 Ballistic Gun 17 | . 27 24 22 21 15 5 16 17 14 Ballistic Cannon 1 | . . . . . . 4 9 1 . Naked Turns 116 | . . . . . . . . . 116 Heaviest Build 98 | 13 22 22 25 22 23 98 32 47 54 Greatest Support 111 | 40 46 46 46 46 69 66 60 88 111 Greatest Overweight (x) 11 | . . . . . . 3 . . 11 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 10 10 9 Most Carried 10 | 4 8 8 8 8 7 10 10 10 10 Average Carried 7 | 1 7 7 7 7 6 6 9 9 8 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 5 Final Carried 10 | 1 8 8 8 8 5 10 10 10 5 Class Distribution -------------------- 48% | Mutant 43% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 ----------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Matter Collected 4634 | 225 571 167 696 331 149 842 189 620 844 Remotely . | . . . . . . . . . . Salvage Created 7524 | . 738 171 1181 256 439 1191 633 1513 1402 Parts 397 | . 35 12 70 14 31 72 27 65 71 Haulers Intercepted 15 | . 2 . 4 . 3 5 . 1 . Recyclers Shooed 19 | . 2 . 2 . 1 2 3 4 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Combat Hostiles Destroyed 104 | . 12 6 20 8 10 18 3 7 20 Melee 1 | . . . . . . 1 . . . Guns 80 | . 11 3 20 5 4 11 1 7 18 Cannons 7 | . . . . . . 5 2 . . AOE 15 | . 1 3 . 3 6 . . . 2 Classes Destroyed 13 | . 5 1 2 1 . 2 . 2 . Worker 11 | . . . . . . 2 . 5 4 Builder 9 | . 2 . . 1 1 . . 4 1 Tunneler 2 | . . . . 1 . . . 1 . Hauler 15 | . 2 . 4 . 3 5 . 1 . Recycler 20 | . 1 . 2 . . 1 8 7 1 Mechanic 2 | . . . . . . . . 1 1 Operator 2 | . . . 1 . . 1 . . . Watcher 13 | . 3 . 1 . 3 2 . 2 2 Swarmer 14 | . . 2 3 3 3 . . . 3 Grunt 57 | . 12 4 14 5 6 5 . 2 9 Sentry 22 | . . . 3 . 1 11 3 2 2 Hunter 7 | . . . . . . 2 . 1 4 Programmer 4 | . . . . . . . . 2 2 Best Kill Streak 13 | . 4 2 8 2 13 5 5 7 5 Combat Bots Only 7 | . 3 2 7 2 7 2 1 2 5 Max Kills in Single Turn 5 | . 2 1 2 1 3 2 2 5 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . 1 1 . 1 2 . . . 2 Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Damage Taken 8668 | . 700 408 829 522 315 1577 45 705 3567 Core 1638 | . 74 64 114 52 22 289 . 21 1002 Absorbed by Shields 598 | . . . . 21 70 116 17 165 209 Regen/Repaired (Parts) 398 | . 346 . . . . 52 . . . Core Remaining (%) 68 | 100 . 44 . 58 . . 43 97 . Volleys Fired 464 | . 75 21 82 27 21 117 16 43 62 Largest 4 | . 2 2 2 2 3 3 3 4 4 Hottest 220 | . 50 50 46 56 79 165 92 220 172 Shots Fired 1107 | . 149 37 164 54 50 231 48 161 213 Gun 1006 | . 145 34 164 50 38 191 32 150 202 Cannon 73 | . . . . . . 38 16 11 8 Launcher 28 | . 4 3 . 4 12 2 . . 3 Special . | . . . . . . . . . . Kinetic 869 | . 145 34 164 50 38 114 48 108 168 Thermal 203 | . . . . . . 115 . 46 42 Explosive 28 | . 4 3 . 4 12 2 . . 3 Electromagnetic 7 | . . . . . . . . 7 . Robot Hit Streak 25 | . 8 5 16 10 8 23 10 15 25 Robot Miss Streak 7 | . 5 1 5 2 4 7 7 5 5 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 10 | . 2 1 4 . . . . . 3 Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 Shots Hit Robots 725 | . 90 25 111 36 27 146 29 115 146 Core Hits 383 | . 43 10 47 13 35 71 24 67 73 Critical Kills 4 | . . . . 1 . . . 1 2 Critical Parts Destroyed 7 | . 2 . 1 . . 1 . 1 2 Critical Strikes 23 | . 2 . 2 1 . 11 . 3 4 Burn 11 | . . . . . . 10 . 1 . Destroy 12 | . 2 . 2 1 . 1 . 2 4 Melee Attacks 3 | . . . . . . 2 . . 1 Impact . | . . . . . . . . . . Slashing 3 | . . . . . . 2 . . 