Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.14 @ 03:29:57 Player: Finestep Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (136) 680 Value Destroyed (4069) 4069 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (925) 925 TOTAL SCORE: 9674 Bonus ------- High Alert Combat Kills 625 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 77/300 Energy 59/100 System Corruption 1% Temperature Cool (9) Movement Core (1100) Ox21 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (24) --- Armored Leg Advanced Heat Sink Matter Compressor (0) Advanced Terrain Scanner Transmission Jammer Hardened Heavy Armor Plating Improved Shield Generator Improved Hacking Suite Component Analysis Suite System Backup Module Long-range Tractor Beam Chainsword Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Titanium Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Target Analyzer Component Analysis Suite > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Fission Core Improved Carbon-fiber Leg Armored Leg Armored Leg Armored Leg Armored Leg Advanced Heat Sink Matter Compressor Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Improved Medium Armor Plating Medium Reactive Plating Improved Shield Generator Improved Hacking Suite System Backup Module Long-range Tractor Beam Coil Gun Hypervelocity Gauss Rifle Gauss Cannon Gauss Cannon Shock Bomb Launcher Chainsword [Rating: 68] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Target Analyzer Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Gatling Laser Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 3 | . . . . . 1 1 1 Utility 5 | . . . . . 3 1 1 Weapon . | . . . . . . . . Parts Attached 207 | 6 13 1 2 . 40 80 65 Power 10 | 1 1 1 . . 2 3 2 Engine 6 | 1 1 1 . . 2 1 . Core 4 | . . . . . . 2 2 Reactor . | . . . . . . . . Propulsion 49 | 2 3 . . . 6 20 18 Treads 10 | . 2 . . . 6 1 1 Leg 36 | . . . . . . 19 17 Wheel 3 | 2 1 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 54 | 1 2 . 2 . 7 22 20 Device 29 | . . . 1 . 2 16 10 Storage 6 | 1 2 . 1 . 1 1 . Processor 4 | . . . . . . 1 3 Hackware . | . . . . . . . . Protection 15 | . . . . . 4 4 7 Artifact . | . . . . . . . . Weapon 94 | 2 7 . . . 25 35 25 Energy Gun 24 | 1 4 . . . 6 13 . Energy Cannon . | . . . . . . . . Ballistic Gun 26 | 1 3 . . . . 11 11 Ballistic Cannon 13 | . . . . . 9 1 3 Launcher 6 | . . . . . 2 . 4 Special Weapon 8 | . . . . . 8 . . Impact Weapon . | . . . . . . . . Slashing Weapon 17 | . . . . . . 10 7 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 22 | . 2 . . . 3 . 17 Power 4 | . 1 . . . 1 . 2 Propulsion 7 | . 1 . . . . . 6 Utility 4 | . . . . . . . 4 Weapon 7 | . . . . . 2 . 5 Highest Loss Streak 15 | . 1 . . . 2 . 15 Average Slot Usage (%) 98 | . 94 100 100 100 98 99 97 Engine 5 | . 13 14 14 14 8 3 . Core 2 | . . . . . . 3 5 Treads 9 | . 2 28 28 28 26 . . Leg 17 | . . . . . . 29 32 Wheel 1 | . 24 . . . . . . Device 9 | . . . . . 6 15 12 Storage 24 | . 23 28 28 28 26 23 20 Processor 1 | . . . . . . . 7 Protection 6 | . . . . . 10 6 5 Energy Gun 5 | . 14 14 14 14 8 3 . Ballistic Gun 8 | . 13 14 14 14 1 8 9 Ballistic Cannon 2 | . . . . . 7 1 . Naked Turns . | . . . . . . . . Heaviest Build 108 | 9 41 38 38 38 72 92 108 Greatest Support 95 | 20 40 40 40 40 62 77 95 Greatest Overweight (x) 4 | . 1 . . . 