Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.22 @ 07:01:35 Player: skye Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (3706) 3706 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1250) 1250 TOTAL SCORE: 8796 Bonus ------- High Alert Combat Kills 139 Follower Combat Kills 324 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -113 Cogmind --------- Core Integrity 0/700 Matter 73/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aerolev Unit Improved Cooling System Improved Medium Armor Plating Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg Aerolev Unit Gravmag System > --- UTILITY ---------- Coolant Injector Improved Signal Interpreter Transmission Jammer Relay Coupler [Swarmer] > --- WEAPON ----------- Gauss Rifle Remote Datajack > --- INVENTORY -------- Improved Cooling System Improved Medium Armor Plating Gatling Laser Ion Cannon [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 . . 2 . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 3 | . . . 1 . . . . 2 . Weapon . | . . . . . . . . . . Parts Attached 139 | . 16 7 23 2 20 18 20 29 4 Power 21 | . 3 2 4 . 3 2 4 2 1 Engine 13 | . 2 2 3 . 3 1 1 1 . Core 8 | . 1 . 1 . . 1 3 1 1 Reactor . | . . . . . . . . . . Propulsion 57 | . 6 3 9 . 10 6 11 12 . Treads . | . . . . . . . . . . Leg 29 | . 2 1 . . 4 4 11 7 . Wheel 2 | . . 2 . . . . . . . Hover 23 | . 4 . 9 . 6 2 . 2 . Flight 3 | . . . . . . . . 3 . Utility 22 | . 3 1 3 2 2 4 1 6 . Device 12 | . 2 . 3 . 2 1 1 3 . Storage 2 | . . 1 . 1 . . . . . Processor 2 | . 1 . . . . . . 1 . Hackware 4 | . . . . 1 . 2 . 1 . Protection 2 | . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . Weapon 39 | . 4 1 7 . 5 6 4 9 3 Energy Gun 15 | . 3 . 1 . 2 3 1 4 1 Energy Cannon 2 | . . . . . 1 . . 1 . Ballistic Gun 11 | . 1 . 4 . 1 . 2 1 2 Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . 1 1 . 1 2 . . . Special Weapon 5 | . . . 1 . . . 1 3 . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 1 | . . . . . . . . 1 . Parts Lost 66 | . . 2 11 . 11 17 3 10 12 Power 11 | . . . . . 2 3 2 1 3 Propulsion 28 | . . 2 5 . 6 7 1 4 3 Utility 14 | . . . 3 . . 4 . 3 4 Weapon 13 | . . . 3 . 3 3 . 2 2 Highest Loss Streak 12 | . . 2 5 . 5 6 1 2 12 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 84 | . 97 98 91 95 80 65 95 76 50 Engine 8 | . 13 14 7 . 8 10 4 9 3 Core 4 | . . . 3 11 3 2 11 3 5 Leg 13 | . 11 1 . . 5 18 33 24 12 Hover 13 | . 16 22 31 33 18 6 . . . Device 10 | . 11 12 8 . 6 6 17 14 8 Storage 5 | . 6 1 11 22 11 1 . . . Processor 4 | . 8 14 10 . . . . 2 3 Hackware 4 | . . . . 6 9 5 9 5 6 Energy Gun 8 | . 14 14 8 11 8 8 2 5 3 Ballistic Gun 4 | . 14 . 8 . 2 . 6 2 1 Launcher 1 | . . 13 . . 1 . . . . Special Weapon 2 | . . . 1 11 . . 8 4 3 Naked Turns 6 | . . . . . . . . . 6 Heaviest Build 30 | 13 16 14 21 18 29 30 24 30 27 Greatest Support 66 | 20 20 32 32 21 40 40 66 66 39 Greatest Overweight (x) 5 | . 1 1 4 . 3 2 . 5 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 8 6 5 8 8 8 5 5 5 5 Most Carried 8 | 5 8 6 8 8 8 8 5 5 5 Average Carried 5 | 2 4 5 7 7 7 5 4 4 4 Final Capacity 8 | 8 5 8 8 8 8 5 5 5 5 Final Carried 8 | 3 5 6 7 8 8 5 5 5 4 Class Distribution -------------------- 64% | Scavenger-Mutant 20% | Mutant 15% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Matter Collected 1932 | 193 244 115 334 32 206 172 443 193 . Remotely . | . . . . . . . . . . Salvage Created 3635 | . 339 59 748 43 775 325 748 559 39 Parts 184 | . 17 6 48 8 33 11 39 22 . Haulers Intercepted 2 | . . . . . . . 2 . . Recyclers Shooed 2 | . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Combat Hostiles Destroyed 87 | . 6 7 20 3 18 11 12 9 1 Melee 2 | . . . . . . 2 . . . Guns 69 | . 6 2 19 3 15 4 12 7 1 Cannons 2 | . . . . . 