Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 04:46:10 Player: Player Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2299) 2299 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 5291 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/700 Matter 184/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Ion Cannon Assault Cannon > --- INVENTORY -------- Light Treads Improved Cooling System Trap Scanner Visual Processing Unit Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Matter Filter Energy Filter Particle Charger Hacking Suite Hacking Suite High-powered Tractor Beam Pulse Rifle Missile Launcher Heavy Flail [Rating: 45] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 4 | . . 1 1 2 . Weapon 1 | . . . 1 . . Parts Attached 144 | 7 15 38 25 56 3 Power 11 | 1 . 3 2 5 . Engine 7 | 1 . 3 1 2 . Core 4 | . . . 1 3 . Reactor . | . . . . . . Propulsion 24 | 2 2 9 3 8 . Treads 20 | 2 2 9 3 4 . Leg 4 | . . . . 4 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 42 | 1 7 3 4 25 2 Device 20 | . 4 1 3 10 2 Storage 3 | 1 1 1 . . . Processor 6 | . . 1 1 4 . Hackware . | . . . . . . Protection 13 | . 2 . . 11 . Artifact . | . . . . . . Weapon 67 | 3 6 23 16 18 1 Energy Gun 8 | 2 . 3 1 2 . Energy Cannon 10 | . . . 4 6 . Ballistic Gun 21 | 1 3 11 5 . 1 Ballistic Cannon 2 | . . . 1 1 . Launcher 9 | . . 3 3 3 . Special Weapon 7 | . 3 4 . . . Impact Weapon 10 | . . 2 2 6 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . 1 1 2 9 6 Power 1 | . . . . . 1 Propulsion 5 | . . . . 2 3 Utility 7 | . . . 1 4 2 Weapon 6 | . 1 1 1 3 . Highest Loss Streak 6 | . 1 1 1 6 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 98 98 99 97 62 Engine 7 | . 14 11 6 3 3 Core 1 | . . . 2 3 . Treads 25 | . 27 31 27 20 . Device 15 | . 12 18 17 11 8 Storage 9 | . 14 11 9 7 4 Processor 10 | . . 3 9 22 23 Protection 1 | . 1 . . 3 . Energy Gun 4 | . 3 9 1 2 . Energy Cannon 6 | . . . 15 8 . Ballistic Gun 7 | . 16 10 6 . 4 Ballistic Cannon 2 | . . . 2 4 . Special Weapon 1 | . 7 . . . . Impact Weapon 1 | . . . . 4 4 Peak Build Rating 45 | 7 8 16 27 45 40 Average Rating 22 | 5 7 14 23 38 26 On Entrance 14 | . 7 8 14 27 31 Naked Turns . | . . . . . . Heaviest Build 84 | 14 30 57 68 84 59 Greatest Support 64 | 40 40 60 60 64 43 Greatest Overweight (x) 4 | 1 . 1 1 4 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 16 | 7 12 15 20 20 13 Most Carried 20 | 8 14 15 20 20 19 Average Carried 15 | 5 9 14 19 19 11 Final Capacity 20 | 8 15 20 20 20 5 Final Carried 20 | 8 12 15 20 20 5 Class Distribution -------------------- 31% | Mutant 26% | Scavenger-Skirmisher 17% | Scavenger-Assassin 17% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2217 | 312 170 491 495 749 . Remotely 48 | . . . . 48 . Salvage Created 3190 | 279 260 1307 561 783 . Parts 215 | 22 13 108 46 26 . Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 59 | . 6 26 12 15 . Guns 24 | . 6 17 . 1 . Cannons 15 | . . . 4 11 . AOE 18 | . . 9 8 1 . Classes Destroyed 12 | 2 2 6 . 2 . Worker 5 | . . 3 1 1 . Builder 2 | . . 2 . . . Tunneler 7 | 7 . . . . . Hauler 2 | . . 1 1 . . Recycler 8 | 1 1 3 2 1 . Watcher 7 | . . 4 3 . . Swarmer 19 | . 3 9 7 . . Grunt 24 | . 3 9 3 9 . Brawler 2 | . . . . 2 . Duelist 1 | . . 1 . . . Sentry 12 | . . 7 2 3 . Programmer 1 | . . . . 1 . Best Kill Streak 5 | 3 5 5 5 4 . Combat Bots Only 5 | . 4 5 3 3 . Max Kills in Single Turn 3 | 3 1 3 2 2 . Gunslinging . | . . . . . . Exploded 3 | . . 3 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 533 | . 48 85 44 245 111 Missed 160 | . 15 21 9 72 43 Damage Taken 4613 | 22 382 904 458 2074 773 Core 970 | 11 80 116 54 272 437 Absorbed by Shields . | . . . . . . Redirected to Shielding 82 | . . . . 82 . Regen/Repaired (Parts) 288 | . 134 154 . . . Core Remaining (%) 79 | 95 63 71 90 . . Volleys Fired 210 | 15 37 73 35 46 4 Largest 3 | 2 2 2 3 3 1 Hottest 192 | 80 120 156 139 192 28 Shots Fired 420 | 30 54 132 89 111 4 Gun 248 | 30 48 115 27 24 4 Cannon 137 | . . . 