Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 22:27:55 Player: Lain Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (954) 954 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 3599 Bonus ------- Follower Combat Kills 60 Entered Garrisons 200 Cogmind --------- Core Integrity 13/550 Matter 151/300 Energy 77/100 System Corruption 1% Temperature Warm (126) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Wheel > --- UTILITY ---------- Targeting Computer Hacking Suite > --- WEAPON ----------- Particle Gun Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Heat Sink Improved Sensor Array Medium Armor Plating Heavy Particle Cannon Mining Laser [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Slots Evolved 4 | . . 2 . 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility . | . . . . . . . Weapon 1 | . . . . 1 . . Parts Attached 39 | 5 6 . 8 17 1 2 Power 4 | 1 . . 1 2 . . Engine 3 | 1 . . 1 1 . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 14 | 2 2 . 4 6 . . Treads 4 | 2 . . 1 1 . . Leg 3 | . . . . 3 . . Wheel 7 | . 2 . 3 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 1 . 1 2 . 1 Device 2 | . . . . 1 . 1 Storage 1 | 1 . . . . . . Processor 1 | . 1 . . . . . Hackware 1 | . . . . 1 . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 15 | 1 3 . 2 7 1 1 Energy Gun 3 | 1 . . . 1 . 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 8 | . 3 . . 5 . . Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 28 | . 1 . 8 8 6 5 Power 3 | . . . 1 1 1 . Propulsion 11 | . . . 5 3 1 2 Utility 4 | . . . . 1 1 2 Weapon 10 | . 1 . 2 3 3 1 Highest Loss Streak 7 | . 1 . 7 3 6 5 To Critical Strikes . | . . . . . . . Average Backups 3 | 2 4 4 3 4 4 1 Power . | . 1 1 . . . . Propulsion . | 1 2 2 . . . . Utility 1 | . . 1 1 2 3 1 Weapon 1 | . . . . 2 1 . Tool/Special . | . . . . . . . Unused Backups 2 | . . . . 1 . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . 1 . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 75 | . 93 98 62 79 75 48 Engine 7 | . 14 11 6 8 . . Core 2 | . . . . 5 7 . Treads 5 | . 1 20 9 4 . . Leg 4 | . . . . 1 27 16 Wheel 15 | . 26 22 13 18 . . Device 1 | . . . . 2 . 8 Storage 5 | . 14 11 9 . . . Processor 8 | . 10 11 11 9 9 . Hackware 2 | . . . . 4 9 . Protection 1 | . . . 1 . . 8 Energy Gun 4 | . 13 . . 2 . 8 Ballistic Gun 11 | . 12 22 6 15 7 . Ballistic Cannon 1 | . . . . 1 6 . Special Weapon 1 | . . . 3 . . 6 Impact Weapon 1 | . . . 1 3 . . Peak Build Rating 25 | 5 7 9 10 25 24 14 Average Rating 11 | 2 6 8 5 17 21 12 On Entrance 8 | . 5 7 9 9 24 7 Avg Prop Armor Cover (%) 9 | . . 4 10 8 . 12 Naked Turns . | . . . . . . . Heaviest Build 22 | 12 14 14 14 22 18 12 Greatest Support 51 | 40 40 40 40 51 51 34 Greatest Overweight (x) 3 | . . . 1 2 . 3 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 7 5 5 5 Most Carried 8 | 5 8 5 5 5 5 4 Average Carried 3 | 2 4 4 3 4 4 1 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 6 | 4 6 4 4 5 5 1 Class Distribution -------------------- 66% | Mutant 13% | Scavenger-Gunner 11% | Scavenger-Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Matter Collected 921 | 161 37 96 146 470 11 . Remotely . | . . . . . . . Salvage Created 1224 | . 189 . 76 801 113 45 Parts 57 | . 16 . 3 33 5 . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Combat Hostiles Destroyed 27 | . 4 . 4 15 3 1 Guns 23 | . 4 . 4 13 1 1 Cannons 3 | . . . . 2 1 . AOE 1 | . . . . . 1 . Classes Destroyed 9 | . 2 . 2 5 . . Worker 4 | . . . 1 1 2 . Hauler 1 | . . . . 1 . . Recycler 2 | . . . . 2 . . Watcher 3 | . 1 . . 2 . . Swarmer 5 | . . . . 5 . . Grunt 15 | . 4 . . 7 3 1 Brawler 2 | . . . . 2 . . Sentry 1 | . . . . 1 . . Assembled 4 | . . . 4 . . . Best Kill Streak 5 | . 3 . 2 5 5 1 Combat Bots Only 4 | . 3 . 2 4 3 1 Max Kills in Single Turn 2 | . 1 . 1 2 1 1 Gunslinging 1 | . . . . 1 . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Hostile Shots Fired 289 | . 