Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 20:21:33 Player: Byrd Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (7) 35 Value Destroyed (185) 185 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 460 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 217/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Treads Aluminum Leg Hover Unit Flight Unit Flight Unit Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Aluminum Leg Hover Unit Flight Unit Flight Unit Datajack [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 12 | 4 8 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 4 | 2 2 Treads . | . . Leg 3 | 2 1 Wheel . | . . Hover . | . . Flight 1 | . 1 Utility 1 | . 1 Device . | . . Storage 1 | . 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 5 | 1 4 Energy Gun 2 | . 2 Energy Cannon . | . . Ballistic Gun 2 | 1 1 Ballistic Cannon . | . . Launcher 1 | . 1 Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 9 | . 9 Power 2 | . 2 Propulsion 2 | . 2 Utility . | . . Weapon 5 | . 5 Highest Loss Streak 5 | . 5 To Critical Strikes . | . . Average Backups 3 | 2 3 Power . | . . Propulsion 1 | . 2 Utility . | . . Weapon . | 1 . Tool/Special . | . . Unused Backups 4 | . 4 Power . | . . Propulsion 3 | . 3 Utility . | . . Weapon . | . . Tool/Special 1 | . 1 Average Slot Usage (%) 66 | . 66 Engine 12 | . 12 Leg 25 | . 25 Storage 10 | . 10 Energy Gun 4 | . 4 Ballistic Gun 12 | . 12 Peak Build Rating 6 | 4 6 Average Rating 4 | 3 4 On Entrance 2 | . 4 Avg Prop Armor Cover (%) 8 | . 8 Naked Turns . | . . Heaviest Build 13 | 5 13 Greatest Support 20 | 20 20 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 5 8 Average Capacity 6 | 5 7 Most Carried 7 | 4 7 Average Carried 3 | 2 3 Final Capacity 8 | 5 8 Final Carried 6 | 4 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 279 | 237 42 Remotely . | . . Salvage Created 215 | 49 166 Parts 13 | 2 11 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 6 | 1 5 Guns 6 | 1 5 Classes Destroyed 3 | 1 2 Operator 1 | . 1 Swarmer 2 | . 2 Grunt 4 | 1 3 Best Kill Streak 2 | 1 2 Combat Bots Only 2 | 1 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 93 | 4 89 Missed 24 | 2 22 Hits 69 | 2 67 Projectile 69 | 2 67 Critical Strikes 1 | . 1 Damage Taken 972 | 22 950 Core 250 | . 250 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 26 | 2 24 Largest 2 | 1 2 Hottest 80 | 20 80 Shots Fired 40 | 2 38 Gun 37 | 2 35 Cannon . | . . Launcher 3 | . 3 Special . | . . Kinetic 25 | 2 23 Thermal . | . . Explosive 3 | . 3 Electromagnetic 12 | . 12 Robot Hit Streak 6 | 2 6 Robot Miss Streak 3 | . 3 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 26 | 2 24 Core Hits 15 | 3 12 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 391 | 28 363 Guns 304 | 25 279 Cannons . | . . Explosions 84 | . 84 Melee . | . . Ramming 3 | 3 . Kinetic 185 | 25 160 Thermal . | . . Explosive 84 | . 84 Electromagnetic 119 | . 119 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage 43 | . 43 Projectiles . | . . Explosions 43 | . 43 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 92 | . 92 Shots 3 | . 3 Rammed . | . . Targets Rammed 2 | 2 . Kicked 2 | 2 . Crushed . | . . Highest Temperature 60 | . 60 Average Temperature 17 | . 17 Received Heat Transfer 453 | 12 441 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 55 | 20 55 Initial . | . . Average 8 | 1 11 Influence Increases 196 | 20 176 Destroy 0b10 Robot/C 120 | 20 100 Destroy 0b10 Robot/NC 5 | . 5 Destroy Leader 20 | . 20 Successful Hack 5 | . 5 Destroy Structure 16 | . 16 Lose Combat Pursuer 30 | . 30 Influence Decreases 196 | 20 176 Time Decay 121 | 20 101 Lost Part 75 | . 75 Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 13 | 1 12 Peak Tracking Total 3 | 1 3 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 4 | . 4 Successful 2 | . 2 Failed 2 | . 2 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Prototype ID Bank 1 | . 1 Alert Level 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered 1 | . 1 Used 1 | . 1 Hacking Detections 2 | . 2 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) . | . . Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 596 | 216 380 Spaces Moved 352 | 131 221 Core 39 | 25 14 Treads . | . . Legs 313 | 106 207 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 100 Average Speed 116 | 106 121 Slowest Speed 190 | 120 190 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 16 | 7 26 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 15 | . 15 Melee . | . . Projectile . | . . AOE 15 | . 15 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 500 | 205 295 Wait 91 | 59 32 Move 351 | 130 221 Hop . | . . Pick Up 16 | 8 8 Fast Attach . | . . Attach 11 | 4 7 Detach 1 | . 1 Swap 2 | . 2 Drop . | . . Fire 26 | 2 24 Melee . | . . Ram . | . . Kick 2 | 2 . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 217 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Lost 4 parts (1p3w) 318 | -10/Materials | Discovered new exit (range 15) 328 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Core integrity fell below 50% 593 | -10/Materials | Core integrity fell below 20% 597 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Aluminum Leg destroyed. K-01 Serf collects debris. R-06 Scavenger sends out distress signal. Assault Rifle destroyed. Ion Engine destroyed. Aluminum Leg destroyed. G-34 Mercenary destroyed. K-01 Serf collects debris. R-06 Scavenger collects Sml. Laser. R-06 Scavenger collects Aluminum Leg. S-10 Pest destroyed. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. K-01 Serf cleans the Terminal. R-06 Scavenger collects Heat Sink. K-01 Serf collects debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????# + # """ #???????? | | ?????????????????????# # # """ #???????? | | ?????????????????????######## # #???????? | | ????????????????????????????# # """ #???????? | | ????????????????????????????# # """ #???????? | | ????????????????????????????# + """ #???????? | | ????????????????????????????# # #???????? | | ???????????????????????????## ##########???????? | | ???????????????????????????# """#?????????????? | | ???????????????????????????# "#?????????????? | | ???????????????????????????# !"#?????????????? | | ???????????????????????????# < ""#?????????????? | | ???????????????????????????# !"#?????????????? | | ???????????????????????????# "#?????????????? | | ???????????????????????????# """#?????????????? | | ???????????????????????????## ####?????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ???????????????????????????## ##???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ??????????##T############### #???????????????? | | ??? u [= u #???????????????? | | ?????????# #######% g r #???????????????? | | ???????????????????#= @ ####????????????? | | ???????????????????# k ????????? | | ?????????????####### ????????? | | ?????????????# t ??????? | | ?????????????#/############ #######+####???????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# w#??????????????????? | | ??????????????????????????+ #??????????????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????# ##?????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????##+##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Dynamic Key First Step to Greatness Ghost 'Em Challenges ------------ None Game ------ Seed RelayServoChargecaster Manual? 0 Play Time 00:11:33 Cumulative 1.1 hours Start 2025.11.10 @ 20:11:11 End 2025.11.10 @ 20:21:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2b30d060-799f-4be5-be7c-577320c3e4a1