1 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14685 | . 1254 408 1581 835 1347 2403 502 2931 3424 Guns 10725 | . 934 223 1558 534 380 1743 297 2201 2855 Cannons 1081 | . . . . . . 566 205 170 140 Explosions 2724 | . 320 185 . 281 966 56 . 530 386 Melee . | . . . . . . . . . . Ramming 155 | . . . 23 20 1 38 . 30 43 Kinetic 9053 | . 934 223 1558 534 380 1188 502 1385 2349 Thermal 2836 | . . . . . . 1121 . 902 813 Explosive 2557 | . 320 185 . 281 966 56 . 530 219 Electromagnetic 84 | . . . . . . . . 84 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . . . 3 3 2 13 Average Corruption 2 | . . . . . . 2 3 1 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 54 | . . . . . . 29 12 3 10 Message Errors 10 | . . . . . . 5 3 . 2 Matter Fused 11 | . . . . . . 4 3 . 4 Heat Flow Errors 6 | . . . . . . 4 2 . . Energy Discharges 4 | . . . . . . 2 1 1 . Parts Rejected 2 | . . . . . . . 1 1 . Data Loss (minor) 10 | . . . . . . 8 2 . . Data Loss (major) 4 | . . . . . . 3 . . 1 Misfires 1 | . . . . . . 1 . . . Alerts 3 | . . . . . . 1 . 1 1 Misdirections 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 164 | . 3 . . . 8 . . 153 . Projectiles . | . . . . . . . . . . Explosions 164 | . 3 . . . 8 . . 153 . Melee . | . . . . . . . . . . Knockbacks 15 | . . . . . . 5 5 . 5 Impact . | . . . . . . . . . . Kinetic 14 | . . . . . . 5 5 . 4 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 353 | . 28 31 . 47 87 31 . . 129 Shots 10 | . 1 1 . 2 3 1 . . 2 Rammed 49 | . . . 3 6 2 16 . 4 18 Targets Rammed 51 | . . . 3 7 2 16 . 4 19 Kicked . | . . . . . . . . . . Crushed 2 | . . . . 1 . . . . 1 Highest Temperature 416 | . 38 37 13 22 66 416 233 170 56 Average Temperature 50 | . 10 13 6 9 19 103 91 37 10 Received Heat Transfer 2410 | . 372 147 381 246 129 588 25 89 433 Effects 5 | . . . . . . 5 . . . Shutdowns 1 | . . . . . . 1 . . . Interference 2 | . . . . . . 2 . . . Damage (minor) 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 16 | . . . . . 1 9 . 3 3 Heat Transferred 6590 | . . . . . . 3478 . 1935 1177 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Peak Influence 554 | . 192 282 456 322 459 325 166 354 554 Initial 193 | . . 63 109 127 55 193 90 66 159 Average 221 | . 79 233 285 242 243 219 83 155 366 Maximum Alert Level 2 | . . 1 2 1 2 1 . 1 2 Low Security (%) 43 | 100 100 26 19 26 48 35 100 59 8 Level 1 49 | . . 73 78 73 12 64 . 40 61 Level 2 6 | . . . 1 . 38 . . . 30 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 4 1 3 1 . 3 . 4 12 Investigation 11 | . 3 1 . 1 . 2 . 1 3 Extermination 2 | . . . . . . . . 1 1 Reinforcement 8 | . 1 . 3 . . . . 1 3 Assault 1 | . . . . . . . . . 1 Garrison 6 | . . . . . . 1 . 1 4 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 3 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Distress Signals 10 | . 1 . . . 2 4 . 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 182 | . 25 8 22 18 16 28 2 21 42 Peak Tracking Total 10 | . 4 3 7 3 5 5 . 3 10 Tactical Retreats 8 | . 3 . . 2 . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Traps Triggered 1 | . . . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 ---------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Machines Disabled 21 | . 1 3 . . 3 3 . 5 6 Max in Single Turn 3 | . 1 1 . . 1 2 . 3 2 Garrison Access 2 | . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Machines Accessed 28 | . 