Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 18:34:02 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (493) 493 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4333 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 850/850 Matter 258/300 Energy 170/170 System Corruption 2% Temperature Cool (0) Movement Rolling (110) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (4) --- Advanced Treads Wheel Wheel > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit IFF Parser Jamming Amplifier Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Plasma Cannon Coil Gun Heavy Flak Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Wheel Scrap Suit Authchip [Device] Thermic Laser Proton Cannon Proton Cannon High-powered Shotgun Improved Proton Missile Launcher Grenade Launcher Plasma Cutter CPS Tube (2) Multitool Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Advanced Treads Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit IFF Parser Jamming Amplifier Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Coil Gun Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Wheel Scrap Suit Authchip [Device] Thermic Laser Proton Cannon Proton Cannon High-powered Shotgun Improved Proton Missile Launcher Grenade Launcher Plasma Cutter CPS Tube Multitool [Rating: 48] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Wheel Treads Advanced Treads Wheel Wheel Utility Large Storage Unit Device IFF Parser Storage Large Storage Unit Processor Jamming Amplifier Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Parts Attached 22 | 6 2 2 4 8 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 2 1 Treads 3 | 2 . . 1 . Leg . | . . . . . Wheel 2 | . . . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 . . 4 Device 2 | . . . . 2 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 8 | 2 . 1 2 3 Energy Gun 1 | 1 . . . . Energy Cannon 2 | . . . . 2 Ballistic Gun 4 | 1 . 1 1 1 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . 3 . . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 3 | . . 3 . . To Critical Strikes . | . . . . . Average Backups 12 | 2 7 12 14 12 Power . | . 1 1 1 1 Propulsion 2 | . 2 3 2 1 Utility 1 | . . 2 2 2 Weapon 5 | . 3 4 6 5 Tool/Special . | . . . . . Unused Backups 24 | . 1 . 8 15 Power 2 | . . . . 2 Propulsion 3 | . 1 . 1 1 Utility 4 | . . . 2 2 Weapon 12 | . . . 5 7 Tool/Special 3 | . . . . 3 Average Slot Usage (%) 97 | . 99 89 99 75 Engine 13 | . 14 9 14 6 Treads 16 | . 28 22 14 6 Wheel 10 | . . . 13 12 Storage 14 | . 20 14 14 6 Protection 12 | . 6 14 14 9 Energy Gun 2 | . 14 8 . . Ballistic Gun 20 | . 14 19 23 6 Ballistic Cannon 3 | . . . 4 6 Peak Build Rating 48 | 6 8 10 22 48 Average Rating 16 | 4 7 7 18 40 On Entrance 9 | . 6 8 10 22 Naked Turns . | . . . . . Heaviest Build 55 | 11 31 29 38 55 Greatest Support 40 | 40 40 40 22 20 Greatest Overweight (x) 3 | . . 1 3 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 5 10 15 15 15 Average Carried 13 | 2 7 12 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 10 15 15 14 Class Distribution -------------------- 93% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Tank | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 467 | 192 100 42 30 103 Remotely . | . . . . . Salvage Created 723 | . 521 99 . 103 Parts 39 | . 29 6 . 4 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 14 | . 10 2 . 2 Guns 13 | . 9 2 . 2 AOE 1 | . 1 . . . Classes Destroyed 5 | . 3 2 . . Recycler 2 | . 2 . . . Swarmer 3 | . 3 . . . Grunt 9 | . 7 . . 2 Artisan 1 | . . 1 . . Subdweller 2 | . . 2 . . Best Kill Streak 3 | . 3 1 . 2 Combat Bots Only 3 | . 3 1 . 2 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 60 | . 40 14 . 6 Missed 21 | . 15 5 . 1 Hits 39 | . 