Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 17:20:13 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1182) 1182 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6037 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 862/1000 Matter 31/300 Energy 315/315 System Corruption 0% Temperature Warm (163) Movement Hovering (154) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (6) --- Thunder Leg Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Wave Gun Mace > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Armored Medium Treads High-capacity Matter Pod (0) Improved Terrain Scanner Experimental Weapon Shielding Experimental Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Tesla Rifle Long-range Proton Cannon Improved Light Cannon Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Armored Medium Treads Thunder Leg Hover Unit Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Active Sensor Suite IFF Parser Advanced Targeting Computer > --- WEAPON ----------- Wave Gun Coil Gun Mace > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Field Propulsion Drive High-capacity Matter Pod Improved Terrain Scanner Experimental Weapon Shielding Experimental Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Tesla Rifle Long-range Proton Cannon Improved Light Cannon Improved Grenade Launcher Improved Grenade Launcher Heavy Rocket Launcher [Rating: 94] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Active Sensor Suite Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Experimental Weapon Shielding Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 1 | . . . . . . . 1 Propulsion 4 | . . 1 1 1 1 . . Utility 4 | . . 1 . 1 1 . 1 Weapon 1 | . . . 1 . . . . Parts Attached 61 | 2 5 9 18 . 3 12 12 Power 8 | . . 1 3 . . 2 2 Engine 5 | . . 1 2 . . 1 1 Core 3 | . . . 1 . . 1 1 Reactor . | . . . . . . . . Propulsion 17 | . . 1 7 . 1 2 6 Treads 1 | . . . . . . . 1 Leg 7 | . . 1 4 . 1 . 1 Wheel 3 | . . . 3 . . . . Hover 6 | . . . . . . 2 4 Flight . | . . . . . . . . Utility 20 | 2 2 5 3 . 2 4 2 Device 11 | 2 . 3 2 . 1 2 1 Storage 2 | . 2 . . . . . . Processor 4 | . . 2 1 . . . 1 Hackware 1 | . . . . . 1 . . Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 16 | . 3 2 5 . . 4 2 Energy Gun 2 | . . . 1 . . . 1 Energy Cannon 4 | . 2 1 1 . . . . Ballistic Gun 5 | . . . 1 . . 4 . Ballistic Cannon 1 | . . 1 . . . . . Launcher 3 | . . . 2 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . 1 . 1 . . 2 . Parts Lost 35 | . . 2 8 . . 18 7 Power 7 | . . 1 2 . . 3 1 Propulsion 13 | . . . 4 . . 7 2 Utility 7 | . . 1 . . . 4 2 Weapon 8 | . . . 2 . . 4 2 Highest Loss Streak 10 | . . 2 6 . . 10 7 To Critical Strikes . | . . . . . . . . Average Backups 12 | 6 9 14 14 13 11 12 13 Power . | 1 1 . . 1 1 1 1 Propulsion 1 | 4 2 2 1 2 1 . . Utility 5 | . 4 7 6 6 5 5 6 Weapon 4 | 1 1 4 4 4 4 4 5 Tool/Special . | . . . . . . . . Unused Backups 29 | . 6 6 6 . . 1 10 Power 2 | . . . . . . . 2 Propulsion 5 | . 2 . 2 . . . 1 Utility 13 | . 2 2 3 . . 1 5 Weapon 9 | . 2 4 1 . . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 99 91 89 76 84 65 75 Engine 7 | . 14 10 5 . . . 5 Core 2 | . . . 2 7 6 1 4 Leg 18 | . 28 33 20 23 26 8 1 Wheel 2 | . . . 9 . 6 8 . Hover 5 | . . . . . . 6 18 Device 9 | . 14 11 9 7 8 7 6 Storage 8 | . 14 11 9 7 6 6 5 Processor 6 | . . 7 9 7 6 6 8 Energy Gun 1 | . 3 . 4 . . . 1 Energy Cannon 7 | . 13 12 10 7 6 3 . Ballistic Gun 4 | . 3 . 2 . . 8 8 Launcher 1 | . . . 4 15 13 . 1 Impact Weapon 3 | . 8 3 3 . . . 3 Peak Build Rating 94 | 8 12 18 37 34 43 61 94 Average Rating 36 | 6 10 15 27 34 41 47 83 On Entrance 25 | 6 8 11 18 34 34 43 51 Avg Prop Armor Cover (%) 7 | . . . 6 . . 4 9 Naked Turns . | . . . . . . . . Heaviest Build 68 | 11 30 31 44 44 49 50 68 Greatest Support 72 | 20 20 39 72 54 64 64 48 Greatest Overweight (x) 3 | . 1 1 1 . . 3 1 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 10 15 15 15 15 15 15 Most Carried 15 | 8 13 15 15 14 13 15 15 Average Carried 12 | 6 9 14 14 13 9 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 8 13 15 13 14 9 15 14 Class Distribution -------------------- 56% | Mutant 13% | Skirmisher 10% | Assassin 7% | Gunner 4% | Scavenger-Skirmisher 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Assassin | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Matter Collected 862 | 233 59 86 148 46 . 