Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.06 @ 16:25:07 Player: CrossedViper Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1501) 1501 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-43) -43 TOTAL SCORE: 3313 Bonus ------- Friendly Fire -43 Cogmind --------- Core Integrity 0/400 Matter 11/300 Energy 90/100 System Corruption 28% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Core Shielding > --- WEAPON (3) ------- Heavy Missile Launcher Katana > --- INVENTORY (4) ---- Light Treads High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Missile Launcher > --- INVENTORY -------- Light Treads Improved Treads Kinecellerator Core Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Heavy Missile Launcher [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 60 | 6 7 25 4 2 16 Power 4 | 1 1 2 . . . Engine 4 | 1 1 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 1 7 . . 3 Treads 11 | 2 1 5 . . 3 Leg . | . . . . . . Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 3 1 2 7 Device . | . . . . . . Storage 5 | 1 1 1 . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 11 | . 1 2 1 1 6 Artifact . | . . . . . . Weapon 27 | 2 3 13 3 . 6 Energy Gun 5 | 1 2 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 15 | 1 . 8 2 . 4 Ballistic Cannon 1 | . 1 . . . . Launcher 5 | . . 3 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 28 | . 4 7 1 . 16 Power 4 | . 1 2 . . 1 Propulsion 6 | . . 2 . . 4 Utility 7 | . . 1 . . 6 Weapon 11 | . 3 2 1 . 5 Highest Loss Streak 16 | . 2 5 1 . 16 Average Slot Usage (%) 94 | . 84 97 99 94 75 Engine 10 | . 12 10 11 11 6 Treads 21 | . 28 17 22 22 20 Wheel 1 | . . 4 . . . Storage 17 | . 14 16 22 17 4 Protection 11 | . 2 15 11 10 22 Energy Gun 2 | . 11 . . . . Ballistic Gun 24 | . 10 28 27 22 15 Launcher 3 | . . 2 5 11 1 Naked Turns . | . . . . . . Heaviest Build 100 | 11 26 51 56 100 100 Greatest Support 43 | 3 40 40 40 40 43 Greatest Overweight (x) 3 | 3 . 3 1 2 2 Average Overweight (x) 1 | 1 . 1 1 1 . Largest Inventory Capacity 30 | 6 10 16 16 30 24 Average Capacity 13 | 5 6 13 16 19 10 Most Carried 19 | 3 7 16 16 18 19 Average Carried 11 | . 2 12 15 16 6 Final Capacity 24 | 6 10 16 16 24 4 Final Carried 18 | 1 7 16 16 18 2 Class Distribution -------------------- 54% | Scavenger-Tank 35% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 1376 | 158 276 770 102 . 70 Remotely . | . . . . . . Salvage Created 2114 | . 604 1207 140 7 156 Parts 127 | . 34 67 18 1 7 Haulers Intercepted 7 | . 2 5 . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 45 | . 9 20 12 . 4 Melee 1 | . . . . . 1 Guns 23 | . 8 11 3 . 1 Cannons 1 | . 1 . . . . AOE 20 | . . 9 9 . 2 Classes Destroyed 11 | . 5 4 . 1 1 Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Hauler 7 | . 2 5 . . . Recycler 2 | . 1 1 . . . Watcher 2 | . . 2 . . . Swarmer 11 | . . 3 8 . . Grunt 26 | . 9 11 4 . 2 Brawler 1 | . . 1 . . . Duelist 1 | . . . . . 1 Sentry 5 | . . 5 . . . Zionite 1 | . . . . 1 . Best Kill Streak 6 | . 4 4 6 1 3 Combat Bots Only 6 | . 2 4 6 . 3 Max Kills in Single Turn 3 | . 1 3 3 1 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 3 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 NK-0LA (-8/Mines) Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 4251 | . 762 1031 201 10 2247 Core 539 | . 138 149 40 . 212 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 44 . . . . Volleys Fired 159 | . 59 73 12 2 13 Largest 3 | . 2 3 3 1 3 Hottest 98 | . 75 98 69 39 69 Shots Fired 335 | . 100 176 27 2 30 Gun 295 | . 91 153 23 . 28 Cannon 18 | . 9 9 . . . Launcher 22 | . . 