25 9 . 5 Projectile 39 | . 25 9 . 5 Critical Strikes 1 | . . 1 . . Damage Taken 602 | . 324 186 . 92 Core 125 | . 55 70 . . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 187 | . . . 187 . Core Remaining (%) 75 | 100 . . 50 . Volleys Fired 53 | . 32 14 . 7 Largest 3 | . 2 2 . 3 Hottest 164 | . 60 60 . 164 Shots Fired 106 | . 64 28 . 14 Gun 97 | . 64 28 . 5 Cannon 9 | . . . . 9 Launcher . | . . . . . Special . | . . . . . Kinetic 61 | . 32 19 . 10 Thermal 3 | . . . . 3 Explosive . | . . . . . Electromagnetic 42 | . 32 9 . 1 Robot Hit Streak 12 | . 8 12 . 3 Robot Miss Streak 3 | . 2 3 . 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 79 | . 49 23 . 7 Core Hits 40 | . 23 8 . 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 999 | . 616 185 . 198 Guns 826 | . 529 185 . 112 Cannons 86 | . . . . 86 Explosions 84 | . 84 . . . Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 511 | . 183 130 . 198 Thermal 84 | . 84 . . . Explosive . | . . . . . Electromagnetic 401 | . 346 55 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 31 | . 31 . . . Shots 1 | . 1 . . . Rammed 2 | 1 1 . . . Targets Rammed 2 | 1 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 159 | . 141 . . 159 Average Temperature 46 | . 37 . . 77 Received Heat Transfer 186 | . 141 . . 45 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . 100 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 129 | . 129 . . 32 Initial . | . . . . . Average 39 | . 58 . . 4 Influence Increases 377 | . 334 . . 43 Destroy 0b10 Robot/C 240 | . 200 . . 40 Destroy 0b10 Robot/NC 10 | . 10 . . . Destroy Leader 40 | . 40 . . . Disable Machine 30 | . 30 . . . Destroy Structure 12 | . 9 . . 3 Lose Combat Pursuer 45 | . 45 . . . Influence Decreases 377 | . 321 13 . 43 Entered New Map 7 | . . 7 . . Time Decay 370 | . 321 6 . 43 Squads Dispatched 6 | . 4 . . 2 Investigation 4 | . 2 . . 2 Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . 15 2 . 3 Peak Tracking Total 4 | . 4 1 . 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 6 | . 3 . 1 2 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 5 . 1 7 Successful 5 | . 3 . 1 1 Failed 8 | . 2 . . 6 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 6 | . . . . 6 Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . . 7 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events 2 | . . . . 2 Feedback Events 2 | . . . . 2 Corruption 2 | . . . . 2 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . . 2 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 218 | . . . . 218 IFF 218 | . . . . 218 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 4912 | 107 770 323 3400 312 Spaces Moved 2407 | 65 368 148 1593 233 Core 10 | 10 . . . . Treads 1973 | 55 368 148 1402 . Legs . | . . . . . Wheels 424 | . . . 191 233 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 110 95 Average Speed 190 | 143 160 187 212 109 Slowest Speed 240 | 160 160 240 240 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 67 8 90 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . 2 4 . Spaces Dug 1 | . . . . 1 Terrain Destroyed 11 | . 8 . . 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 8 | . 8 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 2635 | 76 492 170 1621 276 Wait 102 | . 79 1 3 19 Move 2404 | 65 367 147 1592 233 Hop . | . . . . . Pick Up 32 | 5 8 6 9 4 Fast Attach 14 | 5 1 1 1 6 Attach 6 | 1 1 1 2 1 Detach 3 | . 1 . 1 1 Swap 2 | . . . 1 1 Drop 18 | . 2 . 12 4 Fire 53 | . 32 14 . 