1 2 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 24 | 6 16 16 16 16 22 24 24 Average Capacity 20 | 5 12 16 15 16 21 22 24 Most Carried 24 | 5 16 16 16 16 22 24 24 Average Carried 20 | 3 11 16 15 16 21 22 23 Final Capacity 24 | 6 16 16 16 16 22 24 24 Final Carried 24 | 5 16 16 16 16 22 24 13 Class Distribution -------------------- 70% | Hauler-Mutant 20% | Mutant 3% | Hauler-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 4305 | 271 144 83 20 . 849 1534 1404 Remotely 136 | . . . . . . . 136 Salvage Created 5555 | 151 292 101 . . 1411 1896 1704 Parts 267 | 5 12 16 . . 82 83 69 Haulers Intercepted 9 | . 1 . . . 2 6 . Recyclers Shooed 6 | . . 1 . . . 5 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 79 | . 5 6 . . 23 17 28 Melee 1 | . . . . . . . 1 Guns 57 | . 5 6 . . 12 17 17 Cannons 10 | . . . . . 5 . 5 AOE 11 | . . . . . 6 . 5 Classes Destroyed 15 | 2 5 . . . 5 1 2 Worker 11 | . 1 . . . 3 2 5 Builder 11 | . 1 . . . 3 2 5 Tunneler 4 | 3 . 1 . . . . . Hauler 9 | . 1 . . . 2 6 . Recycler 15 | 1 1 . . . 4 7 2 Mechanic 1 | . . . . . . . 1 Watcher 6 | . . . . . 3 3 . Swarmer 12 | . 3 6 . . . . 3 Saboteur 1 | . . . . . . . 1 Grunt 37 | . 2 . . . 14 4 17 Brawler 4 | . . . . . 2 1 1 Duelist 4 | . . . . . 2 . 2 Sentry 9 | . . . . . 4 4 1 Hunter 3 | . . . . . 1 1 1 Programmer 9 | . . . . . . 7 2 Best Kill Streak 10 | 2 4 3 . . 9 3 10 Combat Bots Only 5 | . 3 3 . . 5 2 5 Max Kills in Single Turn 8 | 1 1 1 . . 3 1 8 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 9326 | . 348 138 . . 1153 1389 6298 Core 1410 | . 111 14 . . 212 212 861 Absorbed by Shields 319 | . . . . . . 56 263 Core Remaining (%) 70 | 100 . . . 50 61 69 . Volleys Fired 407 | 11 36 23 . . 96 129 112 Largest 2 | 2 2 2 . . 2 2 2 Hottest 115 | 60 70 70 . . 115 110 96 Shots Fired 743 | 22 72 39 . . 162 254 194 Gun 597 | 22 72 39 . . 72 250 142 Cannon 107 | . . . . . 63 4 40 Launcher 17 | . . . . . 5 . 12 Special 22 | . . . . . 22 . . Kinetic 500 | 11 36 23 . . 72 176 182 Thermal 199 | 11 36 16 . . 85 51 . Explosive 5 | . . . . . 5 . . Electromagnetic 39 | . . . . . . 27 12 Robot Hit Streak 21 | 8 11 3 . . 13 21 10 Robot Miss Streak 12 | 1 2 5 . . 6 12 3 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 4 | . . . . . . 1 3 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 517 | 17 46 15 . . 108 193 138 Core Hits 283 | 6 16 8 . . 83 87 83 Critical Hits 16 | . . . . . . 2 14 Critical Kills 3 | . . . . . . . 3 Critical Parts Destroyed 13 | . . . . . . 2 11 Melee Attacks 60 | . . . . . . 46 14 Impact . | . . . . . . . . Slashing 60 | . . . . . . 46 14 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12462 | 149 459 175 . . 2150 4100 5429 Guns 7726 | 149 459 164 . . 1145 3492 2317 Cannons 1377 | . . . . . 647 34 696 Explosions 2745 | . . . . . 332 95 2318 Melee 552 | . . . . . . 479 73 Ramming 62 | . . 11 . . 26 . 25 Kinetic 6788 | 75 172 59 . . 726 2743 3013 Thermal 4011 | 74 287 105 . . 1066 669 1810 Explosive 332 | . . . . . 332 . . Electromagnetic 717 | . . . . . . 209 508 Impact . | . . . . . . . . Slashing 552 | . . . . . . 479 73 Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 5 2 1 Average Corruption 2 | . . . . . 5 1 1 Corruption Purged 4 | . . . . . . 4 . Effects 43 | . . . . . 24 8 11 Message Errors 11 | . . . . . 3 5 3 Matter Fused 3 | . . . . . 3 . . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 5 | . . . . . 3 . 2 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 6 | . . . . . 2 2 2 Data Loss (major) 2 | . . . . . 