17 6 80 85 66 35 Missed 72 | . 4 3 21 28 10 6 Hits 217 | . 13 3 59 57 56 29 Melee 19 | . . . 11 8 . . Projectile 198 | . 13 3 48 49 56 29 AOE 6 | . . . 5 . 1 . Critical Strikes 13 | . . . 1 8 2 2 Damage Taken 3787 | . 300 31 1045 956 1088 367 Core 911 | . 114 . 260 150 267 120 Absorbed by Shields 77 | . . . . . . 77 Regen/Repaired (Parts) 48 | . . . . 48 . . Core Remaining (%) 63 | 100 54 . 35 . . . Volleys Fired 119 | . 12 . 21 63 14 9 Largest 3 | . 2 . 2 3 3 1 Hottest 131 | . 60 . 100 121 131 65 Shots Fired 232 | . 21 . 27 139 36 9 Gun 193 | . 21 . 24 125 14 9 Cannon 36 | . . . . 14 22 . Launcher . | . . . . . . . Special 3 | . . . 3 . . . Kinetic 178 | . 9 . 24 120 25 . Thermal 42 | . . . 3 19 11 9 Explosive . | . . . . . . . Electromagnetic 12 | . 12 . . . . . Robot Hit Streak 15 | . 6 . 3 15 6 3 Robot Miss Streak 4 | . 3 . 3 3 4 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . 1 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 149 | . 15 . 17 90 20 7 Core Hits 73 | . 11 . 10 39 11 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 2 . . Burn 1 | . . . . 1 . . Blast 1 | . . . . 1 . . Melee Attacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2698 | . 231 . 315 1381 664 107 Guns 1823 | . 164 . 188 1215 149 107 Cannons 398 | . . . . 146 252 . Explosions 318 | . 55 . . . 263 . Melee 55 | . . . 55 . . . Ramming 32 | . 12 . . 20 . . Kinetic 1721 | . 39 . 188 1193 301 . Thermal 502 | . 55 . 72 168 100 107 Explosive 263 | . . . . . 263 . Electromagnetic 125 | . 125 . . . . . Impact 55 | . . . 55 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . 8 1 1 1 Average Corruption 3 | . . . 7 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . 12 4 . 1 Message Errors 4 | . . . 4 . . . Matter Fused 1 | . . . 1 . . . Heat Flow Errors 3 | . . . 2 . . 1 Energy Discharges 4 | . . . 2 2 . . Data Loss (minor) 1 | . . . 1 . . . Misfires 2 | . . . 1 1 . . Alerts 1 | . . . 1 . . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 5 | . . . . 3 2 . Impact . | . . . . . . . Kinetic 5 | . . . . 3 2 . Secondary . | . . . . . . . Self-Inflicted Damage 89 | . 30 . . 9 50 . Shots 2 | . 1 . . . 1 . Rammed 7 | . 3 . . 4 . . Targets Rammed 7 | . 3 . . 4 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 490 | . 88 . 154 422 490 116 Average Temperature 108 | . 38 . 45 83 221 70 Received Heat Transfer 1261 | . 78 18 18 369 540 238 Effects 9 | . . . . 5 4 . Shutdowns 1 | . . . . 1 . . Energy Bleed 2 | . . . . 1 1 . Interference 3 | . . . . 3 . . Matter Decay 1 | . . . . . 1 . Damage (minor) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1088 | . 50 . 150 481 148 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 177 | . 70 16 53 148 177 70 Initial 70 | . . 16 1 14 49 70 Average 41 | . 17 7 3 67 102 65 Influence Increases 892 | . 117 15 58 512 170 20 Destroy 0b10 Robot/C 500 | . 80 . 40 300 60 20 Destroy 0b10 Robot/NC 50 | . 5 . 5 30 10 . Destroy Leader 108 | . 22 . 10 66 10 . Allied During Kill 3 | . . . 3 . . . Successful Hack 13 | . 5 . . 8 . . Disable Machine 75 | . . . . . 75 . Destroy Structure 23 | . 5 . . 3 15 . Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 105 | . . 15 . 90 . . Influence Decreases 852 | . 77 50 25 432 179 89 Entered New Map 160 | . . 24 4 24 69 39 Time Decay 442 | . 67 26 21 278 50 . Lost Part 190 | . 10 . . 70 60 50 Purge Threat 60 | . . . . 60 . . Squads Dispatched 6 | . 2 1 . 2 1 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 1 . 2 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Distress Signals 2 | . 1 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 10 3 26 31 6 2 Peak Tracking Total 18 | . 4 2 18 6 6 2 Tactical Retreats 10 | . . 1 5 4 . . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Disabled 5 | . . . . . 5 . Max in Single Turn 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Accessed 6 | . 1 . . 4 1 . Terminals 4 | . 1 . . 3 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 11 | . 