1 . . 1 . AOE 10 | . . 5 . . 1 4 . . . Classes Destroyed 15 | . 3 2 4 . . 2 4 . . Worker 3 | . . . . . . . 3 . . Builder 1 | . . . . . . . 1 . . Hauler 2 | . . . . . . . 2 . . Recycler 2 | . 1 . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . Operator 2 | . . . 1 . 1 . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 16 | . . 3 7 3 3 . . . . Grunt 43 | . 6 2 9 . 11 6 6 2 1 Brawler 4 | . . . 1 . 1 1 1 . . Duelist 2 | . . . . . . 1 1 . . Sentry 13 | . . . 4 . 3 . 2 4 . Demolisher 2 | . . 2 . . . . . . . Hunter 3 | . . . . . . . 2 1 . Programmer 5 | . . . . . . 3 . 2 . Best Kill Streak 6 | . 3 3 5 3 6 3 6 2 1 Combat Bots Only 6 | . 2 3 5 3 6 3 4 2 1 Max Kills in Single Turn 3 | . 1 3 2 1 2 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 3 | . . 3 . . 1 1 . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Hostile Shots Fired 850 | . 25 11 73 5 107 140 88 295 106 Missed 317 | . 8 2 27 1 35 35 33 143 33 Damage Taken 6316 | . 155 211 804 20 777 1387 760 1069 1133 Core 1347 | . 58 43 134 8 134 202 57 254 457 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1759 | . 48 59 140 8 224 397 217 347 319 Core Remaining (%) 62 | 100 . 59 . 64 . . 28 . . Volleys Fired 403 | . 27 9 69 5 95 48 76 62 12 Largest 2 | . 2 1 2 1 2 2 1 2 2 Hottest 156 | . 85 65 156 56 140 113 65 123 108 Shots Fired 510 | . 54 9 97 7 120 50 76 81 16 Gun 455 | . 54 4 94 7 109 44 65 62 16 Cannon 12 | . . . . . 10 . . 2 . Launcher 12 | . . 5 . . 1 6 . . . Special 31 | . . . 3 . . . 11 17 . Kinetic 212 | . 27 . 59 . 56 . 52 13 5 Thermal 238 | . 27 4 38 7 63 42 13 33 11 Explosive 12 | . . 5 . . 1 6 . . . Electromagnetic 20 | . . . . . . 2 . 18 . Robot Hit Streak 41 | . 13 9 21 5 18 27 41 33 19 Robot Miss Streak 3 | . 3 . 3 1 2 1 2 1 2 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets 2 | . 1 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 419 | . 32 9 62 4 100 56 69 72 15 Core Hits 197 | . 14 12 35 3 49 21 28 22 13 Critical Kills 2 | . . . . . 1 . 1 . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . Critical Strikes 13 | . . . 4 . 3 4 2 . . Burn 8 | . . . 4 . 2 2 . . . Destroy 3 | . . . . . 1 . 2 . . Smash 2 | . . . . . . 2 . . . Melee Attacks 17 | . . . . . . 17 . . . Impact 17 | . . . . . . 17 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7560 | . 497 334 887 57 1293 1676 1303 1077 436 Guns 5942 | . 490 60 868 57 1046 693 1303 1013 412 Cannons 205 | . . . . . 175 . . 30 . Explosions 962 | . . 274 . . 69 586 . 33 . Melee 381 | . . . . . . 381 . . . Ramming 70 | . 7 . 19 . 3 16 . 1 24 Kinetic 2571 | . 151 . 522 . 379 . 1143 253 123 Thermal 3358 | . 339 60 346 57 842 686 160 579 289 Explosive 929 | . . 274 . . 69 586 . . . Electromagnetic 251 | . . . . . . 7 . 244 . Impact 381 | . . . . . . 381 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . 11 11 . 4 5 2 5 Average Corruption 3 | . . . 2 11 . 3 4 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 47 | . . . 8 7 . 10 12 6 4 Message Errors 13 | . . . 1 3 . 3 3 2 1 Matter Fused 11 | . . . 2 . . 2 3 2 2 Heat Flow Errors 7 | . . . 2 . . 3 2 . . Energy Discharges 5 | . . . . 1 . 1 . 2 1 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 6 | . . . 2 1 . 1 2 . . Data Loss (major) 2 | . . . 1 . . . 1 . . Misfires 2 | . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 58 | . . 3 . . . 55 . . . Projectiles . | . . . . . . . . . . Explosions 24 | . . 3 . . . 21 . . . Melee 34 | . . . . . . 34 . . . Knockbacks 5 | . . . . . . 5 . . . Impact 5 | . . . . . . 5 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 91 | . 3 14 9 . 1 53 . . 11 Shots 4 | . . 1 . . . 3 . . . Rammed 8 | . 1 . 1 . 1 . . . 5 Targets Rammed 21 | . 1 . 1 . 1 12 . 