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 108 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 9) 537 | -10/Materials | Discovered new exit (range 17) 630 | -10/Materials | Discovered new exit (range 16) 767 | -10/Materials | Discovered new exit (range 14) 859 | -10/Materials | Discovered new exit (range 6) 878 | -10/Materials | Entered Subcaves 879 | -10/Subcaves | Approached by a straggling Scientist 880 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 925 | -10/Subcaves | Disturbed a concealed Subdweller 1106 | -10/Subcaves | Lost 3 parts (1p1n1w) 1201 | -10/Subcaves | Entered Scraptown 1531 | -9/Scraptown | Visited Symbiants 1543 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1563 | -9/Scraptown | Visited IN-MT5's Study 1939 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1946 | -9/Scraptown | Learned location of Extension (-6) 1948 | -9/Scraptown | Learned Factory security intel 1970 | -9/Scraptown | Discovered new exit (range 13) 2402 | -9/Scraptown | Visited Comm Corps 2479 | -9/Scraptown | Visited Shadow of the Wyrm 2510 | -9/Scraptown | Visited Cave Peace 2634 | -9/Scraptown | Visited CR-KLE's Repair Center 2650 | -9/Scraptown | CR-KLE repaired 5 parts 3293 | -9/Scraptown | Visited UFD Registry 3293 | -9/Scraptown | Registered with UFD as "Macenuts" 3379 | -9/Scraptown | Visited Junk Cannon Lab 3392 | -9/Scraptown | Found Prototype Special Weapon 3443 | -9/Scraptown | Visited Chapter 10 3517 | -9/Scraptown | Visited Scrap Suit Storage 3548 | -9/Scraptown | Visited Science Guys 3614 | -9/Scraptown | Visited Scrapoid Pod Storage 3647 | -9/Scraptown | Visited Derelict Rescue Squad 3722 | -9/Scraptown | Visited Scrapoid Research Area 3749 | -9/Scraptown | Visited Analyses Database 3780 | -9/Scraptown | Visited Curators Association 3812 | -9/Scraptown | Visited LU-1G1's Boring Crew 4427 | -9/Scraptown | Found Scrap Suit 4527 | -9/Scraptown | Met Optimus 4527 | -9/Scraptown | Accepted into 0bPrime 4591 | -9/Scraptown | Civil war broke out across Scraptown 4598 | -9/Scraptown | Discovered new exit (range 3) 4601 | -9/Scraptown | Entered Factory 4601 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 4905 | -6/Factory | Build established: Tank 4913 | -6/Factory | Self-destructed Last Messages --------------- 04823_ Slug penetrates G-50 Soldier. 04823_ G-50 Soldier destroyed. 04827_ U-05 Engineer builds a Wall. 04827_ Acquired Adv. Heat Sink. 04829_ Acquired 52 matter. 04832_ Slug penetrates R-10 Processor. 04832_ R-10 Processor knocked back. 04835_ Acquired 51 matter. 04851_ System corrupted: Heat flow error (+161). 04904_ K-01 Serf cleans the Recycling Unit. 04912_ K-01 Serf cleans the Neutrino Reactor. 04913_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 2 components... Adv. Drone Bay Imp. Corruption Screen 04913_ Connecting with Recycling Unit... Feedback: System corruption (+1%). 04913_ ALERT: Suspicious activity at Recycling Unit F006. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | """ #??????# """ """ """ """ #????????? "??? | | """ #??????# #????????? """""? | | #??????# """??"" """ """ #????????? """"" | | """ #??????# ""????" """ """ #????????? ? | | """ #??????? "????"" """ """ #???????? ""?? | | """ #??????? ######### """""? | | #??????? "????"" """ """ """"" | | #######??????? ??????? """ """ | | ??????????????????????? 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""" #########+####?? | | ?????????????????????# """ #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????############+#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 41 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionRingAutobeam Manual? 0 Play Time 00:19:01 Cumulative 120.2 hours Start 2025.07.08 @ 19:48:28 End 2025.07.10 @ 18:34:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 11 Types 2/1/4/1/1/0/0/1/0/1 Lore% 66 Gallery% 61 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 423a517c-051f-4870-9f98-ffc27d2f0440