Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.02 @ 17:59:57 Player: darlorth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (78) 390 Value Destroyed (2129) 2129 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (156) 156 TOTAL SCORE: 4375 Bonus ------- High Alert Combat Kills 156 Cogmind --------- Core Integrity 409/550 Matter 114/300 Energy 151/160 System Corruption 0% Temperature Cool (11) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Sensor Array Propulsion Shielding > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (12) --- Medium Storage Unit Large Storage Unit Large Storage Unit Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Autogun Improved Assault Rifle Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Medium Storage Unit Large Storage Unit Large Storage Unit Propulsion Shielding Heavy Assault Rifle Autogun Autogun Autogun Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Hammer [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Autogun Energy Gun Improved EM Shotgun Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 34 | 6 5 18 5 Power 5 | 1 . 3 1 Engine 3 | 1 . 2 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 12 | 2 . 9 1 Treads 5 | . . 4 1 Leg 7 | 2 . 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 1 2 Device 1 | . . . 1 Storage 4 | 1 2 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 2 5 1 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 8 | 2 2 3 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . . 3 7 Power 2 | . . 1 1 Propulsion 6 | . . 2 4 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 7 | . . 1 7 Average Slot Usage (%) 96 | . 95 99 85 Engine 10 | . 14 8 7 Core 1 | . . 2 . Treads 4 | . . 5 23 Leg 31 | . 28 38 9 Storage 12 | . 14 11 9 Processor 10 | . 9 11 8 Energy Gun 3 | . . 5 5 Ballistic Gun 20 | . 28 15 12 Naked Turns . | . . . . Heaviest Build 43 | 10 25 43 42 Greatest Support 62 | 20 20 52 62 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 10 12 12 Average Capacity 9 | 5 7 11 12 Most Carried 12 | 2 10 12 12 Average Carried 9 | . 6 11 11 Final Capacity 12 | 6 10 12 12 Final Carried 12 | 1 10 12 10 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1584 | 224 487 860 13 Remotely . | . . . . Salvage Created 3064 | . 806 1920 338 Parts 181 | . 57 109 15 Haulers Intercepted 5 | . 2 3 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 56 | . 15 34 7 Guns 49 | . 15 27 7 AOE 7 | . . 7 . Classes Destroyed 12 | . 6 5 1 Worker 3 | . 1 2 . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Hauler 5 | . 2 3 . Recycler 4 | . 1 3 . Operator 1 | . . . 1 Watcher 7 | . 3 4 . Swarmer 8 | . 3 4 1 Grunt 36 | . 12 19 5 Brawler 2 | . . 2 . Duelist 1 | . . 1 . Sentry 9 | . . 8 1 Best Kill Streak 7 | . 4 7 5 Combat Bots Only 6 | . 3 6 5 Max Kills in Single Turn 4 | . 2 4 1 Gunslinging 1 | . . 1 . Exploded 4 | . . 4 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1979 | . 236 838 905 Core 339 | . 43 155 141 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 82 61 . Volleys Fired 197 | . 53 116 28 Largest 2 | . 2 2 2 Hottest 68 | . 46 68 68 Shots Fired 375 | . 104 219 52 Gun 371 | . 104 215 52 Cannon . | . . . . Launcher 4 | . . 4 . Special . | . . . . Kinetic 340 | . 104 186 50 Thermal . | . . . . Explosive 4 | . . 4 . Electromagnetic 31 | . . 29 2 Robot Hit Streak 22 | . 11 22 15 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 12 | . 4 6 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 287 | . 71 172 44 Core Hits 119 | . 30 73 16 Critical Hits 9 | . 1 5 3 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 5 | . 1 3 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4622 | . 996 2907 719 Guns 4154 | . 996 2473 685 Cannons . | . . . . Explosions 468 | . . 434 34 Melee . | . . . . Ramming . | . . . . Kinetic 3694 | . 996 2058 640 Thermal 184 | . . 150 34 Explosive 284 | . . 284 . Electromagnetic 460 | . . 415 45 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 12 | . . 12 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 45 | . 24 45 35 Average Temperature 8 | . 7 8 8 Received Heat Transfer 903 | . 141 492 270 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . . 150 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 4 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 722 | . 200 722 316 Initial 190 | . . 33 190 Average 278 | . 89 460 228 Maximum Alert Level 3 | . 1 3 1 Low Security (%) 49 | 100 91 12 46 Level 1 17 | . 8 19 53 Level 2 28 | . . 57 . Level 3 4 | . . 9 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 3 1 Investigation 5 | . 2 3 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 18 43 15 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 6 4 1 Terminals 9 | . 