14 4 2 2 Special . | . . . . . . Kinetic 262 | . 58 153 23 . 28 Thermal 51 | . 42 9 . . . Explosive 8 | . . . 4 2 2 Electromagnetic 14 | . . 14 . . . Robot Hit Streak 12 | . 12 10 5 2 5 Robot Miss Streak 4 | . 4 3 4 . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 226 | . 71 117 12 2 24 Core Hits 107 | . 29 50 16 1 11 Critical Hits 1 | . . 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4584 | . 875 2194 646 79 790 Guns 2579 | . 766 1360 150 . 303 Cannons 226 | . 102 124 . . . Explosions 1614 | . . 694 489 79 352 Melee 135 | . . . . . 135 Ramming 30 | . 7 16 7 . . Kinetic 2401 | . 569 1379 150 . 303 Thermal 523 | . 299 224 . . . Explosive 920 | . . . 489 79 352 Electromagnetic 575 | . . 575 . . . Impact . | . . . . . . Slashing 135 | . . . . . 135 Piercing . | . . . . . . Highest Corruption 28 | . . 5 5 5 28 Average Corruption 5 | . . 5 5 5 14 Corruption Purged . | . . . . . . Effects 70 | . . 35 20 8 7 Message Errors 14 | . . 9 4 1 . Matter Fused 15 | . . 8 4 2 1 Heat Flow Errors 11 | . . 5 4 1 1 Energy Discharges 7 | . . 5 2 . . Data Loss (minor) 5 | . . 1 1 2 1 Data Loss (major) 5 | . . 1 2 2 . Misdirections 1 | . . . . . 1 Targeting Errors 9 | . . 4 2 . 3 Weapon Failures 3 | . . 2 1 . . Overload Shots . | . . . . . . Overflow Damage 21 | . . 3 12 . 6 Projectiles . | . . . . . . Explosions 16 | . . 3 12 . 1 Melee 5 | . . . . . 5 Knockbacks 5 | . 5 . . . . Impact . | . . . . . . Kinetic 5 | . 5 . . . . Secondary . | . . . . . . Self-Inflicted Damage 146 | . . 21 42 . 83 Shots 7 | . . 3 2 . 2 Rammed 11 | . 8 1 2 . . Targets Rammed 11 | . 8 1 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 279 | . 252 234 255 117 279 Average Temperature 61 | . 84 44 58 65 75 Received Heat Transfer 968 | . 420 381 30 20 117 Effects 3 | . 2 . . . 1 Energy Bleed 2 | . 1 . . . 1 Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1195 | . 746 449 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 3 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 365 | . 184 365 221 . 99 Initial 136 | . . 31 136 . . Average 180 | . 62 271 141 . 53 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 54 | 100 100 16 77 . 100 Level 1 45 | . . 83 22 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 4 2 1 . . Investigation 4 | . 2 1 1 . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 17 38 14 5 5 Peak Tracking Total 9 | . 6 5 6 9 4 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 7 | . 2 5 . . . Indirectly 3 | . . 3 . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled 5 | . . 1 1 3 . Max in Single Turn 2 | . . 1 1 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 2 | . . 1 1 . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . 1 1 . . Successful 2 | . . 1 1 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 1 . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 3661 | 70 647 1536 912 381 115 Spaces Moved 1792 | 42 276 779 476 195 24 Core 42 | 42 . . . . . Treads 1525 | . 276 554 476 195 24 Legs . | . . . . . . Wheels 225 | . . 225 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 110 180 160 160 Average Speed 169 | 142 160 162 180 187 170 Slowest Speed 200 | 200 160 200 180 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 3 71 75 82 53 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 66 | . . . 45 . 21 Terrain Destroyed 116 | . . 6 54 23 33 Melee . | . . . . . . Projectile . | . . . . . . AOE 116 | . . 6 54 23 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 2125 | 51 375 909 514 210 66 Wait 22 | . 16 . 6 . . Move 1787 | 41 275 778 475 194 24 Hop . | . . . . . . Pick Up 52 | 4 8 17 8 9 6 Fast Attach 25 | 3 4 12 . 