2 . . Misfires 2 | . . . . . 2 . . Targeting Errors 11 | . . . . . 6 1 4 Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 410 | . . . . . . 43 367 Projectiles . | . . . . . . . . Explosions 367 | . . . . . . . 367 Melee 43 | . . . . . . 43 . Knockbacks 20 | . . . . . 12 . 8 Impact . | . . . . . . . . Kinetic 20 | . . . . . 12 . 8 Secondary . | . . . . . . . . Self-Inflicted Damage 219 | . . . . . . 60 159 Shots 4 | . . . . . . 1 3 Rammed 3 | . . 1 . . 1 . 1 Targets Rammed 6 | . . 1 . . 2 . 3 Kicked 2 | . . . . . . . 2 Crushed 1 | . . . . . 1 . . Highest Temperature 280 | 40 200 100 . . 219 186 280 Average Temperature 46 | 24 72 33 . . 31 44 59 Received Heat Transfer 2184 | . 144 . . . 360 330 1350 Effects 2 | . . . . . . . 2 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 1 . . . 3 1 . Heat Transferred 6104 | 175 708 296 . . 2424 1201 1300 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . . . 2 3 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 1100 | 20 77 100 . . 318 667 1100 Average Influence 266 | 10 54 66 . . 117 269 649 Maximum Alert Level 4 | . . . . . 1 2 4 Low Security (%) 56 | 100 100 100 . 100 92 42 1 Level 1 20 | . . . . . 7 31 28 Level 2 15 | . . . . . . 26 25 Level 3 7 | . . . . . . . 43 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 39 | . 2 . . . 9 15 13 Investigation 10 | . 2 . . . . 4 4 Extermination 7 | . . . . . . 5 2 Reinforcement 7 | . . . . . 3 2 2 Assault 3 | . . . . . . 1 2 Garrison 12 | . . . . . 6 3 3 Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . . . . . 2 1 2 Communications Jammed 2 | . . . . . . 2 . Distress Signals 1 | . . . . . . 1 . Times Spotted 129 | . 6 8 . . 40 32 43 Peak Tracking Total 9 | . 3 3 . . 6 3 9 Tactical Retreats 15 | . . 1 . . 5 3 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . 1 . . . 1 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 17 | . . . . . . 3 14 Max in Single Turn 12 | . . . . . . 1 12 Garrison Access 4 | . . . . . 1 1 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 30 | . 6 . 1 . 4 13 6 Terminals 18 | . 5 . . . 3 7 3 Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . . . . 1 . Recycling Units 3 | . 1 . . . . 1 1 Scanalyzers 1 | . . . . . . 1 . Garrison Access 4 | . . . . . 1 1 2 Total Hacks 73 | . 16 . 1 . 11 29 16 Successful 35 | . 8 . 1 . 5 12 9 Failed 38 | . 8 . . . 6 17 7 Catastrophic 7 | . 1 . . . 1 4 1 Database Lockouts . | . . . . . . . . Manual 27 | . 12 . 1 . . 6 8 Terminals 48 | . 14 . . . 9 15 10 Fabricators 3 | . . . . . . 3 . Repair Stations 5 | . . . . . . 5 . Recycling Units 6 | . 2 . . . . 2 2 Scanalyzers 2 | . . . . . . 2 . Garrison Access 8 | . . . . . 2 2 4 Terminal Hacks 18 | . 5 . 1 . 4 4 4 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 Terminal Index 1 | . . . . . . . 1 Alert Level 4 | . . . . . 1 2 1 Unreport Threat 4 | . 1 . . . 2 . 1 Locate Traps 3 | . 1 . . . . 2 . Recall Investigation 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 2 | . . . . . . 2 . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 24 | . 7 . . . . 8 9 Terminals 3 | . 2 . . . . . 1 Track 1 | . 1 . . . . . . Botnet 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . . 1 1 Tunnel 3 | . 1 . . . . 1 1 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 1 2 Jam 3 | . . . . . . 1 2 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 26 | . 6 . . . 4 12 4 Full Trace Events 3 | . . . . . . 