158 132 Remotely 23 | 23 . . . . . . . Salvage Created 1290 | 178 185 170 371 71 . 124 191 Parts 90 | 20 8 13 23 2 . 8 16 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 30 | . 3 3 10 3 . 2 9 Melee 1 | . 1 . . . . . . Guns 4 | . 1 . 1 . . 1 1 Cannons 6 | . . 3 2 . . 1 . AOE 17 | . . . 6 3 . . 8 Classes Destroyed 14 | 2 3 1 4 . . 2 2 Worker 2 | . . . 1 . . . 1 Builder 2 | . . . 1 . . . 1 Tunneler 5 | 5 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 2 | 1 . . 1 . . . . Mechanic 1 | . . . . . . . 1 Operator 2 | . . . 1 . . . 1 Watcher 2 | . 1 . 1 . . . . Swarmer 9 | . . . 4 . . . 5 Grunt 9 | . 3 . 3 3 . . . Sentry 6 | . . 3 3 . . . . Specialist 1 | . . . . . . 1 . Heavy 1 | . . . . . . 1 . Assembled 4 | . . . . . . . 4 Best Kill Streak 9 | 4 2 1 9 3 . 1 5 Combat Bots Only 8 | . 1 1 8 3 . 1 5 Max Kills in Single Turn 4 | 1 1 1 2 3 . 1 4 Gunslinging . | . . . . . . . . Exploded 4 | . . . 2 3 . . 4 Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Hostile Shots Fired 311 | . 13 36 109 6 . 97 50 Missed 82 | . 5 6 29 2 . 27 13 Hits 229 | . 8 30 80 4 . 70 37 Melee 8 | . . . . . . 3 5 Projectile 221 | . 8 30 80 4 . 67 32 AOE 9 | . . . . . . . 9 Critical Strikes 7 | . . . 1 . . 5 1 Damage Taken 4771 | . 93 413 1220 144 . 1936 965 Core 736 | . 24 67 204 18 . 285 138 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 95 | . . . . . . 95 . Ignored by Resistances 48 | . . . . . . 48 . Core Remaining (%) 83 | 100 90 83 62 97 . 66 . Volleys Fired 88 | 13 11 20 20 3 . 10 11 Largest 3 | 2 2 2 3 3 . 3 2 Hottest 192 | 60 68 136 192 135 . 123 120 Shots Fired 157 | 26 20 24 40 5 . 27 15 Gun 84 | 26 18 . 13 . . 17 10 Cannon 58 | . 2 24 21 1 . 10 . Launcher 15 | . . . 6 4 . . 5 Special . | . . . . . . . . Kinetic 48 | 13 9 3 3 . . 17 3 Thermal 91 | 13 11 21 29 . . 10 7 Explosive 15 | . . . 6 4 . . 5 Electromagnetic 3 | . . . 2 1 . . . Robot Hit Streak 14 | 6 4 3 14 3 . 6 5 Robot Miss Streak 3 | 2 1 2 2 2 . 3 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 106 | 17 18 11 30 3 . 14 13 Core Hits 62 | 9 6 3 19 7 . 5 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . Critical Strikes 3 | . 2 . 1 . . . . Burn 1 | . . . 1 . . . . Smash 2 | . 2 . . . . . . Melee Attacks 41 | . 12 4 13 . . . 12 Impact 41 | . 12 4 13 . . . 12 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . 2 . . . . . 4 Combat Hostiles 1 | . 1 . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3860 | 159 338 235 1276 390 . 294 1168 Guns 732 | 159 103 . 146 . . 193 131 Cannons 642 | . . 184 332 25 . 101 . Explosions 1836 | . . . 698 365 . . 773 Melee 650 | . 235 51 100 . . . 264 Ramming . | . . . . . . . . Kinetic 377 | 61 49 . 13 . . 193 61 Thermal 1061 | 98 54 184 421 133 . 101 70 Explosive 1703 | . . . 698 232 . . 773 Electromagnetic 69 | . . . 44 25 . . . Impact 650 | . 235 51 100 . . . 264 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . . 11 . Average Corruption 11 | . . . . . . 11 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . 5 . Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 2 | . . . . . . 2 . Misdirections 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 238 | . 54 . 22 1 . . 161 Projectiles 10 | . . . 10 . . . . Explosions 45 | . . . 12 1 . . 32 Melee 183 | . 54 . . . . . 129 Knockbacks 6 | . 2 1 . . . . 3 Impact 6 | . 2 1 . . . . 3 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 208 | . . . 91 55 . . 62 Shots 6 | . . . 4 1 . . 1 Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 223 | 60 78 223 135 63 . 64 195 Average Temperature 51 | 27 33 76 40 32 . 14 94 Received Heat Transfer 1191 | . 48 144 486 27 . 486 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . 2 . . . . . 3 Combat Hostiles 1 | . 1 . . . . . . Parts Fried 3 | . 2 . . . . . 1 Impact Corruptions 9 | . 3 . . . . . 6 Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 5 | . . 1 4 . . . . Heat Transferred 2017 | 225 125 333 888 150 . 