Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 20:03:28 Player: Dosh Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (185) 925 Value Destroyed (4216) 4216 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (136) 136 TOTAL SCORE: 8797 Bonus ------- High Alert Combat Kills 179 Friendly Fire -43 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Seismic Detector Medium Armor Plating Hacking Suite Improved Light Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Matter Filter Kinecellerator Improved Shield Generator > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Light Treads Light Treads Advanced Treads Improved Heat Sink Disposable Heat Sink Compact Matter Pod Advanced Visual Processing Unit Seismic Detector Medium Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite High-powered Tractor Beam Improved Light Cannon Improved Light Cannon Missile Launcher Katana [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Improved Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 3 | . . . 1 . . . 1 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 126 | 6 16 1 39 3 4 7 39 5 6 Power 11 | 1 2 1 4 . . . 3 . . Engine 9 | 1 1 . 4 . . . 3 . . Core 2 | . 1 1 . . . . . . . Reactor . | . . . . . . . . . . Propulsion 33 | 2 3 . 14 1 . 3 10 . . Treads 31 | 2 3 . 13 1 . 2 10 . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . 1 . . . . . . Flight 1 | . . . . . . 1 . . . Utility 36 | 1 3 . 7 1 . 2 16 2 4 Device 17 | . 1 . 2 . . . 10 1 3 Storage 4 | 1 1 . 1 . . . 1 . . Processor 3 | . 1 . . . . . . 1 1 Hackware . | . . . . . . . . . . Protection 12 | . . . 4 1 . 2 5 . . Artifact . | . . . . . . . . . . Weapon 46 | 2 8 . 14 1 4 2 10 3 2 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 2 5 . . . . . . . . Ballistic Cannon 27 | . 2 . 10 . 2 2 7 2 2 Launcher 7 | . 1 . 3 1 . . 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . . . Unidentified Prototypes 3 | . . . 3 . . . . . . Parts Lost 19 | . 2 1 5 . . 1 5 . 5 Power 5 | . 2 1 1 . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . 2 Utility 7 | . . . 2 . . . 3 . 2 Weapon 3 | . . . 1 . . 1 . . 1 Highest Loss Streak 5 | . 1 1 2 . . 1 1 . 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 96 99 98 100 99 99 99 99 84 Engine 7 | . 2 . 9 11 11 11 8 7 6 Core 2 | . 11 13 1 . . . . . . Treads 32 | . 28 28 32 33 33 33 35 30 25 Device 11 | . 6 . 10 11 11 11 17 15 15 Storage 10 | . 14 14 11 11 11 11 9 7 6 Processor 2 | . 4 14 . . . . . 6 9 Protection 8 | . . . 10 11 11 11 9 7 . Ballistic Gun 2 | . 22 . . . . . . . . Ballistic Cannon 18 | . 5 28 21 20 . 21 17 22 19 Peak Build Rating 36 | 6 13 13 21 18 18 19 28 30 36 Average Rating 18 | 4 9 12 16 17 16 18 25 29 28 On Entrance 16 | . 6 13 13 18 16 17 19 28 30 Naked Turns 19 | . . . . . . . . . 19 Heaviest Build 80 | 11 33 33 65 64 60 65 76 80 79 Greatest Support 80 | 40 40 40 63 60 60 60 80 80 80 Greatest Overweight (x) 19 | . . . 1 1 . 1 1 . 19 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 6 14 15 17 20 20 20 20 20 17 Most Carried 20 | 1 15 15 20 20 20 20 20 20 20 Average Carried 16 | . 9 14 16 19 19 19 19 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 Final Carried 20 | 1 15 15 19 20 20 19 20 20 5 Class Distribution -------------------- 69% | Mutant 24% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 5402 | 168 661 284 1517 241 . 337 1739 305 150 Remotely 89 | . . . . . . . 89 . . Salvage Created 4200 | . 669 316 1322 183 . 104 1089 258 259 Parts 298 | . 41 27 120 11 . 24 61 14 . Haulers Intercepted 13 | . 2 . 6 . . . 5 . . Recyclers Shooed 6 | . 1 1 3 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 129 | . 12 16 37 5 . 