1 5 Kicked 13 | . . . . . . 12 . 1 . Crushed . | . . . . . . . . . . Highest Temperature 337 | . 72 42 204 100 337 205 144 15 199 Average Temperature 69 | . 31 21 30 40 110 74 84 6 135 Received Heat Transfer 2208 | . 111 42 186 . 486 315 252 294 522 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions 3 | . . . . . . 3 . . . Robots Melted 3 | . . . 1 . 1 . . 1 . Combat Hostiles 3 | . . . 1 . 1 . . 1 . Parts Melted 17 | . 1 . 4 . 8 . 1 3 . Heat Transferred 7350 | . 790 148 1147 148 2072 927 407 1197 514 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Peak Influence 809 | . 197 175 809 250 382 237 384 255 63 Initial 180 | . . 4 . 180 82 50 99 100 18 Average 214 | . 56 83 504 235 263 177 204 127 16 Maximum Alert Level 3 | . . . 3 1 1 1 1 1 . Low Security (%) 54 | 100 100 100 11 19 18 61 46 76 100 Level 1 34 | . . . 17 80 81 38 53 23 . Level 2 6 | . . . 43 . . . . . . Level 3 4 | . . . 27 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 . 7 . 1 . 6 2 . Investigation 4 | . 1 . 2 . . . 1 . . Extermination 1 | . . . . . . . . 1 . Reinforcement 8 | . . . 4 . 1 . 2 1 . Assault 1 | . . . 1 . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Distress Signals 7 | . 1 . 2 . 1 . 2 1 . Communications Jammed 13 | . . . . . . . . 13 . Distress Signals 11 | . . . . . . . . 11 . Times Spotted 151 | . 10 7 40 3 24 12 25 17 13 Peak Tracking Total 10 | . 3 3 7 2 5 3 6 4 10 Tactical Retreats 4 | . 1 . 1 . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Traps Triggered 10 | . 4 . . . . 1 3 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Machines Disabled 3 | . . . . . 1 1 1 . . Max in Single Turn 1 | . . . . . 1 1 . . . Garrison Relay 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Machines Accessed 14 | . 2 . 7 . 4 . . 1 . Terminals 11 | . 2 . 6 . 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 32 | . 4 . 17 . 9 . . 2 . Successful 12 | . 1 . 6 . 3 . . 2 . Failed 20 | . 3 . 11 . 6 . . . . Catastrophic 3 | . . . 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 26 | . 4 . 15 . 7 . . . . Terminals 26 | . 4 . 15 . 7 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 4 | . . . . . 2 . . 2 . Terminal Hacks 2 | . . . 2 . . . . . . Terminal Index 1 | . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 2 . Unlock Access 2 | . . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 5 | . 1 . 2 . 2 . . . . Terminals 5 | . 1 . 2 . 2 . . . . Botnet 5 | . 1 . 2 . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 2 . 7 . 4 . . 1 . Full Trace Events 2 | . . . 2 . . . . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 15 | . . . . . . . 5 10 . Non-combat 10 | . . . . . . . 2 8 . Combat 5 | . . . . . . . 3 2 . Robot Hacks Applied 20 | . . . . . . . 7 13 . parse_system 7 | . . . . . . . 3 4 . no_distress 3 | . . . . . . . . 3 . find_chute 1 | . . . . . . . . 1 . ignore_parts 1 | . . . . . . . . 1 . check_alert 1 | . . . . . . . . 1 . focus_fire 1 | . . . . . . . . 1 . mark_system 1 | . . . . . . . . 1 . disrupt_area 1 | . . . . . . . 1 . . spike_heat 1 | . . . . . . . . 1 . overload_power 1 | . . . . . . . 1 . . go_dormant 1 | . . . . . . . 1 . . overwrite_iff 1 | . . . . . . . 1 . . Relay Couplers Released 5 | . . . . . . 5 . . . Machine Destruction 5 | . . . . . . 5 . . . Attached 3 | . . . . . . 2 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Total Allies 7 | . . 3 . . . 3 1 . . Largest Group 3 | . . 3 3 . . 3 2 . . Highest-Rated Group 48 | . . 40 40 . . 48 32 . . Highest-Rated Ally 16 | . . 16 16 . . 16 16 . . Total Orders . | . . . . . . . . . . Ally Attacks 89 | . . . 79 . . 3 7 . . Total Damage 965 | . . . 871 . . 18 76 . . Kills 18 | . . . 17 . . . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Turns Passed 5373 | 8 557 494 861 225 803 683 657 951 134 Spaces Moved 4862 | 5 550 739 1142 319 541 448 372 622 124 Core 84 | . . . 3 . . . . 1 80 Treads . | . . . . . . . . . . Legs 1563 | 5 152 15 . . 100 260 372 615 44 Wheels 70 | . . 60 10 . . . . . . Hover 3139 | . 398 664 1129 319 441 188 . . . Flight 6 | . . . . . . . . 6 . Fastest Speed 44 | 120 56 56 52 52 48 61 120 44 50 Average Speed 81 | 120 74 62 53 52 101 104 124 118 74 Slowest Speed 300 | 120 190 190 250 52 260 260 130 300 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . Exploration Rate (%) 42 | 2 52 87 76 56 40 39 44 15 14 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 . . . . . . 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 3 | . . . 3 . . . . . . Terrain Destroyed 119 | . . 24 3 . 13 79 . . . Melee . | . . . . . . . . . . Projectile 6 | . . . 3 . 3 . . . . AOE 113 | . . 24 . . 10 79 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Total 5726 | 9 643 764 1282 372 683 568 501 759 145 Wait 143 | . 24 2 27 45 6 6 12 21 . Move 4853 | 4 549 738 1141 318 541 446 371 621 124 Hop . | . . . . . . . . . . Pick Up 54 | 1 14 3 10 2 10 2 6 6 . Fast Attach 67 | . 8 2 9 1 9 13 6 18 1 Attach 24 | . . 1 5 1 6 3 2 5 1 Detach 8 | . . 1 2 . 1 1 1 2 . Swap 48 | . 8 4 9 . 5 2 12 6 2 Drop 65 | 4 12 4 9 . 9 . 15 12 . Fire 403 | . 27 9 69 5 95 48 76 62 12 Melee 17 | . . . . . . 17 . . . Ram 8 | . 1 . 1 . 1 . . . 5 Kick 13 | . . . . . . 12 . 1 . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . Rewire 18 | . . . . . . 13 . 5 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 7) 402 | -10/Materials | Discovered new exit (range 7) 456 | -10/Materials | Identified exit to Materials 509 | -10/Materials | Build established: Scavenger-Mutant 559 | -10/Materials | Discovered exit to Materials (range 16) 565 | -10/Materials | Identified exit to Mines 566 | -10/Materials | Entered Mines 582 | -10/Mines | Learned location of Zion (-7) 701 | -10/Mines | Assembled infested the area 706 | -10/Mines | Assisted by a Guerilla fighting off Assembled 808 | -10/Mines | Learned 2 Materials zone layouts 809 | -10/Mines | Learned Materials trap positions 941 | -10/Mines | Learned location of Storage (-8) 956 | -10/Mines | Discovered exit to Materials (range 10) 1050 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1060 | -10/Mines | Entered Materials 1060 | -9/Materials | Accompanied by 3 allies 1060 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1062 | -9/Materials | Loaded intel: 24 trap records 1239 | -9/Materials | Discovered new exit (range 15) 1390 | -9/Materials | Identified exit to Mines 1564 | -9/Materials | Discovered new exit (range 15) 1593 | -9/Materials | Identified exit to Materials 1717 | -9/Materials | Lost 3 parts (2n1w) 1730 | -9/Materials | Discovered exit to Materials (range 16) 1860 | -9/Materials | First assault squad dispatched 1863 | -9/Materials | Crushed by falling debris 1863 | -9/Materials | System corruption reached 10% 1894 | -9/Materials | Lost 5 parts (3n2u) 1921 | -9/Materials | Entered Mines 1944 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2012 | -9/Mines | Found a hidden stash of uninstalled traps 2048 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2100 | -9/Mines | Discovered exit to Materials (range 14) 2146 | -9/Mines | Entered Materials 2146 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2438 | -8/Materials | Lost 3 parts (2n1w) 2493 | -8/Materials | Lost 5 parts (2p2n1w) 2712 | -8/Materials | Discovered new exit (range 8) 2730 | -8/Materials | Build established: Hacker-Mutant 2948 | -8/Materials | Identified exit to Garrison 2949 | -8/Materials | Entered Garrison 3098 | -8/Garrison | Lost 