4 1 4 1 . 8 3 2 5 Terminals 22 | . 3 1 3 1 . 7 3 1 3 Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 1 1 Total Hacks 79 | . 20 2 9 3 . 15 7 8 15 Successful 40 | . 16 . 7 1 . 8 1 2 5 Failed 39 | . 4 2 2 2 . 7 6 6 10 Catastrophic 12 | . . 1 . 2 . 4 2 1 2 Database Lockouts . | . . . . . . . . . . Manual 43 | . 8 1 8 2 . 10 7 1 6 Terminals 56 | . 14 2 6 3 . 13 7 3 8 Fabricators 4 | . . . . . . . . . 4 Repair Stations 8 | . 6 . . . . 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access 8 | . . . . . . . . 5 3 Terminal Hacks 22 | . 7 . 2 1 . 6 1 1 4 Record 3 | . . . . 1 . . . 1 1 Prototype ID Bank 2 | . 1 . . . . . . . 1 Open Door 2 | . . . . . . 2 . . . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 1 . . Terminal Index 4 | . 1 . 1 . . 1 . . 1 Alert Level 1 | . 1 . . . . . . . . Locate Traps 2 | . 1 . . . . . . . 1 Security Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 3 | . 1 . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . 6 . . . . 2 . . . Scan Component 4 | . 3 . . . . 1 . . . Repair 4 | . 3 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . Insert Component 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 8 | . 3 . 4 . . . . . 1 Terminals 6 | . 3 . 3 . . . . . . Assimilate 1 | . . . 1 . . . . . . Botnet 3 | . 2 . 1 . . . . . . Operators 1 | . . . 1 . . . . . . Search 1 | . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . 1 Liberate 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Researchers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 4 1 4 1 . 5 3 1 5 Full Trace Events 13 | . 3 1 1 1 . 2 1 1 3 Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 3 . . . . 1 . . . Time 122 | . 96 . . . . 26 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 ------------ Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 2 . . . . Highest-Rated Group 41 | . . . . 41 41 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 40 | . . . . 19 21 . . . . Total Damage 549 | . . . . 302 247 . . . . Kills 11 | . . . . 9 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 ------------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Turns Passed 9009 | 71 1040 346 1004 1241 325 1712 684 1034 1552 Spaces Moved 4248 | 40 414 179 435 703 161 799 393 463 661 Core 229 | 6 . . . . . 1 . . 222 Treads 4014 | 34 414 179 435 703 161 798 393 463 434 Legs 5 | . . . . . . . . . 5 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 50 Average Speed 155 | 143 160 160 160 160 160 160 160 160 131 Slowest Speed 600 | 160 160 160 160 160 160 240 160 160 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 54 41 30 99 19 83 84 16 16 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 4 | . . 1 . 3 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 243 | . 28 19 . 31 90 15 . 21 39 Melee . | . . . . . . . . . . Projectile 13 | . . . . . . . . 5 8 AOE 230 | . 28 19 . 31 90 15 . 16 31 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Fac Total 5752 | 53 653 204 607 768 191 1027 416 649 1184 Wait 744 | . 138 1 56 16 3 35 . 87 408 Move 4239 | 39 413 178 434 702 160 798 392 462 661 Hop . | . . . . . . . . . . Pick Up 86 | 7 11 1 12 4 1 24 3 16 7 Fast Attach 10 | . 3 . . . . 4 . 1 2 Attach 52 | 6 2 1 5 3 4 14 2 7 8 Detach . | . . . . . . . . . . Swap 56 | 1 8 2 6 8 . 8 1 15 7 Drop 46 | . 3 . 9 1 . 