15 32 11 1 Guns 8 | . 8 . . . . . . . . Cannons 104 | . 1 16 30 4 . 15 29 8 1 AOE 17 | . 3 . 7 1 . . 3 3 . Classes Destroyed 15 | . 7 . 5 1 . . . 1 1 Worker 7 | . . . 2 . . 1 3 1 . Builder 4 | . . . 2 . . . 2 . . Tunneler 3 | . 1 . . 2 . . . . . Hauler 13 | . 2 . 6 . . . 5 . . Recycler 9 | . 1 1 4 1 . . 2 . . Operator 8 | . 4 . 4 . . . . . . Watcher 13 | . 3 . 5 . . . 5 . . Swarmer 59 | . 3 12 15 . . 15 10 4 . Grunt 45 | . 9 4 10 4 . . 14 4 . Brawler 2 | . . . 1 . . . . 1 . Duelist 2 | . . . 1 . . . . 1 . Sentry 18 | . . . 10 . . . 8 . . Programmer 1 | . . . . . . . . 1 . Compactor 1 | . . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . . Best Kill Streak 7 | . 5 6 5 2 . 3 7 4 1 Combat Bots Only 6 | . 5 6 5 2 . 3 6 4 1 Max Kills in Single Turn 4 | . 2 1 3 1 . 1 4 3 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . 3 1 . . 3 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Hostile Shots Fired 556 | . 66 62 136 18 . 65 163 27 19 Missed 162 | . 11 20 46 5 . 22 51 7 . Damage Taken 5261 | . 671 409 1090 230 . 349 1465 250 797 Core 1143 | . 49 74 98 29 . 34 148 . 711 Absorbed by Shields 275 | . . . . . . . 182 93 . Regen/Repaired (Parts) 730 | . 324 . 141 . . . 265 . . Core Remaining (%) 70 | 100 . 50 . . . 59 73 . . Volleys Fired 454 | . 70 32 119 21 . 34 145 19 14 Largest 3 | . 2 2 2 2 . 2 2 3 3 Hottest 132 | . 78 78 78 78 . 78 83 122 132 Shots Fired 912 | . 138 64 225 42 . 69 285 55 34 Gun 122 | . 122 . . . . . . . . Cannon 780 | . 14 64 222 39 . 69 284 54 34 Launcher 10 | . 2 . 3 3 . . 1 1 . Special . | . . . . . . . . . . Kinetic 902 | . 136 64 222 39 . 69 284 54 34 Thermal . | . . . . . . . . . . Explosive 10 | . 2 . 3 3 . . 1 1 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 6 8 13 7 . 8 10 9 11 Robot Miss Streak 6 | . 4 6 6 3 . 6 6 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 493 | . 79 30 114 23 . 24 157 37 29 Core Hits 236 | . 38 19 62 9 . 14 69 20 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . 1 1 1 1 . 1 4 2 . Blast 11 | . 1 1 1 1 . 1 4 2 . Melee Attacks 2 | . . . . . . . 2 . . Impact . | . . . . . . . . . . Slashing 2 | . . . . . . . 2 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11824 | . 1283 749 2933 585 . 601 3777 1117 779 Guns 969 | . 969 . . . . . . . . Cannons 9566 | . 156 749 2517 456 . 537 3474 898 779 Explosions 1019 | . 155 . 310 117 . . 233 204 . Melee . | . . . . . . . . . . Ramming 270 | . 3 . 106 12 . 64 70 15 . Kinetic 10535 | . 1125 749 2517 456 . 537 3474 898 779 Thermal 96 | . . . . 96 . . . . . Explosive 923 | . 155 . 310 21 . . 233 204 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . 4 4 4 4 . . 11 Average Corruption 4 | . . . 4 4 4 4 . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 111 | . . . 55 25 2 26 . . 3 Message Errors 25 | . . . 11 8 . 6 . . . Matter Fused 35 | . . . 19 7 1 8 . . . Heat Flow Errors 15 | . . . 6 5 . 3 . . 1 Energy Discharges 11 | . . . 7 . 1 3 . . . Parts Rejected 1 | . . . . 1 . . . . . Data Loss (minor) 11 | . . . 5 2 . 3 . . 1 Data Loss (major) 4 | . . . 1 2 . 1 . . . Misfires 3 | . . . 2 . . 1 . . . Alerts 2 | . . . 1 . . 1 . . . Weapon Failures 4 | . . . 3 . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 100 | . . . 37 4 . 19 12 28 . Projectiles 74 | . . . 14 2 . 19 11 28 . Explosions 21 | . . . 18 2 . . 1 . . Melee 5 | . . . 5 . . . . . . Knockbacks 79 | . 1 10 16 6 . 2 37 7 . Impact 1 | . . . 1 . . . . . . Kinetic 72 | . 1 9 15 6 . 2 33 6 . Secondary 6 | . . 1 . . . . 4 1 . Self-Inflicted Damage 72 | . . . . 72 . . . . . Shots 2 | . . . . 2 . . . . . Rammed 30 | . . 1 14 3 . 8 4 . . Targets Rammed 42 | . 1 1 19 4 . 9 7 1 . Kicked . | . . . . . . . . . . Crushed 12 | . 