6 parts (1p3n1u1w) 3164 | -8/Garrison | Triggered checkpoint 3321 | -8/Garrison | Discovered new exit (range 12) 3335 | -8/Garrison | Lost 5 parts (1p1n1u2w) 3352 | -8/Garrison | Triggered checkpoint 3360 | -8/Garrison | Core integrity fell below 50% 3392 | -8/Garrison | Discovered new exit (range 5) 3408 | -8/Garrison | Lost 4 parts (2n2u) 3468 | -8/Garrison | Triggered checkpoint 3546 | -8/Garrison | Installed Relay Interface Framework 3557 | -8/Garrison | Garrison Relay disabled 3598 | -8/Garrison | Build established: Scavenger-Mutant 3632 | -8/Garrison | Entered Materials 3632 | -8/Materials | Accompanied by 2 allies 3980 | -8/Materials | Garrison activated, responded to threat 4261 | -8/Materials | Discovered new exit (range 8) 4289 | -8/Materials | Entered Factory 4289 | -7/Factory | Evolved 2 slots: Utility x2 5239 | -7/Factory | Identified exit to Garrison 5240 | -7/Factory | Entered Garrison 5288 | -7/Garrison | Triggered checkpoint 5321 | -7/Garrison | Core integrity fell below 50% 5364 | -7/Garrison | Core integrity fell below 20% 5374 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Mic. Nuclear Core destroyed. B-48 Gladiator heat damages Rnf. Deuterium Engine. B-48 Gladiator heat spikes uncontrollably. B-48 Gladiator overheating. System corrupted: Matter fused (-7). B-48 Gladiator overheating. G-47 Trooper suffers critical hit (Burn). B-48 Gladiator overheating. Slammed into B-48 Gladiator. B-48 Gladiator overheating. Slammed into B-48 Gladiator. B-48 Gladiator overheating. Critical hit (Smash). Relay Coupler [Swarmer] destroyed. Knocked back. B-48 Gladiator heat spikes uncontrollably. B-48 Gladiator overheating. B-48 Gladiator heat damages Rnf. Deuterium Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? ##??????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????# #???????????? | | ???????????????????????????##????# #???????????? | | ??????????????????????????? ?????# #???????????? | | ?????????????????????????? #?????# #???????????? | | ?????????????????????????? #?????# #???????????? | | ????????????????????????? #?????# #???????????? | | ?########################++####### #???????????? | | ?# % #???????????? | | ?# #???????????? | | ?# [% #???????????? | | ?# #################### ###########???????????? | | ?# #??????????????????#@ ###???????????????????? | | ?#####??????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# ###???????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ###???????????????????? | | ????????????????????????#l #"#???????????????????? | | ????????????????????????# g "#???????????????????? | | ????????????????????????#gg "#???????????????????? | | ????????????????????????# b"#???????????????????? | | ????????????????????????#g #"#???????????????????? | | ????????????????????????# g###???????????????????? | | ????????????????????????# l#?????????????????????? | | ?????????????????????#### ##????????????????????? | | ??????????????????#### ####?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????#""" """#?????????????????? | | ?????????????????????" "????????????????????? | | ?????????????????????" #### "????????????????????? | | ??????????????????#""" """#?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????#""" """#?????????????????? | | ?????????????????????" """" "????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 38 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresColdPod Manual? 0 Play Time 01:00:29 Cumulative 41.9 hours Start 2024.03.21 @ 22:30:48 End 2024.03.22 @ 07:01:35 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 5 Adventurer 37 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b6896364-9ac4-46cf-bb17-5ffa0b2502cb