Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.11 @ 20:21:28 Player: ToadDude Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1811) 1811 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4412 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 130/300 Energy 45/100 System Corruption 1% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Advanced Targeting Computer ECM Suite > --- WEAPON (2) ------- Autogun Mini Grenade Launcher > --- INVENTORY (15) --- Micro Nuclear Core Airjet Airjet Compact Matter Pod (150) Improved Terrain Scanner Terrain Scan Processor Reaction Control System Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Airjet Airjet Airjet > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Visual Processing Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Shotgun Minigun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Airjet Improved Heat Sink Compact Matter Pod Improved Terrain Scanner Terrain Scan Processor ECM Suite Reaction Control System Light EM Pulse Cannon Particle Cannon Light Assault Rifle Grenade Launcher Mini Grenade Launcher Datajack [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Airjet Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 62 | 7 15 13 6 21 Power 12 | 1 3 2 1 5 Engine 8 | 1 2 2 1 2 Core 4 | . 1 . . 3 Reactor . | . . . . . Propulsion 21 | 2 6 5 1 7 Treads . | . . . . . Leg 6 | . 6 . . . Wheel 7 | 2 . . . 5 Hover 8 | . . 5 1 2 Flight . | . . . . . Utility 13 | 2 4 3 3 1 Device 5 | 1 1 1 2 . Storage 4 | 1 3 . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 16 | 2 2 3 1 8 Energy Gun 3 | . 2 . . 1 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 8 | 2 . 1 1 4 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 36 | . 7 3 1 25 Power 9 | . 3 1 . 5 Propulsion 14 | . 3 1 1 9 Utility 3 | . . 1 . 2 Weapon 10 | . 1 . . 9 Highest Loss Streak 14 | . 4 2 1 14 To Critical Strikes . | . . . . . Average Backups 12 | 1 10 14 13 14 Power 1 | . 1 1 2 1 Propulsion 1 | . 1 1 . . Utility 5 | . 4 6 6 5 Weapon 3 | . 3 3 3 4 Tool/Special . | . . . . . Unused Backups 12 | . . 1 2 9 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 6 | . . . 2 4 Weapon 2 | . . 1 . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 93 | . 97 99 99 81 Engine 8 | . 9 10 9 4 Core 3 | . 3 . . 8 Leg 10 | . 23 5 . . Wheel 4 | . 3 . . 10 Hover 12 | . . 27 35 7 Device 9 | . 14 3 7 7 Storage 10 | . 14 11 9 7 Processor 8 | . . 10 17 15 Protection 2 | . . 7 1 1 Energy Gun 4 | . 11 . . . Energy Cannon 1 | . . 1 4 3 Ballistic Gun 14 | . 16 19 12 9 Peak Build Rating 38 | 9 14 20 30 38 Average Rating 19 | 5 10 18 27 29 On Entrance 13 | . 9 10 20 30 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 48 | 14 32 33 33 48 Greatest Support 67 | 26 26 36 39 67 Greatest Overweight (x) 9 | . 3 2 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 4 15 15 15 15 Average Carried 12 | 2 10 13 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 15 13 15 8 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1578 | 254 356 300 214 454 Remotely . | . . . . . Salvage Created 1981 | 21 482 550 170 758 Parts 115 | 3 24 34 12 42 Haulers Intercepted 5 | . 2 3 . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 12 11 3 16 Guns 29 | . 12 11 2 4 Cannons 6 | . . . 1 5 AOE 6 | . . . . 6 Classes Destroyed 11 | 1 4 1 1 4 Worker 3 | . . . . 3 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Hauler 5 | . 2 3 . . Recycler 1 | . . . . 1 Watcher 5 | . 2 1 . 2 Swarmer 11 | . 6 3 . 2 Grunt 21 | . 6 5 . 10 Sentry 7 | . . 3 2 2 Specialist 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 11 | 1 4 3 1 11 Combat Bots Only 9 | . 3 3 1 9 Max Kills in Single Turn 5 | 1 2 1 1 5 Gunslinging 1 | . 1 . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 457 | . 107 43 12 295 Missed 109 | . 22 10 3 74 Hits 348 | . 85 33 9 221 Projectile 348 | . 85 33 9 221 Critical Strikes 10 | . 2 . . 8 Damage Taken 4268 | . 941 418 231 2678 Core 1102 | . 172 105 112 713 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 31 73 79 . Volleys Fired 190 | 1 71 43 13 62 Largest 2 | 2 2 2 2 2 Hottest 124 | 40 112 91 91 124 Shots Fired 328 | 2 123 72 23 108 Gun 270 | 2 123 67 13 65 Cannon 54 | . . 5 8 41 Launcher 4 | . . . 2 2 Special . | . . . . . Kinetic 208 | 2 52 67 13 74 Thermal 105 | . 71 5 8 21 Explosive 4 | . . . 2 2 Electromagnetic 11 | . . . . 