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built 2 | . . . . . . 2 . Matter 190 | . . . . . . 190 . Time 47 | . . . . . . 47 . Total Part Build Rating 10 | . . . . . . 10 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . . . 1 Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 18 | . . . . . 16 2 . GOTO 14 | . . . . . 14 . . FOLLOW 3 | . . . . . 2 1 . EXPLORE 1 | . . . . . . 1 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 1 | . . . 1 . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 8950 | 91 619 637 445 33 1991 3626 1508 Spaces Moved 4599 | 60 463 361 271 20 722 1940 762 Core 4 | 4 . . . . . . . Treads 1402 | . 27 361 271 20 722 . 1 Legs 2701 | . . . . . . 1940 761 Wheels 492 | 56 436 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 155 127 122 Average Speed 141 | 78 99 160 160 160 176 136 137 Slowest Speed 240 | 80 180 160 160 160 180 190 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Time Travels 1 | . . . . . . . 1 Exploration Rate (%) 43 | 3 74 59 65 10 54 63 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . 1 . . . . 1 1 Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 62 | . . . . . 13 39 10 Terrain Destroyed 203 | . . . . . 64 49 90 Melee 49 | . . . . . . 39 10 Projectile 26 | . . . . . 20 . 6 AOE 128 | . . . . . 44 10 74 Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 6196 | 81 557 386 286 21 1210 2621 1034 Wait 732 | . 20 . . 2 318 349 43 Move 4591 | 59 462 360 270 19 720 1939 762 Hop . | . . . . . . . . Pick Up 91 | 5 15 . 9 . 18 28 16 Fast Attach 38 | 6 8 . 2 . 8 13 1 Attach 34 | . 1 . . . 4 10 19 Detach 2 | . . . . . . 2 . Swap 135 | . 4 1 . . 28 57 45 Drop 99 | . 11 1 5 . 15 48 19 Fire 407 | 11 36 23 . . 96 129 112 Melee 60 | . . . . . . 46 14 Ram . | . . . . . . . . Kick 2 | . . . . . . . 2 Crush 4 | . . 1 . . 2 . 1 Escape Stasis 1 | . . . . . 1 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 12) 92 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 6) 711 | -10/Materials | Entered Mines 738 | -10/Mines | Discovered new exit (range 8) 789 | -10/Mines | Found a hidden stash of uninstalled traps 847 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 847 | -10/Mines | Discovered new exit (range 5) 1170 | -10/Mines | Learned location of 1 exit from Materials 1185 | -10/Mines | Discovered new exit (range 5) 1348 | -10/Mines | Entered Exiles 1401 | -10/Exiles | Met 8R-AWN 1425 | -10/Exiles | Met EX-HEX 1470 | -10/Exiles | Met EX-BIN 1489 | -10/Exiles | Aligned with FarCom system 1491 | -10/Exiles | Given EX-Vault access code 1534 | -10/Exiles | Opened EX-Vault 1551 | -10/Exiles | Found Supersonic Drone Bay 1581 | -10/Exiles | Found Chronowheel 1610 | -10/Exiles | Exiles lab attacked by MAIN.C 1777 | -10/Exiles | Discovered new exit (range 11) 1793 | -10/Exiles | Left Exiles lab with Chronowheel 1793 | -10/Exiles | Entered Mines 1793 | -9/Mines | Accompanied by 1 ally 1794 | -9/Mines | Assembled infested the area 1799 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1801 | -9/Mines | Met a Derelict bent on vengeance 1816 | -9/Mines | Discovered new exit (range 7) 1826 | -9/Mines | Entered Materials 1826 | -8/Materials | Accompanied by 1 ally 1826 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1827 | -8/Materials | Identified exit to Factory 1993 | -8/Materials | Garrison activated, responded to threat 2135 | -8/Materials | Build