54 83 . Launcher 17 | . . 5 8 4 . Special 18 | . 6 12 . . . Kinetic 162 | 14 34 61 27 22 4 Thermal 138 | 1 6 50 27 54 . Explosive 17 | . . 5 8 4 . Electromagnetic 103 | 15 14 16 27 31 . Robot Hit Streak 16 | 4 11 16 12 12 3 Robot Miss Streak 4 | 2 4 4 4 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 261 | 17 35 77 48 80 4 Core Hits 140 | 9 16 54 22 33 6 Critical Kills 2 | 1 . . . 1 . Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 11 | 3 1 1 . 6 . Burn 3 | . . 1 . 2 . Meltdown 1 | . . . . 1 . Destroy 2 | 2 . . . . . Blast 3 | . . . . 3 . Corrupt 2 | 1 1 . . . . Melee Attacks 12 | . . 3 . 9 . Impact 12 | . . 3 . 9 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6369 | 365 445 1696 1660 2116 87 Guns 2416 | 223 445 1134 177 377 60 Cannons 2179 | . . . 793 1386 . Explosions 1735 | 142 . 562 690 314 27 Melee 39 | . . . . 39 . Ramming . | . . . . . . Kinetic 1522 | 91 284 525 177 385 60 Thermal 2158 | 153 . 476 393 1136 . Explosive 1240 | . . 465 690 58 27 Electromagnetic 1410 | 121 161 230 400 498 . Impact 39 | . . . . 39 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 . . 4 4 Average Corruption 3 | . 1 . . 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . 1 . . 12 3 Message Errors 3 | . 1 . . 2 . Matter Fused 4 | . . . . 2 2 Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 2 | . . . . 2 . Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 111 | . . 3 34 57 17 Projectiles 25 | . . . 10 15 . Explosions 61 | . . 3 24 17 17 Melee 25 | . . . . 25 . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 282 | 22 . 61 70 45 84 Shots 8 | 1 . 2 2 1 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 522 | 18 109 111 315 522 241 Average Temperature 120 | 12 29 27 89 238 106 Received Heat Transfer 1554 | . 153 252 108 879 162 Effects 19 | . . . . 19 . Shutdowns 3 | . . . . 3 . Energy Bleed 2 | . . . . 2 . Interference 6 | . . . . 6 . Matter Decay 1 | . . . . 1 . Short Circuit 2 | . . . . 2 . Damage (minor) 2 | . . . . 2 . Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 1 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 2 | . . 1 . 1 . Impact Corruptions 2 | . . . . 2 . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 4 | . . 2 . 2 . Heat Transferred 3866 | 175 . 1086 629 1976 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 1 . 1 . 1 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 436 | 40 224 436 264 255 217 Initial 115 | . 26 . 26 . 115 Average 127 | 16 99 205 135 85 133 Maximum Alert Level 2 | . 1 2 1 1 1 Low Security (%) 70 | 100 79 49 64 83 97 Level 1 27 | . 20 45 35 16 2 Level 2 1 | . . 4 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 2 . 4 1 Investigation . | . . . . . . Extermination 2 | . . . . 2 . Reinforcement 4 | . 1 2 . . 1 Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 12 | . . 9 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 14 37 20 23 14 Peak Tracking Total 14 | . 4 8 4 4 14 Tactical Retreats 7 | . 1 1 . 4 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 3 | . 1 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 8 | . . 1 4 1 2 Max in Single Turn 3 | . . 1 3 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 25 | . 7 8 6 4 . Terminals 16 | . 4 6 5 1 . Fabricators . | . . . . . . Repair Stations 5 | . 1 2 . 2 . Recycling Units 4 | . 2 . 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 65 | . 20 25 14 6 . Successful 35 | . 12 15 7 1 . Failed 30 | . 8 10 7 5 . Catastrophic 4 | . 1 1 2 . . Database Lockouts . | . . . . . . Manual 45 | . 12 19 12 2 . Terminals 43 | . 10 19 13 1 . Fabricators . | . . . . . . Repair Stations 16 | . 6 6 . 4 . Recycling Units 6 | . 4 . 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 2 6 4 . . Prototype ID Bank 1 | . . . 1 . . Level Access Points 1 | . 1 . . . . Alert Level 5 | . . 3 2 . . Unreport Threat 4 | . . 3 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . 6 5 . 1 . Scan Component 7 | . 3 3 . 1 . Repair 5 | . 3 2 . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 2 4 3 . . Terminals 9 | . 2 4 3 . . Botnet 6 | . 2 2 2 . . Operators 3 | . . 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 6 8 4 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 3 2 . . . Time 91 | . 39 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 5287 | 215 835 1292 1292 1573 80 Spaces Moved 2113 | 101 382 510 448 592 80 Core 78 | 15 . . . . 63 Treads 1991 | 86 382 510 448 565 . Legs 44 | . . . . 27 17 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 150 50 Average Speed 186 | 145 160 160 232 212 81 Slowest Speed 400 | 160 160 240 240 400 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 6 63 57 41 19 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 28 | . 5 15 . 8 . Terrain Destroyed 197 | 4 6 48 75 53 11 Melee 11 | . . 3 . 8 . Projectile 21 | . 6 12 1 2 . AOE 165 | 4 . 33 74 43 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3031 | 139 541 824 641 794 92 Wait 385 | . 88 159 77 61 . Move 2108 | 100 381 509 447 591 80 Hop . | . . . . . . Pick Up 94 | 14 14 20 30 15 1 Fast Attach 11 | 3 . 3 1 4 . Attach 32 | 3 6 4 9 7 3 Detach 4 | . . . 1 1 2 Swap 101 | 1 9 31 15 45 . Drop 74 | 3 6 22 26 15 2 Fire 210 | 15 37 73 35 46 4 Melee 12 | . . 3 . 9 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 216 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 6) 759 | -10/Materials | Discovered new exit (range 16) 864 | -10/Materials | Repaired Lgt. Treads 878 | -10/Materials | Repaired Lgt. Treads 894 | -10/Materials | Repaired Mining Laser 957 | -10/Materials | Identified exit to Materials 1051 | -10/Materials | Entered another Materials area 1051 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1961 | -9/Materials | Discovered new exit (range 7) 1982 | -9/Materials | Identified exit to Mines 2057 | -9/Materials | Build established: Scavenger-Mutant 2133 | -9/Materials | Repaired Lgt. Treads 2160 | -9/Materials | Repaired Lgt. Treads 2276 | -9/Materials | Discovered new exit (range 16) 2313 | -9/Materials | Identified exit to Materials 2343 | -9/Materials | Entered another Materials area 2343 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2757 | -8/Materials | Build established: Scavenger-Skirmisher 3604 | -8/Materials | Discovered new exit (range 14) 3633 | -8/Materials | Identified exit to Factory 3635 | -8/Materials | Entered Factory 3635 | -7/Factory | Evolved 2 slots: Utility x2 3940 | -7/Factory | Build established: Scavenger-Assassin 4643 | -7/Factory | Discovered new exit (range 17) 4723 | -7/Factory | Identified exit to Lower Caves 4946 | -7/Factory | Discovered new exit (range 13) 4984 | -7/Factory | Identified exit to Storage 5095 | -7/Factory | Garrison activated, responded to threat 5191 | -7/Factory | Lost 6 parts (1n2u3w) 5208 | -7/Factory | Entered Storage 5253 | -7/Storage | Core integrity fell below 50% 5268 | -7/Storage | Core integrity fell below 20% 5285 | -7/Storage | Lost 6 parts (1p3n2u) 5288 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05246_ Imp. Deuterium Engine destroyed. 05246_ Destroyed Imp. Deuterium Engine. 05246_ Carbon-fiber Leg destroyed. 05246_ Aluminum Leg destroyed. 05250_ Imp. Terrain Scanner destroyed. 05252_ Imp. Carbon-fiber Leg destroyed. 05253_ W-25 Informer sends out distress signal. 05254_ Imp. Sensor Array destroyed. 05254_ Dropped Hcp. Storage Unit. 05255_ Dropped Adv. Targeting Computer. 05255_ Acquired Hcp. Storage Unit. 05258_ U-05 Engineer builds a Wall. 05259_ System corrupted: Matter fused (-7). 05263_ U-05 Engineer builds a Wall. 05266_ R-06 Scavenger collects Missile Launcher. 05267_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05271_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 05277_ K-01 Serf collects debris. 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