1 5 Attach 24 | 3 2 7 2 1 9 Detach 2 | . . 1 . . 1 Swap 12 | . 1 7 2 . 2 Drop 27 | . 2 13 7 3 2 Fire 159 | . 59 73 12 2 13 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush 11 | . 8 1 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Exiles -8/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 11) 611 | -10/Materials | Core integrity fell below 50% 669 | -10/Materials | Discovered new exit (range 14) 718 | -10/Materials | Entered another Materials area 718 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 888 | -9/Materials | Lost 5 parts (1p1n1u2w) 1186 | -9/Materials | Build established: Scavenger-Tank 1201 | -9/Materials | Discovered new exit (range 4) 1399 | -9/Materials | Discovered new exit (range 15) 1553 | -9/Materials | Discovered new exit (range 15) 2195 | -9/Materials | Identified exit to Mines 2254 | -9/Materials | Entered Mines 2337 | -9/Mines | Learned location of Zion (-7) 2492 | -9/Mines | Discovered new exit (range 7) 2542 | -9/Mines | Met a Derelict shopkeep closing up shop 2761 | -9/Mines | Discovered new exit (range 4) 3029 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3159 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3159 | -9/Mines | Discovered new exit (range 5) 3166 | -9/Mines | Entered Exiles 3210 | -9/Exiles | Met 8R-AWN 3242 | -9/Exiles | Met EX-HEX 3307 | -9/Exiles | Met EX-DEC 3513 | -9/Exiles | Attacked by the Exiles 3531 | -9/Exiles | Discovered new exit (range 10) 3547 | -9/Exiles | Entered Mines 3569 | -8/Mines | NK-0LA came to Exiles' defense 3576 | -8/Mines | Core integrity fell below 50% 3590 | -8/Mines | System corruption reached 10% 3648 | -8/Mines | Core integrity fell below 20% 3656 | -8/Mines | Destroyed NK-0LA 3662 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03632_ Lgt. Armor Plating destroyed. 03634_ The unstable cave ceiling collapses. 03635_ Acquired Hrd. Light Armor Plating. 03635_ Lgt. Armor Plating destroyed. 03636_ The unstable cave ceiling collapses. 03637_ System corrupted: Heat flow error (+298). 03638_ The unstable cave ceiling collapses. 03638_ Hrd. Light Armor Plating crushed. 03638_ Acquired Imp. Treads. 03640_ Overheating: Energy bleed (-6). 03643_ Acquired Lgt. Treads. 03644_ Lgt. Armor Plating destroyed. 03647_ Acquired Hvy. Missile Launcher. 03648_ Destroyed Reflective Plating. 03651_ Destroyed Prototype Device. 03653_ Lgt. Treads destroyed. 03656_ System corrupted: Component data lost. 03656_ NK-0LA destroyed. 03660_ Imp. Treads destroyed. 03661_ Hrd. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????##?????? | | ??????????????????????????## #?????? | | ?????????????????????????## ?????? | | ????????????????????????## #?????? | | ???????????????????????## #?????? | | ???????????????????????# ??????? | | ???????????????????????# ??????? | | ?????????????????????#### #??????? | | ?????????????????????# #??????? | | ??????????? ????# ###????? | | ??????????# ### % ##???? | | ?????????? gg ! =]##??? | | ?????????? g@ !! #??? | | ?????????? ==! ##??? | | ?????????? ## # = !##???? | | ??????????? ###??# # # ##???? | | ??????????? ???????#?# # ##???? | | ????????????????????????#######????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackReflectiveRipper Manual? 1 Play Time 00:19:25 Cumulative 431.0 hours Start 2021.06.06 @ 16:07:56 End 2021.06.06 @ 16:25:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 323 Adventurer 0 Explorer 7 Win Type - Total 19 Types 8/2/9/0/0/0/0/0/0 Lore% 81 Gallery% 94 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c121c9cc-b252-47b0-bec4-211915526bcf