established: Hauler-Mutant 2303 | -8/Materials | Garrison activated, responded to threat 3074 | -8/Materials | Crushed by falling debris 3817 | -8/Materials | Entered Factory 3817 | -7/Factory | Accompanied by 1 ally 3817 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4005 | -7/Factory | Discovered new exit (range 52) 5748 | -7/Factory | Discovered new exit (range 16) 6330 | -7/Factory | Fabricated Fission Core? 6806 | -7/Factory | Garrison activated, responded to threat 6875 | -7/Factory | Discovered new exit (range 11) 7417 | -7/Factory | First assault squad dispatched 7443 | -7/Factory | Entered another Factory area 7443 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8143 | -6/Factory | First assault squad dispatched 8218 | -6/Factory | Activated Chronowheel 8218 | -6/Factory | Spacetime reconverged on an earlier point 8712 | -6/Factory | Build established: Hauler-Assassin 8743 | -6/Factory | Garrison activated, responded to threat 8814 | -6/Factory | Core integrity fell below 50% 8940 | -6/Factory | Core integrity fell below 20% 8951 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08936_ U-05 Engineer lays Concrete. 08936_ K-01 Serf cleans the Garrison Access. 08938_ U-05 Engineer lays Concrete. 08938_ Prc. Assault Rifle destroyed. 08941_ U-05 Engineer lays Concrete. 08943_ Penetrated by Slug. 08943_ U-05 Engineer destroyed. 08943_ HV Slug penetrates L-41 Fighter. 08943_ HV Slug penetrates G-50 Soldier. 08943_ G-50 Soldier suffers critical hit. 08943_ Destroyed Carbon-fiber Leg. 08945_ HV Slug penetrates L-41 Fighter. 08945_ HV Slug penetrates G-50 Soldier. 08946_ K-01 Serf collects debris. 08947_ HV Slug penetrates L-41 Fighter. 08948_ Hyp. Gauss Rifle destroyed. 08949_ Penetrated by Slug. 08949_ S-27 Virus destroyed. 08950_ Arm. Leg destroyed. 08951_ K-01 Serf collects debris. 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"""????????????? | | ######+################# @ """"?"?????????? | | ##### =] l """"???????????? | | ##### =g ?????????? | | ##### !! /g%= ?????????? | | ##### !! hg ?????????? | | ##### !! ] g ??????????? | | ##### ??????????? | | ##### ??????????? | | ##### * ???????????? | | ##### ! ##############??????????? | | ##### * #?#?###?????????????????? | | ##### """"""" ####??#??? ? ???????????? | | ##### """"""" ###?#?#?? ? ??????????? | | *!%[ """"""" ? ???? ?????????????? | | % """"""" ? ? ? ??????????????? | | ?? ?? ????????????? | | ? ? ???????????????? | | ############################?? ??????????????? | | # """"" #############?#????? ?????????????? | | + """"" ##?###?######?#????????????????????? | | # """ ############?#?????????????????????? | | # ! #??#######??###?#????#?????????????? | | + ######??#######??#?????????????????? | | ##### [ ###########??#??##?????????????????? | | ##### ! ########?##?#?#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 450 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 44 Target Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Fission Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Fission Core | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed RecoilUtilityLoader Manual? 0 Play Time 01:14:05 Cumulative 267.1 hours Start 2019.11.14 @ 02:07:51 End 2019.11.14 @ 03:29:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 74 Gallery% 78 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2852abaa-8fa2-4e29-8e3b-74c3f6a38b3c