11 Robot Hit Streak 13 | 1 7 10 8 13 Robot Miss Streak 6 | . 6 5 1 4 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . 3 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 214 | 1 64 54 11 84 Core Hits 100 | 1 24 27 5 43 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 5 . . 2 Burn 7 | . 5 . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4404 | 12 866 706 210 2610 Guns 2564 | 12 861 685 127 879 Cannons 869 | . . 21 83 765 Explosions 966 | . . . . 966 Melee . | . . . . . Ramming 5 | . 5 . . . Kinetic 2209 | 12 223 685 127 1162 Thermal 1692 | . 638 21 83 950 Explosive 350 | . . . . 350 Electromagnetic 148 | . . . . 148 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 2 . 1 Average Corruption 1 | . 1 2 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . 10 5 . 3 Message Errors 3 | . 1 2 . . Matter Fused 7 | . 5 . . 2 Heat Flow Errors 2 | . 1 1 . . Energy Discharges 2 | . 1 . . 1 Data Loss (minor) 2 | . 1 1 . . Misfires 1 | . . 1 . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 139 | . . . . 139 Projectiles 21 | . . . . 21 Explosions 118 | . . . . 118 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary 1 | . . . . 1 Self-Inflicted Damage 121 | . . . 18 103 Shots 4 | . . . 1 3 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 526 | . 526 102 112 305 Average Temperature 109 | . 173 19 38 93 Received Heat Transfer 1302 | . 189 174 36 903 Effects 23 | . 20 . . 3 Shutdowns 2 | . 2 . . . Energy Bleed 3 | . 2 . . 1 Interference 9 | . 7 . . 2 Short Circuit 2 | . 2 . . . Damage (minor) 1 | . 1 . . . Damage (major) 6 | . 6 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 5 . . 1 Heat Transferred 3410 | . 1998 37 148 1227 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . . . 2 Low Security (%) 99 | 100 100 100 100 97 Level 1 . | . . . . 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 415 | 5 82 120 82 415 Initial 26 | . . 18 26 9 Average 25 | 1 14 39 30 29 Influence Increases 1592 | 5 339 323 209 716 Destroy 0b10 Robot/C 840 | . 240 220 60 320 Destroy 0b10 Robot/NC 80 | 5 20 20 . 35 Destroy Leader 220 | . 48 68 20 84 Successful Hack 31 | . . . 17 14 Disable Machine 225 | . 15 . 30 180 Destroy Structure 121 | . 1 . 37 83 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 60 | . 15 . 45 . Influence Decreases 1197 | 5 294 304 250 344 Entered New Map 79 | . . 27 38 14 Time Decay 880 | 5 252 247 206 170 Lost Part 238 | . 42 30 6 160 Squads Dispatched 10 | . 1 1 4 4 Investigation 5 | . 1 1 1 2 Extermination 1 | . . . . 1 Reinforcement 4 | . . . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 18 14 9 26 Peak Tracking Total 7 | . 3 4 4 7 Tactical Retreats 5 | . 1 . 2 2 ECM-based Alert Blocks 2 | . . . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 15 | . 1 . 2 12 Max in Single Turn 6 | . 1 . 1 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 21 | . 9 5 6 1 Terminals 15 | . 7 3 5 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 4 | . 2 1 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 53 | . 19 12 18 4 Successful 17 | . 3 4 7 3 Failed 36 | . 16 8 11 1 Catastrophic 9 | . 5 2 2 . Database Lockouts . | . . . . . Manual 32 | . 14 7 11 . Terminals 40 | . 17 7 16 . Fabricators 4 | . . . . 4 Repair Stations . | . . . . . Recycling Units 5 | . 2 1 2 . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . 5 . Record 3 | . . . 3 . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Fabricator Hacks 3 | . . . . 3 Network Status 1 | . . . . 1 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 2 1 2 . Report Inventory 5 | . 2 1 2 . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 9 4 5 1 Full Trace Events 6 | . 2 1 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 36 | . . . . 36 Total Part Build Rating 6 | . . . . 6 Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1917 | 18 263 681 421 534 Optics 1571 | . . 652 421 498 Terrain 281 | 18 263 . . . ECM 102 | . . 29 . 73 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3337 | 61 1294 682 421 879 Spaces Moved 2268 | 49 744 447 465 563 Core 35 | 1 . 1 . 33 Treads . | . . . . . Legs 704 | . 637 67 . . Wheels 390 | 48 107 . . 235 Hover 1139 | . . 379 465 295 Flight . | . . . . . Fastest Speed 48 | 50 90 52 48 48 Average Speed 102 | 90 130 100 53 107 Slowest Speed 500 | 100 190 150 112 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 96 36 33 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 43 | . . . 