1 . 5 1 . 1 3 1 . Highest Temperature 463 | . 48 240 235 199 . 231 22 288 463 Average Temperature 78 | . 13 72 55 84 . 68 5 103 212 Received Heat Transfer 1442 | . 357 99 288 87 . . 563 48 . Effects 8 | . . . . . . . . 1 7 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 . Interference 5 | . . . . . . . . . 5 Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 100 | . . . . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 798 | . 202 270 798 333 . 199 424 370 72 Initial 211 | . . 36 37 211 . . . 92 71 Average 212 | . 67 102 361 146 . 112 231 185 62 Maximum Alert Level 3 | . 1 1 3 1 . . 2 1 . Low Security (%) 63 | 100 99 89 41 65 . 100 43 66 100 Level 1 20 | . . 10 2 34 . . 53 33 . Level 2 15 | . . . 50 . . . 3 . . Level 3 1 | . . . 4 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 5 . 3 . . . 5 1 . Investigation 6 | . 1 . 2 . . . 3 . . Extermination 1 | . . . . . . . . 1 . Reinforcement 7 | . 4 . 1 . . . 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 7 | . 1 . . . . 1 4 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 197 | . 28 16 59 6 . 19 52 12 5 Peak Tracking Total 7 | . 7 3 5 2 . 4 5 4 4 Tactical Retreats 19 | . . . 10 1 . 2 3 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 6 | . . . 1 . . . 4 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 2 | . . . 2 . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 11 | . . 2 4 1 . 2 2 . . Max in Single Turn 1 | . . 1 1 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 36 | . 6 . 11 . 1 1 13 4 . Terminals 27 | . 4 . 10 . . 1 10 2 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 4 | . 1 . 1 . . . 2 . . Recycling Units 2 | . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 119 | . 22 . 37 . 1 2 49 8 . Successful 68 | . 15 . 26 . 1 1 23 2 . Failed 50 | . 7 . 10 . . 1 26 6 . Catastrophic 10 | . 1 . . . . . 8 1 . Database Lockouts 1 | . . . 1 . . . . . . Manual 59 | . 9 . 16 . . 2 30 2 . Terminals 85 | . 12 . 33 . . 2 34 4 . Fabricators 4 | . . . . . . . . 4 . Repair Stations 25 | . 9 . 4 . . . 12 . . Recycling Units 4 | . 1 . . . . . 3 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 24 | . 4 . 12 . 1 1 6 . . Record 1 | . . . . . 1 . . . . Robot Schematic 1 | . . . 1 . . . . . . Robot Analysis 2 | . . . 1 . . 1 . . . Prototype ID Bank 6 | . 3 . 2 . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . Alert Level 4 | . . . 2 . . . 2 . . Unreport Threat 5 | . . . 3 . . . 2 . . Locate Traps 1 | . . . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . Fabricator Hacks 2 | . . . . . . . . 2 . Network Status 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Repair Station Hacks 20 | . 7 . 4 . . . 9 . . Scan Component 11 | . 4 . 2 . . . 5 . . Repair 9 | . 3 . 2 . . . 4 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 22 | . 4 . 10 . . . 8 . . Terminals 20 | . 3 . 10 . . . 7 . . Assimilate 3 | . . . 2 . . . 1 . . Botnet 3 | . . . 2 . . . 1 . . Operators 1 | . . . 1 . . . . . . Skim 13 | . 3 . 5 . . . 5 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . Recyclers 1 | . . . . . . . 1 . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . . 3 . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 5 . 10 . . 1 13 3 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 9 | . 3 . 2 . . . 4 . . Time 258 | . 78 . 58 . . . 122 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total Allies 3 | . . 1 1 . . . 1 . . Largest Group 1 | . . 1 1 1 . . 1 1 . Highest-Rated Group 31 | . . 31 31 10 . . 26 26 . Highest-Rated Ally 31 | . . 31 31 10 . . 26 26 . Total Orders 2 | . . . . . . . 2 . . STAY 1 | . . . . . . . 1 . . FOLLOW 1 | . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total 2 | . . . 1 . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 12597 | 73 1465 978 3429 1148 261 1210 3150 742 141 Spaces Moved 5740 | 42 629 542 1472 468 158 547 1465 404 13 Core 4 | 3 . . . . . . . . 1 Treads 5736 | 39 629 542 1472 468 158 547 1465 404 12 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 Average Speed 177 | 152 160 160 191 228 160 196 160 160 224 Slowest Speed 1000 | 160 160 160 240 240 160 240 240 160 1000 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 62 | 4 96 95 98 62 55 97 88 13 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . . 1 . 1 . . Known Exits Taken 3 | . . . 1 . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 4 | . . 1 . . . 3 . . . Spaces Dug 8 | . . . 2 . . 1 5 . . Terrain Destroyed 146 | . 7 6 42 50 . 5 24 11 1 Melee 1 | . . . . . . . 1 . . Projectile 45 | . 1 6 15 3 . 5 14 . 1 AOE 100 | . 6 . 27 47 . . 9 11 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total 7247 | 48 947 589 1845 500 167 611 1988 457 95 Wait 758 | . 210 10 155 2 . 3 291 26 61 Move 5732 | 41 628 541 1471 467 157 546 1464 404 13 Hop . | . . . . . . . . . . Pick Up 57 | 1 15 2 14 2 3 4 15 1 . Fast Attach 30 | 6 3 1 10 1 . 2 6 1 . Attach 22 | . 3 . 6 . 2 1 8 2 . Detach 8 | . 3 . 1 . . . 3 1 . Swap 74 | . 10 . 23 2 2 4 25 2 6 Drop 66 | . 4 2 25 1 3 8 22 . 1 Fire 454 | . 70 32 119 21 . 34 145 19 14 Melee 2 | . . . . . . . 2 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 42 | . 1 1 19 4 . 9 7 1 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 2 | . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x3 / Low x2) -7/Waste History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 3) 646 | -10/Materials | Discovered new exit (range 13) 747 | -10/Materials | Repaired Assault Rifle 775 | -10/Materials | Repaired Lgt. Treads 802 | -10/Materials | Repaired Lgt. Treads 1036 | -10/Materials | Discovered new exit (range 15) 1507 | -10/Materials | Discovered new exit (range 8) 1539 | -10/Materials | Entered Mines 1571 | -10/Mines | Learned 4 Materials zone layouts 2035 | -10/Mines | Discovered new exit (range 5) 2245 | -10/Mines | Discovered new exit (range 10) 2396 | -10/Mines | Received a Mining Laser from a helpful Derelict 2517 | -10/Mines | Entered Materials 2517 | -9/Materials | Accompanied by 1 ally 2517 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3138 | -9/Materials | Discovered new exit (range 4) 3827 | -9/Materials | Discovered new exit (range 16) 4177 | -9/Materials | Learned Storage trap positions 4321 | -9/Materials | Learned 8 Materials zone layouts 4350 | -9/Materials | Discovered new exit (range 15) 4379 | -9/Materials | Loaded intel: 12 trap records 4425 | -9/Materials | Identified exit to Storage 4562 | -9/Materials | Identified exit to Materials 4879 | -9/Materials | Central database locked down 5160 | -9/Materials | Identified exit to Mines 5752 | -9/Materials | Repaired Med. Armor Plating 5780 | -9/Materials | Repaired Lgt. Treads 5946 | -9/Materials | Entered Mines 5946 | -9/Mines | Accompanied by 1 ally 6398 | -9/Mines | Discovered exit to Materials (range 6) 6600 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6951 | -9/Mines | Assembled infested the area 6956 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7088 | -9/Mines | Discovered new exit (range 5) 7094 | -9/Mines | Entered Exiles 7133 | -9/Exiles | Discovered new exit (range 15) 7146 | -9/Exiles | Met 8R-AWN 7173 | -9/Exiles | Met EX-HEX 7251 | -9/Exiles | Met EX-DEC 7280 | -9/Exiles | Learned location of Zion (-7) 7333 | -9/Exiles | Discovered new exit (range 14) 7355 | -9/Exiles | Entered Mines 7589 | -8/Mines | Discovered exit to Materials (range 16) 8565 | -8/Mines | Entered Materials 8565 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8566 | -8/Materials | Identified exit to Factory 9689 | -8/Materials | Build established: Scavenger-Mutant 10707 | -8/Materials | Repaired Med. Armor Plating 10735 | -8/Materials | Repaired Lgt. Treads 10960 | -8/Materials | Learned Storage stockpile data 11027 | -8/Materials | Learned location of 2 exits from Factory 11045 | -8/Materials | Learned Factory garrison access intel 11053 | -8/Materials | Learned location of 1 exit from Recycling 11071 | -8/Materials | Learned location of 2 exits from Factory 11158 | -8/Materials | Repaired Lgt. Treads 11197 | -8/Materials | Repaired Imp. Heat Sink 11715 | -8/Materials | Entered Factory 11715 | -7/Factory | Accompanied by 1 ally 11715 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 11716 | -7/Factory | Identified exit to Lower Caves 11717 | -7/Factory | Identified exit to Factory 11718 | -7/Factory | Loaded intel: 4 garrison access locations 12047 | -7/Factory | Build established: Scavenger-Tank 12457 | -7/Factory | Sucked down chute 12457 | -7/Factory | Entered Waste 12472 | -7/Waste | EMP discharged 12520 | -7/Waste | Spotted C-40 Crusher 12527 | -7/Waste | Destroyed C-40 Crusher 12533 | -7/Waste | Spotted C-40 Crusher 12552 | -7/Waste | Spotted C-40 Crusher 12557 | -7/Waste | Spotted C-40 Crusher 12567 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12570 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12572 | -7/Waste | EMP discharged 12572 | -7/Waste | System corruption reached 10% 12573 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12575 | -7/Waste | Spotted C-40 Crusher 12576 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12579 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12588 | -7/Waste | Core integrity fell below 50% 12595 | -7/Waste | Core integrity fell below 20% 12598 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 12576_ Rnf. Deuterium Engine crushed. 12576_ Kinecellerator crushed. 12576_ Lgt. Treads crushed. 12576_ Kinecellerator crushed. 12579_ Katana crushed. 12579_ Hrd. Light Armor Plating crushed. 12579_ Imp. Heat Sink crushed. 12579_ Rnf. Deuterium Engine crushed. 12579_ Imp. Targeting Computer crushed. 12579_ Adv. Visual Processing Unit crushed. 12580_ Disposable Heat Sink crushed. 12580_ Adv. Treads crushed. 12581_ System corrupted: Component data lost. 12581_ Imp. Light Cannon crushed. 12581_ Missile Launcher crushed. 12592_ Hpw. Tractor Beam crushed. 12593_ Rnf. Deuterium Engine crushed. 12595_ Hacking Suite crushed. 12595_ Imp. Shield Generator crushed. 12595_ Lgt. Treads crushed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????############??????????????? | | ?????????????# #??????????????? | | ?????????????# ##?????????????? | | ?????????????#CC ;### % #??????? | | ?????????????#CCCC % ???? | | ?????????????#=@CC ???? | | ?????????????#]CC % ???? | | ?????????????#!CC ???? | | ?????????????# CC #### ##?????? | | ?????????????# CC #???????#??????? | | ?????????????# #??????????????? | | ?????????????############??????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 46 Targeting Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeMobileScreen Manual? 0 Play Time 00:47:28 Cumulative 636.0 hours Start 2025.02.28 @ 17:57:33 End 2025.02.28 @ 20:03:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 342 Adventurer 0 Explorer 0 Win Type - Total 51 Types 34/4/5/1/1/1/3/1/1 Lore% 89 Gallery% 88 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a50ea4e-8a3d-492b-89b6-7357ab17eed5