5 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 25 12 1 Successful 30 | . 20 9 1 Failed 8 | . 5 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 33 | . 20 12 1 Terminals 35 | . 24 10 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 11 3 . Part Schematic 3 | . 3 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Terminal Index 2 | . 1 1 . Locate Traps 4 | . 3 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 16 | . 9 6 1 Terminals 13 | . 8 4 1 Track 5 | . 3 2 . Assimilate 1 | . . . 1 Botnet 6 | . 4 2 . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Mask 1 | . . 1 . Tunnel 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events 4 | . 1 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . 3 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2693 | 68 1120 1325 180 Spaces Moved 1609 | 53 784 713 59 Core 11 | 11 . . . Treads 189 | . . 130 59 Legs 1409 | 42 784 583 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 155 Average Speed 128 | 105 121 134 159 Slowest Speed 200 | 120 150 200 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 3 84 59 9 Regions Visited 3 Branch Regions . Pre-discovered Areas 2 | . 1 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 65 | . . 59 6 Melee . | . . . . Projectile . | . . . . AOE 65 | . . 59 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1913 | 65 872 880 96 Wait 23 | . 14 8 1 Move 1606 | 52 783 712 59 Hop . | . . . . Pick Up 33 | 7 12 12 2 Fast Attach 7 | . 1 6 . Attach 15 | 6 1 5 3 Detach . | . . . . Swap 12 | . 3 7 2 Drop 20 | . 5 14 1 Fire 197 | . 53 116 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 391 | -10/Materials | Identified exit to Mines 802 | -10/Materials | Discovered new exit (range 7) 817 | -10/Materials | Identified exit to Materials 992 | -10/Materials | Discovered exit to Materials (range 7) 1067 | -10/Materials | Discovered exit to Materials (range 16) 1189 | -10/Materials | Entered another Materials area 1189 | -9/Materials | Evolved 2 slots: Propulsion x2 1837 | -9/Materials | Discovered new exit (range 10) 2178 | -9/Materials | Discovered new exit (range 11) 2191 | -9/Materials | Identified exit to Materials 2426 | -9/Materials | Build established: Scavenger-Mutant 2514 | -9/Materials | Entered another Materials area 2514 | -8/Materials | Evolved 2 slots: Utility x2 2694 | -8/Materials | Self-destructed Last Messages --------------- 02679_ Penetrated by Slug. 02679_ A-02 Transporter destroyed. 02681_ S-10 Pest destroyed. 02681_ K-01 Serf collects debris. 02682_ Slug penetrates Wall. 02682_ Imp. Aluminum Leg destroyed. 02684_ K-01 Serf collects debris. 02685_ Penetrated by Slug. 02685_ Signal Interpreter destroyed. 02686_ U-05 Engineer lays Concrete. 02687_ Adv. Treads destroyed. 02688_ K-01 Serf collects debris. 02691_ G-47 Trooper destroyed. 02691_ Switching to secondary target: G-47 Trooper. 02692_ K-01 Serf collects debris. 02692_ Penetrated by Slug. 02692_ Autogun destroyed. 02692_ U-05 Engineer lays Concrete. 02693_ S-10 Pest destroyed. 02693_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?############????????????? | | ??????????????????????# # #????????????? | | ??????????????????????# """"""" # #????????????? | | ??????????????????????# """"""" # #????????????? | | ??????????????????????# """"""" + #????????????? | | ??????????????????????# """"""" # #????????????? | | ??????????????????????# """"""" # ###+######???? | | ??????????????????# ??# # # #???? | | ??????????????????# ??# = # # #???? | | ??????????????????# ?########### # #???? | | ??????????????????# #"""####### # #???? | | ?????????????+##### #"T"####### + #???? | | ???????????# # #???? | | ???????????# # #???? | | ???????????# """" """" " # #???? | | ???????????????""" 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[% = *%= ############????????? | | ?????????? k % ]] *!==!== ??????? | | ?????????? !%== ]]a %=*=!%%!u ??????? | | ?????????? h % ] @ ==%[!== ??????? | | ?????????????+############%gg#############???????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# u#???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# %#???????????????????? | | ????????????????????????? % ???????????????????? | | ????????????????????????? ? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? #??????????????????? | | ?????????????????????????## #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationMetafieldRifle Manual? 0 Play Time 00:28:48 Cumulative 176.1 hours Start 2021.08.02 @ 17:07:54 End 2021.08.02 @ 17:59:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 203 Rogue 106 Adventurer 51 Explorer 46 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 32 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8aa5b194-d120-4760-978a-8a16634c7a51