43 . Terrain Destroyed 121 | . . . 43 78 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 117 | . . . 43 74 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2964 | 60 946 612 616 730 Wait 357 | . 99 89 116 53 Move 2264 | 48 743 446 464 563 Hop . | . . . . . Pick Up 44 | 4 11 9 9 11 Fast Attach 21 | 7 4 3 . 7 Attach 26 | . 5 5 3 13 Detach 2 | . 2 . . . Swap 27 | . 8 7 6 6 Drop 24 | . 2 10 5 7 Fire 190 | 1 71 43 13 62 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 634 | -10/Materials | Core integrity fell below 50% 666 | -10/Materials | Lost 4 parts (1p2n1w) 712 | -10/Materials | Discovered new exit (range 15) 1331 | -10/Materials | Discovered new exit (range 4) 1356 | -10/Materials | Entered another Materials area 1356 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2034 | -9/Materials | Discovered new exit (range 3) 2038 | -9/Materials | Entered another Materials area 2038 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2421 | -8/Materials | Identified exit to Factory 2459 | -8/Materials | Entered Factory 2459 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2725 | -7/Factory | Lost 8 parts (1p4n1u2w) 3026 | -7/Factory | Fabricated Airjet? 3252 | -7/Factory | Build established: Scavenger-Mutant 3294 | -7/Factory | Core integrity fell below 50% 3328 | -7/Factory | Core integrity fell below 20% 3338 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03328_ Grenade Launcher destroyed. 03328_ U-05 Engineer lays Concrete. 03329_ R-06 Scavenger suffers critical hit (Burn). 03329_ R-06 Scavenger destroyed. 03329_ U-05 Engineer builds a Wall. 03329_ S-27 Virus overheating. 03331_ The unstable cave ceiling collapses. 03331_ U-05 Engineer lays Concrete. 03331_ Destroyed Aluminum Leg. 03332_ U-05 Engineer lays Concrete. 03332_ Pulse Rifle destroyed. 03332_ U-05 Engineer lays Concrete. 03335_ S-27 Virus heat damages VTOL Module, Lgt. Nuclear Core. 03335_ U-05 Engineer builds a Door. 03335_ U-05 Engineer lays Concrete. 03337_ S-27 Virus heat damages VTOL Module. 03337_ U-05 Engineer lays Concrete. 03337_ Acquired Autogun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??????????????????????? | | ?????????????????? # ?????????????????????? | | ??????????????? # #?????????????????????? | | ?????????????? #% #?????????????????????? | | ??????????? # w #?????????????????????? | | ?????????? # %#?????????????????????? | | ?????????? # #?????????????????????? | | ?????????? # #?????????????????????? | | ?????????? # #?????????????????????? | | ?????????? # #?###?????????????????? | | ?????????? u# #] ??????????????????? | | #????????? u % % # ???????????????????? | | +????????? u = ; ????????????????????? | | #???????? =*! #?????????????????????? | | ????????? !%%= #?????????????????????? | | ????????? s%[= ###???????????????????? | | ????????????????##### =%%*= ######??????????????? | | ????????????????????# !=[ #??????????????? | | #??????????????????##*%=!@ ; #????????? | | #??????????????????# r ; #????????? | | #??????????????????# ; """ #????????? | | #???????????????? ; """??????????? | | #??????????????"" """??????????? | | #????????????? ""??????????? | | #????????????"""" ""??????????? | | #???????????? # ??????????? | | #???????????######## ] ?????????? | | ############# ; g ; ?????????? | | ;;;; % ;;;#+#??????????? | | ???????? | | """" ???????? | | """" ???????? | | """" #######+#############????????? | | ########## """" #?????? ????????????????????? | | ?????????# """" !#?????? ???##############???? | | ?????????# """" [%#?????? ????# #???? | | ?????????# """" #???????????# #???? | | ?????????# !##??????????# #???? | | ?????????# """" [ ##??????????# ##### | | ???????### """" ##??????????# # | | ???? """" #???????????# # | | ???# """" #???????????# " # | | ???# """" #???????????# " + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Airjet | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Airjet | x2 | -7/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Hydra Just What I Needed Overwhelming Well Done Challenges ------------ None Game ------ Seed RagnarokPitchforkSheargun Manual? 0 Play Time 00:48:11 Cumulative 12.4 hours Start 2026.06.11 @ 19:33:11 End 2026.06.11 @ 20:21:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 416197d4-78d9-49d7-a4bd-7d4e5edf2e8f