185 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 96 | 100 100 100 82 68 100 100 100 Level 1 3 | . . . 17 31 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 232 | 10 30 45 232 200 93 65 158 Initial 93 | . . 1 . 77 93 65 . Average 37 | 3 6 6 87 121 93 24 55 Influence Increases 1061 | 30 93 112 406 133 . 40 247 Destroy 0b10 Robot/C 520 | . 60 60 200 60 . 40 100 Destroy 0b10 Robot/NC 90 | 30 10 . 25 . . . 25 Destroy Leader 116 | . 14 30 52 10 . . 10 Successful Hack 54 | . 3 5 20 14 . . 12 Disable Machine 90 | . . 15 30 15 . . 30 Destroy Structure 176 | . 6 2 64 34 . . 70 Lose Combat Pursuer 15 | . . . 15 . . . . Influence Decreases 1042 | 30 89 116 236 113 97 133 228 Entered New Map 221 | . . 3 . 93 97 28 . Time Decay 549 | 30 89 93 159 20 . . 158 Lost Part 272 | . . 20 77 . . 105 70 Squads Dispatched 6 | . 1 2 . 1 . 1 1 Investigation 2 | . . 1 . 1 . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 1 . . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Distress Signals 3 | . 1 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | . 5 8 16 3 . 8 14 Peak Tracking Total 11 | . 2 4 11 3 . 6 6 Tactical Retreats 1 | . . . 1 . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Traps Triggered 2 | . . 1 . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Objects Rigged 2 | . . . 2 . . . . Exploded 1 | . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Disabled 6 | . . 1 2 1 . . 2 Max in Single Turn 1 | . . 1 1 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Accessed 23 | . 7 5 6 1 1 . 3 Terminals 17 | . 5 5 4 1 1 . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . 1 . . . . . 1 Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 52 | . 13 15 13 2 1 . 8 Successful 26 | . 8 5 8 1 1 . 3 Failed 25 | . 5 10 4 1 . . 5 Catastrophic 6 | . . 4 . 1 . . 1 Database Lockouts 1 | . . . 1 . . . . Manual 8 | . 6 . 1 1 . . . Terminals 39 | . 9 15 7 2 1 . 5 Fabricators 2 | . . . . . . . 2 Repair Stations 4 | . 3 . . . . . 1 Recycling Units 3 | . 1 . 2 . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 18 | . 3 5 5 1 1 . 3 Prototype ID Bank 4 | . . 2 . 1 . . 1 Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . Terminal Index 3 | . 1 1 1 . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 Registered Components 2 | . . . 1 . . . 1 Zone Layout 2 | . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Scan Component 1 | . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . Report Inventory 2 | . 1 . 1 . . . . Scanalyzer 1 | . . . 1 . . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . . . Terminals 4 | . 3 . 1 . . . . Track 1 | . 1 . . . . . . Botnet 2 | . 2 . . . . . . Detonate 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 6 5 2 1 . . 1 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Active Infowar (turns) 790 | 4 346 127 59 41 12 99 102 Sensors 197 | . . . 59 41 12 85 . A.S.S. 107 | . . . . . . 14 93 IFF 98 | . . . . . . . 98 Seismic 477 | 4 346 127 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Turns Passed 2266 | 92 346 567 421 41 12 256 531 Spaces Moved 1173 | 32 193 273 228 28 5 133 281 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 707 | 32 193 273 142 28 5 34 . Wheels 103 | . . . 86 . . 17 . Hover 363 | . . . . . . 82 281 Flight . | . . . . . . . . Fastest Speed 82 | 120 120 120 86 120 120 82 134 Average Speed 132 | 120 136 120 114 120 120 132 158 Slowest Speed 295 | 120 190 190 190 120 120 295 174 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . . 1 . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 28 | 3 42 28 28 1 . 90 7 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 17 | . 6 2 6 . . . 3 Terrain Destroyed 171 | . 6 2 78 48 . 1 36 Melee 17 | . 6 2 6 . . . 3 Projectile 2 | . . . 1 . . 1 . AOE 152 | . . . 71 48 . . 33 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total 1679 | 61 238 486 332 31 11 190 330 Wait 217 | 11 . 155 28 . 2 19 2 Move 1166 | 31 192 272 227 27 4 132 281 Hop . | . . . . . . . . Pick Up 52 | 3 10 13 10 1 . 9 6 Fast Attach 25 | 1 2 2 6 . . 8 6 Attach 25 | . . 4 7 . 5 3 6 Detach 7 | . . 2 3 . . 