9 2 14 8 Fire 464 | . 75 21 82 27 21 117 16 43 62 Melee 3 | . . . . . . 2 . . 1 Ram 16 | . . . . . . . . . 16 Kick . | . . . . . . . . . . Crush 36 | . . . 3 7 2 16 . 4 4 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory -5/Factory History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 16) 72 | -11/Junkyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 800 | -10/Materials | Repaired Med. Armor Plating 834 | -10/Materials | Repaired Imp. Treads 867 | -10/Materials | Repaired Imp. Treads 1102 | -10/Materials | Discovered new exit (range 6) 1112 | -10/Materials | Entered Mines 1113 | -10/Mines | Assembled infested the area 1118 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1251 | -10/Mines | Discovered new exit (range 11) 1393 | -10/Mines | Discovered new exit (range 4) 1437 | -10/Mines | Core integrity fell below 50% 1458 | -10/Mines | Entered Materials 1458 | -9/Materials | Evolved 2 slots: Utility x2 1988 | -9/Materials | Destroyed 7 combat bots 2186 | -9/Materials | Discovered new exit (range 17) 2462 | -9/Materials | Entered Mines 2804 | -9/Mines | Learned Materials security intel 2915 | -9/Mines | Discovered new exit (range 12) 2986 | -9/Mines | Discovered new exit (range 6) 3018 | -9/Mines | Found a hidden stash of uninstalled traps 3083 | -9/Mines | Learned Materials terminal intel 3703 | -9/Mines | Entered Materials 3703 | -8/Materials | Accompanied by 2 allies 3703 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3704 | -8/Materials | Identified exit to Storage 3706 | -8/Materials | Loaded intel: 12 terminal locations 3708 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3925 | -8/Materials | Destroyed 7 combat bots 3982 | -8/Materials | Lost 4 parts (1p2n1w) 4028 | -8/Materials | Entered Storage 4246 | -8/Storage | Repaired Ion Engine 4436 | -8/Storage | Lost 7 parts (1p3n1u2w) 4899 | -8/Storage | Core integrity fell below 50% 5222 | -8/Storage | Garrison activated, responded to threat 5479 | -8/Storage | Identified exit to Recycling 5494 | -8/Storage | Identified exit to Factory 5527 | -8/Storage | Used back door to open Recycling access 5740 | -8/Storage | Entered Recycling 5768 | -8/Recycling | Build established: Scavenger-Tank 6373 | -8/Recycling | Discovered new exit (range 5) 6424 | -8/Recycling | Entered Factory 6424 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7023 | -6/Factory | Spotted B-75 Beast 7031 | -6/Factory | Garrison activated, responded to threat 7408 | -6/Factory | Discovered new exit (range 10) 7458 | -6/Factory | Entered another Factory area 7458 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8228 | -5/Factory | Garrison activated, responded to threat 8871 | -5/Factory | System corruption reached 10% 8877 | -5/Factory | Core integrity fell below 50% 8925 | -5/Factory | Lost 19 parts (2p4n5u8w) 8997 | -5/Factory | Core integrity fell below 20% 9010 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 08904_ U-05 Engineer lays Concrete. 08905_ Slammed into U-05 Engineer. 08905_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08906_ Acquired 63 matter. 08907_ Acquired Flexi-carbon Leg. 08907_ U-05 Engineer lays Concrete. 08908_ PBRRQJ23/X%FARX >J #TPVG%V96 08997_ Subcomponent Replicator disabled. 09003_ System corrupted: Matter fused (-5). 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