1 . . 9 1 . Successful 9 | . 1 . . 7 1 . Failed 2 | . . . . 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 1 . . 6 . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 6 | . 1 . . 5 . . Record 1 | . . . . 1 . . Robot Analysis 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . . 3 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 9 | . . . 9 . . . Total Damage 165 | . . . 165 . . . Kills 4 | . . . 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Active Infowar (turns) 226 | . . . . 202 . 24 Sensors 226 | . . . . 202 . 24 Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Turns Passed 1843 | 89 308 84 384 682 118 178 Spaces Moved 1323 | 73 255 52 304 512 56 71 Core 171 | 37 . . 68 . . 66 Treads 153 | 36 8 52 47 10 . . Legs 87 | . . . . 26 56 5 Wheels 912 | . 247 . 189 476 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 160 80 80 130 130 Average Speed 105 | 104 101 160 102 89 130 195 Slowest Speed 200 | 160 160 160 160 160 130 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 5 38 10 73 43 19 24 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 21 | . 5 . . 3 13 . Melee . | . . . . . . . Projectile 7 | . . . . 3 4 . AOE 14 | . 5 . . . 9 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Total 1545 | 86 282 53 340 611 72 101 Wait . | . . . . . . . Move 1317 | 72 254 51 303 511 55 71 Hop . | . . . . . . . Pick Up 31 | 9 6 . 7 8 1 . Fast Attach 8 | . . . . 8 . . Attach 23 | 5 3 2 7 3 . 3 Detach . | . . . . . . . Swap 13 | . 3 . 1 7 1 1 Drop 9 | . 1 . . 7 1 . Fire 119 | . 12 . 21 63 14 9 Melee 1 | . . . 1 . . . Ram 7 | . 3 . . 4 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 17 | . . . . . . 17 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 90 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 7) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Propulsion x2 468 | -9/Materials | Discovered new exit (range 8) 482 | -9/Materials | Entered Mines 507 | -9/Mines | Assembled infested the area 653 | -9/Mines | Lost 7 parts (1p4n2w) 736 | -9/Mines | Received a Mining Laser from a helpful Derelict 833 | -9/Mines | Core integrity fell below 50% 862 | -9/Mines | Discovered new exit (range 5) 866 | -9/Mines | Entered Materials 866 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 946 | -8/Materials | Repaired Med. Armor Plating 1295 | -8/Materials | Lost 3 parts (2n1w) 1524 | -8/Materials | Discovered new exit (range 15) 1548 | -8/Materials | Entered Storage 1649 | -8/Storage | Core integrity fell below 50% 1665 | -8/Storage | Identified exit to Garrison 1666 | -8/Storage | Entered Garrison 1695 | -8/Garrison | Lost 6 parts (1p1n1u3w) 1804 | -8/Garrison | Triggered checkpoint 1820 | -8/Garrison | Core integrity fell below 20% 1844 | -8/Garrison | Self-destructed Last Messages --------------- 01766_ Field strength at 22. 01767_ Field strength at 16. 01768_ Field strength at 10. 01769_ Field strength at 4. 01770_ Stasis field depleted. 01804_ Beams of light sweep through the air. An alarm sounds. 01811_ Titanium Leg destroyed. 01813_ Mining Laser destroyed. 01821_ Critical hit (Burn: +37). 01822_ Triggered Stasis Trap. 01822_ A bubble of rippling energy engulfs the area. 01822_ Field strength at 94. 01824_ Field strength at 78. 01835_ Med. Armor Plating destroyed. 01837_ Titanium Leg destroyed. 01839_ Imp. Sensor Array destroyed. 01839_ Field strength at 18. 01841_ G-47 Trooper heat damages Aluminum Leg. 01842_ G-47 Trooper destroyed. 01844_ Critical hit (Burn: +26). 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Armor Plating | 60% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed InertialCompanionBank Manual? 0 Play Time 00:39:08 Cumulative 11.2 hours Start 2025.11.11 @ 19:44:53 End 2025.11.12 @ 22:27:55 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 15 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea768fc2-3d95-4c41-be12-388d6a0b40ea