1 1 Swap 23 | 1 3 5 8 . . 3 3 Drop 31 | 1 8 9 10 . . 1 2 Fire 88 | 13 11 20 20 3 . 10 11 Melee 41 | . 12 4 13 . . . 12 Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . . 3 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 93 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 3) 367 | -10/Materials | Discovered new exit (range 16) 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 838 | -9/Materials | Discovered new exit (range 16) 1006 | -9/Materials | Entered another Materials area 1006 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1168 | -8/Materials | Central database locked down 1295 | -8/Materials | Destroyed 8 combat bots 1299 | -8/Materials | Lost 6 parts (2p2n2w) 1412 | -8/Materials | Discovered new exit (range 12) 1426 | -8/Materials | Identified exit to Factory 1427 | -8/Materials | Entered Factory 1427 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1447 | -7/Factory | Discovered new exit (range 8) 1466 | -7/Factory | Identified exit to Factory 1468 | -7/Factory | Entered another Factory area 1468 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1480 | -6/Factory | Identified exit to DSF 1480 | -6/Factory | Entered DSF 1559 | -6/DSF | Additional patrols routed to DSF 1570 | -6/DSF | Crushed by falling debris 1570 | -6/DSF | System corruption reached 10% 1585 | -6/DSF | Found Prototype Device 1585 | -6/DSF | Identified Active Sensor Suite 1607 | -6/DSF | Lost 10 parts (1p5n4u) 1715 | -6/DSF | Discovered new exit (range 11) 1717 | -6/DSF | Lost 3 parts (1p2w) 1735 | -6/DSF | Identified exit to Factory 1736 | -6/DSF | Entered Factory 1736 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2241 | -5/Factory | Assembled infested ambush trap array 2267 | -5/Factory | Self-destructed Last Messages --------------- 02252_ Slug penetrates Wall. 02253_ Coil Gun destroyed. 02256_ as-54028 destroyed. 02256_ Fabricator disabled. 02256_ Hvy. Rocket Launcher destroyed. 02256_ Destroyed Hvy. Rocket Launcher. 02256_ IFF Parser destroyed. 02256_ Destroyed IFF Parser. 02256_ S-27 Virus destroyed. 02256_ as-27316 destroyed. 02256_ as-95418 destroyed. 02256_ C-45 Heavy ARC bursts open, deploying its payload. 02256_ D-63 Destroyer unfolds itself. 02256_ Hover Unit destroyed. 02257_ as-33855 destroyed. 02257_ as-84410 destroyed. 02258_ Hover Unit destroyed. 02260_ Active Sensor Suite destroyed. 02261_ The unstable cave ceiling collapses. 02265_ Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????+????????????????????????? | | ?????????? ????????????????????????? | | ?????????? ????????????????????????? | | ?????????? ????????????????????????? | | ?????????? ??????????????? ????????? | | ?????????? ???????????????+##+#????? | | ?????????# #????#####????? #????? | | ?????????# #???? ????? #????? | | ?????????# #???? % ##### #????? | | ?????????# #????"T"" d b #????? | | ?????????# #?????""" d ! #????? | | ?????????# ######## #????? | | ????????## ## ; b +????? | | ######### # # "" #?? # | | + """# " # # | | ## ###### # """# " # | | ?# #????## ## """# " #????? | | ?# ####### ## # @ " #???? | | ?# # # ######### ##???? | | ?# # "T !# #???????## #????? | | ?# # =# ### #????? | | ##+#! + " #????? | | #!! # ### !! ###????? | | ####### #?# # ! #??????? | | + #?### ### "??????? | | #+######## #???# ??# !!! 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""?????? | | # # """ + #???????# !!! ??????? | | + """ ###???????# "??????? | | ^" """ #?????????# "??????? | | # #?????????# "??????? | | # #??????????? #??????? | | ########?????????????""" ???????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #+##???????????????????????????????? | | #???????????????????????????????? | | " #???????????????????????????????? | | " #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Weapon Shielding 90 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaShiftRipteeth Manual? 0 Play Time 00:42:24 Cumulative 199.7 hours Start 2026.03.02 @ 18:58:38 End 2026.03.04 @ 17:20:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 321 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3e2a7f5-894c-462d-94bf-55fa81682257